Old Gen Wasted Screen Logic 1.3
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672
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-ScriptHookVDotNet is required-
-- Changelog --
1.3:
- Fixed a few bugs
- Added configs :) you can now set your custom delay, or use manual mode
1.2:
- Fixed random sound stutters
1.1:
- Fixed stalker knockouts.
- Fixed windshield launch deaths.
1.0:
- Initial release.
This mod tries to emulate the old Xbox360/PS3 Wasted screen logic, it now has a delay before it actually shows up, making player deaths more interesting!
To install this mod, simply drop the .dll in the scripts folder of your game directory.
Donations: https://ko-fi.com/f121live
-- Changelog --
1.3:
- Fixed a few bugs
- Added configs :) you can now set your custom delay, or use manual mode
1.2:
- Fixed random sound stutters
1.1:
- Fixed stalker knockouts.
- Fixed windshield launch deaths.
1.0:
- Initial release.
This mod tries to emulate the old Xbox360/PS3 Wasted screen logic, it now has a delay before it actually shows up, making player deaths more interesting!
To install this mod, simply drop the .dll in the scripts folder of your game directory.
Donations: https://ko-fi.com/f121live
First Uploaded: March 15, 2024
Last Updated: March 20, 2024
Last Downloaded: 4 hours ago
23 Comments
More mods by F121:
-ScriptHookVDotNet is required-
-- Changelog --
1.3:
- Fixed a few bugs
- Added configs :) you can now set your custom delay, or use manual mode
1.2:
- Fixed random sound stutters
1.1:
- Fixed stalker knockouts.
- Fixed windshield launch deaths.
1.0:
- Initial release.
This mod tries to emulate the old Xbox360/PS3 Wasted screen logic, it now has a delay before it actually shows up, making player deaths more interesting!
To install this mod, simply drop the .dll in the scripts folder of your game directory.
Donations: https://ko-fi.com/f121live
-- Changelog --
1.3:
- Fixed a few bugs
- Added configs :) you can now set your custom delay, or use manual mode
1.2:
- Fixed random sound stutters
1.1:
- Fixed stalker knockouts.
- Fixed windshield launch deaths.
1.0:
- Initial release.
This mod tries to emulate the old Xbox360/PS3 Wasted screen logic, it now has a delay before it actually shows up, making player deaths more interesting!
To install this mod, simply drop the .dll in the scripts folder of your game directory.
Donations: https://ko-fi.com/f121live
First Uploaded: March 15, 2024
Last Updated: March 20, 2024
Last Downloaded: 4 hours ago
@F122 If you can't do it, don't worry about it. The mod is perfect enough anyways and you already did a good job, well done for real. BTW do you've any plan of making a new mod like Old-Gen Loadscreen (If you can't either it's ok :))
@F122 This mod is perfectly great, but there's one major issue. When I am trying to get busted by the cops, the "busted" screen doesn't appear and instead it just fades in and out. What's worst than that I don't lose any ammo as usual (in short the busted feature doesn't work and I'm just been teleported to the police station). I hope you fix that.
great mod could you add a ini with options like how long it will take before the wasted screen appear etc
@GTATrilogyGames thanks for reporting, I'll look into it
@Ty6377 I'm planning on doing that
@F122 ok:]
@Ty6377 Added configs in 1.3
@F122 a respawn key is exactly what i wanted:D
@F122 i dont think the ini settings work
@F122 I also think the ini settings doesn't work. And yes, a respawn key is what we really needed. Thanks for the thought.
@SalsaCookies23 @Ty6377 I believe the keys are case sensitive.
for the respawn key to work you need to enable manual mode.
@F122 I already enabled it. Shouldn't you write "true" to enable the manual mode? In the default config file the manual mode is "false".
@F122 OK,here is the thing. I just noticed that when I reload scripts in-game (with SHVDN's script reload ability), your OldGenWastedLogic.dll file actually creates an ini file by itself. The one you provided us in the file we download isn't the real config file I guess. Real one is the one created by the mod itself.
@F122 Thanks for the update, but it didn't fix the busted bug issue that @GTATrilogyGames mentioned
@Imad Miganeh I'm still looking for a solution
hey, the manual mode isnt working, it still triggers after the time specified
@F122 I think I can tell the exact issue. The "busted" screen will only appear if the player dies during the arresting cutscene, which means the issue with mod is that if you want to get busted like normal you have to kill yourself using a trainer or a script after triggering the arresting cutscene.
@SalsaCookies23 did you find any solution to this?
I put the .dll in my scripts, I am not seeing any changes. Please help.
@Anon5868 u need scripthook and also set it if u want a manual toggle or automatic random