15,860
176
15,860
176
Basically its gang mod, but it was made by me from scratch.
Important: to make gang brawl work as intended, in your gameconfig.xml find "CombatMeleeManager_Groups" and increase the PoolSize value to 30
Requires:
LemonUI: https://www.gta5-mods.com/tools/lemonui
NativeUI (for LS Gangsta Mod 1.0 ONLY): https://github.com/Guad/NativeUI/releases
SHVDN 3.6.0: https://www.gta5-mods.com/tools/scripthookv-net
Installation: extract the archive into your "Scripts" folder.
To join a gang come to a corresponding blip on the map.
Features:
-capturable territories;
-drivebys;
-vans with weapons give you and your recruited homies an Assault Rifle when entered;
- ambulances heal you and your recruited homies when entered;
- interaction menu (press B by default, configurable).
- events: drive-by, vehicle delivery
Capturable territories:
there are 22 territories that can be captured by your or npc gangs. There are three main territories that cant be captured (one for each gang). Gang peds get will be replaced in territories to correspond the current gang owner of the territory(this system is not perfect). If your territory is being captured, you get a notification.
Settings in config:
-events_interval(milliseconds): time between events player can participate in
-ambient_territory_capture_interval(milliseconds): time between territory captures
-time_to_arrive_at_attacked_territory(milliseconds): time you have to arrive to the "battlefield" if your territory is being attacked
-ambient_driveby_interval(milliseconds): time between npc drivebys occur
-set_ui_gang_color: will your ui color depend on a gang you are in or not
-show_*something*: will this be displayed on map or not
-start_as_gang: automatically join a gang when the mod starts
-gang_relationship: relationship between gangs
This is my first ever script. Report issues you experience in comments or suggest things to add
Changelog:
1.0:
- release
1.1:
- code improvements
- now uses LemonUI instead of NativeU
- you can now play as your own character while still being a gang member
1.2:
- code improvements
- added gang join blips
- menu banner pictures are back
- you have less ammo after joining a gang
- ui color corresponds your gang now
- blips can be turned on\off by ini
1.3:
- code improvements
- you can automatically join a gang as soon as the script starts(config)
1.4:
- fixed crashes when aiming
1.5:
- code improvements
- relationships between gangs are now configurable
- 2 more disputed territories (4 in total)
- compatible with SHVDN 3.5.1
1.6:
- code improvements
- 22 capturable territories instead of 4
- gang peds get will be replaced in territories to correspond the current gang owner of the territory(this system is not perfect)
- vans with weapons: there is a chance that instead of a driveby car a van with weapons spawns. When entered, it will give you and your recruited homies an Assault Rifle and 300 ammo for it
- melee weapons can be used in gang brawl now
1.7:
- code improvements
- new event for players to take part in: vehicle delivery
- during gang wars, not only enemies, but your gang members will also spawn now
- if you are dead or too far away from gang war battlefield, there is a chance you will still get the territory. The more enemies you kill, the higher the chance
1.8:
- code improvements
- weapons your character has will not be removed when you join and leave a gang
- your territories progress is now saved (can be reset in game using menu)
Important: to make gang brawl work as intended, in your gameconfig.xml find "CombatMeleeManager_Groups" and increase the PoolSize value to 30
Requires:
LemonUI: https://www.gta5-mods.com/tools/lemonui
NativeUI (for LS Gangsta Mod 1.0 ONLY): https://github.com/Guad/NativeUI/releases
SHVDN 3.6.0: https://www.gta5-mods.com/tools/scripthookv-net
Installation: extract the archive into your "Scripts" folder.
To join a gang come to a corresponding blip on the map.
Features:
-capturable territories;
-drivebys;
-vans with weapons give you and your recruited homies an Assault Rifle when entered;
- ambulances heal you and your recruited homies when entered;
- interaction menu (press B by default, configurable).
- events: drive-by, vehicle delivery
Capturable territories:
there are 22 territories that can be captured by your or npc gangs. There are three main territories that cant be captured (one for each gang). Gang peds get will be replaced in territories to correspond the current gang owner of the territory(this system is not perfect). If your territory is being captured, you get a notification.
Settings in config:
-events_interval(milliseconds): time between events player can participate in
-ambient_territory_capture_interval(milliseconds): time between territory captures
-time_to_arrive_at_attacked_territory(milliseconds): time you have to arrive to the "battlefield" if your territory is being attacked
-ambient_driveby_interval(milliseconds): time between npc drivebys occur
-set_ui_gang_color: will your ui color depend on a gang you are in or not
-show_*something*: will this be displayed on map or not
-start_as_gang: automatically join a gang when the mod starts
-gang_relationship: relationship between gangs
This is my first ever script. Report issues you experience in comments or suggest things to add
Changelog:
1.0:
- release
1.1:
- code improvements
- now uses LemonUI instead of NativeU
- you can now play as your own character while still being a gang member
1.2:
- code improvements
- added gang join blips
- menu banner pictures are back
- you have less ammo after joining a gang
- ui color corresponds your gang now
- blips can be turned on\off by ini
1.3:
- code improvements
- you can automatically join a gang as soon as the script starts(config)
1.4:
- fixed crashes when aiming
1.5:
- code improvements
- relationships between gangs are now configurable
- 2 more disputed territories (4 in total)
- compatible with SHVDN 3.5.1
1.6:
- code improvements
- 22 capturable territories instead of 4
- gang peds get will be replaced in territories to correspond the current gang owner of the territory(this system is not perfect)
- vans with weapons: there is a chance that instead of a driveby car a van with weapons spawns. When entered, it will give you and your recruited homies an Assault Rifle and 300 ammo for it
- melee weapons can be used in gang brawl now
1.7:
- code improvements
- new event for players to take part in: vehicle delivery
- during gang wars, not only enemies, but your gang members will also spawn now
- if you are dead or too far away from gang war battlefield, there is a chance you will still get the territory. The more enemies you kill, the higher the chance
1.8:
- code improvements
- weapons your character has will not be removed when you join and leave a gang
- your territories progress is now saved (can be reset in game using menu)
First Uploaded: June 23, 2023
Last Updated: February 12, 2024
Last Downloaded: 1 hour ago
All Versions
165 Comments
Basically its gang mod, but it was made by me from scratch.
Important: to make gang brawl work as intended, in your gameconfig.xml find "CombatMeleeManager_Groups" and increase the PoolSize value to 30
Requires:
LemonUI: https://www.gta5-mods.com/tools/lemonui
NativeUI (for LS Gangsta Mod 1.0 ONLY): https://github.com/Guad/NativeUI/releases
SHVDN 3.6.0: https://www.gta5-mods.com/tools/scripthookv-net
Installation: extract the archive into your "Scripts" folder.
To join a gang come to a corresponding blip on the map.
Features:
-capturable territories;
-drivebys;
-vans with weapons give you and your recruited homies an Assault Rifle when entered;
- ambulances heal you and your recruited homies when entered;
- interaction menu (press B by default, configurable).
- events: drive-by, vehicle delivery
Capturable territories:
there are 22 territories that can be captured by your or npc gangs. There are three main territories that cant be captured (one for each gang). Gang peds get will be replaced in territories to correspond the current gang owner of the territory(this system is not perfect). If your territory is being captured, you get a notification.
Settings in config:
-events_interval(milliseconds): time between events player can participate in
-ambient_territory_capture_interval(milliseconds): time between territory captures
-time_to_arrive_at_attacked_territory(milliseconds): time you have to arrive to the "battlefield" if your territory is being attacked
-ambient_driveby_interval(milliseconds): time between npc drivebys occur
-set_ui_gang_color: will your ui color depend on a gang you are in or not
-show_*something*: will this be displayed on map or not
-start_as_gang: automatically join a gang when the mod starts
-gang_relationship: relationship between gangs
This is my first ever script. Report issues you experience in comments or suggest things to add
Changelog:
1.0:
- release
1.1:
- code improvements
- now uses LemonUI instead of NativeU
- you can now play as your own character while still being a gang member
1.2:
- code improvements
- added gang join blips
- menu banner pictures are back
- you have less ammo after joining a gang
- ui color corresponds your gang now
- blips can be turned on\off by ini
1.3:
- code improvements
- you can automatically join a gang as soon as the script starts(config)
1.4:
- fixed crashes when aiming
1.5:
- code improvements
- relationships between gangs are now configurable
- 2 more disputed territories (4 in total)
- compatible with SHVDN 3.5.1
1.6:
- code improvements
- 22 capturable territories instead of 4
- gang peds get will be replaced in territories to correspond the current gang owner of the territory(this system is not perfect)
- vans with weapons: there is a chance that instead of a driveby car a van with weapons spawns. When entered, it will give you and your recruited homies an Assault Rifle and 300 ammo for it
- melee weapons can be used in gang brawl now
1.7:
- code improvements
- new event for players to take part in: vehicle delivery
- during gang wars, not only enemies, but your gang members will also spawn now
- if you are dead or too far away from gang war battlefield, there is a chance you will still get the territory. The more enemies you kill, the higher the chance
1.8:
- code improvements
- weapons your character has will not be removed when you join and leave a gang
- your territories progress is now saved (can be reset in game using menu)
Important: to make gang brawl work as intended, in your gameconfig.xml find "CombatMeleeManager_Groups" and increase the PoolSize value to 30
Requires:
LemonUI: https://www.gta5-mods.com/tools/lemonui
NativeUI (for LS Gangsta Mod 1.0 ONLY): https://github.com/Guad/NativeUI/releases
SHVDN 3.6.0: https://www.gta5-mods.com/tools/scripthookv-net
Installation: extract the archive into your "Scripts" folder.
To join a gang come to a corresponding blip on the map.
Features:
-capturable territories;
-drivebys;
-vans with weapons give you and your recruited homies an Assault Rifle when entered;
- ambulances heal you and your recruited homies when entered;
- interaction menu (press B by default, configurable).
- events: drive-by, vehicle delivery
Capturable territories:
there are 22 territories that can be captured by your or npc gangs. There are three main territories that cant be captured (one for each gang). Gang peds get will be replaced in territories to correspond the current gang owner of the territory(this system is not perfect). If your territory is being captured, you get a notification.
Settings in config:
-events_interval(milliseconds): time between events player can participate in
-ambient_territory_capture_interval(milliseconds): time between territory captures
-time_to_arrive_at_attacked_territory(milliseconds): time you have to arrive to the "battlefield" if your territory is being attacked
-ambient_driveby_interval(milliseconds): time between npc drivebys occur
-set_ui_gang_color: will your ui color depend on a gang you are in or not
-show_*something*: will this be displayed on map or not
-start_as_gang: automatically join a gang when the mod starts
-gang_relationship: relationship between gangs
This is my first ever script. Report issues you experience in comments or suggest things to add
Changelog:
1.0:
- release
1.1:
- code improvements
- now uses LemonUI instead of NativeU
- you can now play as your own character while still being a gang member
1.2:
- code improvements
- added gang join blips
- menu banner pictures are back
- you have less ammo after joining a gang
- ui color corresponds your gang now
- blips can be turned on\off by ini
1.3:
- code improvements
- you can automatically join a gang as soon as the script starts(config)
1.4:
- fixed crashes when aiming
1.5:
- code improvements
- relationships between gangs are now configurable
- 2 more disputed territories (4 in total)
- compatible with SHVDN 3.5.1
1.6:
- code improvements
- 22 capturable territories instead of 4
- gang peds get will be replaced in territories to correspond the current gang owner of the territory(this system is not perfect)
- vans with weapons: there is a chance that instead of a driveby car a van with weapons spawns. When entered, it will give you and your recruited homies an Assault Rifle and 300 ammo for it
- melee weapons can be used in gang brawl now
1.7:
- code improvements
- new event for players to take part in: vehicle delivery
- during gang wars, not only enemies, but your gang members will also spawn now
- if you are dead or too far away from gang war battlefield, there is a chance you will still get the territory. The more enemies you kill, the higher the chance
1.8:
- code improvements
- weapons your character has will not be removed when you join and leave a gang
- your territories progress is now saved (can be reset in game using menu)
First Uploaded: June 23, 2023
Last Updated: February 12, 2024
Last Downloaded: 1 hour ago
I see the icon on the map but I don't see the marker
I wish i could save the progress of the territory and other shi
Still experiencing crashes to desktop after about 5 minutes of play time and I cant figure out why. That being said, I still really love this mod! Hopefully its just something on my end because it seems that everyone else has it working.
@corasdead maybe try updating your game config? if its not that then you have another mod that it conflicting with it
A couple of suggestions
Add more territory like in mirror park, eastside (Marabunta Grande), sandy shores, etc
With the territories, add more gangs.
Make an option where we can make our won gang and claim certain territories? like if we wanted to make our own gang and claim, for example, mirror park.
Different gang relationships
great update keep it up
Dope mod!!
@BigDaddyXeno this mod would be perfect if he did that i pray he do a update like that
I also like how when gang takeover territory they spawn there great mod!
@RUSMarkB Is it possible to swap the Ballas and Families main territories or make it so they can be captured please? Btw thanks for the update love this mod!!
i installed and nothing happened. i have all requirements i dont know why its happening can the creator add my discord? it is toxin4680
hey man i really love this mod, if you could add the aztecs to the selection menu it would be great
How to open the mod menu? i no have idea
Can you add Lost MC as a gang to join please?
yes, please add more gangs and a way we can change colors for territories like red and blue and orange
why do enemies stop spawning when i take a territory?
Best gang mod for GTA V, thanks for remaking josh's mod and adding your twists to it!
This mod is masterpiece. Mod has every chance to bring back that old-school gansta. I will have faith in the future of this mod. CJ come back will be fun. To the author of the mod, Respect!
When i try to defend or capture a territory the remaining enemy counter wont shrink when i kill enemies.
Hi there is a great mod Liberty City Remix. Gangs in Liberty City are sorely lacking. Can you add gangs and war between them in the future?