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Fumes - Animated Persistent Fuel 1.0.3

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🇬🇧 🇺🇸 🇧🇷 🇪🇸 🇫🇷 🇩🇪 🇷🇺 🇵🇱 🇮🇳 🇨🇳
Translations for Português (BR), Español, Français, Deutsch, Русский, Polski, Romanized Hindi, 中文

Persistent vehicle fuel for GTA V, with a refuel you walk through.

Every vehicle carries a real fuel tank. It empties as you drive, and it is still empty when you come back to that car tomorrow.

Free. Open source under MIT. Nightly builds at spitmux.me if you want it before it lands here.

===================================

WHAT IT IS

Refuelling is not a menu. Walk to the pump, take the nozzle. It goes in your hand and the hose comes with you. Walk round to that model's filler, fill up, walk the nozzle back and hang it up. Walk too far and the hose pulls it out of your hands.

Runs on Legacy and Enhanced from one build.

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WHAT ELSE IS IN THERE

  • Siphon fuel out of any car with a jerry can, or fill the can at a pump;
  • A full can does not stop it. The overflow pools at your feet, and it ignites;
  • Fuel grades: Regular, Plus, Premium. The grade stays in the tank. A card at the pump shows what each costs there;
  • Diesel for trucks, buses, tractors and the fire engine. Costs more, goes further;
  • Bikes get a bike's tank, about seventeen dollars to fill, same range as a car;
  • Electric vehicles are left alone entirely. No tank, no gauge, no fuel burned. Detected by the model's own flag, so DLC and add-on electrics too;
  • Traffic pulls into forecourts when it is low and already nearby;
  • The gauge sloshes with speed, chimes on reserve, and hides with the game's HUD, in cutscenes and through fades;
  • Nine languages from the settings menu: English (UK, US), Português (BR), Español, Français, Deutsch, Русский, Polski, Hindi, 中文. English by default; anything a translation does not cover shows in English. Picking one sets the units its speakers expect. Each is one json file, so corrections and new languages need no rebuild;
  • Twenty-five stations on the map, one legend entry between them. Refuelling itself does not use the list: the mod finds the pump you are stood at by its prop, so a station missing from the map still works.


===================================

REQUIREMENTS

  • Script Hook V for your edition;
  • ScriptHookVDotNet 3, any build from 3.6.0 up. Nightlies and the Enhanced fork included.


On GTA V Enhanced it must be the Enhanced fork: script-hook-v-net-enhanced

The Enhanced fork reports 3.9.0.0 but is released as v1.1.x. To see what you have: right-click ScriptHookVDotNet3.dll, Properties, Details.

Nothing else is needed. Remove any other fuel mod first. Two fuel mods will both cut your engine and both charge you, and neither will know about the other.

Compatibility. No game files are touched, so graphics, map and vehicle packs are fine. Built alongside Posted Up and Bare Minimum and tested with both running.

===================================

INSTALLING

Copy the scripts folder from the zip into your GTA V folder. You end up with Fumes.dll, Fumes.ini and a Fumes folder inside scripts. The Fumes\icons folder is the HUD's pictures, keep it.

To uninstall, delete those. Nothing else is written and nothing in the game's files is touched.

No log at all? The mod writes scripts\Fumes\Fumes.log on startup. If it is not there the DLL never ran, which is nearly always ScriptHookVDotNet 3 missing or older than 3.6.0.

===================================

CONTROLS

  • SHIFT + F: the settings menu, 219 of them. LB + D-pad Down on a controller;
  • E: take the nozzle, fill, hang up, pour the can. Q: siphon, or fill the can at a pump.


===================================

CHANGELOG
Fumes 1.0.3 is up.

Bug fixes: an empty jerry can can be filled at a pump again (@AliG_15); the gauge can be moved with Bare Minimum installed (@VaporHaven, @HunterBoys555); no more sparks and crawling along on an empty tank, which turned out to be two causes stacked, ours and the game's own low-fuel routine (@GrandHaven, @AliG_15); the Oppressor Mk II no longer hovers when dry (@AliG_15). And the car no longer vanishes while you siphon from it.

New: fuel comes out of the nozzle, hold FIRE with it in your hand away from a filler and petrol pours on the ground, charged at that pump's price. Every vehicle has its own thirst now, worked out from its weight and engine rather than a table, so DLC and add-ons get a real figure, and all of it is adjustable from the menu (@Asaseh, @Aquaphobic). Reserve routes the GPS to the nearest station in orange. The low-fuel splutter is backfires and smoke and never touches the driving, and he curses the car in his own voice when it is dry. The hose is smooth.

Drop it over the old one, nothing needs a new save.

Every changelog CHANGES.txt, inside the zip.

===================================

Something wrong? Attach scripts\Fumes\Fumes.log. A report with the log is worth ten without.

Licence: MIT.
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Първо качено на: 30 август 2026
Последно обновено на: преди 15 часа
Последно изтеглено: Преди 7 минути

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