Last Survivors 2 [Legacy + Enhanced] BETA 4.2.0
1 268
29
1 268
29
Last Survivors
The Last Survivors is an immersive, total survival scripting mod for GTA V that plunges players into a
brutal, post-apocalyptic zombie outbreak across San Andreas. Take on the role of a lone survivor navigating a
decaying world where cities have collapsed, power grids have failed, and hordes of the undead roam the streets.
Every resource you find, decision you make, and shot you fire directly dictates your survival.
Players will experience a comprehensive suite of interconnected survival systems: full save & load game
persistence, modular base building and camp construction, interactive weapons workbench modification, item repair
and scrap salvage systems, persistent storage crates, a quick-access survival radial wheel, an atmospheric world
overhaul, dynamic zombie behaviors and threat tiers, an advanced grid-based inventory and carry-weight management
system, real-time scavenging and container stashing, modular clothing armor and durability, configurable death
penalties, realistic vehicle maintenance and repairs, extensive item crafting, sound-based distraction mechanics,
advanced survival vitals (Hunger, Thirst, Stamina, Sleep / Fatigue) with an RDR2-styled HUD, wilderness wildlife
hunting and animal skinning, real-time campfire cooking, and 24/7 convenience store looting.
FOR MORE DETAILS ON FUTURE PLANS, SCROLL TO THE BOTTOM OF THIS DESCRIPTION.
Features
Beta 4.2.0 (Survival Vitals & RDR2 HUD, Wilderness Hunting, Campfire Cooking & Store Scavenging)
BETA 1.0.0 – 3.2.0 Changelog: For all previous features and older version changelogs, please check the Old version.txt file included in the download package.
Supply Crates & Scavenging Video Guide
Looking for vital survival supplies or wanting to know where to find high-tier loot? Check out our official
community video guide detailing all supply crate types (Military, Police, Medical, Ammunition, Construction), their
contents, and their spawn locations across San Andreas:
▶ Watch the Supply Crates Guide & Locations on YouTube
Known Bugs
Please report any bugs or balance suggestions you encounter on Discord so they can be addressed in upcoming patches.
How to Use & Controls
Requirements
Installation Guide
1. Download and install ScriptHookV and ScriptHookVDotNet3 into your main GTA V root folder.
2. Extract LastSurvivors2.dll and the LastSurvivors-2 folder into your
Grand Theft Auto V\scripts\ directory.
3. Start the game, load into Story Mode, and press F12 to open the menu and start the apocalypse!
Report Issue OR Connect with me on Discord
Future Plans
Currently: Active development is focused on expanding survival depth, AI interactions, and camp management.
Your feedback and suggestions are highly appreciated!
Special Thanks
Special thanks to WolfFire23309 and the GTA V modding
community for their invaluable support and inspiration.
Stay tuned for more updates as I continue to develop and expand the Last Survivors experience. Thank you
for your support and happy surviving!
The Last Survivors is an immersive, total survival scripting mod for GTA V that plunges players into a
brutal, post-apocalyptic zombie outbreak across San Andreas. Take on the role of a lone survivor navigating a
decaying world where cities have collapsed, power grids have failed, and hordes of the undead roam the streets.
Every resource you find, decision you make, and shot you fire directly dictates your survival.
Players will experience a comprehensive suite of interconnected survival systems: full save & load game
persistence, modular base building and camp construction, interactive weapons workbench modification, item repair
and scrap salvage systems, persistent storage crates, a quick-access survival radial wheel, an atmospheric world
overhaul, dynamic zombie behaviors and threat tiers, an advanced grid-based inventory and carry-weight management
system, real-time scavenging and container stashing, modular clothing armor and durability, configurable death
penalties, realistic vehicle maintenance and repairs, extensive item crafting, sound-based distraction mechanics,
advanced survival vitals (Hunger, Thirst, Stamina, Sleep / Fatigue) with an RDR2-styled HUD, wilderness wildlife
hunting and animal skinning, real-time campfire cooking, and 24/7 convenience store looting.
FOR MORE DETAILS ON FUTURE PLANS, SCROLL TO THE BOTTOM OF THIS DESCRIPTION.
Features
Beta 4.2.0 (Survival Vitals & RDR2 HUD, Wilderness Hunting, Campfire Cooking & Store Scavenging)
- Comprehensive Survival Vitals System (Hunger, Thirst, Stamina & Sleep / Fatigue):
- Hunger (Stomach Icon): Drains continuously over ~45 minutes idle, accelerating by +60% while sprinting and +50% while swimming. At 0%, inflicts -2 HP starvation damage every 4 seconds with urgent warning ticker alerts. Restored exclusively by food items (Cooked Meat +50, Canned Food +35, Bag of Chips +20, Berries +10).
- Thirst (Water Droplet Icon): Drains over ~30 minutes idle, depleting twice as fast while sprinting (+100%), +70% while swimming, and +40% in gunfights. At 0%, inflicts -3 HP dehydration damage every 4 seconds (combined -5 HP damage if both starving and dehydrated). Restored by drinks (Clean Water Bottle +50 returning an Empty Bottle, Boiled Water Bottle +50, Soda +35, Energy Drink +30).
- Dynamic Stamina Exertion (Lightning Bolt Icon): Real-time exertion meter drained by sprinting (-10/s), jogging (-3/s), swimming (-6/s), jumping (-6 per jump), and vaulting/climbing (-8 per climb). Reaching 0% locks out sprinting until 15% is recovered. Rapidly recharges (+16/s) while walking, standing, or riding in vehicles.
- Progressive Sleep Deprivation & Fatigue (Zzz Moon Icon): Drains over 90 real-world minutes (lasting 2 full in-game days without sleep):
- Mild Fatigue (<20% Sleep): Increases sprint stamina drain by +40%, jogging by +30%, reduces stamina recovery by 35%, and impairs digestion and healing (-20% food/drink/medication effectiveness).
- Progressive Sleep Deprivation (0% Sleep): Each consecutive in-game day spent at 0% sleep severely degrades physical capability: Day 1 caps Max Stamina to 80% with moderate drunk stumble gait; Day 2 caps Max Stamina to 60% with heavy drunk gait; Day 3 caps Max Stamina to 40%; Day 4+ caps Max Stamina to 20% with severe continuous collapses. Tripping causes realistic 1.4–2.0s ragdoll collapses, intensified while sprinting.
- Restoration & Recovery: Sleeping in a Camp Bed (restores 100% Sleep & Health), resting in a Camp Tent (+50 Sleep, +40 Health), or consuming an Energy Drink (+25 Sleep) immediately resets fatigue penalties, clears drunk gaits and tripping, and unlocks full 100% stamina.
- Red Dead Redemption 2 Styled Circular Vitals HUD:
- Vector-Smooth Pre-Rendered Rings: High-definition circular progress rings with centered icons (Hunger stomach, Thirst droplet, Stamina bolt, Sleep moon) rendered directly beside the radar/minimap.
- Dynamic Status Color States: Seamless animated color transitions across Crisp White (>30%), Warning Amber (15–30%), and Pulsing Red (<15%) when critically low, with an empty outline at 0%.
- Modular Customization & Settings Menu: Configure HUD visibility and toggle individual vitals on/off in LastSurvivors2.ini or via F12 Main Menu → Settings → Vitals HUD (pre-apocalypse). Toggling any vital off completely disables all associated drain and gameplay damage penalties.
- Wilderness Wildlife Hunting & Animal Ecosystem:
- Wilderness Hunting Grounds: 6 dedicated hunting territories across San Andreas (Tongva Hills, Tongva Valley, Mount Chiliad, Mount Josiah, Palomino Highlands, Tataviam Mountains) marked with custom orange deer head radar blips.
- Dynamic Wildlife AI & Herds: Roaming herds of Deer and Boar. Deer startle and flee from gunfire (<35m), sprinting survivors, and infected. Wild boars roam defensively, retaliate when attacked, and actively fight off infected zombies within 10m.
- Infection Contamination & Zombie Predation: Zombies actively target and kill wildlife. Animals killed by infected are contaminated; infected carcasses cannot be harvested for meat. Idle zombies will approach dead animal carcasses within 25m to feed.
- Animal Skinning & Harvesting:
- Field Harvesting: Walk up to downed wild deer or boars and press E to Skin & Harvest.
- Knife Requirement & Blade Wear: Requires a Knife in inventory; triggers a realistic 3.5s kneeling harvesting animation. Each harvest reduces knife durability (-5 condition), breaking the knife if fully worn out.
- Guaranteed Yields: Yields 100% fresh Raw Meat (Deer: 3–4x, Boar: 2–3x) and strictly 1x Animal Rawhide for crafting.
- 24/7 Convenience Store Scavenging:
- Mapped San Andreas Stores: 9 interactive 24/7 convenience stores across Los Santos and Blaine County marked with green store radar blips.
- Dual-Sided Shelf Looting: Search realistic grocery store shelves (v_ret_247shelves) with dynamic aisle face detection — survivors search and loot the front and back open faces of each shelf independently!
- Realistic Search Animations: Survivor automatically turns to face the target shelf and performs authentic shelf-searching animations.
- Essential Provisions: Shelves roll exclusively survival food and drink supplies (Water Bottles, Sodas, Energy Drinks, Bags of Chips, Canned Food).
- 24-Hour Restocking & Persistence: Stores restock after 24 in-game hours; shelf items and timers are fully serialized to disk (stores.sav).
- Campfire Realtime Cooking Station:
- Campfire Cooking Menu: Walk up to any placed Campfire and choose "Cook" to access a dedicated 2-slot station with Placement Slot (Input), Collect Slot (Output), and an active progress bar.
- Realtime Background Cooking: Water boils and food cooks continuously in the background in real-time even with menus closed while managing camp.
- Cooking Recipes:
- Boil Water: Purify Dirty Water into clean Water Bottles (120s / 2 mins per bottle).
- Cook Meat: Cook Raw Meat into nourishing Cooked Meat (180s / 3 mins per steak).
- Station Safeguards: Features visual pause notifications if the Collect Slot reaches capacity (20/20) or holds a different item type, pausing cooking until collected.
- Consumable Eating & Drinking Animations:
- Upper-Body Gestures: Authentic drinking animations (mp_player_intdrink) when drinking water, sodas, or energy drinks, snack animations (mp_player_inteat@pnq) for chips and berries, and meal eating animations (mp_player_inteat@burger) for cooked meats.
- Mobility Preservation: Upper-body animation flags preserve walking movement while consuming supplies. Animations are automatically suppressed while seated in vehicles.
- Radial Wheel In-Vehicle Polish & Tool Protection:
- Vehicle Input Suppression: Holding Tab inside a vehicle now completely suppresses the vehicle horn, radio wheel, cinematic cam, acceleration, and steering inputs, allowing seamless food, drink, and radio/tracker cycling with Q / E without honking or shifting radio stations.
- Tool Protection: Radio and Tracker tools are protected from accidental disposal; they cannot be dropped or stashed into containers.
- Full Save Persistence Version 4 (player.sav, camp.sav, stores.sav):
- Upgraded Architecture: Upgraded to Version 4 save architecture: preserves Hunger, Thirst, Sleep, and exact seconds accumulated at 0% sleep (ZeroSleepSeconds).
- Campfire & Store Serialization: Preserves campfire cooking input/output slots, quantities, and cooking timers. Preserves 24/7 store shelf loot and cooldown timers.
- Backwards Compatibility: Seamless backwards compatibility with Version 1, 2, and 3 save files.
BETA 1.0.0 – 3.2.0 Changelog: For all previous features and older version changelogs, please check the Old version.txt file included in the download package.
Supply Crates & Scavenging Video Guide
Looking for vital survival supplies or wanting to know where to find high-tier loot? Check out our official
community video guide detailing all supply crate types (Military, Police, Medical, Ammunition, Construction), their
contents, and their spawn locations across San Andreas:
▶ Watch the Supply Crates Guide & Locations on YouTube
Known Bugs
Please report any bugs or balance suggestions you encounter on Discord so they can be addressed in upcoming patches.
How to Use & Controls
- Press F12 to open the Main Menu (Start Apocalypse / Continue, Save & Load Game, Quick Menus access, configure Blackout, Stealth Mode, Death Penalty, Zombie types, and Vitals HUD toggles).
- Press I to toggle the Inventory Menu.
- Press K to toggle the Crafting Menu.
- Press B to toggle the Camp Building Menu.
- Hold Tab (or Controller Weapon Wheel) to open the Radial Survival Wheel (select weapons, quick-use food/drink or medical items, tune emergency radio, track vehicles, or holster). While hovering Food, Meds, or Radio, press Q / E to cycle available items. Supports in-vehicle wheel access with automatic horn/radio suppression!
- Press H to holster your current weapon and switch to unarmed.
- Press E (Context Interaction key) near dead peds, dead wild animals (requires Knife to Skin & Harvest), 24/7 store shelves (to loot provisions), vehicle trunks, burst tires, open vehicle engines, or built camp structures (Campfire Cooking, Tents/Beds, Workbenches, Storage Crates) to interact.
- Camp Placement Controls:
- W / A / S / D: Move structure preview horizontally.
- Q / E: Rotate structure counter-clockwise / clockwise.
- Shift / Ctrl: Raise / Lower structure elevation.
- Z / X: Tilt structure pitch forward / backward.
- Space: Snap structure to ground surface.
- Enter or Left-Click: Confirm and place structure.
- Backspace / ESC or Right-Click: Cancel placement.
- Press T:
- While aiming/holding a compatible firearm: Attach or detach Suppressor.
- While inside Inventory: Select an item slot to move / swap positions.
- While inside Looting / Storage Menu: Open Stash mode to transfer items between your inventory and the
container. - While inside Campfire Cooking Menu: Place ingredients from inventory into the Placement Slot.
- Press Enter to use consumables, equip weapons, confirm item swaps, retrieve items from the Campfire Collect Slot, or craft selected recipes.
- Press F in the Looting Menu to take 1 item / drop 1 item onto the ground in inventory.
- Press Space in the Looting Menu to take all items / drop entire stack onto the ground in inventory.
- Press R while selecting a weapon in inventory to unload its loaded ammunition into your reserves.
- Press Backspace or ESC to close any open menu.
Requirements
Installation Guide
1. Download and install ScriptHookV and ScriptHookVDotNet3 into your main GTA V root folder.
2. Extract LastSurvivors2.dll and the LastSurvivors-2 folder into your
Grand Theft Auto V\scripts\ directory.
3. Start the game, load into Story Mode, and press F12 to open the menu and start the apocalypse!
Report Issue OR Connect with me on Discord
Future Plans
Currently: Active development is focused on expanding survival depth, AI interactions, and camp management.
Your feedback and suggestions are highly appreciated!
- Survivor camp defenses, auto-turrets, and dynamic camp siege events
- Dynamic Infection & Illness progression (treating bites, contamination, and disease)
- NPC Survivor factions, recruitment, companion AI, and camp survivor tasks
- Dynamic world events, roaming mega-hordes, and survivor distress calls
- Quests, scavenging missions, and narrative storylines
- New special infected mutations, behaviors, and boss encounters
- Expanded vehicle modifications (armor plating, plow bumpers, and roof racks)
Special Thanks
Special thanks to WolfFire23309 and the GTA V modding
community for their invaluable support and inspiration.
Stay tuned for more updates as I continue to develop and expand the Last Survivors experience. Thank you
for your support and happy surviving!
Първо качено на: 02 септември 2026
Последно обновено на: Преди 5 дена
Последно изтеглено: преди 2 часа
All Versions
40 Коментари
Last Survivors
The Last Survivors is an immersive, total survival scripting mod for GTA V that plunges players into a
brutal, post-apocalyptic zombie outbreak across San Andreas. Take on the role of a lone survivor navigating a
decaying world where cities have collapsed, power grids have failed, and hordes of the undead roam the streets.
Every resource you find, decision you make, and shot you fire directly dictates your survival.
Players will experience a comprehensive suite of interconnected survival systems: full save & load game
persistence, modular base building and camp construction, interactive weapons workbench modification, item repair
and scrap salvage systems, persistent storage crates, a quick-access survival radial wheel, an atmospheric world
overhaul, dynamic zombie behaviors and threat tiers, an advanced grid-based inventory and carry-weight management
system, real-time scavenging and container stashing, modular clothing armor and durability, configurable death
penalties, realistic vehicle maintenance and repairs, extensive item crafting, sound-based distraction mechanics,
advanced survival vitals (Hunger, Thirst, Stamina, Sleep / Fatigue) with an RDR2-styled HUD, wilderness wildlife
hunting and animal skinning, real-time campfire cooking, and 24/7 convenience store looting.
FOR MORE DETAILS ON FUTURE PLANS, SCROLL TO THE BOTTOM OF THIS DESCRIPTION.
Features
Beta 4.2.0 (Survival Vitals & RDR2 HUD, Wilderness Hunting, Campfire Cooking & Store Scavenging)
BETA 1.0.0 – 3.2.0 Changelog: For all previous features and older version changelogs, please check the Old version.txt file included in the download package.
Supply Crates & Scavenging Video Guide
Looking for vital survival supplies or wanting to know where to find high-tier loot? Check out our official
community video guide detailing all supply crate types (Military, Police, Medical, Ammunition, Construction), their
contents, and their spawn locations across San Andreas:
▶ Watch the Supply Crates Guide & Locations on YouTube
Known Bugs
Please report any bugs or balance suggestions you encounter on Discord so they can be addressed in upcoming patches.
How to Use & Controls
Requirements
Installation Guide
1. Download and install ScriptHookV and ScriptHookVDotNet3 into your main GTA V root folder.
2. Extract LastSurvivors2.dll and the LastSurvivors-2 folder into your
Grand Theft Auto V\scripts\ directory.
3. Start the game, load into Story Mode, and press F12 to open the menu and start the apocalypse!
Report Issue OR Connect with me on Discord
Future Plans
Currently: Active development is focused on expanding survival depth, AI interactions, and camp management.
Your feedback and suggestions are highly appreciated!
Special Thanks
Special thanks to WolfFire23309 and the GTA V modding
community for their invaluable support and inspiration.
Stay tuned for more updates as I continue to develop and expand the Last Survivors experience. Thank you
for your support and happy surviving!
The Last Survivors is an immersive, total survival scripting mod for GTA V that plunges players into a
brutal, post-apocalyptic zombie outbreak across San Andreas. Take on the role of a lone survivor navigating a
decaying world where cities have collapsed, power grids have failed, and hordes of the undead roam the streets.
Every resource you find, decision you make, and shot you fire directly dictates your survival.
Players will experience a comprehensive suite of interconnected survival systems: full save & load game
persistence, modular base building and camp construction, interactive weapons workbench modification, item repair
and scrap salvage systems, persistent storage crates, a quick-access survival radial wheel, an atmospheric world
overhaul, dynamic zombie behaviors and threat tiers, an advanced grid-based inventory and carry-weight management
system, real-time scavenging and container stashing, modular clothing armor and durability, configurable death
penalties, realistic vehicle maintenance and repairs, extensive item crafting, sound-based distraction mechanics,
advanced survival vitals (Hunger, Thirst, Stamina, Sleep / Fatigue) with an RDR2-styled HUD, wilderness wildlife
hunting and animal skinning, real-time campfire cooking, and 24/7 convenience store looting.
FOR MORE DETAILS ON FUTURE PLANS, SCROLL TO THE BOTTOM OF THIS DESCRIPTION.
Features
Beta 4.2.0 (Survival Vitals & RDR2 HUD, Wilderness Hunting, Campfire Cooking & Store Scavenging)
- Comprehensive Survival Vitals System (Hunger, Thirst, Stamina & Sleep / Fatigue):
- Hunger (Stomach Icon): Drains continuously over ~45 minutes idle, accelerating by +60% while sprinting and +50% while swimming. At 0%, inflicts -2 HP starvation damage every 4 seconds with urgent warning ticker alerts. Restored exclusively by food items (Cooked Meat +50, Canned Food +35, Bag of Chips +20, Berries +10).
- Thirst (Water Droplet Icon): Drains over ~30 minutes idle, depleting twice as fast while sprinting (+100%), +70% while swimming, and +40% in gunfights. At 0%, inflicts -3 HP dehydration damage every 4 seconds (combined -5 HP damage if both starving and dehydrated). Restored by drinks (Clean Water Bottle +50 returning an Empty Bottle, Boiled Water Bottle +50, Soda +35, Energy Drink +30).
- Dynamic Stamina Exertion (Lightning Bolt Icon): Real-time exertion meter drained by sprinting (-10/s), jogging (-3/s), swimming (-6/s), jumping (-6 per jump), and vaulting/climbing (-8 per climb). Reaching 0% locks out sprinting until 15% is recovered. Rapidly recharges (+16/s) while walking, standing, or riding in vehicles.
- Progressive Sleep Deprivation & Fatigue (Zzz Moon Icon): Drains over 90 real-world minutes (lasting 2 full in-game days without sleep):
- Mild Fatigue (<20% Sleep): Increases sprint stamina drain by +40%, jogging by +30%, reduces stamina recovery by 35%, and impairs digestion and healing (-20% food/drink/medication effectiveness).
- Progressive Sleep Deprivation (0% Sleep): Each consecutive in-game day spent at 0% sleep severely degrades physical capability: Day 1 caps Max Stamina to 80% with moderate drunk stumble gait; Day 2 caps Max Stamina to 60% with heavy drunk gait; Day 3 caps Max Stamina to 40%; Day 4+ caps Max Stamina to 20% with severe continuous collapses. Tripping causes realistic 1.4–2.0s ragdoll collapses, intensified while sprinting.
- Restoration & Recovery: Sleeping in a Camp Bed (restores 100% Sleep & Health), resting in a Camp Tent (+50 Sleep, +40 Health), or consuming an Energy Drink (+25 Sleep) immediately resets fatigue penalties, clears drunk gaits and tripping, and unlocks full 100% stamina.
- Red Dead Redemption 2 Styled Circular Vitals HUD:
- Vector-Smooth Pre-Rendered Rings: High-definition circular progress rings with centered icons (Hunger stomach, Thirst droplet, Stamina bolt, Sleep moon) rendered directly beside the radar/minimap.
- Dynamic Status Color States: Seamless animated color transitions across Crisp White (>30%), Warning Amber (15–30%), and Pulsing Red (<15%) when critically low, with an empty outline at 0%.
- Modular Customization & Settings Menu: Configure HUD visibility and toggle individual vitals on/off in LastSurvivors2.ini or via F12 Main Menu → Settings → Vitals HUD (pre-apocalypse). Toggling any vital off completely disables all associated drain and gameplay damage penalties.
- Wilderness Wildlife Hunting & Animal Ecosystem:
- Wilderness Hunting Grounds: 6 dedicated hunting territories across San Andreas (Tongva Hills, Tongva Valley, Mount Chiliad, Mount Josiah, Palomino Highlands, Tataviam Mountains) marked with custom orange deer head radar blips.
- Dynamic Wildlife AI & Herds: Roaming herds of Deer and Boar. Deer startle and flee from gunfire (<35m), sprinting survivors, and infected. Wild boars roam defensively, retaliate when attacked, and actively fight off infected zombies within 10m.
- Infection Contamination & Zombie Predation: Zombies actively target and kill wildlife. Animals killed by infected are contaminated; infected carcasses cannot be harvested for meat. Idle zombies will approach dead animal carcasses within 25m to feed.
- Animal Skinning & Harvesting:
- Field Harvesting: Walk up to downed wild deer or boars and press E to Skin & Harvest.
- Knife Requirement & Blade Wear: Requires a Knife in inventory; triggers a realistic 3.5s kneeling harvesting animation. Each harvest reduces knife durability (-5 condition), breaking the knife if fully worn out.
- Guaranteed Yields: Yields 100% fresh Raw Meat (Deer: 3–4x, Boar: 2–3x) and strictly 1x Animal Rawhide for crafting.
- 24/7 Convenience Store Scavenging:
- Mapped San Andreas Stores: 9 interactive 24/7 convenience stores across Los Santos and Blaine County marked with green store radar blips.
- Dual-Sided Shelf Looting: Search realistic grocery store shelves (v_ret_247shelves) with dynamic aisle face detection — survivors search and loot the front and back open faces of each shelf independently!
- Realistic Search Animations: Survivor automatically turns to face the target shelf and performs authentic shelf-searching animations.
- Essential Provisions: Shelves roll exclusively survival food and drink supplies (Water Bottles, Sodas, Energy Drinks, Bags of Chips, Canned Food).
- 24-Hour Restocking & Persistence: Stores restock after 24 in-game hours; shelf items and timers are fully serialized to disk (stores.sav).
- Campfire Realtime Cooking Station:
- Campfire Cooking Menu: Walk up to any placed Campfire and choose "Cook" to access a dedicated 2-slot station with Placement Slot (Input), Collect Slot (Output), and an active progress bar.
- Realtime Background Cooking: Water boils and food cooks continuously in the background in real-time even with menus closed while managing camp.
- Cooking Recipes:
- Boil Water: Purify Dirty Water into clean Water Bottles (120s / 2 mins per bottle).
- Cook Meat: Cook Raw Meat into nourishing Cooked Meat (180s / 3 mins per steak).
- Station Safeguards: Features visual pause notifications if the Collect Slot reaches capacity (20/20) or holds a different item type, pausing cooking until collected.
- Consumable Eating & Drinking Animations:
- Upper-Body Gestures: Authentic drinking animations (mp_player_intdrink) when drinking water, sodas, or energy drinks, snack animations (mp_player_inteat@pnq) for chips and berries, and meal eating animations (mp_player_inteat@burger) for cooked meats.
- Mobility Preservation: Upper-body animation flags preserve walking movement while consuming supplies. Animations are automatically suppressed while seated in vehicles.
- Radial Wheel In-Vehicle Polish & Tool Protection:
- Vehicle Input Suppression: Holding Tab inside a vehicle now completely suppresses the vehicle horn, radio wheel, cinematic cam, acceleration, and steering inputs, allowing seamless food, drink, and radio/tracker cycling with Q / E without honking or shifting radio stations.
- Tool Protection: Radio and Tracker tools are protected from accidental disposal; they cannot be dropped or stashed into containers.
- Full Save Persistence Version 4 (player.sav, camp.sav, stores.sav):
- Upgraded Architecture: Upgraded to Version 4 save architecture: preserves Hunger, Thirst, Sleep, and exact seconds accumulated at 0% sleep (ZeroSleepSeconds).
- Campfire & Store Serialization: Preserves campfire cooking input/output slots, quantities, and cooking timers. Preserves 24/7 store shelf loot and cooldown timers.
- Backwards Compatibility: Seamless backwards compatibility with Version 1, 2, and 3 save files.
BETA 1.0.0 – 3.2.0 Changelog: For all previous features and older version changelogs, please check the Old version.txt file included in the download package.
Supply Crates & Scavenging Video Guide
Looking for vital survival supplies or wanting to know where to find high-tier loot? Check out our official
community video guide detailing all supply crate types (Military, Police, Medical, Ammunition, Construction), their
contents, and their spawn locations across San Andreas:
▶ Watch the Supply Crates Guide & Locations on YouTube
Known Bugs
Please report any bugs or balance suggestions you encounter on Discord so they can be addressed in upcoming patches.
How to Use & Controls
- Press F12 to open the Main Menu (Start Apocalypse / Continue, Save & Load Game, Quick Menus access, configure Blackout, Stealth Mode, Death Penalty, Zombie types, and Vitals HUD toggles).
- Press I to toggle the Inventory Menu.
- Press K to toggle the Crafting Menu.
- Press B to toggle the Camp Building Menu.
- Hold Tab (or Controller Weapon Wheel) to open the Radial Survival Wheel (select weapons, quick-use food/drink or medical items, tune emergency radio, track vehicles, or holster). While hovering Food, Meds, or Radio, press Q / E to cycle available items. Supports in-vehicle wheel access with automatic horn/radio suppression!
- Press H to holster your current weapon and switch to unarmed.
- Press E (Context Interaction key) near dead peds, dead wild animals (requires Knife to Skin & Harvest), 24/7 store shelves (to loot provisions), vehicle trunks, burst tires, open vehicle engines, or built camp structures (Campfire Cooking, Tents/Beds, Workbenches, Storage Crates) to interact.
- Camp Placement Controls:
- W / A / S / D: Move structure preview horizontally.
- Q / E: Rotate structure counter-clockwise / clockwise.
- Shift / Ctrl: Raise / Lower structure elevation.
- Z / X: Tilt structure pitch forward / backward.
- Space: Snap structure to ground surface.
- Enter or Left-Click: Confirm and place structure.
- Backspace / ESC or Right-Click: Cancel placement.
- Press T:
- While aiming/holding a compatible firearm: Attach or detach Suppressor.
- While inside Inventory: Select an item slot to move / swap positions.
- While inside Looting / Storage Menu: Open Stash mode to transfer items between your inventory and the
container. - While inside Campfire Cooking Menu: Place ingredients from inventory into the Placement Slot.
- Press Enter to use consumables, equip weapons, confirm item swaps, retrieve items from the Campfire Collect Slot, or craft selected recipes.
- Press F in the Looting Menu to take 1 item / drop 1 item onto the ground in inventory.
- Press Space in the Looting Menu to take all items / drop entire stack onto the ground in inventory.
- Press R while selecting a weapon in inventory to unload its loaded ammunition into your reserves.
- Press Backspace or ESC to close any open menu.
Requirements
Installation Guide
1. Download and install ScriptHookV and ScriptHookVDotNet3 into your main GTA V root folder.
2. Extract LastSurvivors2.dll and the LastSurvivors-2 folder into your
Grand Theft Auto V\scripts\ directory.
3. Start the game, load into Story Mode, and press F12 to open the menu and start the apocalypse!
Report Issue OR Connect with me on Discord
Future Plans
Currently: Active development is focused on expanding survival depth, AI interactions, and camp management.
Your feedback and suggestions are highly appreciated!
- Survivor camp defenses, auto-turrets, and dynamic camp siege events
- Dynamic Infection & Illness progression (treating bites, contamination, and disease)
- NPC Survivor factions, recruitment, companion AI, and camp survivor tasks
- Dynamic world events, roaming mega-hordes, and survivor distress calls
- Quests, scavenging missions, and narrative storylines
- New special infected mutations, behaviors, and boss encounters
- Expanded vehicle modifications (armor plating, plow bumpers, and roof racks)
Special Thanks
Special thanks to WolfFire23309 and the GTA V modding
community for their invaluable support and inspiration.
Stay tuned for more updates as I continue to develop and expand the Last Survivors experience. Thank you
for your support and happy surviving!
Първо качено на: 02 септември 2026
Последно обновено на: Преди 5 дена
Последно изтеглено: преди 2 часа














If you are using the Nightly version of SCRIPTHOOKVDOTNET then change it to enhanced as this mode does not support nightly anymore. even if you are using it in Legacy version of the game use ScripthookVDotNet Enhanced the link is in the discription.
@Melz, Enhanced Support has been uploaded. Wait for the Admin to approve.
@harshil ohh thats fantastic
@IreBurn i just told why i plan to only play on enhanced above... enhanced performance wise are just better... base game looks much better too
Bro, I’m pressing F12 in the legacy version, and nothing happens. What should I do?
Did you install the right versions of things like ScriptHook and ScriptHook v dot net nightly version?
Is beta 2.0 only for Enchanced?
@Melz I didn't see much difference when I installed and played it for a little while over how Legacy looks.
@likegemplay yes beta 2.0 is supported to enhanced and legacy both
@IreBurn you prolly play on low settings then... there is a clear difference between the two if you pay attention just look at the comparison video
@Melz I do not.
hands down the best zombie mods available out there right now
cool
good
Last Survivors 2 is a very promising mod; create something similar to The Black Market's "Roaming Bosses" mods to include with it.
Also, add a counter for how many infected we've killed, a counter for days survived, and similar things, if possible.
fire mod but i seem to not find any crates in the game, I followed the video that was posted for the crate locations, went to every location and nothing, the guns you find in the world are not added to your inventory, but overall very realistic gameplay and fire mod for it being in the beta!! 5 stars!!
add like broken buildings, running people, killing people too, just like the last of us, THE BEST MOD I'VE EVER USE!
@jamillion2369, join my Discord server. I can help you better there.
Bro definitely put the time and effort in this new update!!! looks amazing bro!!! and for sure just drop a link!! I'm sure other people would like to participate on your discord as well! but dude this mod is fire!! GTA needs to hire you !!!!