Obey Tailgater RS [Add-On | FiveM | Replace] 1.1
2 378
61
2 378
61
High-performance executive car. It offers supercar-rivaling speed combined with everyday practicality and a luxurious interior.
Join our Discord and Instagram to get more content and fresh updates on upcoming realises!
Spawn Name: tailgators
Polycount:
- L0: 71.5k poly
- L1: 48.3k poly
- L2: 40.3k poly
- L3: 2.9k poly
- L4: 636 poly
Featuers:
- Paintable interior
- EU-Style dealership front plate
- Mostly vanilla tuning compatibility (Some parts may be incompatible)
- New stock wheels and bumpers
- Small fixes
- Brakable glass, working burn and dirtmaps
Installation:
1. Put the "shal-tailgators" folder in [mods/update/x64/dlcpacks]
2. Add this line -> dlcpacks:/shal-tailgators/ to the dlclist.xml [mods/update/update.rpf/common/data]
Credits:
- Model Edit: Shal
- Screenshoots: Hurricane
Imported by using Sollumz and CodeWalker
!!! Wheel pack used in screenshoots still WIP. Follow Shal.Custom for MORE !!!
!!! Edit this mod and contents except the text data (.meta files and language.rpf), reuploading or hosting it elsewhere as is or modified, paywalling, selling, or monetizing in any way is prohibited. !!!
Changelog:
[1.1] - Fixed incorrect UV and inside mesh on front bumper.
Join our Discord and Instagram to get more content and fresh updates on upcoming realises!
Spawn Name: tailgators
Polycount:
- L0: 71.5k poly
- L1: 48.3k poly
- L2: 40.3k poly
- L3: 2.9k poly
- L4: 636 poly
Featuers:
- Paintable interior
- EU-Style dealership front plate
- Mostly vanilla tuning compatibility (Some parts may be incompatible)
- New stock wheels and bumpers
- Small fixes
- Brakable glass, working burn and dirtmaps
Installation:
1. Put the "shal-tailgators" folder in [mods/update/x64/dlcpacks]
2. Add this line -> dlcpacks:/shal-tailgators/ to the dlclist.xml [mods/update/update.rpf/common/data]
Credits:
- Model Edit: Shal
- Screenshoots: Hurricane
Imported by using Sollumz and CodeWalker
!!! Wheel pack used in screenshoots still WIP. Follow Shal.Custom for MORE !!!
!!! Edit this mod and contents except the text data (.meta files and language.rpf), reuploading or hosting it elsewhere as is or modified, paywalling, selling, or monetizing in any way is prohibited. !!!
Changelog:
[1.1] - Fixed incorrect UV and inside mesh on front bumper.
Първо качено на: 22 май 2026
Последно обновено на: 29 май 2026
Последно изтеглено: преди 3 часа
25 Коментари
High-performance executive car. It offers supercar-rivaling speed combined with everyday practicality and a luxurious interior.
Join our Discord and Instagram to get more content and fresh updates on upcoming realises!
Spawn Name: tailgators
Polycount:
- L0: 71.5k poly
- L1: 48.3k poly
- L2: 40.3k poly
- L3: 2.9k poly
- L4: 636 poly
Featuers:
- Paintable interior
- EU-Style dealership front plate
- Mostly vanilla tuning compatibility (Some parts may be incompatible)
- New stock wheels and bumpers
- Small fixes
- Brakable glass, working burn and dirtmaps
Installation:
1. Put the "shal-tailgators" folder in [mods/update/x64/dlcpacks]
2. Add this line -> dlcpacks:/shal-tailgators/ to the dlclist.xml [mods/update/update.rpf/common/data]
Credits:
- Model Edit: Shal
- Screenshoots: Hurricane
Imported by using Sollumz and CodeWalker
!!! Wheel pack used in screenshoots still WIP. Follow Shal.Custom for MORE !!!
!!! Edit this mod and contents except the text data (.meta files and language.rpf), reuploading or hosting it elsewhere as is or modified, paywalling, selling, or monetizing in any way is prohibited. !!!
Changelog:
[1.1] - Fixed incorrect UV and inside mesh on front bumper.
Join our Discord and Instagram to get more content and fresh updates on upcoming realises!
Spawn Name: tailgators
Polycount:
- L0: 71.5k poly
- L1: 48.3k poly
- L2: 40.3k poly
- L3: 2.9k poly
- L4: 636 poly
Featuers:
- Paintable interior
- EU-Style dealership front plate
- Mostly vanilla tuning compatibility (Some parts may be incompatible)
- New stock wheels and bumpers
- Small fixes
- Brakable glass, working burn and dirtmaps
Installation:
1. Put the "shal-tailgators" folder in [mods/update/x64/dlcpacks]
2. Add this line -> dlcpacks:/shal-tailgators/ to the dlclist.xml [mods/update/update.rpf/common/data]
Credits:
- Model Edit: Shal
- Screenshoots: Hurricane
Imported by using Sollumz and CodeWalker
!!! Wheel pack used in screenshoots still WIP. Follow Shal.Custom for MORE !!!
!!! Edit this mod and contents except the text data (.meta files and language.rpf), reuploading or hosting it elsewhere as is or modified, paywalling, selling, or monetizing in any way is prohibited. !!!
Changelog:
[1.1] - Fixed incorrect UV and inside mesh on front bumper.
Първо качено на: 22 май 2026
Последно обновено на: 29 май 2026
Последно изтеглено: преди 3 часа





Any plans for tuning parts?
best edit of the OG tailgater by far. would you be able to modernize the Seminole based on the current Cherokee? that or the Gresley.
Oh f*cking hell what a mod
What a mod!! As a fan of Audi, thank you sir! Only one issue i see is with the front bumper, kinda like stretched texture or something, you can see it in the 3rd picture.
Loving the mod. But is there a chance to incorporate LED daytime running lights like the revamped base Tailgater? https://www.gta5-mods.com/vehicles/updated-obey-tailgater
That would make it look exactly like a lore-friendly RS6 C6
god bless you
@Shal The car in the background, is it a Lamborghini Gallardo or a Pegassi version of it? Could you provide the link to it?
great mod - https://www.tiktok.com/@cambervalley/video/7647076142075170051
Cool mod @Shal but I think it'd really improve it to use the modern headlights from the Tailgater S and the taillights from the 8F Drafter
@M4RKSMN That would defeat the whole point of this mod. The original Tailgater is an A6 C6 and this is the RS6 edit of that. It just needs daytime running lights added
@Anw2107 No, the original taillights of the tailgater are completely out of proportion with the grille, but the RS8 lights fit perfectly, otherwise it's also possible to reshape the original headlights, but that takes more work than just porting over existing lights.
@M4RKSMN I assume you mean RSQ8, but I still disagree. Those type of headlights look way too modern on a C6 Audi. While the original Tailgater headlights are by no means perfect, adding daytime running lights to them as was done here for the standard Tailgater: https://www.gta5-mods.com/vehicles/updated-obey-tailgater, resembles the facelift look of the real RS6 C6 the best way of existing GTA assets, without creating brand new headlights. The whole point of this mod is to be a RS version of an A6 C6.
@Anw2107 Yeah but that's my point, the mod you're looking for already exists, and the original grille and taillights of the Tailgater look basolutely nothing like the A6 C6. The lights are too narrow, and the grille is small. Besides the third gen RS3 8V has way better front fascia fitment than the A6 C6 RS6.
@M4RKSMN But it wouldn't be the same mod as the one I am referring to. This is a lore-friendly RS6 C6. Slapping on RS3 8V/RSQ8-looking head and taillights derived from a Tailgater S on this OG Tailgater RS6 edit would look pretty awkward. It's fine the way it is bar the lack of DRL's.
@Anw2107 The real RS6 C6 doesn't use DRL's either, those came later. Also the tailgater is an amalgamation like most cars, so modernizing it makes sense especially to keep the cutscenes the same.
@M4RKSMN RS6 C6 uses the base of a facelifted A6 C6 introduced in 2008 which has DRL's as standard, therefore all RS6's do too. I'm not saying the Tailgater is a perfect parody of an RS6. I agree that it still needs a lot of work, but at least it's lore-friendly. The changes made with this mod are a big step in the right direction. IMO, adding lights based on a much newer design to this Tailgater would look a lot worse and break immersion. The only other option is to redo the whole model, which I'm not sure the creator of this mod would be willing to do. He's done a very good job of what he's had to work with.
@Anw2107 I dunno, personally found many of the day 1 cars including the tailgater to be horribly out of proportion and unrealistic, and when Rockstar releases newer variants they always have a much more accurate quality to the real thing. The mod is okay but it really doesn't change that much over the regular TG which already looked bad to begin with unless it's remodeled to look more modern.
@M4RKSMN Day 1 cars are pretty rough in general. Just take the Tailgater model for example, the B-pillar is so thin it looks like it comes from a 90's Impreza. Rockstar really stepped up their modeling game around 2020 for the better. My only point is that I like cars to have some form of consistency within this GTA universe, be it either lore accuracy or scratch-made vehicles with design cues that closely resemble the car it's supposed to parody.
4* only cuz you didn't make the car 4X4... i mean c'mon that's a quattro...
@BorgiaBou You can edit the handling.meta in openiv and set fDriveBiasFront to 0.5 for awd