Blood, Gore and Decals PERFECTED | 2.4
53.677
246
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01 de Novembre de 2023
Replace the following files with the original ones from unmodded game and delete the ones that are missing in original directories, or just delete them all, should result in the same thing:
update\update.rpf\x64\textures\fxdecal.ytd
x64a.rpf\textures\fxdecal.ytd
x64a.rpf\textures\peddamagedecals.ytd
update\update.rpf\common\data\effects\decals.dat
update\update.rpf\common\data\effects\peds\peddamage.xml
common.rpf\data\effects\decals.dat
common.rpf\data\effects\bloodfx.dat
common.rpf\data\effects\liquidfx.dat
common.rpf\data\effects\peds\peddamage.xml
Installing the mod after other blood mods may result in corrupted/wonky looking textures etc.
Please DO NOT reupload my mod on different sites
It's another Blood and Decals mod, changes blood and decals like scratches etc. So original...
There will be full description here in near future. Probably...(probably not)
Who reads descriptions of mods like this anyway. Well, probably you right now...
FEATURES
- A big variety of new blood splatters on environment and peds
- New decals textures
- New blood mechanics
INSTALLATION
-Unpack the .oiv file somewhere
-Open the .oiv file with OpenIV's Package Installer
CHANGELOG
2.4 / PERFECTED
After more than 2 weeks of working on this version i decided to call it PERFECTED, that means that i probably won't make any bigger changes to this mod ever again than some small fixes and changes.
- New blood splatters for environment
- New blood splatters on peds
- New blood pools
- A lot of minor changes
- And more...
2.3.3 - Unstable
- Added new custom entry wound on head for lower caliber weapons
- Corrected color of custom exit wounds for sniper rifles
- Added better reflectivity and normal maps for blood pools
- Added 3 optional .oiv files for more customization, i am going to add more in next updates
- And more...
2.3.2 - Don't even ask...
2.3.1 - Fixed another corrupted .oiv file, you can install it without any problems now
2.3 - New sniper rifle wounds
- New sniper rifle blood splatters
- New custom exit wounds
- Shotgun can sometimes penetrate the body
- New tyre decals
- (Test) Added new bruise effects while fighting peds with melee weapons
2.2.1 - Added missing config files in .oiv
2.2 - New ped blood textures
- New glass gun shot textures
- Corrected blood colors of most textures
2.1 - Corrected colors and size of most textures
- Blood will now appear on the ped when they are hit with a weapon
- Bullet wounds are now bigger
- Mud splatters on cars are now bigger
- Blood splatters on peds are actually visible now
- New blood soak textures
- Oh and new blood pool texture
- And i think that's it
2.0.1 - Darkened blood splatter on peds to make it outstand from the blood
soak
2.0 - New bullet wounds, blood splatter, blood soak textures
- Size/type of bullet wound/blood splatter on peds depends of weapons caliber
- Shotguns wounds looks finally like a proper shotgun wounds
1.4 - New bullet holes and blood splatters on peds/player
- Longer blood tiremarks
1.3 - Completely redone mod
- New name
1.2 - Changed bullet holes and blood on peds,
1.1 - Added missing texture
- Changed scratches texture, they aren't that cartoony now
1.0 - Initial release
Carregat per primera vegada: 01 de Novembre de 2019
Actualització més recent: 28 de Setembre de 2020
Últim descarregat: Fa 9 hores
All Versions
122 Comentaris
Replace the following files with the original ones from unmodded game and delete the ones that are missing in original directories, or just delete them all, should result in the same thing:
update\update.rpf\x64\textures\fxdecal.ytd
x64a.rpf\textures\fxdecal.ytd
x64a.rpf\textures\peddamagedecals.ytd
update\update.rpf\common\data\effects\decals.dat
update\update.rpf\common\data\effects\peds\peddamage.xml
common.rpf\data\effects\decals.dat
common.rpf\data\effects\bloodfx.dat
common.rpf\data\effects\liquidfx.dat
common.rpf\data\effects\peds\peddamage.xml
Installing the mod after other blood mods may result in corrupted/wonky looking textures etc.
Please DO NOT reupload my mod on different sites
It's another Blood and Decals mod, changes blood and decals like scratches etc. So original...
There will be full description here in near future. Probably...(probably not)
Who reads descriptions of mods like this anyway. Well, probably you right now...
FEATURES
- A big variety of new blood splatters on environment and peds
- New decals textures
- New blood mechanics
INSTALLATION
-Unpack the .oiv file somewhere
-Open the .oiv file with OpenIV's Package Installer
CHANGELOG
2.4 / PERFECTED
After more than 2 weeks of working on this version i decided to call it PERFECTED, that means that i probably won't make any bigger changes to this mod ever again than some small fixes and changes.
- New blood splatters for environment
- New blood splatters on peds
- New blood pools
- A lot of minor changes
- And more...
2.3.3 - Unstable
- Added new custom entry wound on head for lower caliber weapons
- Corrected color of custom exit wounds for sniper rifles
- Added better reflectivity and normal maps for blood pools
- Added 3 optional .oiv files for more customization, i am going to add more in next updates
- And more...
2.3.2 - Don't even ask...
2.3.1 - Fixed another corrupted .oiv file, you can install it without any problems now
2.3 - New sniper rifle wounds
- New sniper rifle blood splatters
- New custom exit wounds
- Shotgun can sometimes penetrate the body
- New tyre decals
- (Test) Added new bruise effects while fighting peds with melee weapons
2.2.1 - Added missing config files in .oiv
2.2 - New ped blood textures
- New glass gun shot textures
- Corrected blood colors of most textures
2.1 - Corrected colors and size of most textures
- Blood will now appear on the ped when they are hit with a weapon
- Bullet wounds are now bigger
- Mud splatters on cars are now bigger
- Blood splatters on peds are actually visible now
- New blood soak textures
- Oh and new blood pool texture
- And i think that's it
2.0.1 - Darkened blood splatter on peds to make it outstand from the blood
soak
2.0 - New bullet wounds, blood splatter, blood soak textures
- Size/type of bullet wound/blood splatter on peds depends of weapons caliber
- Shotguns wounds looks finally like a proper shotgun wounds
1.4 - New bullet holes and blood splatters on peds/player
- Longer blood tiremarks
1.3 - Completely redone mod
- New name
1.2 - Changed bullet holes and blood on peds,
1.1 - Added missing texture
- Changed scratches texture, they aren't that cartoony now
1.0 - Initial release
Carregat per primera vegada: 01 de Novembre de 2019
Actualització més recent: 28 de Setembre de 2020
Últim descarregat: Fa 9 hores
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Super mod - easily one of the best if not THE best blood mod for the game. Bravo!
10 de Agost de 2021 -
Doesn’t look like it does in your photos. When you shoot someone in the face there is no Deformation, it just turns black and glossy. Bullet holes do not look like the ones in the screenshots.
02 de Setembre de 2021 -
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@DirtyDan0311 I guess the screenshot was made at the perfect angle. It can't have holes, they are just images.
26 de Maig de 2022 -
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Doesn't say how to uninstall, but maybe try to use the "improvements in gore" uninstaller.
01 de Setembre de 2022 -
not work at all cops are getting hurt but there is not blood no wound on me
10 de Desembre de 2022 -
@DCWANISh I would say create a new mods folder and drag and drop your dlcs into it and replace it if you’re going to remove it.
11 de Juny de 2023 -
This is the best mods for blood, gore and decals but I have an issue. Sometimes when I get shot, Silver eyeballs appear in the place of bullet holes.
08 de Agost de 2023 -
@heyyougotnomessage user issue leaving a low rating cuz ur to dumb to install a mod is insane
03 de Febrer de 2025 -
This gore mod is my favorite and I even converted it for gta v enhanced.
01 de Juliol de 2025 -
@Crazyboy4881 Hi dude, can you tell me how to convert blood mods to the new GTA?
06 de Juliol de 2025 -
@Speeckheek go to codewalker and put update\update.rpf\x64\textures\fxdecal.ytd
x64a.rpf\textures\fxdecal.ytd
x64a.rpf\textures\peddamagedecals.ytd
convert them06 de Juliol de 2025 -
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@Crazyboy4881 Hi could you explain more I don't even understand what your comment is saying
26 de Juny de 2026 -
@yaiwn420 I'm pretty much saying to convert the ".YTD" files.
These ",ytd" files are Gen 8. But to convert them go on "Codewalker", click on "Tools" while on the tab, click on "Asset Converter". Make sure to create an "input" and "output" folder first. Then drag your ".YTD" files which are Gen 8 into "input". Now click process, after it's done go on "output" and drag those ".YTD" which are now Gen 9 into the same mod folder, replacing it. Now start up GTA V and it should work.29 de Juny de 2026







If any of you are still using this for some reason and need a way to uninstall:
Replace the following files with the original ones from unmodded game, or delete them if they're missing in original directories:
update\update.rpf\x64\textures\fxdecal.ytd
x64a.rpf\textures\fxdecal.ytd
x64a.rpf\textures\peddamagedecals.ytd
update\update.rpf\common\data\effects\decals.dat
update\update.rpf\common\data\effects\peds\peddamage.xml
common.rpf\data\effects\decals.dat
common.rpf\data\effects\bloodfx.dat
common.rpf\data\effects\liquidfx.dat
common.rpf\data\effects\peds\peddamage.xml