Online Vehicles Shops in SP 4.0
9.223
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9.223
122
❗️❗️The current game version required for this mod to work: 1.73
(If a new version has been released but the number hasn't changed, it means I haven't updated the mod yet, so you'll need to wait a little while)
This mod patches the websites that sell vehicles, so you can buy GTA Online cars there in single-player!
Purchased vehicles are now delivered properly: if you own a garage, hangar or helipad, the car is delivered there. If you don't own a suitable property, the vehicle is placed in the Vinewood Club Garage by HKH191, or simply spawned near you if that mod isn't installed. Large vehicles still appear at Sandy Shores Airfield when you have nothing suitable purchased, just like before.
There's also an add-on for Patreon supporters: it adds an in-game menu that lets you change vehicle prices and hide specific vehicles from the websites.
Known issues:
- If you visit an unpatched website, MP cars will not load. Exit the phone and re-enter the website to load the cars
- Water vehicles will spawn on the ground after purchase
- Currently, some cars do not support selecting liveries instead of color
Changelog:
4.0:
3.0:
2.0:
Installation:
1. Replace all .gfx files in mods/update/update.rpf/x64/patch/data/cdimages/scaleform web.rpf (or use Simple Mods Loader)
2. Move OnlineVehiclesShops.dll and OnlineVehiclesShops.pdb to the Scripts folder
(If a new version has been released but the number hasn't changed, it means I haven't updated the mod yet, so you'll need to wait a little while)
This mod patches the websites that sell vehicles, so you can buy GTA Online cars there in single-player!
Purchased vehicles are now delivered properly: if you own a garage, hangar or helipad, the car is delivered there. If you don't own a suitable property, the vehicle is placed in the Vinewood Club Garage by HKH191, or simply spawned near you if that mod isn't installed. Large vehicles still appear at Sandy Shores Airfield when you have nothing suitable purchased, just like before.
There's also an add-on for Patreon supporters: it adds an in-game menu that lets you change vehicle prices and hide specific vehicles from the websites.
Known issues:
- If you visit an unpatched website, MP cars will not load. Exit the phone and re-enter the website to load the cars
- Water vehicles will spawn on the ground after purchase
- Currently, some cars do not support selecting liveries instead of color
Changelog:
4.0:
- Added support for garages, hangars, and helipads from the original game
- Passenger vehicles will now spawn near the player instead of being teleported to the player's home along with the player.
3.0:
- Added the Arena War and Benny's Original Motor Works websites
2.0:
- Added support for Enhanced and Legacy 1.73
- Added Inductor bicycles
- Added support for the Vinewood Club Garage. If the mod is installed, purchased cars will be delivered to the garage.
Installation:
1. Replace all .gfx files in mods/update/update.rpf/x64/patch/data/cdimages/scaleform web.rpf (or use Simple Mods Loader)
2. Move OnlineVehiclesShops.dll and OnlineVehiclesShops.pdb to the Scripts folder
Carregat per primera vegada: 05 de Juliol de 2026
Actualització més recent: fa 2 dies
Últim descarregat: fa 6 minuts
82 Comentaris
❗️❗️The current game version required for this mod to work: 1.73
(If a new version has been released but the number hasn't changed, it means I haven't updated the mod yet, so you'll need to wait a little while)
This mod patches the websites that sell vehicles, so you can buy GTA Online cars there in single-player!
Purchased vehicles are now delivered properly: if you own a garage, hangar or helipad, the car is delivered there. If you don't own a suitable property, the vehicle is placed in the Vinewood Club Garage by HKH191, or simply spawned near you if that mod isn't installed. Large vehicles still appear at Sandy Shores Airfield when you have nothing suitable purchased, just like before.
There's also an add-on for Patreon supporters: it adds an in-game menu that lets you change vehicle prices and hide specific vehicles from the websites.
Known issues:
- If you visit an unpatched website, MP cars will not load. Exit the phone and re-enter the website to load the cars
- Water vehicles will spawn on the ground after purchase
- Currently, some cars do not support selecting liveries instead of color
Changelog:
4.0:
3.0:
2.0:
Installation:
1. Replace all .gfx files in mods/update/update.rpf/x64/patch/data/cdimages/scaleform web.rpf (or use Simple Mods Loader)
2. Move OnlineVehiclesShops.dll and OnlineVehiclesShops.pdb to the Scripts folder
(If a new version has been released but the number hasn't changed, it means I haven't updated the mod yet, so you'll need to wait a little while)
This mod patches the websites that sell vehicles, so you can buy GTA Online cars there in single-player!
Purchased vehicles are now delivered properly: if you own a garage, hangar or helipad, the car is delivered there. If you don't own a suitable property, the vehicle is placed in the Vinewood Club Garage by HKH191, or simply spawned near you if that mod isn't installed. Large vehicles still appear at Sandy Shores Airfield when you have nothing suitable purchased, just like before.
There's also an add-on for Patreon supporters: it adds an in-game menu that lets you change vehicle prices and hide specific vehicles from the websites.
Known issues:
- If you visit an unpatched website, MP cars will not load. Exit the phone and re-enter the website to load the cars
- Water vehicles will spawn on the ground after purchase
- Currently, some cars do not support selecting liveries instead of color
Changelog:
4.0:
- Added support for garages, hangars, and helipads from the original game
- Passenger vehicles will now spawn near the player instead of being teleported to the player's home along with the player.
3.0:
- Added the Arena War and Benny's Original Motor Works websites
2.0:
- Added support for Enhanced and Legacy 1.73
- Added Inductor bicycles
- Added support for the Vinewood Club Garage. If the mod is installed, purchased cars will be delivered to the garage.
Installation:
1. Replace all .gfx files in mods/update/update.rpf/x64/patch/data/cdimages/scaleform web.rpf (or use Simple Mods Loader)
2. Move OnlineVehiclesShops.dll and OnlineVehiclesShops.pdb to the Scripts folder
Carregat per primera vegada: 05 de Juliol de 2026
Actualització més recent: fa 2 dies
Últim descarregat: fa 6 minuts













я как понял если скачать 3.0 версию у меня почему то вылетает с ошибкой zlib, скачал 2.0 всё работает
Always wanted a mod like this instead of just spawning in all the vehicles into SP. Works great, does what it accomplishes to do. I really wish there was some kind of method or a config file so one could adjust the prices for the vehicles. I don't exactly agree with the MP pricetags translating well to SP, but at least I'm able to buy the cars now.
Additionally, while I can understand why the mod author did it, when you buy a new car, it's sent to your current character's safehouse. If you forgot to move one of the cars you bought, or if you buy another, it spawns on top of the other car already purchased and parked there, which can make it hard to move out of the way. I also haven't tried if the mod accounts for when Franklin moves safehouses during story progression.
Otherwise, great mod. If one could adjust the prices of the vehicles then it would be a perfect, 5-star mod.
FYI, I'd recommend refraining downloading this mod until after you attained 100% completion in GTA V, because there exists a bug that prevents the "Purchase a vehicle online" miscellaneous task for 100% completion from being marked as complete at all.
So, i have a question: i obviously have already a mods folder, but the video specifies that you have to create one. I tried putting the zip in the mods folder anyways but the mod didn't work: the shop was the same as sp. What can i do?
when i purchase vehicle multiple of them spawn and it takes the money too
@TheFra78 I don't read the comments every day. If it's urgent, tag me by my username, just like I'm tagging you now.
Unzip the archive, then place the “mods” folder from the unzipped archive into your “mods” folder.
Also, don't forget to install Easy Mod Loader. Without it, simply moving the files won't launch the mod. If you're using the standard OpenIV loader, you'll need to place the files in RPF archives.
Someone help me i download it all crt way but still there was a problem opening those site in Franklin phone it's shows blank I can't see anything why someone help me guys
@Bandha5329 If the website is blank, it means the site was installed correctly, but there's a problem with the script. Please send me the contents of the ScriptHookVDotNet.log file after launching the game.
Love the idea of the mod and would probably get the Patreon version...but i can't for the life of me get it to work with the Onigiri folder structure NVE uses...any chance for a compatible version?
do this with mp weapons please
@hombrededulio Thanks for the feedback. I haven't installed NVE—could you explain in more detail what makes it difficult to combine these two mods?
Sure! On Enhanced, NVE uses a different approach to mods than the usual "mods" folder. They don't use a mods folder combined with the usual loader (openrpf), but a file system called Onigiri with its own loader asi. Essentially a folder in the gta5 directory with subfolders that mimic the structure of the usual update.rpf as you would see it in openiv or codewalker.
From the NVE discord:
You CAN use onigiri.asi to modify GAME FILES and then have them load unencrypted
You CAN add dlcs to onigiri\dlcpacks and update onigiri\common\data\dlclist.xml
You MIGHT BE ABLE TO load files from onigiri\common or onigiri\platform ('platform' in this case is x64 in the game)
I was able to add several car mods, popgroup tweaks, and a new gameconfig through this onigiri system and the game runs fine. But when i add the patch/data/cdimages/scaleform web.rpf contents to what should be the x64 equivalent in onigiri (platform folder), the game stops starting up entirely.
Adding the /cdimages folder to the /data folder under onigiri/common instead doesn't work either, i tried just in case.
I tried adding your mod on top the regular way (mod folder + openIV/openrpf) and it worked perfectly fine, but NVE's system conflicts with that setup and stopped loading its own assets after some play time.
Wierd thing happened to me. Tried buying the Hunter helicopter, when I clicked on it in the website, it took me back to the page where all the vehicles are and a messa ge appeared: Avenger under construction, tried buying the Akula, worked fine. The heli saves corectly in characters' helipads, however, when i press E near the helipad to change the stored vehicle, the dlc helicopters are not on the list, could it be possible to fix this even?
@hombrededulio Currently, the folder structure is mods\update\update.rpf\x64\patch\data\cdimages\scaleform_web.rpf
Try changing it to onigiri\platform\patch\data\cdimages\scaleform_web.rpf
If that doesn't work, I'll install Onigiri and see how it works.
@DirtSpray As for the helicopter selection menu, it’s impossible to implement this. The in-game menu isn’t dynamic; it already lists all the helicopters the player can buy, and vehicles from GTA Online aren’t included there. The same applies to the planes in the hangar. I thought about patching the script and replacing the original array with my own, but that would break all the adjacent arrays... The only way is to write my own custom menu, but then the purchased vehicles wouldn’t be tied to the save file... In short, it’s all very complicated.
But as for the Avenger, that’s interesting. I’ll check to see what might be causing this.
@andre500 I really appreciate you taking the time to have a look! I tried what you suggested, and the game loads into sp, but the new/altered pages don't show up in the phone browser.
I did some further testing and converted the scaleform_web.rpf folder into an actual .rpf file (created new, empty scaleform_web.rpf in onigiri\platform\patch\data\cdimages\ using openIV, then added the files from the folder into it), but same result: game boots, no new wepages.
should probably mention that in both cases, the vanilla pages still show up, so nothing breaks at least :)
@hombrededulio It's possible that Onigiri can't replace gfx files. It's not a very common file format to replace in the game, so maybe the developers just didn't account for it. I'll install this loader and see what it does. Maybe there are some logs there that would shed some light on the situation.
@andre500 So as an update, i decided to try and move it to a vm with windows so that i can try things natively. I don't know if it's macos or crossover that can't read the rpf or simply i did it wrong. Anyways i can't understand if i have to re-do the mods folder or the simple mods loader detects it automatically. Thanks for your time and sorry for bothering!