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MotoGP Bike Lean- Scrape them Knees! 1.1

1.610

Mod Showcase (18s only)
Install for addon vehicles (1min 22s tutorial only)

Tired of the stiff, upright motorcycle physics in vanilla GTA 5? (Or maybe not, but you just found this mod and it intrigued you.) Bring true track-day aggression to the streets of Los Santos. This mod completely overhauls the handling mechanics for all sports bikes (no choppers (like Franklin's Bagger), no dirt bikes, and no scooters) in the game, allowing riders to lean deep into corners just like real MotoGP professionals.

Features:
- Aggressive MotoGP Lean Angles
- Knee-Scraping Physics (ouch)
- Supports all in-game offline mode sports bikes, in total – 8 bikes (Akuma, Bati, CarbonRS, Double-T, Nemesis, PCJ, Ruffian, Vader)
- All bikes' other handling features stay almost the same as before
**Please note that there are no sparks effect like the one showed in the thumbnail. Would be a cool feature to add, but I don't know scripting, so I do not know how to make this effect exist.

Installation:

Automatic:
1) OpenIV
2) go to "mods/update/update.rpf/common/data"
3) Drag and drop my "handling.meta" into OpenIV which replaces the game's existing "handling.meta"

Manual (If you have handling mods installed beforehand, such as Drive V, etc, and you do not want to hamper your existing mod):
1) OpenIV
2) Go to "mods/update/update.rpf/common/data"
3) Go to "Manual" folder in my mod, open each .xml file, and copy the whole code
4) In OpenIV, "handling.meta", right-click, click on "Edit", Search for the vehicle, replace the code with the one you copied
5) Repeat for all the vehicles, or only a few ones, according to your desire

In case you need a tutorial video,
Here

Changelogs
1.0: Base file
1.1: Added CarbonRS bike handling, I forgot to add it before

Credits:
Real Time Handling Editor by ikt (I used it to create my mod, and you can make yours too!)
In-game Screenshot by jedijosh920 (for all the cool, 'simple' screenshots I took without wasting time in Rockstar Editor)
AI Models, Gemini and ChatGPT, for guiding me a lot

How I made this mod:
1) Keep the vecCentreOfMassOffset Z-axis position to around -0.20 or slightly higher
2) Decrease the fSteeringLock to around 60% of the initial value, usually around 25-30
3) Increase fTractionCurveMax value & fTractionCurveMin value by 0.8
4) Increase fMaBankAngle value (the actual lean angle) to a value of 60-80, recommended is around 70

(Things get easier if you use Real Time Handling Editor by ikt, but as of right now, it sounds complicated.)

Now that I mentioned how to make your own mod like mine, please do not redistribute my mod anywhere without my permission.

For any confusions, you can feel free to comment, and leaving a review would be cool.


Check out my other mods if you want :D
It would be great if you could subscribe to my YouTube channel, where I upload various tutorials!
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Poprvé nahráno: 26. Červen 2026
Poslední aktulizace: 06. Červenec 2026
Last Downloaded: 1 hour ago

All Versions

 1.1 (current)

841 stažení , 76,0 KB
06. Červenec 2026

 1.0

769 stažení , 72,0 KB
26. Červen 2026

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