12.337
137
12.337
137
Benny's Motor Works Revamped brings a vehicle mod shop from Grand Theft Auto V Online into single player.
After 6 months of trial and error, on & off scripting, and extensive research, I'm finally releasing this mod.
This project is based on the original Benny's Original Motor Works SP mod created by ImNotMentaL.
Original concept goes to Guadmaz, but overall structure and foundation goes to ImNotMentaL.
This is the third iteration of Benny's Original Motor Works in SP. Why use this one?
Complete List.
Fully tested & compatible with both Legacy and Enhanced versions of GTA V.
[ Features ]
- Fully working SP Benny’s Motor Works
- Benny’s vehicle conversions
- GTA-style LemonUI customization menus
- Native-style pricing, badges, labels, and category ordering
- Entrance and exit cutscenes
- Modification preview cameras and interactive vehicle parts
- Openable vehicle doors in the Benny's menu
- Vehicle stats and make/model display
- Chameleon paint and proper license plate support
- Addon vehicle and modification compatibility
- Controller support
- Configurable vehicle restrictions and custom upgrade mappings
- GTA V Legacy and Enhanced support
- Built for ScriptHookVDotNet v3 + LemonUI
[ IMPORTANT ]
- If you experience crashing, try installing a custom gameconfig.xml. Enhanced players should use Resource Extensions.
- If updating from versions v1.2.x, then remove BennysMapLoader.asi as it's no longer necessary.
- If you want chameleon colors available on Legacy, install spchameleon.
[ Requirements ]
- Latest ScriptHookV
- Either Latest ScriptHookVDotNet Enhanced or Latest ScriptHookVDotNet v3 Nightly
- Latest Lemon UI for SHVDN v3
- OIV Package Installer
[ INSTALLATION ]
- Install latest ScriptHookV, ScripHookVDotNet v3, and LemonUI for SHVDN v3.
- Drag and drop the 'scripts' folder to your GTA V directory.
- Open & install bennys_sp.oiv with OIV Package Installer (or equivalent).
- Enjoy.
[ General changes from original Benny's Original Motor Works SP by ImNotMentaL ]
- Completely rewritten and modernized from VB.NET to C#
- Updated from ScriptHookVDotNet v2 to ScriptHookVDotNet v3
- Replaced the original INMNativeUI implementation with LemonUI
- Added full GTA V Legacy and GTA V Enhanced compatibility
- Completely reworked menu behavior to more closely match native Los Santos Customs/Benny’s
- Improved category ordering, submenu navigation, Back/Escape behavior, and menu restoration
- Added proper purchased checkmarks, equipped vehicle badges, pricing, and purchase tracking
- Expanded support for newer GTA V vehicle modifications, wheels, colors, and customization options
- Added Chameleon paint and wheel color support
- Added support and fallback names for newer license plates, wheels, horns, and unnamed modifications
- Improved Benny’s and Arena vehicle conversion support with configurable upgrade mappings and pricing
- Reworked modification preview cameras for exterior, interior, wheels, plates, engine parts, speakers, plaques, and more
- Improved interactive previews with doors, hood, trunk, horns, hydraulics, and other vehicle components
- Reworked the entrance and exit cutscenes for smoother vehicle movement, cinematic cameras, and native GTA blur effects
- Added configurable mouse support, including proper mouse camera control and cursor behavior
- Added configurable emergency and oversized vehicle restrictions
- Improved addon vehicle and addon modification compatibility
- Fixed all original bugs involving menus, cameras, previews, purchases, localization, vehicle upgrades, and restoration behavior
- Directly loads Benny's in story mode, without enabling multiplayer maps.
[ CHANGELOG ]
Quick Fix v1.3.1
- Updated script assembly version.
- Fixed crashing & DLC incompatibility when enabling MP maps. (bennys_sp.oiv)
- Removed duplicate map activation and invalidation. (bennys_sp.oiv)
Update v1.3.0
- Added a new bennys_sp DLC through bennys_sp.oiv, using only two XML edits to load Benny's without enabling MP maps.
- Removed the unreliable BennysMapLoader.asi method in favor of the more stable DLC approach.
- Fixed an issue where vehicle mods wouldn't apply to personal vehicles.
- Fixed garage door behavior and removed constant door refreshing.
- Added optional garage door restriction bypassing (Configurable via .ini).
- Added wanted level restrictions based on police awareness.
- Added a feature where changing vehicle paint clears your wanted level.
- Added a feature where waiting inside Benny's eventually clears wanted level.
- Added optional $1 vehicle repairs (Configurable via .ini).
- Improved entry and exit cutscenes with smoother camera transitions and subtle zoom effects.
- Fixed various bugs and improved overall script performance.
- Fixed more category issues
Update v1.2.2
- Fixed older legacy detection & compatibility which could cause the map loader to fail (BennysMaploader.asi)
- Fixed the Benny's garage door from opening when it should not open (BennysMaploader.asi)
- Added mouse wheel scrolling support to Benny's menus when mouse support is enabled.
- Added AllowServiceVehicles INI option.
- Added AllowUtilityVehicles INI option.
- Rim Color is now always available in the Wheels menu.
- Improved overall vehicle restrictions.
Patch v1.2.1
- Fixed garage door preloading preventing the Benny's garage door from opening. (BennysMaploader.asi)
- Compatibility with older GTA 5 Legacy builds. - Credits GrandHaven
- Added fallback natives preventing new natives from being called on older game builds.
- Fixed compatibility issues with the mod `Enable All Interiors`
- Improved livery compatibility across different vehicle types.
Major Update v1.2.0
- Tightened the map activation patching process to reduce interference with normal game behavior. (BennysMaploader.asi)
- Removed unnecessary legacy diagnostic and experimental hooks from the active production path. (BennysMaploader.asi)
- Improved Benny’s interior detection and added a warning when Benny’s Map Loader is missing.
- Fixed an issue where vehicles get repaired when exiting Benny’s without repairing them.
- Fixed motorcycle Fuel Tanks appearing in incorrect Body Work categories.
- Fixed motorcycle wheel categories and proper front/rear wheel handling.
- Restored the option Xenon Lights in the headlight category that was missing previously.
- Improved Headlight and Neon Color previews by temporarily darkening the garage to make them more visible.
- Fixed an issue where open/close door sounds wouldn't play.
- Added Custom Primary and Custom Secondary paint colors.
- Improved Respray color sorting and reorganized colors into their proper paint categories.
- Added new paint categories: Utility, Worn, Special Solid.
- Added all missing paint colors.
- Improved Chameleon color support.
- Restored the first-person camera keybind, configurable via ini.
- Added a convertible roof keybind for convertibles, configurable via ini.
- Fixed first-person camera movement when clicking and dragging with the mouse.
- Fixed the mouse position resetting when entering or exiting menu categories.
- Greatly improved overall mouse support.
- Properly added garage input locking to prevent normal GTA interactions while using Benny’s.
- Improved button handling for vehicle specific controls.
- Updated logging so that debug logs no longer slip through normal logging.
- Major menu, camera, input, compatibility, and quality of life improvements.
- Updated ini.
Patch v1.1.3
- Improved entrance and exit cutscene vehicle pathing.
- Fixed delays with cutscene driving.
- Fixed exit cutscene issues where the vehicle can miss it's drive cue and drive in the wrong direction.
- Improved oversized vehicle detection to prevent normal vehicles from getting blocked.
- Fixed customization camera positioning for vehicles with rear engines.
- Improved decal detection.
- Improved native livery naming and detection.
- Fixed persistence for Story Mode vehicles.
- Major compatibility and cutscene improvements.
- New 'BennysBackupSPLoad.oiv' map loading method if 'BennysMapLoader.asi' doesn't work.
Full changelog hosted in Github Releases
[/log]
Special thanks to:
ImNotMentaL, Guadmaz, Rockstar Games, Chiheb-Bacha, Crosire & ScriptHookVDotNet contributors, Alexander Blade, justalemon, ShinyWasabi, Dogamizer, GrandHaven, calamity-inc, & the-beper.
View this mod on Github for source code, older versions, & upcoming features.
I strongly recommend that you report any issues or requests on GitHub.
After 6 months of trial and error, on & off scripting, and extensive research, I'm finally releasing this mod.
This project is based on the original Benny's Original Motor Works SP mod created by ImNotMentaL.
Original concept goes to Guadmaz, but overall structure and foundation goes to ImNotMentaL.
This is the third iteration of Benny's Original Motor Works in SP. Why use this one?
Complete List.
Fully tested & compatible with both Legacy and Enhanced versions of GTA V.
[ Features ]
- Fully working SP Benny’s Motor Works
- Benny’s vehicle conversions
- GTA-style LemonUI customization menus
- Native-style pricing, badges, labels, and category ordering
- Entrance and exit cutscenes
- Modification preview cameras and interactive vehicle parts
- Openable vehicle doors in the Benny's menu
- Vehicle stats and make/model display
- Chameleon paint and proper license plate support
- Addon vehicle and modification compatibility
- Controller support
- Configurable vehicle restrictions and custom upgrade mappings
- GTA V Legacy and Enhanced support
- Built for ScriptHookVDotNet v3 + LemonUI
[ IMPORTANT ]
- If you experience crashing, try installing a custom gameconfig.xml. Enhanced players should use Resource Extensions.
- If updating from versions v1.2.x, then remove BennysMapLoader.asi as it's no longer necessary.
- If you want chameleon colors available on Legacy, install spchameleon.
[ Requirements ]
- Latest ScriptHookV
- Either Latest ScriptHookVDotNet Enhanced or Latest ScriptHookVDotNet v3 Nightly
- Latest Lemon UI for SHVDN v3
- OIV Package Installer
[ INSTALLATION ]
- Install latest ScriptHookV, ScripHookVDotNet v3, and LemonUI for SHVDN v3.
- Drag and drop the 'scripts' folder to your GTA V directory.
- Open & install bennys_sp.oiv with OIV Package Installer (or equivalent).
- Enjoy.
[ General changes from original Benny's Original Motor Works SP by ImNotMentaL ]
- Completely rewritten and modernized from VB.NET to C#
- Updated from ScriptHookVDotNet v2 to ScriptHookVDotNet v3
- Replaced the original INMNativeUI implementation with LemonUI
- Added full GTA V Legacy and GTA V Enhanced compatibility
- Completely reworked menu behavior to more closely match native Los Santos Customs/Benny’s
- Improved category ordering, submenu navigation, Back/Escape behavior, and menu restoration
- Added proper purchased checkmarks, equipped vehicle badges, pricing, and purchase tracking
- Expanded support for newer GTA V vehicle modifications, wheels, colors, and customization options
- Added Chameleon paint and wheel color support
- Added support and fallback names for newer license plates, wheels, horns, and unnamed modifications
- Improved Benny’s and Arena vehicle conversion support with configurable upgrade mappings and pricing
- Reworked modification preview cameras for exterior, interior, wheels, plates, engine parts, speakers, plaques, and more
- Improved interactive previews with doors, hood, trunk, horns, hydraulics, and other vehicle components
- Reworked the entrance and exit cutscenes for smoother vehicle movement, cinematic cameras, and native GTA blur effects
- Added configurable mouse support, including proper mouse camera control and cursor behavior
- Added configurable emergency and oversized vehicle restrictions
- Improved addon vehicle and addon modification compatibility
- Fixed all original bugs involving menus, cameras, previews, purchases, localization, vehicle upgrades, and restoration behavior
- Directly loads Benny's in story mode, without enabling multiplayer maps.
[ CHANGELOG ]
Quick Fix v1.3.1
- Updated script assembly version.
- Fixed crashing & DLC incompatibility when enabling MP maps. (bennys_sp.oiv)
- Removed duplicate map activation and invalidation. (bennys_sp.oiv)
Update v1.3.0
- Added a new bennys_sp DLC through bennys_sp.oiv, using only two XML edits to load Benny's without enabling MP maps.
- Removed the unreliable BennysMapLoader.asi method in favor of the more stable DLC approach.
- Fixed an issue where vehicle mods wouldn't apply to personal vehicles.
- Fixed garage door behavior and removed constant door refreshing.
- Added optional garage door restriction bypassing (Configurable via .ini).
- Added wanted level restrictions based on police awareness.
- Added a feature where changing vehicle paint clears your wanted level.
- Added a feature where waiting inside Benny's eventually clears wanted level.
- Added optional $1 vehicle repairs (Configurable via .ini).
- Improved entry and exit cutscenes with smoother camera transitions and subtle zoom effects.
- Fixed various bugs and improved overall script performance.
- Fixed more category issues
Update v1.2.2
- Fixed older legacy detection & compatibility which could cause the map loader to fail (BennysMaploader.asi)
- Fixed the Benny's garage door from opening when it should not open (BennysMaploader.asi)
- Added mouse wheel scrolling support to Benny's menus when mouse support is enabled.
- Added AllowServiceVehicles INI option.
- Added AllowUtilityVehicles INI option.
- Rim Color is now always available in the Wheels menu.
- Improved overall vehicle restrictions.
Patch v1.2.1
- Fixed garage door preloading preventing the Benny's garage door from opening. (BennysMaploader.asi)
- Compatibility with older GTA 5 Legacy builds. - Credits GrandHaven
- Added fallback natives preventing new natives from being called on older game builds.
- Fixed compatibility issues with the mod `Enable All Interiors`
- Improved livery compatibility across different vehicle types.
Major Update v1.2.0
- Tightened the map activation patching process to reduce interference with normal game behavior. (BennysMaploader.asi)
- Removed unnecessary legacy diagnostic and experimental hooks from the active production path. (BennysMaploader.asi)
- Improved Benny’s interior detection and added a warning when Benny’s Map Loader is missing.
- Fixed an issue where vehicles get repaired when exiting Benny’s without repairing them.
- Fixed motorcycle Fuel Tanks appearing in incorrect Body Work categories.
- Fixed motorcycle wheel categories and proper front/rear wheel handling.
- Restored the option Xenon Lights in the headlight category that was missing previously.
- Improved Headlight and Neon Color previews by temporarily darkening the garage to make them more visible.
- Fixed an issue where open/close door sounds wouldn't play.
- Added Custom Primary and Custom Secondary paint colors.
- Improved Respray color sorting and reorganized colors into their proper paint categories.
- Added new paint categories: Utility, Worn, Special Solid.
- Added all missing paint colors.
- Improved Chameleon color support.
- Restored the first-person camera keybind, configurable via ini.
- Added a convertible roof keybind for convertibles, configurable via ini.
- Fixed first-person camera movement when clicking and dragging with the mouse.
- Fixed the mouse position resetting when entering or exiting menu categories.
- Greatly improved overall mouse support.
- Properly added garage input locking to prevent normal GTA interactions while using Benny’s.
- Improved button handling for vehicle specific controls.
- Updated logging so that debug logs no longer slip through normal logging.
- Major menu, camera, input, compatibility, and quality of life improvements.
- Updated ini.
Patch v1.1.3
- Improved entrance and exit cutscene vehicle pathing.
- Fixed delays with cutscene driving.
- Fixed exit cutscene issues where the vehicle can miss it's drive cue and drive in the wrong direction.
- Improved oversized vehicle detection to prevent normal vehicles from getting blocked.
- Fixed customization camera positioning for vehicles with rear engines.
- Improved decal detection.
- Improved native livery naming and detection.
- Fixed persistence for Story Mode vehicles.
- Major compatibility and cutscene improvements.
- New 'BennysBackupSPLoad.oiv' map loading method if 'BennysMapLoader.asi' doesn't work.
Full changelog hosted in Github Releases
[/log]
Special thanks to:
ImNotMentaL, Guadmaz, Rockstar Games, Chiheb-Bacha, Crosire & ScriptHookVDotNet contributors, Alexander Blade, justalemon, ShinyWasabi, Dogamizer, GrandHaven, calamity-inc, & the-beper.
View this mod on Github for source code, older versions, & upcoming features.
I strongly recommend that you report any issues or requests on GitHub.
Først uploadet: 22. august 2026
Sidst opdateret: 6 dage siden
Last Downloaded: 2 minutter siden
All Versions
195 Kommentarer
More mods by Nochala:
- Asi
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v1.0.1 Crash Fix
Benny's Motor Works Revamped brings a vehicle mod shop from Grand Theft Auto V Online into single player.
After 6 months of trial and error, on & off scripting, and extensive research, I'm finally releasing this mod.
This project is based on the original Benny's Original Motor Works SP mod created by ImNotMentaL.
Original concept goes to Guadmaz, but overall structure and foundation goes to ImNotMentaL.
This is the third iteration of Benny's Original Motor Works in SP. Why use this one?
Complete List.
Fully tested & compatible with both Legacy and Enhanced versions of GTA V.
[ Features ]
- Fully working SP Benny’s Motor Works
- Benny’s vehicle conversions
- GTA-style LemonUI customization menus
- Native-style pricing, badges, labels, and category ordering
- Entrance and exit cutscenes
- Modification preview cameras and interactive vehicle parts
- Openable vehicle doors in the Benny's menu
- Vehicle stats and make/model display
- Chameleon paint and proper license plate support
- Addon vehicle and modification compatibility
- Controller support
- Configurable vehicle restrictions and custom upgrade mappings
- GTA V Legacy and Enhanced support
- Built for ScriptHookVDotNet v3 + LemonUI
[ IMPORTANT ]
- If you experience crashing, try installing a custom gameconfig.xml. Enhanced players should use Resource Extensions.
- If updating from versions v1.2.x, then remove BennysMapLoader.asi as it's no longer necessary.
- If you want chameleon colors available on Legacy, install spchameleon.
[ Requirements ]
- Latest ScriptHookV
- Either Latest ScriptHookVDotNet Enhanced or Latest ScriptHookVDotNet v3 Nightly
- Latest Lemon UI for SHVDN v3
- OIV Package Installer
[ INSTALLATION ]
- Install latest ScriptHookV, ScripHookVDotNet v3, and LemonUI for SHVDN v3.
- Drag and drop the 'scripts' folder to your GTA V directory.
- Open & install bennys_sp.oiv with OIV Package Installer (or equivalent).
- Enjoy.
[ General changes from original Benny's Original Motor Works SP by ImNotMentaL ]
- Completely rewritten and modernized from VB.NET to C#
- Updated from ScriptHookVDotNet v2 to ScriptHookVDotNet v3
- Replaced the original INMNativeUI implementation with LemonUI
- Added full GTA V Legacy and GTA V Enhanced compatibility
- Completely reworked menu behavior to more closely match native Los Santos Customs/Benny’s
- Improved category ordering, submenu navigation, Back/Escape behavior, and menu restoration
- Added proper purchased checkmarks, equipped vehicle badges, pricing, and purchase tracking
- Expanded support for newer GTA V vehicle modifications, wheels, colors, and customization options
- Added Chameleon paint and wheel color support
- Added support and fallback names for newer license plates, wheels, horns, and unnamed modifications
- Improved Benny’s and Arena vehicle conversion support with configurable upgrade mappings and pricing
- Reworked modification preview cameras for exterior, interior, wheels, plates, engine parts, speakers, plaques, and more
- Improved interactive previews with doors, hood, trunk, horns, hydraulics, and other vehicle components
- Reworked the entrance and exit cutscenes for smoother vehicle movement, cinematic cameras, and native GTA blur effects
- Added configurable mouse support, including proper mouse camera control and cursor behavior
- Added configurable emergency and oversized vehicle restrictions
- Improved addon vehicle and addon modification compatibility
- Fixed all original bugs involving menus, cameras, previews, purchases, localization, vehicle upgrades, and restoration behavior
- Directly loads Benny's in story mode, without enabling multiplayer maps.
[ CHANGELOG ]
Quick Fix v1.3.1
- Updated script assembly version.
- Fixed crashing & DLC incompatibility when enabling MP maps. (bennys_sp.oiv)
- Removed duplicate map activation and invalidation. (bennys_sp.oiv)
Update v1.3.0
- Added a new bennys_sp DLC through bennys_sp.oiv, using only two XML edits to load Benny's without enabling MP maps.
- Removed the unreliable BennysMapLoader.asi method in favor of the more stable DLC approach.
- Fixed an issue where vehicle mods wouldn't apply to personal vehicles.
- Fixed garage door behavior and removed constant door refreshing.
- Added optional garage door restriction bypassing (Configurable via .ini).
- Added wanted level restrictions based on police awareness.
- Added a feature where changing vehicle paint clears your wanted level.
- Added a feature where waiting inside Benny's eventually clears wanted level.
- Added optional $1 vehicle repairs (Configurable via .ini).
- Improved entry and exit cutscenes with smoother camera transitions and subtle zoom effects.
- Fixed various bugs and improved overall script performance.
- Fixed more category issues
Update v1.2.2
- Fixed older legacy detection & compatibility which could cause the map loader to fail (BennysMaploader.asi)
- Fixed the Benny's garage door from opening when it should not open (BennysMaploader.asi)
- Added mouse wheel scrolling support to Benny's menus when mouse support is enabled.
- Added AllowServiceVehicles INI option.
- Added AllowUtilityVehicles INI option.
- Rim Color is now always available in the Wheels menu.
- Improved overall vehicle restrictions.
Patch v1.2.1
- Fixed garage door preloading preventing the Benny's garage door from opening. (BennysMaploader.asi)
- Compatibility with older GTA 5 Legacy builds. - Credits GrandHaven
- Added fallback natives preventing new natives from being called on older game builds.
- Fixed compatibility issues with the mod `Enable All Interiors`
- Improved livery compatibility across different vehicle types.
Major Update v1.2.0
- Tightened the map activation patching process to reduce interference with normal game behavior. (BennysMaploader.asi)
- Removed unnecessary legacy diagnostic and experimental hooks from the active production path. (BennysMaploader.asi)
- Improved Benny’s interior detection and added a warning when Benny’s Map Loader is missing.
- Fixed an issue where vehicles get repaired when exiting Benny’s without repairing them.
- Fixed motorcycle Fuel Tanks appearing in incorrect Body Work categories.
- Fixed motorcycle wheel categories and proper front/rear wheel handling.
- Restored the option Xenon Lights in the headlight category that was missing previously.
- Improved Headlight and Neon Color previews by temporarily darkening the garage to make them more visible.
- Fixed an issue where open/close door sounds wouldn't play.
- Added Custom Primary and Custom Secondary paint colors.
- Improved Respray color sorting and reorganized colors into their proper paint categories.
- Added new paint categories: Utility, Worn, Special Solid.
- Added all missing paint colors.
- Improved Chameleon color support.
- Restored the first-person camera keybind, configurable via ini.
- Added a convertible roof keybind for convertibles, configurable via ini.
- Fixed first-person camera movement when clicking and dragging with the mouse.
- Fixed the mouse position resetting when entering or exiting menu categories.
- Greatly improved overall mouse support.
- Properly added garage input locking to prevent normal GTA interactions while using Benny’s.
- Improved button handling for vehicle specific controls.
- Updated logging so that debug logs no longer slip through normal logging.
- Major menu, camera, input, compatibility, and quality of life improvements.
- Updated ini.
Patch v1.1.3
- Improved entrance and exit cutscene vehicle pathing.
- Fixed delays with cutscene driving.
- Fixed exit cutscene issues where the vehicle can miss it's drive cue and drive in the wrong direction.
- Improved oversized vehicle detection to prevent normal vehicles from getting blocked.
- Fixed customization camera positioning for vehicles with rear engines.
- Improved decal detection.
- Improved native livery naming and detection.
- Fixed persistence for Story Mode vehicles.
- Major compatibility and cutscene improvements.
- New 'BennysBackupSPLoad.oiv' map loading method if 'BennysMapLoader.asi' doesn't work.
Full changelog hosted in Github Releases
[/log]
Special thanks to:
ImNotMentaL, Guadmaz, Rockstar Games, Chiheb-Bacha, Crosire & ScriptHookVDotNet contributors, Alexander Blade, justalemon, ShinyWasabi, Dogamizer, GrandHaven, calamity-inc, & the-beper.
View this mod on Github for source code, older versions, & upcoming features.
I strongly recommend that you report any issues or requests on GitHub.
After 6 months of trial and error, on & off scripting, and extensive research, I'm finally releasing this mod.
This project is based on the original Benny's Original Motor Works SP mod created by ImNotMentaL.
Original concept goes to Guadmaz, but overall structure and foundation goes to ImNotMentaL.
This is the third iteration of Benny's Original Motor Works in SP. Why use this one?
Complete List.
Fully tested & compatible with both Legacy and Enhanced versions of GTA V.
[ Features ]
- Fully working SP Benny’s Motor Works
- Benny’s vehicle conversions
- GTA-style LemonUI customization menus
- Native-style pricing, badges, labels, and category ordering
- Entrance and exit cutscenes
- Modification preview cameras and interactive vehicle parts
- Openable vehicle doors in the Benny's menu
- Vehicle stats and make/model display
- Chameleon paint and proper license plate support
- Addon vehicle and modification compatibility
- Controller support
- Configurable vehicle restrictions and custom upgrade mappings
- GTA V Legacy and Enhanced support
- Built for ScriptHookVDotNet v3 + LemonUI
[ IMPORTANT ]
- If you experience crashing, try installing a custom gameconfig.xml. Enhanced players should use Resource Extensions.
- If updating from versions v1.2.x, then remove BennysMapLoader.asi as it's no longer necessary.
- If you want chameleon colors available on Legacy, install spchameleon.
[ Requirements ]
- Latest ScriptHookV
- Either Latest ScriptHookVDotNet Enhanced or Latest ScriptHookVDotNet v3 Nightly
- Latest Lemon UI for SHVDN v3
- OIV Package Installer
[ INSTALLATION ]
- Install latest ScriptHookV, ScripHookVDotNet v3, and LemonUI for SHVDN v3.
- Drag and drop the 'scripts' folder to your GTA V directory.
- Open & install bennys_sp.oiv with OIV Package Installer (or equivalent).
- Enjoy.
[ General changes from original Benny's Original Motor Works SP by ImNotMentaL ]
- Completely rewritten and modernized from VB.NET to C#
- Updated from ScriptHookVDotNet v2 to ScriptHookVDotNet v3
- Replaced the original INMNativeUI implementation with LemonUI
- Added full GTA V Legacy and GTA V Enhanced compatibility
- Completely reworked menu behavior to more closely match native Los Santos Customs/Benny’s
- Improved category ordering, submenu navigation, Back/Escape behavior, and menu restoration
- Added proper purchased checkmarks, equipped vehicle badges, pricing, and purchase tracking
- Expanded support for newer GTA V vehicle modifications, wheels, colors, and customization options
- Added Chameleon paint and wheel color support
- Added support and fallback names for newer license plates, wheels, horns, and unnamed modifications
- Improved Benny’s and Arena vehicle conversion support with configurable upgrade mappings and pricing
- Reworked modification preview cameras for exterior, interior, wheels, plates, engine parts, speakers, plaques, and more
- Improved interactive previews with doors, hood, trunk, horns, hydraulics, and other vehicle components
- Reworked the entrance and exit cutscenes for smoother vehicle movement, cinematic cameras, and native GTA blur effects
- Added configurable mouse support, including proper mouse camera control and cursor behavior
- Added configurable emergency and oversized vehicle restrictions
- Improved addon vehicle and addon modification compatibility
- Fixed all original bugs involving menus, cameras, previews, purchases, localization, vehicle upgrades, and restoration behavior
- Directly loads Benny's in story mode, without enabling multiplayer maps.
[ CHANGELOG ]
Quick Fix v1.3.1
- Updated script assembly version.
- Fixed crashing & DLC incompatibility when enabling MP maps. (bennys_sp.oiv)
- Removed duplicate map activation and invalidation. (bennys_sp.oiv)
Update v1.3.0
- Added a new bennys_sp DLC through bennys_sp.oiv, using only two XML edits to load Benny's without enabling MP maps.
- Removed the unreliable BennysMapLoader.asi method in favor of the more stable DLC approach.
- Fixed an issue where vehicle mods wouldn't apply to personal vehicles.
- Fixed garage door behavior and removed constant door refreshing.
- Added optional garage door restriction bypassing (Configurable via .ini).
- Added wanted level restrictions based on police awareness.
- Added a feature where changing vehicle paint clears your wanted level.
- Added a feature where waiting inside Benny's eventually clears wanted level.
- Added optional $1 vehicle repairs (Configurable via .ini).
- Improved entry and exit cutscenes with smoother camera transitions and subtle zoom effects.
- Fixed various bugs and improved overall script performance.
- Fixed more category issues
Update v1.2.2
- Fixed older legacy detection & compatibility which could cause the map loader to fail (BennysMaploader.asi)
- Fixed the Benny's garage door from opening when it should not open (BennysMaploader.asi)
- Added mouse wheel scrolling support to Benny's menus when mouse support is enabled.
- Added AllowServiceVehicles INI option.
- Added AllowUtilityVehicles INI option.
- Rim Color is now always available in the Wheels menu.
- Improved overall vehicle restrictions.
Patch v1.2.1
- Fixed garage door preloading preventing the Benny's garage door from opening. (BennysMaploader.asi)
- Compatibility with older GTA 5 Legacy builds. - Credits GrandHaven
- Added fallback natives preventing new natives from being called on older game builds.
- Fixed compatibility issues with the mod `Enable All Interiors`
- Improved livery compatibility across different vehicle types.
Major Update v1.2.0
- Tightened the map activation patching process to reduce interference with normal game behavior. (BennysMaploader.asi)
- Removed unnecessary legacy diagnostic and experimental hooks from the active production path. (BennysMaploader.asi)
- Improved Benny’s interior detection and added a warning when Benny’s Map Loader is missing.
- Fixed an issue where vehicles get repaired when exiting Benny’s without repairing them.
- Fixed motorcycle Fuel Tanks appearing in incorrect Body Work categories.
- Fixed motorcycle wheel categories and proper front/rear wheel handling.
- Restored the option Xenon Lights in the headlight category that was missing previously.
- Improved Headlight and Neon Color previews by temporarily darkening the garage to make them more visible.
- Fixed an issue where open/close door sounds wouldn't play.
- Added Custom Primary and Custom Secondary paint colors.
- Improved Respray color sorting and reorganized colors into their proper paint categories.
- Added new paint categories: Utility, Worn, Special Solid.
- Added all missing paint colors.
- Improved Chameleon color support.
- Restored the first-person camera keybind, configurable via ini.
- Added a convertible roof keybind for convertibles, configurable via ini.
- Fixed first-person camera movement when clicking and dragging with the mouse.
- Fixed the mouse position resetting when entering or exiting menu categories.
- Greatly improved overall mouse support.
- Properly added garage input locking to prevent normal GTA interactions while using Benny’s.
- Improved button handling for vehicle specific controls.
- Updated logging so that debug logs no longer slip through normal logging.
- Major menu, camera, input, compatibility, and quality of life improvements.
- Updated ini.
Patch v1.1.3
- Improved entrance and exit cutscene vehicle pathing.
- Fixed delays with cutscene driving.
- Fixed exit cutscene issues where the vehicle can miss it's drive cue and drive in the wrong direction.
- Improved oversized vehicle detection to prevent normal vehicles from getting blocked.
- Fixed customization camera positioning for vehicles with rear engines.
- Improved decal detection.
- Improved native livery naming and detection.
- Fixed persistence for Story Mode vehicles.
- Major compatibility and cutscene improvements.
- New 'BennysBackupSPLoad.oiv' map loading method if 'BennysMapLoader.asi' doesn't work.
Full changelog hosted in Github Releases
[/log]
Special thanks to:
ImNotMentaL, Guadmaz, Rockstar Games, Chiheb-Bacha, Crosire & ScriptHookVDotNet contributors, Alexander Blade, justalemon, ShinyWasabi, Dogamizer, GrandHaven, calamity-inc, & the-beper.
View this mod on Github for source code, older versions, & upcoming features.
I strongly recommend that you report any issues or requests on GitHub.
Først uploadet: 22. august 2026
Sidst opdateret: 6 dage siden
Last Downloaded: 2 minutter siden










@3_Washing_Machines ty! i already fixed it puting the asi again and disabling bennys_sp.oiv, but im gonna try the update, anyway, thank you
still doesnt work for me, i installed it correctly and removed the old files
@3_Washing_Machines thank you very much! Version 1.3.1 now everything works without MP Maps)
@MarcosR22 Is it crashing for you? Are EAI's MP maps not loading? I'm having no issues with EAI on my end.
@3_Washing_Machines , hi im using GTA V Enhanced and i installed this benny Mods using ur guide, yes its running till the login menu, when we choose to story mode its auto shutting down my GTA V . can you help me through?
@3_Washing_Machines I’m on GTA V Legacy (latest version). With v1.3.1 and bennys_sp.oiv enabled alongside EAI, the game doesn’t crash, but it gets stuck on a black screen, and gta5.exe shows 0 MB/s disk usage in Task Manager.
If I go back to the .asi from v1.2.2 (keeping the latest .dll and .ini), everything works fine. So it only fails when loading through the OIV package.
My setup: latest ScriptHookV and ScriptHookVDotNet nightly builds, scripts and mods installed with OIV Package Installer, plus other mods like JavelinV and EAI v46. It could be an issue with my installation, but I wanted to let you know in case it helps.
Working great now.
After I enter benny, the vehicle spawns and the entry driving animation plays, yet no menu appears after the animation ends. I can control the camera with the mouse in-game, but the mouse cursor is invisible.
After installation latest version for my legacy v3411 the icon appeared on the map but the garage didnt appear?
@3_Washing_Machines Hey Man Absolut Coole Mod and Cameleon addon so cool and it,s Working Thanks
@Seavinzz Try installing packfile limit adjuster and heap adjuster.
@MarcosR22 Try installing Static Bounds Limit Adjuster alongside a custom gameconfig.xml. I've noticed the issue you described before & it's usually caused by pool exhaustion.
@JoyLucien Can you paste the BennysMotorworksRevamped.log and your ScriptHookVDotNet.log??
@albq Sounds like you didn't install the OIV correctly. Try extracting it and installing it manually.
@3_Washing_Machines
I tried loading bennys_sp.oiv again with the updated GameplayFixesV and it no longer gets stuck on the black screen. It looks like that mod was causing an incompatibility, and its latest update fixed it. Thanks for the help anyway, and sorry for wasting your time.
2026-10-10 20:55:53.128: Failed to load type 'LemonUI.Menus.MenuMouseBehavior' from assembly 'LemonUI.SHVDN3, Version=2.2.0.0, Culture=neutral, PublicKeyToken=null'. at BennysMotorworksRevamped.MenuHelper.RefreshMenuMouseBehavior()
at BennysMotorworksRevamped.BennysMenu.OnTick(Object sender, EventArgs e)
It seems to be an issue with lemon. I'm using an older version, and his last commit regarding the mouse fix has bugs.
i saw you made some fixes and i installed this mod a while back and it didnt work, now it does! thanks for the mod my friend. albeit my scripts folder is barebones, will try installing other mods to see if there are conflicts
@MarcosR22 No worries at all!
@JoyLucien The further I got into developing this mod, the more I regretted using LemonUI for the menus (already too late). I've already had to deal with so many issues with its API. Anyway I plan on forking lemonUI and fixing issues eventually.
@xXMEMERXx Glad it works! There are still issues but improvements are on the way...
Benny's DLC interior detected in Story Mode. interiorId=196609 ready=False referenceInteriorId=196609 workshopInteriorId=196609, my door open animation works but the door is a transparent wall with interiors loaded , disabling my car to enter...help washing machines
@ThugsBunny What map mods do you have installed? Also do you run MP maps? This sounds like a map loading conflict.
@3_Washing_Machines i have a couple of MLO(dlc) and custom maps dlc folder, other than that i dont have any, and no i have MP maps disabled....i also tried to increase static bound limit adjuster to 46k as mentioned in txt according to gta llegacy settings
@3_Washing_Machines yes I already installing them but it's still auto shutting down my GTA V
@ThugsBunny Can I have the names of some of the maps you've installed along with your GTA version?
@Seavinzz Make sure you install a custom gameconfig.xml. Also if you are running GTA 5 enhanced, make sure you install ScriptHookVDotNet Enhanced and NOT nightly. Can you give me your logs? (BennysMotorworksRevamped.log, ScriptHookVDotNet.log) There's no reason this mod causes your game to crash.