1.397.508
3.219
1.397.508
3.219
If you need help in the comments section , please tag me with @HKH191, if you dont do this i wont receive a notification of you message, also please consider joining my discord you will get faster help in support secton, or directly MESSAGE me if i am online https://discord.gg/XzTK8sf
Enable All Interiors or EAI, is a mod to enable All interiors in GTAV, this mod will be a full replacement for the following mods
Open All Interiors, Online Interiors
Open Command Center Interiors (Still needed if your using Working Avenger, Working MOC, Working Terobyte, or their Business Mod Conterpart)
Open 60 Car Garage
to Set an Interior to enabled or Disabled or to customize an interior you can either do it via ini, or open your ingame phone, and a handy menu will allow you to do it there, this mod also has the Ability to Enable MP maps on Game Load/ Mod Refresh, this function can be turned off via ingame menu
this mod also allows you to turn of the interior Blips and Markers, Customize Each Customizable interior, like Hanger, Arcade, Nightclub etc
as this is a WIP please know that some doors to a couple interiors will not open, and i am trying to make them open
Install
1. download and Install scripthookv + Scripthookvdotnet (latest Scripthookvdotnet nightly if your on the latest game patch), make sure to set a reload key in scripthookvdontet.ini, preferably Insert
2. create a scripts folder (named scripts and not Scripts) if you havent got one already
3. install LemonUI(if you havnt already got it for SHVDN3) there is a download link in the text file of the zip, copy the url into a browser, then a zip will be downloaded, drag the CONTENTS of the SHVDN3 folder into scripts
4. drag EnableAllinteriors.dll, EnableAllinteriors.ini, EnableAllinteriors.pdb into scripts folder
5 Launch game, when your game has loaded, hit insert to force load MP maps, failing to do this will make you fall though the air when entering an online interior
Patch Notes :
34.0
Added Heist Yacht (Used in Cluckin'Bell Farm Raid) (Heists Update)
Fixed Cluckin'Bell Farm not loading correctly
Added Billionaires Crashed Swift Deluxe (West of Fort Zancudo Bridge)
Fixed The Contract update interiors not saving their states (toggled on/off)
35.0
Redesigned the method in EAI that loads all Interior/Map changes to be better organized, 16 map changes that EAI was auto toggling have now been changed to allow them to be enabled or disable, these changes range from graffiti on a few billboards, to changes around Michaels House (Forsale signs, Plane Ticket, Meltdown Poster, etc), Enable All Interiors has also been reduced in file size to bring back a bit of performance, around 10k redundant lines (code from MOC and Yacht that were not being used) to bring the mods file size down from 900mb to 560mb.
Added money Front Interiors/IPLs including:
~ Car Wash
~Office
~Mid-end Apartment
~Low-end Apartment
~Construction Areas
~Exterior Changes
~Extras
35.2 Fixes:
~ SS Bulker Cargoship not showing up as normal state, sunken state also missing fire
~ Vangelico not toggling to closed state
~ fixed franklin move in clutter not toggling off
~ Cluckin' Bell doors not togging off
~ Life Invader showing as unenterable version (needs to be toggled back on if you havn't updated your ini from 35.2)
~ fixed O'Neil Farm house duplicated door
36.0
~Fix Game crash aroun Alta construction site
36.3
~added toggeable LSIA Hangar Doors
~added toggeable FIB Skylight
~added toggeable Vangelico Referb
37.0
~added support for GTAV Enhanced.
38.0
~added the winning room & Mugshot room to story mode/misc interiors, as they were removed somtime before version 35.0.
~added the Sandy Shores Race Track
~added a major change to the REQUESTINTERIORS method. To prevent script crashes if user is missing any vehicle/prop that gets added to the map (this effects the Kosatka up at Paleto Bay, Trevor's Bodhi at El Burro Heights, and Bilionaires Destroyed Heli by Fort Zancudo)
39.0
~added mansions from A Safehouse on the hills update.
39.1
~ fix a script crash on loading mansion chairs if the mansion cant be loaded (if the mansion cant be loaded, its likely your missing game assets from the latest game update, which includes the chair models, 39.0 didn't include a safeguard on stopping the whole script crashing if the chairs in the mansion [which are also from the latest update] cant load.)
40.0
~This update is a patchfix for users that are not on the latest update of the game (A Safehouse on the hills), EAI will no longer load the mansions if your gtav hasnt been updated to A Safehouse on the hills.
~fix EAI crashing on requesting REQUESTINTERIORS method, for some people this method would take too and cause EAI to crash.
~fixed a few LOD textures in West Vinewood,
~added missing Diamond Casino Billboard from online at Welcome to West Vinewood Sign, so ive added that in as well.
~added a few methods needed for GTAO Mansions in SP.
41.0
~added further compatibility for GTAO Mansions in SP.
42.0
~added options for customizing the exterior of Afterhours Nightclubs, now you can toggle Fencing and Lighting, Posters from each DJ as well as toggling the forsale sign
43.0
~redesigned TP Markers & Blips to use the same list of points
~added a few missing points, MC businesses, Cargo & Vehicle Warehouse, Mckenzie Field Hangar Office
~added Option to disable induvidual blips and teleport markers.
43.1
~Fixed Doomsday Silo/Tunnel/Lab from not loading
43.2
~ Fixed Stab City showing both normal and destoryed state at the same time
~ Fixed Paleto Hotel & Gas Station not going back to normal state when toggling - added new option to toggle Gas Station state between destroyed, on fire, and normal
~ Fixed Chilliad Missile Silo Hatch showing a giant hole in the mountain - added new option to toggle this on/off
~44.0
~Fixed an issue where zooming in all the way in certain location with snipers would crash the game
~45
~Added The Kortz Center Heist Interiors
~Fixed an issue with Doomsday Facility hatches not wanting to be disabled/switched off
Enable All Interiors or EAI, is a mod to enable All interiors in GTAV, this mod will be a full replacement for the following mods
Open All Interiors, Online Interiors
Open Command Center Interiors (Still needed if your using Working Avenger, Working MOC, Working Terobyte, or their Business Mod Conterpart)
Open 60 Car Garage
to Set an Interior to enabled or Disabled or to customize an interior you can either do it via ini, or open your ingame phone, and a handy menu will allow you to do it there, this mod also has the Ability to Enable MP maps on Game Load/ Mod Refresh, this function can be turned off via ingame menu
this mod also allows you to turn of the interior Blips and Markers, Customize Each Customizable interior, like Hanger, Arcade, Nightclub etc
as this is a WIP please know that some doors to a couple interiors will not open, and i am trying to make them open
Install
1. download and Install scripthookv + Scripthookvdotnet (latest Scripthookvdotnet nightly if your on the latest game patch), make sure to set a reload key in scripthookvdontet.ini, preferably Insert
2. create a scripts folder (named scripts and not Scripts) if you havent got one already
3. install LemonUI(if you havnt already got it for SHVDN3) there is a download link in the text file of the zip, copy the url into a browser, then a zip will be downloaded, drag the CONTENTS of the SHVDN3 folder into scripts
4. drag EnableAllinteriors.dll, EnableAllinteriors.ini, EnableAllinteriors.pdb into scripts folder
5 Launch game, when your game has loaded, hit insert to force load MP maps, failing to do this will make you fall though the air when entering an online interior
Patch Notes :
34.0
Added Heist Yacht (Used in Cluckin'Bell Farm Raid) (Heists Update)
Fixed Cluckin'Bell Farm not loading correctly
Added Billionaires Crashed Swift Deluxe (West of Fort Zancudo Bridge)
Fixed The Contract update interiors not saving their states (toggled on/off)
35.0
Redesigned the method in EAI that loads all Interior/Map changes to be better organized, 16 map changes that EAI was auto toggling have now been changed to allow them to be enabled or disable, these changes range from graffiti on a few billboards, to changes around Michaels House (Forsale signs, Plane Ticket, Meltdown Poster, etc), Enable All Interiors has also been reduced in file size to bring back a bit of performance, around 10k redundant lines (code from MOC and Yacht that were not being used) to bring the mods file size down from 900mb to 560mb.
Added money Front Interiors/IPLs including:
~ Car Wash
~Office
~Mid-end Apartment
~Low-end Apartment
~Construction Areas
~Exterior Changes
~Extras
35.2 Fixes:
~ SS Bulker Cargoship not showing up as normal state, sunken state also missing fire
~ Vangelico not toggling to closed state
~ fixed franklin move in clutter not toggling off
~ Cluckin' Bell doors not togging off
~ Life Invader showing as unenterable version (needs to be toggled back on if you havn't updated your ini from 35.2)
~ fixed O'Neil Farm house duplicated door
36.0
~Fix Game crash aroun Alta construction site
36.3
~added toggeable LSIA Hangar Doors
~added toggeable FIB Skylight
~added toggeable Vangelico Referb
37.0
~added support for GTAV Enhanced.
38.0
~added the winning room & Mugshot room to story mode/misc interiors, as they were removed somtime before version 35.0.
~added the Sandy Shores Race Track
~added a major change to the REQUESTINTERIORS method. To prevent script crashes if user is missing any vehicle/prop that gets added to the map (this effects the Kosatka up at Paleto Bay, Trevor's Bodhi at El Burro Heights, and Bilionaires Destroyed Heli by Fort Zancudo)
39.0
~added mansions from A Safehouse on the hills update.
39.1
~ fix a script crash on loading mansion chairs if the mansion cant be loaded (if the mansion cant be loaded, its likely your missing game assets from the latest game update, which includes the chair models, 39.0 didn't include a safeguard on stopping the whole script crashing if the chairs in the mansion [which are also from the latest update] cant load.)
40.0
~This update is a patchfix for users that are not on the latest update of the game (A Safehouse on the hills), EAI will no longer load the mansions if your gtav hasnt been updated to A Safehouse on the hills.
~fix EAI crashing on requesting REQUESTINTERIORS method, for some people this method would take too and cause EAI to crash.
~fixed a few LOD textures in West Vinewood,
~added missing Diamond Casino Billboard from online at Welcome to West Vinewood Sign, so ive added that in as well.
~added a few methods needed for GTAO Mansions in SP.
41.0
~added further compatibility for GTAO Mansions in SP.
42.0
~added options for customizing the exterior of Afterhours Nightclubs, now you can toggle Fencing and Lighting, Posters from each DJ as well as toggling the forsale sign
43.0
~redesigned TP Markers & Blips to use the same list of points
~added a few missing points, MC businesses, Cargo & Vehicle Warehouse, Mckenzie Field Hangar Office
~added Option to disable induvidual blips and teleport markers.
43.1
~Fixed Doomsday Silo/Tunnel/Lab from not loading
43.2
~ Fixed Stab City showing both normal and destoryed state at the same time
~ Fixed Paleto Hotel & Gas Station not going back to normal state when toggling - added new option to toggle Gas Station state between destroyed, on fire, and normal
~ Fixed Chilliad Missile Silo Hatch showing a giant hole in the mountain - added new option to toggle this on/off
~44.0
~Fixed an issue where zooming in all the way in certain location with snipers would crash the game
~45
~Added The Kortz Center Heist Interiors
~Fixed an issue with Doomsday Facility hatches not wanting to be disabled/switched off
Πρωτοανέβηκε: 1 Μάρτιος 2020
Πιο πρόσφατη ενημέρωση: 1 Αύγουστος 2026
Last Downloaded: πριν 2 λεπτά
All Versions
45.1 (Fix The Kortz Center Heist Interior Entity Sets Not Loading)
10.152 λήψεις , 400 KB
23 Ιούλιος 2026
43.2 (Fix Stab City, Paleto Hotel & Gas Station, Chilliad Missile Silo Hatch)
23.617 λήψεις , 400 KB
26 Μάιος 2026
36.3 (LSIA Hangar Doors, FIB Skylight, Vangelico Referb Toggle)
17.266 λήψεις , 300 KB
9 Σεπτέμβριος 2025
35.2 (Fix Cargoship, Live Invader, Oniel Farm & Cluckin' Bell Factory)
12.172 λήψεις , 300 KB
28 Ιούλιος 2025
34.0 (Fix Cluckin'Bell Not Loading, Added Heist Yacht, Billionaires Crashed Heli)
25.902 λήψεις , 800 KB
22 Μάιος 2025
4.1.5 (Fix North Yankton Crashing Script, Load Cayo Perico )
6.803 λήψεις , 100 KB
26 Δεκέμβριος 2020
4.776 σχόλια
More mods by HKH191:
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569
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325
3.5.1 (Major Overhaul Part C, Stock Increase Major Bugfix from 3.5)
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By HKH191
If you need help in the comments section , please tag me with @HKH191, if you dont do this i wont receive a notification of you message, also please consider joining my discord you will get faster help in support secton, or directly MESSAGE me if i am online https://discord.gg/XzTK8sf
Enable All Interiors or EAI, is a mod to enable All interiors in GTAV, this mod will be a full replacement for the following mods
Open All Interiors, Online Interiors
Open Command Center Interiors (Still needed if your using Working Avenger, Working MOC, Working Terobyte, or their Business Mod Conterpart)
Open 60 Car Garage
to Set an Interior to enabled or Disabled or to customize an interior you can either do it via ini, or open your ingame phone, and a handy menu will allow you to do it there, this mod also has the Ability to Enable MP maps on Game Load/ Mod Refresh, this function can be turned off via ingame menu
this mod also allows you to turn of the interior Blips and Markers, Customize Each Customizable interior, like Hanger, Arcade, Nightclub etc
as this is a WIP please know that some doors to a couple interiors will not open, and i am trying to make them open
Install
1. download and Install scripthookv + Scripthookvdotnet (latest Scripthookvdotnet nightly if your on the latest game patch), make sure to set a reload key in scripthookvdontet.ini, preferably Insert
2. create a scripts folder (named scripts and not Scripts) if you havent got one already
3. install LemonUI(if you havnt already got it for SHVDN3) there is a download link in the text file of the zip, copy the url into a browser, then a zip will be downloaded, drag the CONTENTS of the SHVDN3 folder into scripts
4. drag EnableAllinteriors.dll, EnableAllinteriors.ini, EnableAllinteriors.pdb into scripts folder
5 Launch game, when your game has loaded, hit insert to force load MP maps, failing to do this will make you fall though the air when entering an online interior
Patch Notes :
34.0
Added Heist Yacht (Used in Cluckin'Bell Farm Raid) (Heists Update)
Fixed Cluckin'Bell Farm not loading correctly
Added Billionaires Crashed Swift Deluxe (West of Fort Zancudo Bridge)
Fixed The Contract update interiors not saving their states (toggled on/off)
35.0
Redesigned the method in EAI that loads all Interior/Map changes to be better organized, 16 map changes that EAI was auto toggling have now been changed to allow them to be enabled or disable, these changes range from graffiti on a few billboards, to changes around Michaels House (Forsale signs, Plane Ticket, Meltdown Poster, etc), Enable All Interiors has also been reduced in file size to bring back a bit of performance, around 10k redundant lines (code from MOC and Yacht that were not being used) to bring the mods file size down from 900mb to 560mb.
Added money Front Interiors/IPLs including:
~ Car Wash
~Office
~Mid-end Apartment
~Low-end Apartment
~Construction Areas
~Exterior Changes
~Extras
35.2 Fixes:
~ SS Bulker Cargoship not showing up as normal state, sunken state also missing fire
~ Vangelico not toggling to closed state
~ fixed franklin move in clutter not toggling off
~ Cluckin' Bell doors not togging off
~ Life Invader showing as unenterable version (needs to be toggled back on if you havn't updated your ini from 35.2)
~ fixed O'Neil Farm house duplicated door
36.0
~Fix Game crash aroun Alta construction site
36.3
~added toggeable LSIA Hangar Doors
~added toggeable FIB Skylight
~added toggeable Vangelico Referb
37.0
~added support for GTAV Enhanced.
38.0
~added the winning room & Mugshot room to story mode/misc interiors, as they were removed somtime before version 35.0.
~added the Sandy Shores Race Track
~added a major change to the REQUESTINTERIORS method. To prevent script crashes if user is missing any vehicle/prop that gets added to the map (this effects the Kosatka up at Paleto Bay, Trevor's Bodhi at El Burro Heights, and Bilionaires Destroyed Heli by Fort Zancudo)
39.0
~added mansions from A Safehouse on the hills update.
39.1
~ fix a script crash on loading mansion chairs if the mansion cant be loaded (if the mansion cant be loaded, its likely your missing game assets from the latest game update, which includes the chair models, 39.0 didn't include a safeguard on stopping the whole script crashing if the chairs in the mansion [which are also from the latest update] cant load.)
40.0
~This update is a patchfix for users that are not on the latest update of the game (A Safehouse on the hills), EAI will no longer load the mansions if your gtav hasnt been updated to A Safehouse on the hills.
~fix EAI crashing on requesting REQUESTINTERIORS method, for some people this method would take too and cause EAI to crash.
~fixed a few LOD textures in West Vinewood,
~added missing Diamond Casino Billboard from online at Welcome to West Vinewood Sign, so ive added that in as well.
~added a few methods needed for GTAO Mansions in SP.
41.0
~added further compatibility for GTAO Mansions in SP.
42.0
~added options for customizing the exterior of Afterhours Nightclubs, now you can toggle Fencing and Lighting, Posters from each DJ as well as toggling the forsale sign
43.0
~redesigned TP Markers & Blips to use the same list of points
~added a few missing points, MC businesses, Cargo & Vehicle Warehouse, Mckenzie Field Hangar Office
~added Option to disable induvidual blips and teleport markers.
43.1
~Fixed Doomsday Silo/Tunnel/Lab from not loading
43.2
~ Fixed Stab City showing both normal and destoryed state at the same time
~ Fixed Paleto Hotel & Gas Station not going back to normal state when toggling - added new option to toggle Gas Station state between destroyed, on fire, and normal
~ Fixed Chilliad Missile Silo Hatch showing a giant hole in the mountain - added new option to toggle this on/off
~44.0
~Fixed an issue where zooming in all the way in certain location with snipers would crash the game
~45
~Added The Kortz Center Heist Interiors
~Fixed an issue with Doomsday Facility hatches not wanting to be disabled/switched off
Enable All Interiors or EAI, is a mod to enable All interiors in GTAV, this mod will be a full replacement for the following mods
Open All Interiors, Online Interiors
Open Command Center Interiors (Still needed if your using Working Avenger, Working MOC, Working Terobyte, or their Business Mod Conterpart)
Open 60 Car Garage
to Set an Interior to enabled or Disabled or to customize an interior you can either do it via ini, or open your ingame phone, and a handy menu will allow you to do it there, this mod also has the Ability to Enable MP maps on Game Load/ Mod Refresh, this function can be turned off via ingame menu
this mod also allows you to turn of the interior Blips and Markers, Customize Each Customizable interior, like Hanger, Arcade, Nightclub etc
as this is a WIP please know that some doors to a couple interiors will not open, and i am trying to make them open
Install
1. download and Install scripthookv + Scripthookvdotnet (latest Scripthookvdotnet nightly if your on the latest game patch), make sure to set a reload key in scripthookvdontet.ini, preferably Insert
2. create a scripts folder (named scripts and not Scripts) if you havent got one already
3. install LemonUI(if you havnt already got it for SHVDN3) there is a download link in the text file of the zip, copy the url into a browser, then a zip will be downloaded, drag the CONTENTS of the SHVDN3 folder into scripts
4. drag EnableAllinteriors.dll, EnableAllinteriors.ini, EnableAllinteriors.pdb into scripts folder
5 Launch game, when your game has loaded, hit insert to force load MP maps, failing to do this will make you fall though the air when entering an online interior
Patch Notes :
34.0
Added Heist Yacht (Used in Cluckin'Bell Farm Raid) (Heists Update)
Fixed Cluckin'Bell Farm not loading correctly
Added Billionaires Crashed Swift Deluxe (West of Fort Zancudo Bridge)
Fixed The Contract update interiors not saving their states (toggled on/off)
35.0
Redesigned the method in EAI that loads all Interior/Map changes to be better organized, 16 map changes that EAI was auto toggling have now been changed to allow them to be enabled or disable, these changes range from graffiti on a few billboards, to changes around Michaels House (Forsale signs, Plane Ticket, Meltdown Poster, etc), Enable All Interiors has also been reduced in file size to bring back a bit of performance, around 10k redundant lines (code from MOC and Yacht that were not being used) to bring the mods file size down from 900mb to 560mb.
Added money Front Interiors/IPLs including:
~ Car Wash
~Office
~Mid-end Apartment
~Low-end Apartment
~Construction Areas
~Exterior Changes
~Extras
35.2 Fixes:
~ SS Bulker Cargoship not showing up as normal state, sunken state also missing fire
~ Vangelico not toggling to closed state
~ fixed franklin move in clutter not toggling off
~ Cluckin' Bell doors not togging off
~ Life Invader showing as unenterable version (needs to be toggled back on if you havn't updated your ini from 35.2)
~ fixed O'Neil Farm house duplicated door
36.0
~Fix Game crash aroun Alta construction site
36.3
~added toggeable LSIA Hangar Doors
~added toggeable FIB Skylight
~added toggeable Vangelico Referb
37.0
~added support for GTAV Enhanced.
38.0
~added the winning room & Mugshot room to story mode/misc interiors, as they were removed somtime before version 35.0.
~added the Sandy Shores Race Track
~added a major change to the REQUESTINTERIORS method. To prevent script crashes if user is missing any vehicle/prop that gets added to the map (this effects the Kosatka up at Paleto Bay, Trevor's Bodhi at El Burro Heights, and Bilionaires Destroyed Heli by Fort Zancudo)
39.0
~added mansions from A Safehouse on the hills update.
39.1
~ fix a script crash on loading mansion chairs if the mansion cant be loaded (if the mansion cant be loaded, its likely your missing game assets from the latest game update, which includes the chair models, 39.0 didn't include a safeguard on stopping the whole script crashing if the chairs in the mansion [which are also from the latest update] cant load.)
40.0
~This update is a patchfix for users that are not on the latest update of the game (A Safehouse on the hills), EAI will no longer load the mansions if your gtav hasnt been updated to A Safehouse on the hills.
~fix EAI crashing on requesting REQUESTINTERIORS method, for some people this method would take too and cause EAI to crash.
~fixed a few LOD textures in West Vinewood,
~added missing Diamond Casino Billboard from online at Welcome to West Vinewood Sign, so ive added that in as well.
~added a few methods needed for GTAO Mansions in SP.
41.0
~added further compatibility for GTAO Mansions in SP.
42.0
~added options for customizing the exterior of Afterhours Nightclubs, now you can toggle Fencing and Lighting, Posters from each DJ as well as toggling the forsale sign
43.0
~redesigned TP Markers & Blips to use the same list of points
~added a few missing points, MC businesses, Cargo & Vehicle Warehouse, Mckenzie Field Hangar Office
~added Option to disable induvidual blips and teleport markers.
43.1
~Fixed Doomsday Silo/Tunnel/Lab from not loading
43.2
~ Fixed Stab City showing both normal and destoryed state at the same time
~ Fixed Paleto Hotel & Gas Station not going back to normal state when toggling - added new option to toggle Gas Station state between destroyed, on fire, and normal
~ Fixed Chilliad Missile Silo Hatch showing a giant hole in the mountain - added new option to toggle this on/off
~44.0
~Fixed an issue where zooming in all the way in certain location with snipers would crash the game
~45
~Added The Kortz Center Heist Interiors
~Fixed an issue with Doomsday Facility hatches not wanting to be disabled/switched off
Πρωτοανέβηκε: 1 Μάρτιος 2020
Πιο πρόσφατη ενημέρωση: 1 Αύγουστος 2026
Last Downloaded: πριν 2 λεπτά






If you game is crashing on loading you are likely running into MP maps crashing the game, this is always a Incompatible mod installed in your mods folder, YES you can turn off mp maps by setting LOADMPMAPSONREFRESH to False in EnableAllInteriors.ini however NO ONLINE INTERIORS WILL LOAD.
@CVL141 there should be two markers at casino, use one of them
@Penguin_09 my mod does not add peds to interiors
@Hikoboshi0101 hmm that is strange ill take a look, i dont think EAI touches the police station
@HKH191 I already tried them.Front door one is for freemode casino,other one in garage is for the salvage version
@CVL141 thats strange ill take a look
@HKH191 Does this mod add a working Benny's?
@HKH191 everytime i load storymode i get this error ERR_GEN_MAPSTORE2
[17:21:05] [DEBUG] Loading API from .\ScriptHookVDotNet2.dll ...
[17:21:05] [DEBUG] Loading API from .\ScriptHookVDotNet3.dll ...
[17:21:06] [DEBUG] Initializing NativeMemory members...
[17:21:20] [DEBUG] Loading scripts from E:\GTA 5 ENHANCED\Grand Theft Auto V Enhanced\scripts ...
[17:21:20] [DEBUG] Loading assembly EnableAllinteriors.dll ...
[17:21:22] [INFO] Found 6 script(s) in EnableAllinteriors.dll resolved to API version 3.7.0 (script assembly version: 45.1.0.0, target API version: 3.7.0).
[17:21:22] [DEBUG] Loading assembly iFruitAddon2.dll ...
[17:21:22] [INFO] Found 2 script(s) in iFruitAddon2.dll resolved to API version 3.7.0 (script assembly version: 2.1.1.0, target API version: 3.7.0).
[17:21:22] [DEBUG] Loading assembly LemonUI.SHVDN3.dll ...
[17:21:22] [INFO] Found 0 script(s) in LemonUI.SHVDN3.dll (script assembly version: 2.2.0.0, target API version: 3.6.0).
[17:21:22] [DEBUG] Instantiating script EnableAllinteriors.CayoMines ...
[17:21:22] [INFO] Started script EnableAllinteriors.CayoMines.
[17:21:22] [DEBUG] Instantiating script EnableAllinteriors.Class1 ...
[17:21:23] [INFO] Started script EnableAllinteriors.Class1.
[17:21:23] [DEBUG] Instantiating script EnableAllinteriors.LoadMPMaps ...
[17:21:23] [INFO] Started script EnableAllinteriors.LoadMPMaps.
[17:21:23] [DEBUG] Instantiating script EnableAllinteriors.ManageCayoPerico ...
[17:21:23] [INFO] Started script EnableAllinteriors.ManageCayoPerico.
[17:21:23] [DEBUG] Instantiating script EnableAllinteriors.ManageSnow ...
[17:21:23] [INFO] Started script EnableAllinteriors.ManageSnow.
[17:21:23] [DEBUG] Instantiating script EnableAllinteriors.OpenClosedDoors ...
[17:21:23] [INFO] Started script EnableAllinteriors.OpenClosedDoors.
[17:21:23] [DEBUG] Instantiating script iFruitAddon2.IFruitAddon2 ...
[17:21:23] [INFO] Started script iFruitAddon2.IFruitAddon2.
[17:21:23] [DEBUG] Instantiating script iFruitAddon2.Settings ...
[17:21:23] [INFO] Started script iFruitAddon2.Settings.
[17:21:32] [ERROR] Caught unhandled exception:
System.NullReferenceException: Object reference not set to an instance of an object.
at SHVDN.NativeMemory.GetVehicleCount()
at GTA.World.CreateVehicle(Model model, Vector3 position, Single heading) in ScriptHookVDotNet3\GTA\World.Obsolete.cs:line 401
at EnableAllinteriors.Class1.REQUESTINTERIORS() in Grand Theft Auto V\GTAV modding\Source Code (BACKUP 21.07.25)\Active\EnableAllinteriors\EnableAllinteriors\Class1.cs:line 17114
at EnableAllinteriors.LoadMPMaps.OnTick(Object sender, EventArgs e) in D:\Grand Theft Auto V\GTAV modding\Source Code (BACKUP 21.07.25)\Active\EnableAllinteriors\EnableAllinteriors\LoadMPMaps.cs:line 80
at SHVDN.Script.DoTick()
[17:21:32] [ERROR] The exception was thrown while executing the script EnableAllinteriors.LoadMPMaps from "E:\GTA 5 ENHANCED\Grand Theft Auto V Enhanced\scripts\EnableAllinteriors.dll".
[17:21:32] [WARNING] Aborted script EnableAllinteriors.LoadMPMaps.
at System.Threading.Thread.AbortInternal()
at System.Threading.Thread.Abort()
at SHVDN.Script.Abort()
at SHVDN.Script.DoTick()
at SHVDN.Script.MainLoop()
@Kajotahh Now i am getting below issue,
// GTA V SCRIPT HOOK (build Jul 15 2026, v3889.0/1158.13)
// (C) Alexander Blade 2015-2026
[19:57:15] INIT: Started
[19:57:15] INIT: Success, game version is VER_1_0_3889_0
[19:57:15] INIT: Registering script 'CoreCLRHostLoader.asi' (0x00007FFBBF82A250)
[19:57:15] INIT: Registering script 'NativeTrainer.asi' (0x00007FFB9F2FA3C0)
[19:57:16] INIT: Registering script 'ScriptHookVDotNet.asi' (0x00007FFB9F211CF0)
[19:58:00] INIT: Pool 1 extended
[19:58:00] INIT: Pool 2 extended
[19:58:00] INIT: Pool 3 extended
[19:58:00] INIT: Pool 4 extended
[19:58:05] INIT: GtaThread collection size 189
[19:58:05] INIT: wnd proc 0x00007FFB8D7F0B40
[19:58:05] INIT: IDXGISwapChain 0x00007FFC62FBC688 (0x00007FFC62F09960)
[19:58:05] INIT: IDXGISwapChain set
[19:58:05] INIT: DX init started
[19:58:05] INIT: DX feature level B000
[19:58:05] INIT: DX init succeeded
[19:58:59] CORE: Creating threads
[19:58:59] CORE: Created 4 threads (including control)
[19:58:59] CORE: Waiting to launch 'CoreCLRHostLoader.asi' (0x00007FFBBF82A250), id 3
[19:58:59] CORE: Waiting to launch 'NativeTrainer.asi' (0x00007FFB9F2FA3C0), id 4
[19:58:59] CORE: Waiting to launch 'ScriptHookVDotNet.asi' (0x00007FFB9F211CF0), id 5
[19:59:14] CORE: Launching main() for 'CoreCLRHostLoader.asi' (0x00007FFBBF82A250), id 3
[19:59:18] CORE: Launching main() for 'NativeTrainer.asi' (0x00007FFB9F2FA3C0), id 4
[19:59:18] CORE: Launching main() for 'ScriptHookVDotNet.asi' (0x00007FFB9F211CF0), id 5
In the loading session my game is crashing, i checked logs. "Script hook V.Net.asi" is a main culprit, i have updated "Script hook V.Net.asi" nightly 189 latest version. any idea of this?
Script loads but the contact in phone does not show up and i do not see blue markers outside properties
ERR_GEN_MAPSTORE2
@HKH191 im having a problem with specifically the golf course and record A studios district where for some reason the game just doesnt load the high detail LOD exterior and loads the low detail no matter how close i am, ive tried removing mods, using new ones, removing this one, loading a new save and nothing seems to work, do yk what could be causing it?
Hello, I’ve run into a problem: I can’t switch between the main characters in the game.
@HKH191 Hello, I’ve run into a problem: I can’t switch between the main characters in the game.
is there a way to populate peds every interiors?
Fighting cops deep into humane labs is making enemy peds invisible until i shoot them. Not sure if this happens in other interiors
after i installed this mod suddenly Ls customs was nowhere to be found in maps but it did still work, but the ls customs gate were opening and closing so fast that cause my trunk damaged
@sidizlive @XblapYblapZblap you need to update Scripthookvdotnet, for Legacy use SHVDN nightly 113, for Enhanced use latest SHVDN Enhanced
@Hamoda Abd Alrahim likely another mod conflicting sorry, doesnt happen to me
@hafidzwannaplay mod blips cause SP blips to dissapear