Blaine County Sheriff Pack (Ventura County, CA) [Add-On | DLS | FiveM] 1.0
2.196
63
2.196
63
Feel free to join our discord server for support and previews of my upcoming projects:
LoreHub
A small BCSO pack using the newest lore-friendly models, based on Ventura County Sheriff's Office.
This pack includes:
Vehicles:
- BCSO Stanier - bcsostanier
- BCSD Stanier (Valor lightbar) - bcsostanier2
- BCSD Stanier (Unmarked) - bcsdumk
- BCSO Alamo 2600LX - bcsoalamo
- BCSD Alamo 2600LX (Unmarked) - bcsoumk2
- BCSD Alamo 2700LX - bcsonalamo
- BCSO TRU Boxville- bcsotru
REQUIREMENTS
Custom Gameconfig
Heap Limit Adjuster
Packfile Limit Adjuster
Sirensetting Limit Adjuster
INSTALLATION
1. Start OpenIV.
2. Navigate to the 'mods' folder
3. Move the provided "11john11_bcso_pack" folder inside: mods\update\x64\dlcpacks
4. Locate 'dlclist.xml': mods/update/update.rpf/common/data
5. Add the following line to the bottom: dlcpacks:/11john11_bcso_pack/
Note that this pack makes use of the siren shader Rockstar Games
introduced on police cars from recent DLCs.
If your lights are barely visible make sure following values are present in the visualsettings.dat:
(located in: mods\update\update.rpf\common\data)
car.sirenlight.day.emissive.off
car.sirenlight.day.emissive.on
car.sirenlight.night.emissive.off
car.sirenlight.night.emissive.on
You can increase the "on" values if you feel that your lights are too dim, I recommend a value around 750 for day & night (these depend highly on the visual mod you're using)
Credits
Credits List
Terms of Use
- Do not exploit content of this pack for commercial, financial or personal gain,
- Do not reupload this file to other websites.
- If you intent on using assets made by me:
feel free to use them for your projects as long as credits are given and other terms of use are respected.
- If you intent on using assets from this pack that weren't made by me:
Please ask the authors yourself to ensure they are alright with that.
LoreHub
A small BCSO pack using the newest lore-friendly models, based on Ventura County Sheriff's Office.
This pack includes:
Vehicles:
- BCSO Stanier - bcsostanier
- BCSD Stanier (Valor lightbar) - bcsostanier2
- BCSD Stanier (Unmarked) - bcsdumk
- BCSO Alamo 2600LX - bcsoalamo
- BCSD Alamo 2600LX (Unmarked) - bcsoumk2
- BCSD Alamo 2700LX - bcsonalamo
- BCSO TRU Boxville- bcsotru
REQUIREMENTS
Custom Gameconfig
Heap Limit Adjuster
Packfile Limit Adjuster
Sirensetting Limit Adjuster
INSTALLATION
1. Start OpenIV.
2. Navigate to the 'mods' folder
3. Move the provided "11john11_bcso_pack" folder inside: mods\update\x64\dlcpacks
4. Locate 'dlclist.xml': mods/update/update.rpf/common/data
5. Add the following line to the bottom: dlcpacks:/11john11_bcso_pack/
Note that this pack makes use of the siren shader Rockstar Games
introduced on police cars from recent DLCs.
If your lights are barely visible make sure following values are present in the visualsettings.dat:
(located in: mods\update\update.rpf\common\data)
car.sirenlight.day.emissive.off
car.sirenlight.day.emissive.on
car.sirenlight.night.emissive.off
car.sirenlight.night.emissive.on
You can increase the "on" values if you feel that your lights are too dim, I recommend a value around 750 for day & night (these depend highly on the visual mod you're using)
Credits
Credits List
Terms of Use
- Do not exploit content of this pack for commercial, financial or personal gain,
- Do not reupload this file to other websites.
- If you intent on using assets made by me:
feel free to use them for your projects as long as credits are given and other terms of use are respected.
- If you intent on using assets from this pack that weren't made by me:
Please ask the authors yourself to ensure they are alright with that.
Subido por primera vez: 6 de septiembre de 2026
Última actualización: 6 de septiembre de 2026
Descarga más reciente: hace 29 minutos
15 Comentarios
Feel free to join our discord server for support and previews of my upcoming projects:
LoreHub
A small BCSO pack using the newest lore-friendly models, based on Ventura County Sheriff's Office.
This pack includes:
Vehicles:
- BCSO Stanier - bcsostanier
- BCSD Stanier (Valor lightbar) - bcsostanier2
- BCSD Stanier (Unmarked) - bcsdumk
- BCSO Alamo 2600LX - bcsoalamo
- BCSD Alamo 2600LX (Unmarked) - bcsoumk2
- BCSD Alamo 2700LX - bcsonalamo
- BCSO TRU Boxville- bcsotru
REQUIREMENTS
Custom Gameconfig
Heap Limit Adjuster
Packfile Limit Adjuster
Sirensetting Limit Adjuster
INSTALLATION
1. Start OpenIV.
2. Navigate to the 'mods' folder
3. Move the provided "11john11_bcso_pack" folder inside: mods\update\x64\dlcpacks
4. Locate 'dlclist.xml': mods/update/update.rpf/common/data
5. Add the following line to the bottom: dlcpacks:/11john11_bcso_pack/
Note that this pack makes use of the siren shader Rockstar Games
introduced on police cars from recent DLCs.
If your lights are barely visible make sure following values are present in the visualsettings.dat:
(located in: mods\update\update.rpf\common\data)
car.sirenlight.day.emissive.off
car.sirenlight.day.emissive.on
car.sirenlight.night.emissive.off
car.sirenlight.night.emissive.on
You can increase the "on" values if you feel that your lights are too dim, I recommend a value around 750 for day & night (these depend highly on the visual mod you're using)
Credits
Credits List
Terms of Use
- Do not exploit content of this pack for commercial, financial or personal gain,
- Do not reupload this file to other websites.
- If you intent on using assets made by me:
feel free to use them for your projects as long as credits are given and other terms of use are respected.
- If you intent on using assets from this pack that weren't made by me:
Please ask the authors yourself to ensure they are alright with that.
LoreHub
A small BCSO pack using the newest lore-friendly models, based on Ventura County Sheriff's Office.
This pack includes:
Vehicles:
- BCSO Stanier - bcsostanier
- BCSD Stanier (Valor lightbar) - bcsostanier2
- BCSD Stanier (Unmarked) - bcsdumk
- BCSO Alamo 2600LX - bcsoalamo
- BCSD Alamo 2600LX (Unmarked) - bcsoumk2
- BCSD Alamo 2700LX - bcsonalamo
- BCSO TRU Boxville- bcsotru
REQUIREMENTS
Custom Gameconfig
Heap Limit Adjuster
Packfile Limit Adjuster
Sirensetting Limit Adjuster
INSTALLATION
1. Start OpenIV.
2. Navigate to the 'mods' folder
3. Move the provided "11john11_bcso_pack" folder inside: mods\update\x64\dlcpacks
4. Locate 'dlclist.xml': mods/update/update.rpf/common/data
5. Add the following line to the bottom: dlcpacks:/11john11_bcso_pack/
Note that this pack makes use of the siren shader Rockstar Games
introduced on police cars from recent DLCs.
If your lights are barely visible make sure following values are present in the visualsettings.dat:
(located in: mods\update\update.rpf\common\data)
car.sirenlight.day.emissive.off
car.sirenlight.day.emissive.on
car.sirenlight.night.emissive.off
car.sirenlight.night.emissive.on
You can increase the "on" values if you feel that your lights are too dim, I recommend a value around 750 for day & night (these depend highly on the visual mod you're using)
Credits
Credits List
Terms of Use
- Do not exploit content of this pack for commercial, financial or personal gain,
- Do not reupload this file to other websites.
- If you intent on using assets made by me:
feel free to use them for your projects as long as credits are given and other terms of use are respected.
- If you intent on using assets from this pack that weren't made by me:
Please ask the authors yourself to ensure they are alright with that.
Subido por primera vez: 6 de septiembre de 2026
Última actualización: 6 de septiembre de 2026
Descarga más reciente: hace 29 minutos









10/10
mod release this weekend indeed
Yes gal this rocks hard
y'all gonna be back to cali with this mod, pure spec
nice 11john11, Only the police BSCO pack and the Policel dog thing are missing, something like that? And another thing, could you unban me from your server? It says I'm banned but I'm new on Discord, you know? I like your server and your work, I'll give you my name: vnaessa911_87528
Love your packs! Do you take requests? I would love to see a Vapid Stainer gen.2 with Aerodynic light bar on it. Nobody has made one in so many years.
Seal of quality and approval
can we have San Bernardino County version of this
@LoTFi_Ramoul working on it
https://cdn.discordapp.com/attachments/1067476189167493191/1546576452936536195/image.png?ex=6aa04910&is=6a9ef790&hm=5e4a67b0ec6f8e8a6fab76f2cec7c53dba7fab68d0d021c0ce573c4b7727af70
@11john11 DAMNNNNN :)))))))))) , Those will replace all my RDE vehicles haha
The BCSO Ventura County Sheriff style is back. 🤩🤩 it absolute peak
Absolutely love this thing! Lights look great, handlings great. I was just wondering if we could get some K-9 textures in the future. Other then that absolutely amazing pack!
is it roblox compatible?
Awesome work, but there are some bugs in the XML files.
Likely bugs:
1. BCSO_Valor_21.xml, Stage 2 (lines 63–68): IDs 23 and 24 are in the list that turns lights off, and then they're also given their own flash patterns (<Item id="23" …> and <Item id="24" …>). Which setting wins depends on parse order. Stage 1 in the same file correctly leaves 23 and 24 out of that list (it uses …21,22,25,26…). The likely fix is to remove 23,24 from the Stage 2 list.
2. BCSO Stanier.xml, Stage 1 (lines 49–58): the siren settings make lights 5 and 6 sync to the siren beat, but lines 5 and 6 are also in the Stage 1 list that turns them off. That makes the setting pointless. Stage 2 is the stage that leaves 5 and 6 on, so the block may belong there, or it was meant for lights 7 and 8.
3. BCSO_Unmarked_Stanier.xml, Rear Warning (lines 74–83): same problem. Light 5 is set to sync to the beat but is also in the list of lights turned off. The only lights left on in that mode are 19 and 20, so the setting probably should have targeted those.
Minor problems
4. BCSO Stanier.xml, TA Diverge (line 111): the speed override speed value="64" covers lights 11,12,13,16,17,18 but leaves out 14 and 15. Those two are still given a pattern in this mode, so they flash at the default speed and drift out of step with the others. The other directional-light (TA) modes include all of 11–18.
5. BCSO_Unmarked_Stanier.xml, line 29: Siren1_Manual uses sirens_slow_dir, but Siren1 uses sirens_slow_dir2. Holding the manual button plays a different tone than the toggled siren. In BCSO Stanier.xml, both use dir2.
6. BCSO_Misc..xml: the filename has a double dot. DLS will most likely still load it, but it looks like a typo for BCSO_Misc.xml.
do these additions, any your other police mods spawn naturally?