FiveM Combat Overhaul "FCO Single Player Edition" 1.0 (FIX)
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Welcome to another "Light" Melee combat mod! This one overhaul's V's original animations with new personal renditions/ideas. Focus was towards a form of "Street Brawling/Karate" variation of V's original anims.
All anims were edited via blender by me, zTimberWolfz(Wolf Fire Modz), and others were from outside sources such as Unreal Engine (Hit reactions/takedowns).
This mod only alters the one base game fighting style, with altered/new features while making sure it can be compatible with other mods too! (Does not touch base folders since the install is now in a "DLC Pack" format, first of it's kind regarding my combat mods!)
We definitely suggest you watch the preview videos linked to this mod page as one features the SP edition and the other version available in Fivem!
Features:
-Rework of all fighting animations in a more realistic style (Includes better anim frame cutoffs for faster combos)
-Aggressive carjacking animations for everyone (AI & Players)
-overhauled standing kicks
-overhauled combo anims/hit reactions
-overhauled counter moves/hit reactions
-overhauled Dodge stance & Dodges
-overhauled standing takedowns
-overhauled finishers (when the opponent is at low health)
-NEW evade system (replaces low kick "toward" and running punch "away")
-new combat roll ability (running no target attack)
-New AI improvements (pedbrawlingstyle data)
-New AI taunts and background taunts
-Overhauled FPS attack anims/abilities (SP only)
-Overhauled combat stance/strafe (SP Only)
--------------------------------------------------------------------------------------------------------------------------
Change Log: Single Player 1.0 (FIX)
-Fixed pedbrawlingstyle.meta so enemy peds should dodge, combo attacks and counter more frequently.
-Reconfigured folder to contain only active files. (Noticed a few test files that were not pulling still in dlc pack archive, removed to free up space :D)
--------------------------------------------------------------------------------------------------------------------------
Known issues: (FiveM Only)
Animations are only replaced in third person. We have provided a small client script to prevent players from switching to first-person
Does not have FPS or Combat Strafe/Stance as the single player version does, as these files are not exposed by CFX/FiveM at the moment.(patchday1ng)
---------------Installation: (single player)------------------------
1. Install "fco" & "patchday1ng" into this path- mods-update-x64-dlcpacks (if patchday1ng is already there, delete the folder and then drop this one instead)
2. Open your dlclist.xml in this path- mods-update-update.rpf-common-data-dlclist.xml
3. right click "dlclist.xml" with edit mode enabled and edit the file, add this line to the bottom of the list:
dlcpacks:/fco/
click "save" in bottom right and then load up the game.
Most importantly have fun!!
--------------Installation: (FiveM):------------------------------------------------
1. unzip "WolfFireFightingstyleOverhaul.zip" to your desktop or anywhere at your convenience.
2. Drag and drop "WolfFireFightingstyleOverhaul" contents anywhere into your resource/server files
3. restart server
Have fun, but this time with friends!
--------------------------------------EXTRAS-----------------------------------------
FIVEM Variations:
WolfFireFightstyleOverhaul (Disabled FPS Version): (HIGHLY Recommended)
This version acts as a "bandaid" for all of the known bugs regarding fps with this mod.
-disables first person view for all players (This makes sure that people cannot "cheat" by using the running punch or vanilla anims while in FPS)
-This also ensures that the takedowns always look visually as intended.
WolfFireFightstyleOverhaul (Original):
-Unrestricted version that allows players to enter fps with modified 3rd person anims
- WARNING Players can still SPAM the running punch while in first person resulting in unintended reactions.
-All anims in FPS are vanilla for the player doing the action, but modified to those watching the player from a 3rd person perspective.
--------------------------Credits-----------------------------------------------------
Be sure to support the contributors as well and check out their awesome content!
-FiveM
PopCorn RP:
Our Roleplay Server: https://discord.gg/popcornroleplay
Their Personal Tebex: https://popcornrp-store.tebex.io/
-Single Player
Animation Devs/Contributors:
Kaz Productions:
https://m.youtube.com/@KazTheGoat12
Ghost.Terror:
https://m.youtube.com/@Mercy_killa
Open Source GitHub:
https://github.com/alberttheprince/FiveMCombatOverhaul
All anims were edited via blender by me, zTimberWolfz(Wolf Fire Modz), and others were from outside sources such as Unreal Engine (Hit reactions/takedowns).
This mod only alters the one base game fighting style, with altered/new features while making sure it can be compatible with other mods too! (Does not touch base folders since the install is now in a "DLC Pack" format, first of it's kind regarding my combat mods!)
We definitely suggest you watch the preview videos linked to this mod page as one features the SP edition and the other version available in Fivem!
Features:
-Rework of all fighting animations in a more realistic style (Includes better anim frame cutoffs for faster combos)
-Aggressive carjacking animations for everyone (AI & Players)
-overhauled standing kicks
-overhauled combo anims/hit reactions
-overhauled counter moves/hit reactions
-overhauled Dodge stance & Dodges
-overhauled standing takedowns
-overhauled finishers (when the opponent is at low health)
-NEW evade system (replaces low kick "toward" and running punch "away")
-new combat roll ability (running no target attack)
-New AI improvements (pedbrawlingstyle data)
-New AI taunts and background taunts
-Overhauled FPS attack anims/abilities (SP only)
-Overhauled combat stance/strafe (SP Only)
--------------------------------------------------------------------------------------------------------------------------
Change Log: Single Player 1.0 (FIX)
-Fixed pedbrawlingstyle.meta so enemy peds should dodge, combo attacks and counter more frequently.
-Reconfigured folder to contain only active files. (Noticed a few test files that were not pulling still in dlc pack archive, removed to free up space :D)
--------------------------------------------------------------------------------------------------------------------------
Known issues: (FiveM Only)
Animations are only replaced in third person. We have provided a small client script to prevent players from switching to first-person
Does not have FPS or Combat Strafe/Stance as the single player version does, as these files are not exposed by CFX/FiveM at the moment.(patchday1ng)
---------------Installation: (single player)------------------------
1. Install "fco" & "patchday1ng" into this path- mods-update-x64-dlcpacks (if patchday1ng is already there, delete the folder and then drop this one instead)
2. Open your dlclist.xml in this path- mods-update-update.rpf-common-data-dlclist.xml
3. right click "dlclist.xml" with edit mode enabled and edit the file, add this line to the bottom of the list:
dlcpacks:/fco/
click "save" in bottom right and then load up the game.
Most importantly have fun!!
--------------Installation: (FiveM):------------------------------------------------
1. unzip "WolfFireFightingstyleOverhaul.zip" to your desktop or anywhere at your convenience.
2. Drag and drop "WolfFireFightingstyleOverhaul" contents anywhere into your resource/server files
3. restart server
Have fun, but this time with friends!
--------------------------------------EXTRAS-----------------------------------------
FIVEM Variations:
WolfFireFightstyleOverhaul (Disabled FPS Version): (HIGHLY Recommended)
This version acts as a "bandaid" for all of the known bugs regarding fps with this mod.
-disables first person view for all players (This makes sure that people cannot "cheat" by using the running punch or vanilla anims while in FPS)
-This also ensures that the takedowns always look visually as intended.
WolfFireFightstyleOverhaul (Original):
-Unrestricted version that allows players to enter fps with modified 3rd person anims
- WARNING Players can still SPAM the running punch while in first person resulting in unintended reactions.
-All anims in FPS are vanilla for the player doing the action, but modified to those watching the player from a 3rd person perspective.
--------------------------Credits-----------------------------------------------------
Be sure to support the contributors as well and check out their awesome content!
-FiveM
PopCorn RP:
Our Roleplay Server: https://discord.gg/popcornroleplay
Their Personal Tebex: https://popcornrp-store.tebex.io/
-Single Player
Animation Devs/Contributors:
Kaz Productions:
https://m.youtube.com/@KazTheGoat12
Ghost.Terror:
https://m.youtube.com/@Mercy_killa
Open Source GitHub:
https://github.com/alberttheprince/FiveMCombatOverhaul
Ensimmäinen lataamiskerta: 01. kesäkuuta 2026
Viimeksi ladattu: 09. kesäkuuta 2026
Last Downloaded: 21 minuuttia sitten
47 kommenttia
More mods by WolfFire23309:
Welcome to another "Light" Melee combat mod! This one overhaul's V's original animations with new personal renditions/ideas. Focus was towards a form of "Street Brawling/Karate" variation of V's original anims.
All anims were edited via blender by me, zTimberWolfz(Wolf Fire Modz), and others were from outside sources such as Unreal Engine (Hit reactions/takedowns).
This mod only alters the one base game fighting style, with altered/new features while making sure it can be compatible with other mods too! (Does not touch base folders since the install is now in a "DLC Pack" format, first of it's kind regarding my combat mods!)
We definitely suggest you watch the preview videos linked to this mod page as one features the SP edition and the other version available in Fivem!
Features:
-Rework of all fighting animations in a more realistic style (Includes better anim frame cutoffs for faster combos)
-Aggressive carjacking animations for everyone (AI & Players)
-overhauled standing kicks
-overhauled combo anims/hit reactions
-overhauled counter moves/hit reactions
-overhauled Dodge stance & Dodges
-overhauled standing takedowns
-overhauled finishers (when the opponent is at low health)
-NEW evade system (replaces low kick "toward" and running punch "away")
-new combat roll ability (running no target attack)
-New AI improvements (pedbrawlingstyle data)
-New AI taunts and background taunts
-Overhauled FPS attack anims/abilities (SP only)
-Overhauled combat stance/strafe (SP Only)
--------------------------------------------------------------------------------------------------------------------------
Change Log: Single Player 1.0 (FIX)
-Fixed pedbrawlingstyle.meta so enemy peds should dodge, combo attacks and counter more frequently.
-Reconfigured folder to contain only active files. (Noticed a few test files that were not pulling still in dlc pack archive, removed to free up space :D)
--------------------------------------------------------------------------------------------------------------------------
Known issues: (FiveM Only)
Animations are only replaced in third person. We have provided a small client script to prevent players from switching to first-person
Does not have FPS or Combat Strafe/Stance as the single player version does, as these files are not exposed by CFX/FiveM at the moment.(patchday1ng)
---------------Installation: (single player)------------------------
1. Install "fco" & "patchday1ng" into this path- mods-update-x64-dlcpacks (if patchday1ng is already there, delete the folder and then drop this one instead)
2. Open your dlclist.xml in this path- mods-update-update.rpf-common-data-dlclist.xml
3. right click "dlclist.xml" with edit mode enabled and edit the file, add this line to the bottom of the list:
dlcpacks:/fco/
click "save" in bottom right and then load up the game.
Most importantly have fun!!
--------------Installation: (FiveM):------------------------------------------------
1. unzip "WolfFireFightingstyleOverhaul.zip" to your desktop or anywhere at your convenience.
2. Drag and drop "WolfFireFightingstyleOverhaul" contents anywhere into your resource/server files
3. restart server
Have fun, but this time with friends!
--------------------------------------EXTRAS-----------------------------------------
FIVEM Variations:
WolfFireFightstyleOverhaul (Disabled FPS Version): (HIGHLY Recommended)
This version acts as a "bandaid" for all of the known bugs regarding fps with this mod.
-disables first person view for all players (This makes sure that people cannot "cheat" by using the running punch or vanilla anims while in FPS)
-This also ensures that the takedowns always look visually as intended.
WolfFireFightstyleOverhaul (Original):
-Unrestricted version that allows players to enter fps with modified 3rd person anims
- WARNING Players can still SPAM the running punch while in first person resulting in unintended reactions.
-All anims in FPS are vanilla for the player doing the action, but modified to those watching the player from a 3rd person perspective.
--------------------------Credits-----------------------------------------------------
Be sure to support the contributors as well and check out their awesome content!
-FiveM
PopCorn RP:
Our Roleplay Server: https://discord.gg/popcornroleplay
Their Personal Tebex: https://popcornrp-store.tebex.io/
-Single Player
Animation Devs/Contributors:
Kaz Productions:
https://m.youtube.com/@KazTheGoat12
Ghost.Terror:
https://m.youtube.com/@Mercy_killa
Open Source GitHub:
https://github.com/alberttheprince/FiveMCombatOverhaul
All anims were edited via blender by me, zTimberWolfz(Wolf Fire Modz), and others were from outside sources such as Unreal Engine (Hit reactions/takedowns).
This mod only alters the one base game fighting style, with altered/new features while making sure it can be compatible with other mods too! (Does not touch base folders since the install is now in a "DLC Pack" format, first of it's kind regarding my combat mods!)
We definitely suggest you watch the preview videos linked to this mod page as one features the SP edition and the other version available in Fivem!
Features:
-Rework of all fighting animations in a more realistic style (Includes better anim frame cutoffs for faster combos)
-Aggressive carjacking animations for everyone (AI & Players)
-overhauled standing kicks
-overhauled combo anims/hit reactions
-overhauled counter moves/hit reactions
-overhauled Dodge stance & Dodges
-overhauled standing takedowns
-overhauled finishers (when the opponent is at low health)
-NEW evade system (replaces low kick "toward" and running punch "away")
-new combat roll ability (running no target attack)
-New AI improvements (pedbrawlingstyle data)
-New AI taunts and background taunts
-Overhauled FPS attack anims/abilities (SP only)
-Overhauled combat stance/strafe (SP Only)
--------------------------------------------------------------------------------------------------------------------------
Change Log: Single Player 1.0 (FIX)
-Fixed pedbrawlingstyle.meta so enemy peds should dodge, combo attacks and counter more frequently.
-Reconfigured folder to contain only active files. (Noticed a few test files that were not pulling still in dlc pack archive, removed to free up space :D)
--------------------------------------------------------------------------------------------------------------------------
Known issues: (FiveM Only)
Animations are only replaced in third person. We have provided a small client script to prevent players from switching to first-person
Does not have FPS or Combat Strafe/Stance as the single player version does, as these files are not exposed by CFX/FiveM at the moment.(patchday1ng)
---------------Installation: (single player)------------------------
1. Install "fco" & "patchday1ng" into this path- mods-update-x64-dlcpacks (if patchday1ng is already there, delete the folder and then drop this one instead)
2. Open your dlclist.xml in this path- mods-update-update.rpf-common-data-dlclist.xml
3. right click "dlclist.xml" with edit mode enabled and edit the file, add this line to the bottom of the list:
dlcpacks:/fco/
click "save" in bottom right and then load up the game.
Most importantly have fun!!
--------------Installation: (FiveM):------------------------------------------------
1. unzip "WolfFireFightingstyleOverhaul.zip" to your desktop or anywhere at your convenience.
2. Drag and drop "WolfFireFightingstyleOverhaul" contents anywhere into your resource/server files
3. restart server
Have fun, but this time with friends!
--------------------------------------EXTRAS-----------------------------------------
FIVEM Variations:
WolfFireFightstyleOverhaul (Disabled FPS Version): (HIGHLY Recommended)
This version acts as a "bandaid" for all of the known bugs regarding fps with this mod.
-disables first person view for all players (This makes sure that people cannot "cheat" by using the running punch or vanilla anims while in FPS)
-This also ensures that the takedowns always look visually as intended.
WolfFireFightstyleOverhaul (Original):
-Unrestricted version that allows players to enter fps with modified 3rd person anims
- WARNING Players can still SPAM the running punch while in first person resulting in unintended reactions.
-All anims in FPS are vanilla for the player doing the action, but modified to those watching the player from a 3rd person perspective.
--------------------------Credits-----------------------------------------------------
Be sure to support the contributors as well and check out their awesome content!
-FiveM
PopCorn RP:
Our Roleplay Server: https://discord.gg/popcornroleplay
Their Personal Tebex: https://popcornrp-store.tebex.io/
-Single Player
Animation Devs/Contributors:
Kaz Productions:
https://m.youtube.com/@KazTheGoat12
Ghost.Terror:
https://m.youtube.com/@Mercy_killa
Open Source GitHub:
https://github.com/alberttheprince/FiveMCombatOverhaul
Ensimmäinen lataamiskerta: 01. kesäkuuta 2026
Viimeksi ladattu: 09. kesäkuuta 2026
Last Downloaded: 21 minuuttia sitten













WolfFire always delivering the BANGERS <3
Best.
@WolfFire23309 Thank you for the update bro.
@Starfox1993 Anytime my friend! 🔥🐺🔥
Fantastic Mod! 🔥😎✌️
@HardBeats99 Thanks so much bro, glad you like it!!!! 🙏😎 Got some more cool mods headed your all's way soon! 🔥🐺🔥
Hey brother, @WolfFire23309 i heard u replied to someone this is made for legacy but u said u can give some files on cord? my bad but im kinda confused and js wanna know if this can work on enhanced or nah?
this is the best mod ever big man!
@Thirsty_edits I know we talked on discord already, but for anyone who is curious this does work on enhanced (sp)! I have the standalone files on discord I can send, however anyone is welcome to extract the ycds from Patchday1ng (the folder in download archive) and port them into the enhanced version themselves.
The only two needed are melee@unarmed@streamed_core_fps and move_strafe_melee_unarmed.
These go in the file path accordingly:
"melee@unarmed@streamed_core_fps":
Mods-update-x64-dlcpacks-patchday1ng-dlc.rpf-x64-anim-ingame-clip_melee@.rpf
"move_strafe_melee_unarmed":
Mods-update-x64-dlcpacks-patchday1ng-dlc.rpf-x64-anim-ingame-clip_move_.rpf
Enjoy! 😄
@logoso2020 Thanks man! Glad to have your support! Stay tuned for more! 🔥🐺🔥
Да, в драках много интересного. Мне не нравится только то, что после переката руки прижимаются к телу. Так лучше делать в бою, показывая, что соперник мне не ровня.
@R-stalker I appreciate your feedback, I agree with you, I might be able to fix this in a future update 😎💯
Thanks for the great mod, I've been having a lot of fun with it.
I saw that you mentioned having an alternative version for another user, so I wanted to ask if there's a version without the spinning punch and with the ability to punch while running. That would be perfect for me.
Thanks in advance, and keep up the great work!
@TonyTheKid I'm lucky I checked back in on my mod cause for some reason it didn't notify me of your message! 😂
I made this for another user already, dm me on discord and I'll forward it to you! Thanks for reaching out! 🔥🐺🔥
yo, could u tryn make a parkour animation, like jumping across buildings, or small wall climbs and high jumps?
Anyways thx for reading that and good job on this mod!!!!!!
skinhead skin mod?
Awesome, the vanilla melee combat in this game is insanely underwhelming.
Good mod with some serious potential, but the removal of the running punch really kills it for me. Makes it a lot harder to rush enemies when you don't have a melee weapon since you end up dodging into them instead which gives them plenty of opportunity to murk you.
perfection
It's good + Standalone Mod with Overhaul Punch Mod.
@WolfFire23309 Hey man, amazing mod—it really transformed the combat in GTA. I wanted to ask if it’s possible to adapt the animations for crouching, going prone, crawling, and diving/sliding onto the ground from Ubisoft's *Ghost Recon*—basically porting them to GTA V to work with jedijosh920's Stance Mod. His mod is already great, but the "run and dive" move currently uses the standard GTA V dive animation. Would that be possible? I've seen you make a lot of cool animations; congrats on the mod.