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23 juillet 2026
I've been releasing updates on GTAForums for a while now, but due to multiple requests - I'm going to put the changes here as well as in the ENT thread on GTAForums
This is built on Enhanced Native Trainer update 28 (so your previous database file and config will work with this).
Notable features include:
- Skin customiser
- Vehicle customiser
- Weapon customiser
- Organised & extra vehicles
- Organised & extra teleport locations
- Ability to save vehicles & skins
- Many additional general options
- Saves/restores settings across multiple uses
- Controller support
For installation details and keys/controls, and what's new in each release, please read the document in the ZIP.
This will tell you, for example, that by default, game controls are disabled whilst in the menu, but that you can turn this off in Miscellaneous > Trainer Options. See, useful.
You can redefine the keys using the supplied XML, which should be placed in the game directory.
Known Issues:
- Reshade 1.1 will crash your game if you run ENT alongside it. I'm told Redux works fine however. It's way above my head, so not something I can fix.
I've included the original thread as I (and others) still use it to test builds and give feedback on them.
How to use the Hotkey functionality (Tutorial courtesy of Slash Alex):
Due to formatting problems (Xml code not showing up) - this is a link to tutorial instead:
https://pastebin.com/80qQzDx6
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Source: https://github.com/FIying-Scotsman/GTAV-EnhancedNativeTrainer
Première mise en ligne : 8 octobre 2016
Dernière mise à jour : 7 août 2026
Téléchargé pour la dernière fois : il y a 3 minutes
All Versions
12 966 commentaires
I've been releasing updates on GTAForums for a while now, but due to multiple requests - I'm going to put the changes here as well as in the ENT thread on GTAForums
This is built on Enhanced Native Trainer update 28 (so your previous database file and config will work with this).
Notable features include:
- Skin customiser
- Vehicle customiser
- Weapon customiser
- Organised & extra vehicles
- Organised & extra teleport locations
- Ability to save vehicles & skins
- Many additional general options
- Saves/restores settings across multiple uses
- Controller support
For installation details and keys/controls, and what's new in each release, please read the document in the ZIP.
This will tell you, for example, that by default, game controls are disabled whilst in the menu, but that you can turn this off in Miscellaneous > Trainer Options. See, useful.
You can redefine the keys using the supplied XML, which should be placed in the game directory.
Known Issues:
- Reshade 1.1 will crash your game if you run ENT alongside it. I'm told Redux works fine however. It's way above my head, so not something I can fix.
I've included the original thread as I (and others) still use it to test builds and give feedback on them.
How to use the Hotkey functionality (Tutorial courtesy of Slash Alex):
Due to formatting problems (Xml code not showing up) - this is a link to tutorial instead:
https://pastebin.com/80qQzDx6
-------------------
Source: https://github.com/FIying-Scotsman/GTAV-EnhancedNativeTrainer
Première mise en ligne : 8 octobre 2016
Dernière mise à jour : 7 août 2026
Téléchargé pour la dernière fois : il y a 3 minutes
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@bossplus123
Make sure the Online map is loaded (under World if I remember right). It will not load in SP.@lordblackhand
The extra column is the "sort by date" field. Your DB should have updated to the newest schema when you ran the new version.I couldn't reproduce it at all (and there's nothing in the code which would do this) _but_ I did find it'll do that if you're using an older version of ENT after running a newer version (i.e you're using an an old version pre update 58). After you run update 58 your settings DB is updated to the newest version with that extra column which means downgrading will cause that error.
@SenileServey2013
Source is there on the linked Git :).@Zsombor_99 Removed the sort alphabetically for paints - it's now back to the R* order (this was an oversight and part of the whole menu reordering piece).
8 août 2026 -
@Zemanez yea, i downgraded to 57.1...what should i do now ? even with new version i get the same error
8 août 2026 -
I can't find the car mods I installed in the game. They're usually in the sports car category, but I can't find the list of the cars I installed. What should I do? @Zemanez
8 août 2026 -
@bossplus123 If they don't appear then the game doesn't see them. If the game doesn't see them then ENT can't either.
I'd suggest reinstalling them or using RageOpenIV to load the assets (especially for Enhanced because OpenIV.dll only works for Legacy): https://github.com/Chiheb-Bacha/RageOpenV
8 août 2026 -
@lordblackhand I've added a script to the git which will allow you to 'downgrade' your DB. You can then run update 58 and it should upgrade it again:- https://github.com/FIying-Scotsman/GTAV-EnhancedNativeTrainer/tree/master/tools
If that fails (check the log to see what it says) then it's likely a permission issue on your PC and not ENT. I had similar where GTA couldn't write to the DB properly until I changed the permissions on the GTA folder (otherwise I had to run GTA as admin every time).
8 août 2026 -
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@lordblackhand All I could suggest is renaming your DB and getting ENT to make a new one. It should then save things. That'll rule out something is up with your old DB or ENT's saving logic (i.e a permission error).
9 août 2026 -
@Zemanez Can it be that the "Diasable despawn of DLC vehicle" option is broken. When enabled, spawned cars still despawn when I get too far away from them.
9 août 2026 -
I can use the cars I added to the game normally because I saved them and named them as I wanted, and I can spawn them without any problems. However, my issue is that when I try to spawn a car from an unsaved category, I can't find the car's name. Even after installing RageOpenIV ASI in the main GTA game folder, I still can't find it. How can I fix this? @Zemanez
il y a 10 jours -
i keep crashing and getting an error from scripthook saying there was an error with enhanced trainer
il y a 9 jours -
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@Tinwin43
As per the release notes on the Github:ENT-RESET support: dropping a file named ENT-RESET next to the trainer resets settings to defaults before anything loads, in case a corrupted setting would otherwise crash the game on load.
- Make a blank file called "ENT-RESET" (no file extension) next to the .asi and reload GTA.
- ENT will reset your settings to default and rename the reset file with the status:
- ENT-RESET-OK: reset worked.
- ENT-RESET-ERROR: check the ent-log.log file for any error messages.You can rename your ENT-RESET file (remove the OK or ERROR) to reuse it.
@bossplus123
Honestly couldn't say - if the vehicle doesn't have a category then it would be unsupported by ENT (and technically the game if we're following the spawn logic R* uses). All the custom vehicle mods I've used have a category so appear in their respective list (muscle, super etc etc).One backup is if you know the vehicle model name (i.e DUKES4) you can manually enter it as there's an option which allows you to enter vehicle names. You could then save it as a custom vehicle and spawn it through that option and not the general vehicle spawner.
@Talldutchy
That option prevents R* from kicking you out of vehicles which are online only (given SP is still set in like 2013 and Online is 2026). To prevent "lore" problems they force despawn Online vehicles as soon as you spawn them. It doesn't prevent the engine despawning props/model - that's unrelated. You don't need to use it anymore as the patch is automatic. It's only there for edge cases like really old game versions.il y a 8 jours -
There’s an error in the trainer. In short, in Airbrake Mod mode, when I press the “M” button to switch to mouse control, nothing happens!
il y a 4 jours -
After using this I cannot taking taxi as a passenger anymore, the game freezes on outside camera, I cannot figure out where I could go! Though I can teleport, but do you know that always throw me from the high?
il y a 1 jour -
@flagcarrier
Reset ENT's settings and if that doesn't work it sounds like a mod conflict. Use ONLY ENT and see if it happens again. If it doesn't then it's one of your other mods.il y a 21 heures -
How do I fix the problem where half the cars don't have photos and when I scroll through the cars, the game crashes, I don't know what to do.
il y a 14 heures









Enhanced Native Trainer: Update 58.0
This is the final major release for Enhanced Native Trainer. It covers a lot of features requested over the years (and we wanted to implement) but just weren't possible without re-writing how ENT functions. Documentation is available on the GitHub - how translations work, adding preview images and new options including script hooking etc.
ENT should be a lot easier to maintain going forward for those willing to take the torch onwards.
A thanks from myself and @Slash_Alex to all those who've stuck with ENT for this long and for those who have contributed to it over the years.
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This is the largest release to date:
- GTA V Enhanced support
- A full rework of interior customisation
- MK2 weapon fixes
- A live weapon preview camera
- Controller overhauls
- Full translation support for menu items
- Rebuilt vehicle spawner/preview system
- Script hooking/modifying support (thanks to Yimmenu)
- ENT-RESET support for those crashing on start up due to settings conflict.
On top of a lot of reliability fixes on existing features and some overall backend changes to make it easier for other people to maintain & expand on.
Full changelog on the GitHub because it's too big for this box: https://github.com/FIying-Scotsman/GTAV-EnhancedNativeTrainer/releases#release-58.0
*Note:* some preview images are reused but with the new system preview images can be submitted to the GitHub independent of an ENT update - just copy them into the "previews" folder.