37.764
382
37.764
382
Information:
This mod adds various fixes and improvements for props, vehicles, weapons, characters, scenarios and more
Note: a list of the changes can be found in "Changes.txt" inside the archive
Requirements (Legacy):
- CodeWalker or OpenIV
- RageOpenV or OpenIV.asi (included with OpenIV)
- OIV Package Installer
- HeapAdjuster
- Packfile Limit Adjuster
- Custom Gameconfig
- Map Fixes
Requirements (Enhanced):
- CodeWalker. Note: download the latest version from the Discord server
- RageOpenV or OpenRPF
- OIV Package Installer
- HeapAdjuster Enhanced
- Packfile Limit Adjuster Enhanced
- Custom Gameconfig
- Map Fixes
Installation (Legacy):
- Move the "spfixes" folder in "mods\update\x64\dlcpacks"
- Add "<Item>dlcpacks:/spFixes/</Item>" to the "dlclist.xml"
- Update RPF Content.oiv: install with the OIV Package Installer
Installation (Enhanced):
- Move the "spFixes_Gen9" folder in "mods\update\x64\dlcpacks"
- Add "<Item>dlcpacks:/spFixes_Gen9/</Item>" to the "dlclist.xml"
- Update RPF Content.oiv: install with the OIV Package Installer
Special Thanks:
- dexyfex for Codewalker
- Skylumz for Sollumz
- The OpenIV Team for OpenIV
Note: a complete list of credits can be found in "Credits.txt" inside the archive
Changelog:
v7.4
- Remade the fix for the Simeon's employee of the month plaque
- Fixed some parts of the new normal map for the decals of the Combat PDW not being aligned properly
- Remade the "cloudnoise" texture in higher resolution
- Fixed various scenario points conflicting with the facility hatch near the lighthouse. Thanks to whatever57010 for finding the error
- Changed the specular values of the "p_controller_01_s" prop
- Fixed the wrong shader of the "db_apart_07_" prop's rails
- Added higher resolution normal and specular maps for the Dave Norton's cutscene model scuba flippers
- Added a higher resolution normal map for the Dave Norton's cutscene model suit jacket
- Added a higher resolution diffuse for the Dave Norton's cutscene model black suit jacket
Franklin:
- Added higher resolution diffuses and normal maps for the suit shirt ("No Vest" version only)
- Fixed the wrong specular map color of the tuxedo shoes
- Removed the incorrect wrinkle map of the scuba diving pants
- Added a higher resolution normal map for the triathlon outfit shoes
- Added an ATI2 normal map for the "Moto X" outfit shoes
- Added higher resolution diffuse and normal maps for the parachutes
- Replaced the scuba diving shirt and pants diffuse with the ones from Michael
- Replaced the scuba diving pants normal map with the one from Michael
- Added the Michael's version of the diffuse, plus a sharper normal and specular maps, for the scuba diving outfit shoes
- Replaced the scuba mask normal and specular maps
- Fixed some errors with the normal maps of "Hoodie"
- Added a more detailed specular map and an ATI2 normal map for the balaclavas
- Replaced the wrong specular map of the earphone accessory
Michael:
- Added a higher resolution specular map for the "Spec Ops" outfit mask
- Added higher resolution diffuse, normal and specular maps for the bare chest model used for the "Open Shirts"
- Remade the "Gray Jacket" (using the Franklin's version)
- Remade the "Black" and "Faded" casual jeans in higher resolution
- Added a wrinkle normal map for the "Spec Ops" outfit pants from the same pants used by Franklin
- Changed the specular map color of the "Dress Loafers"
- Fixed some rigging issues with the two scuba tank models
- Replaced the "Wing Tips" shoes specular map with the one from the Franklin's shoes
- Added a missing specular map for the "Carnival Mask"
- Fixed the duffel bags using a lower res specular map
- Added a higher resolution normal map for the "Hockey Mask"
- Added a higher resolution specular map for the "Slip-Ons" shoes
- Added higher resolution diffuse and normal maps for the parachutes
- Replaced the scuba diving shirt and pants specular map with the ones from Franklin
- Added a higher resolution normal map for the "Hockey Mask"
- Fixed some errors with the normal maps of "Hoodie"
- Added a more detailed specular map and an ATI2 normal map for the balaclavas
- Replaced the wrong specular map of the earphone accessory
Trevor:
- Replaced the normal and specular maps of the "Wingtip" shoes
- Replaced the "Loafers" normal, specular maps and all texture variations with the sharper ones from Franklin and Michael
- Added a higher resolution normal map for the parachute
- Replaced the unused oxygen tank diffuse and normal maps
- Replaced the "Wing Tips" shoes normal and specular maps with the one from the Franklin's shoes
- Fixed the duffel bags using the wrong specular map colors
- Added a higher resolution specular map for the "Slip-Ons" shoes
- Added a higher resolution normal map for the triathlon outfit shoes
- Added an ATI2 normal map for the "Moto X" outfit shoes
- Replaced the scuba diving shirt and pants specular map with the ones from Franklin
- Replaced the scuba diving shirt normal map with the one from Michael
- Replaced the scuba diving shirt and pants diffuse with the ones from Michael
- Replaced the scuba diving pants normal map with the one from Michael
- Added the Michael's version of the diffuse, plus a sharper normal and specular maps, for the scuba diving outfit shoes
- Replaced the scuba mask normal and specular maps
- Added a higher resolution normal map for the "Hockey Mask"
- Fixed some errors with the normal maps of "Hoodie"
- Added a more detailed specular map and an ATI2 normal map for the balaclavas
- Replaced the wrong specular map of the earphone accessory
Legacy:
- Updated the DLC pack and OIV package
- Removed the grass dithering (the standalone release has been updated with the latest files previously included here), restored lens flare and "No Radar Blur" optionals
Enhanced:
- Updated the DLC pack and the OIV package
- Added back the modified "graphics.ytd"
- Removed the grass dithering (the standalone release has been updated with the latest files previously included here) and restored lens flare optionals
This mod adds various fixes and improvements for props, vehicles, weapons, characters, scenarios and more
Note: a list of the changes can be found in "Changes.txt" inside the archive
Requirements (Legacy):
- CodeWalker or OpenIV
- RageOpenV or OpenIV.asi (included with OpenIV)
- OIV Package Installer
- HeapAdjuster
- Packfile Limit Adjuster
- Custom Gameconfig
- Map Fixes
Requirements (Enhanced):
- CodeWalker. Note: download the latest version from the Discord server
- RageOpenV or OpenRPF
- OIV Package Installer
- HeapAdjuster Enhanced
- Packfile Limit Adjuster Enhanced
- Custom Gameconfig
- Map Fixes
Installation (Legacy):
- Move the "spfixes" folder in "mods\update\x64\dlcpacks"
- Add "<Item>dlcpacks:/spFixes/</Item>" to the "dlclist.xml"
- Update RPF Content.oiv: install with the OIV Package Installer
Installation (Enhanced):
- Move the "spFixes_Gen9" folder in "mods\update\x64\dlcpacks"
- Add "<Item>dlcpacks:/spFixes_Gen9/</Item>" to the "dlclist.xml"
- Update RPF Content.oiv: install with the OIV Package Installer
Special Thanks:
- dexyfex for Codewalker
- Skylumz for Sollumz
- The OpenIV Team for OpenIV
Note: a complete list of credits can be found in "Credits.txt" inside the archive
Changelog:
v7.4
- Remade the fix for the Simeon's employee of the month plaque
- Fixed some parts of the new normal map for the decals of the Combat PDW not being aligned properly
- Remade the "cloudnoise" texture in higher resolution
- Fixed various scenario points conflicting with the facility hatch near the lighthouse. Thanks to whatever57010 for finding the error
- Changed the specular values of the "p_controller_01_s" prop
- Fixed the wrong shader of the "db_apart_07_" prop's rails
- Added higher resolution normal and specular maps for the Dave Norton's cutscene model scuba flippers
- Added a higher resolution normal map for the Dave Norton's cutscene model suit jacket
- Added a higher resolution diffuse for the Dave Norton's cutscene model black suit jacket
Franklin:
- Added higher resolution diffuses and normal maps for the suit shirt ("No Vest" version only)
- Fixed the wrong specular map color of the tuxedo shoes
- Removed the incorrect wrinkle map of the scuba diving pants
- Added a higher resolution normal map for the triathlon outfit shoes
- Added an ATI2 normal map for the "Moto X" outfit shoes
- Added higher resolution diffuse and normal maps for the parachutes
- Replaced the scuba diving shirt and pants diffuse with the ones from Michael
- Replaced the scuba diving pants normal map with the one from Michael
- Added the Michael's version of the diffuse, plus a sharper normal and specular maps, for the scuba diving outfit shoes
- Replaced the scuba mask normal and specular maps
- Fixed some errors with the normal maps of "Hoodie"
- Added a more detailed specular map and an ATI2 normal map for the balaclavas
- Replaced the wrong specular map of the earphone accessory
Michael:
- Added a higher resolution specular map for the "Spec Ops" outfit mask
- Added higher resolution diffuse, normal and specular maps for the bare chest model used for the "Open Shirts"
- Remade the "Gray Jacket" (using the Franklin's version)
- Remade the "Black" and "Faded" casual jeans in higher resolution
- Added a wrinkle normal map for the "Spec Ops" outfit pants from the same pants used by Franklin
- Changed the specular map color of the "Dress Loafers"
- Fixed some rigging issues with the two scuba tank models
- Replaced the "Wing Tips" shoes specular map with the one from the Franklin's shoes
- Added a missing specular map for the "Carnival Mask"
- Fixed the duffel bags using a lower res specular map
- Added a higher resolution normal map for the "Hockey Mask"
- Added a higher resolution specular map for the "Slip-Ons" shoes
- Added higher resolution diffuse and normal maps for the parachutes
- Replaced the scuba diving shirt and pants specular map with the ones from Franklin
- Added a higher resolution normal map for the "Hockey Mask"
- Fixed some errors with the normal maps of "Hoodie"
- Added a more detailed specular map and an ATI2 normal map for the balaclavas
- Replaced the wrong specular map of the earphone accessory
Trevor:
- Replaced the normal and specular maps of the "Wingtip" shoes
- Replaced the "Loafers" normal, specular maps and all texture variations with the sharper ones from Franklin and Michael
- Added a higher resolution normal map for the parachute
- Replaced the unused oxygen tank diffuse and normal maps
- Replaced the "Wing Tips" shoes normal and specular maps with the one from the Franklin's shoes
- Fixed the duffel bags using the wrong specular map colors
- Added a higher resolution specular map for the "Slip-Ons" shoes
- Added a higher resolution normal map for the triathlon outfit shoes
- Added an ATI2 normal map for the "Moto X" outfit shoes
- Replaced the scuba diving shirt and pants specular map with the ones from Franklin
- Replaced the scuba diving shirt normal map with the one from Michael
- Replaced the scuba diving shirt and pants diffuse with the ones from Michael
- Replaced the scuba diving pants normal map with the one from Michael
- Added the Michael's version of the diffuse, plus a sharper normal and specular maps, for the scuba diving outfit shoes
- Replaced the scuba mask normal and specular maps
- Added a higher resolution normal map for the "Hockey Mask"
- Fixed some errors with the normal maps of "Hoodie"
- Added a more detailed specular map and an ATI2 normal map for the balaclavas
- Replaced the wrong specular map of the earphone accessory
Legacy:
- Updated the DLC pack and OIV package
- Removed the grass dithering (the standalone release has been updated with the latest files previously included here), restored lens flare and "No Radar Blur" optionals
Enhanced:
- Updated the DLC pack and the OIV package
- Added back the modified "graphics.ytd"
- Removed the grass dithering (the standalone release has been updated with the latest files previously included here) and restored lens flare optionals
Pertama diunggah: Rabu, 30 Agustus 2023
Terakhir diperbarui: 4 hari yang lalu
Terakhir Diunduh: 11 menit yang lalu
All Versions
398 Komentar
More mods by Alex106:
Information:
This mod adds various fixes and improvements for props, vehicles, weapons, characters, scenarios and more
Note: a list of the changes can be found in "Changes.txt" inside the archive
Requirements (Legacy):
- CodeWalker or OpenIV
- RageOpenV or OpenIV.asi (included with OpenIV)
- OIV Package Installer
- HeapAdjuster
- Packfile Limit Adjuster
- Custom Gameconfig
- Map Fixes
Requirements (Enhanced):
- CodeWalker. Note: download the latest version from the Discord server
- RageOpenV or OpenRPF
- OIV Package Installer
- HeapAdjuster Enhanced
- Packfile Limit Adjuster Enhanced
- Custom Gameconfig
- Map Fixes
Installation (Legacy):
- Move the "spfixes" folder in "mods\update\x64\dlcpacks"
- Add "<Item>dlcpacks:/spFixes/</Item>" to the "dlclist.xml"
- Update RPF Content.oiv: install with the OIV Package Installer
Installation (Enhanced):
- Move the "spFixes_Gen9" folder in "mods\update\x64\dlcpacks"
- Add "<Item>dlcpacks:/spFixes_Gen9/</Item>" to the "dlclist.xml"
- Update RPF Content.oiv: install with the OIV Package Installer
Special Thanks:
- dexyfex for Codewalker
- Skylumz for Sollumz
- The OpenIV Team for OpenIV
Note: a complete list of credits can be found in "Credits.txt" inside the archive
Changelog:
v7.4
- Remade the fix for the Simeon's employee of the month plaque
- Fixed some parts of the new normal map for the decals of the Combat PDW not being aligned properly
- Remade the "cloudnoise" texture in higher resolution
- Fixed various scenario points conflicting with the facility hatch near the lighthouse. Thanks to whatever57010 for finding the error
- Changed the specular values of the "p_controller_01_s" prop
- Fixed the wrong shader of the "db_apart_07_" prop's rails
- Added higher resolution normal and specular maps for the Dave Norton's cutscene model scuba flippers
- Added a higher resolution normal map for the Dave Norton's cutscene model suit jacket
- Added a higher resolution diffuse for the Dave Norton's cutscene model black suit jacket
Franklin:
- Added higher resolution diffuses and normal maps for the suit shirt ("No Vest" version only)
- Fixed the wrong specular map color of the tuxedo shoes
- Removed the incorrect wrinkle map of the scuba diving pants
- Added a higher resolution normal map for the triathlon outfit shoes
- Added an ATI2 normal map for the "Moto X" outfit shoes
- Added higher resolution diffuse and normal maps for the parachutes
- Replaced the scuba diving shirt and pants diffuse with the ones from Michael
- Replaced the scuba diving pants normal map with the one from Michael
- Added the Michael's version of the diffuse, plus a sharper normal and specular maps, for the scuba diving outfit shoes
- Replaced the scuba mask normal and specular maps
- Fixed some errors with the normal maps of "Hoodie"
- Added a more detailed specular map and an ATI2 normal map for the balaclavas
- Replaced the wrong specular map of the earphone accessory
Michael:
- Added a higher resolution specular map for the "Spec Ops" outfit mask
- Added higher resolution diffuse, normal and specular maps for the bare chest model used for the "Open Shirts"
- Remade the "Gray Jacket" (using the Franklin's version)
- Remade the "Black" and "Faded" casual jeans in higher resolution
- Added a wrinkle normal map for the "Spec Ops" outfit pants from the same pants used by Franklin
- Changed the specular map color of the "Dress Loafers"
- Fixed some rigging issues with the two scuba tank models
- Replaced the "Wing Tips" shoes specular map with the one from the Franklin's shoes
- Added a missing specular map for the "Carnival Mask"
- Fixed the duffel bags using a lower res specular map
- Added a higher resolution normal map for the "Hockey Mask"
- Added a higher resolution specular map for the "Slip-Ons" shoes
- Added higher resolution diffuse and normal maps for the parachutes
- Replaced the scuba diving shirt and pants specular map with the ones from Franklin
- Added a higher resolution normal map for the "Hockey Mask"
- Fixed some errors with the normal maps of "Hoodie"
- Added a more detailed specular map and an ATI2 normal map for the balaclavas
- Replaced the wrong specular map of the earphone accessory
Trevor:
- Replaced the normal and specular maps of the "Wingtip" shoes
- Replaced the "Loafers" normal, specular maps and all texture variations with the sharper ones from Franklin and Michael
- Added a higher resolution normal map for the parachute
- Replaced the unused oxygen tank diffuse and normal maps
- Replaced the "Wing Tips" shoes normal and specular maps with the one from the Franklin's shoes
- Fixed the duffel bags using the wrong specular map colors
- Added a higher resolution specular map for the "Slip-Ons" shoes
- Added a higher resolution normal map for the triathlon outfit shoes
- Added an ATI2 normal map for the "Moto X" outfit shoes
- Replaced the scuba diving shirt and pants specular map with the ones from Franklin
- Replaced the scuba diving shirt normal map with the one from Michael
- Replaced the scuba diving shirt and pants diffuse with the ones from Michael
- Replaced the scuba diving pants normal map with the one from Michael
- Added the Michael's version of the diffuse, plus a sharper normal and specular maps, for the scuba diving outfit shoes
- Replaced the scuba mask normal and specular maps
- Added a higher resolution normal map for the "Hockey Mask"
- Fixed some errors with the normal maps of "Hoodie"
- Added a more detailed specular map and an ATI2 normal map for the balaclavas
- Replaced the wrong specular map of the earphone accessory
Legacy:
- Updated the DLC pack and OIV package
- Removed the grass dithering (the standalone release has been updated with the latest files previously included here), restored lens flare and "No Radar Blur" optionals
Enhanced:
- Updated the DLC pack and the OIV package
- Added back the modified "graphics.ytd"
- Removed the grass dithering (the standalone release has been updated with the latest files previously included here) and restored lens flare optionals
This mod adds various fixes and improvements for props, vehicles, weapons, characters, scenarios and more
Note: a list of the changes can be found in "Changes.txt" inside the archive
Requirements (Legacy):
- CodeWalker or OpenIV
- RageOpenV or OpenIV.asi (included with OpenIV)
- OIV Package Installer
- HeapAdjuster
- Packfile Limit Adjuster
- Custom Gameconfig
- Map Fixes
Requirements (Enhanced):
- CodeWalker. Note: download the latest version from the Discord server
- RageOpenV or OpenRPF
- OIV Package Installer
- HeapAdjuster Enhanced
- Packfile Limit Adjuster Enhanced
- Custom Gameconfig
- Map Fixes
Installation (Legacy):
- Move the "spfixes" folder in "mods\update\x64\dlcpacks"
- Add "<Item>dlcpacks:/spFixes/</Item>" to the "dlclist.xml"
- Update RPF Content.oiv: install with the OIV Package Installer
Installation (Enhanced):
- Move the "spFixes_Gen9" folder in "mods\update\x64\dlcpacks"
- Add "<Item>dlcpacks:/spFixes_Gen9/</Item>" to the "dlclist.xml"
- Update RPF Content.oiv: install with the OIV Package Installer
Special Thanks:
- dexyfex for Codewalker
- Skylumz for Sollumz
- The OpenIV Team for OpenIV
Note: a complete list of credits can be found in "Credits.txt" inside the archive
Changelog:
v7.4
- Remade the fix for the Simeon's employee of the month plaque
- Fixed some parts of the new normal map for the decals of the Combat PDW not being aligned properly
- Remade the "cloudnoise" texture in higher resolution
- Fixed various scenario points conflicting with the facility hatch near the lighthouse. Thanks to whatever57010 for finding the error
- Changed the specular values of the "p_controller_01_s" prop
- Fixed the wrong shader of the "db_apart_07_" prop's rails
- Added higher resolution normal and specular maps for the Dave Norton's cutscene model scuba flippers
- Added a higher resolution normal map for the Dave Norton's cutscene model suit jacket
- Added a higher resolution diffuse for the Dave Norton's cutscene model black suit jacket
Franklin:
- Added higher resolution diffuses and normal maps for the suit shirt ("No Vest" version only)
- Fixed the wrong specular map color of the tuxedo shoes
- Removed the incorrect wrinkle map of the scuba diving pants
- Added a higher resolution normal map for the triathlon outfit shoes
- Added an ATI2 normal map for the "Moto X" outfit shoes
- Added higher resolution diffuse and normal maps for the parachutes
- Replaced the scuba diving shirt and pants diffuse with the ones from Michael
- Replaced the scuba diving pants normal map with the one from Michael
- Added the Michael's version of the diffuse, plus a sharper normal and specular maps, for the scuba diving outfit shoes
- Replaced the scuba mask normal and specular maps
- Fixed some errors with the normal maps of "Hoodie"
- Added a more detailed specular map and an ATI2 normal map for the balaclavas
- Replaced the wrong specular map of the earphone accessory
Michael:
- Added a higher resolution specular map for the "Spec Ops" outfit mask
- Added higher resolution diffuse, normal and specular maps for the bare chest model used for the "Open Shirts"
- Remade the "Gray Jacket" (using the Franklin's version)
- Remade the "Black" and "Faded" casual jeans in higher resolution
- Added a wrinkle normal map for the "Spec Ops" outfit pants from the same pants used by Franklin
- Changed the specular map color of the "Dress Loafers"
- Fixed some rigging issues with the two scuba tank models
- Replaced the "Wing Tips" shoes specular map with the one from the Franklin's shoes
- Added a missing specular map for the "Carnival Mask"
- Fixed the duffel bags using a lower res specular map
- Added a higher resolution normal map for the "Hockey Mask"
- Added a higher resolution specular map for the "Slip-Ons" shoes
- Added higher resolution diffuse and normal maps for the parachutes
- Replaced the scuba diving shirt and pants specular map with the ones from Franklin
- Added a higher resolution normal map for the "Hockey Mask"
- Fixed some errors with the normal maps of "Hoodie"
- Added a more detailed specular map and an ATI2 normal map for the balaclavas
- Replaced the wrong specular map of the earphone accessory
Trevor:
- Replaced the normal and specular maps of the "Wingtip" shoes
- Replaced the "Loafers" normal, specular maps and all texture variations with the sharper ones from Franklin and Michael
- Added a higher resolution normal map for the parachute
- Replaced the unused oxygen tank diffuse and normal maps
- Replaced the "Wing Tips" shoes normal and specular maps with the one from the Franklin's shoes
- Fixed the duffel bags using the wrong specular map colors
- Added a higher resolution specular map for the "Slip-Ons" shoes
- Added a higher resolution normal map for the triathlon outfit shoes
- Added an ATI2 normal map for the "Moto X" outfit shoes
- Replaced the scuba diving shirt and pants specular map with the ones from Franklin
- Replaced the scuba diving shirt normal map with the one from Michael
- Replaced the scuba diving shirt and pants diffuse with the ones from Michael
- Replaced the scuba diving pants normal map with the one from Michael
- Added the Michael's version of the diffuse, plus a sharper normal and specular maps, for the scuba diving outfit shoes
- Replaced the scuba mask normal and specular maps
- Added a higher resolution normal map for the "Hockey Mask"
- Fixed some errors with the normal maps of "Hoodie"
- Added a more detailed specular map and an ATI2 normal map for the balaclavas
- Replaced the wrong specular map of the earphone accessory
Legacy:
- Updated the DLC pack and OIV package
- Removed the grass dithering (the standalone release has been updated with the latest files previously included here), restored lens flare and "No Radar Blur" optionals
Enhanced:
- Updated the DLC pack and the OIV package
- Added back the modified "graphics.ytd"
- Removed the grass dithering (the standalone release has been updated with the latest files previously included here) and restored lens flare optionals
Pertama diunggah: Rabu, 30 Agustus 2023
Terakhir diperbarui: 4 hari yang lalu
Terakhir Diunduh: 11 menit yang lalu
















Important:
The Enhanced version of the game has issues with this mod.
I played for both short and long periods of time and the game crashed, multiple times, at the same spot and then other times it kept playing fine.
With that said, I decided that while I will keep making updates for both versions of the game, I do NOT recommend using this mod (and Map Fixes) with GTA 5 Enhanced.
@mylovich The Enhanced version is unpredictable (I tried multiple times the other day and half the time the game crashed in the same location and the other half it didn't). At this moment, I do not recommend to use Map Fixes and Bugstar Fixes with it
@volteone I'll look into it, thanks
que mierda les cuesta poner un desinstalador hijos de puta
@Alex106 Tried to Install MP Map Files Pack 2, followed the previous steps correctly.
[20-08-2026 22:40:23] [17156] INFO -> Package installer class: "TPackageInstaller20"
[20-08-2026 22:40:23] [17156] INFO -> Validate content files
[20-08-2026 22:40:23] [17156] INFO -> Validate content files SUCCEEDED
[20-08-2026 22:40:23] [17156] INFO -> Installation
[20-08-2026 22:40:23] [17156] INFO -> Process ARCHIVE "GTA V" with path "D:\SteamLibrary\steamapps\common\Grand Theft Auto V\"
[20-08-2026 22:40:23] [17156] INFO -> ARCHIVE "update\update.rpf" is exists
[20-08-2026 22:40:23] [17156] INFO -> ARCHIVE "update\update.rpf" is already in the "mods" folder
[20-08-2026 22:40:23] [17156] INFO -> Process ARCHIVE "update.rpf" with path "D:\SteamLibrary\steamapps\common\Grand Theft Auto V\mods\update\update.rpf"
[20-08-2026 22:40:23] [17156] INFO -> ARCHIVE "dlc_patch\mpapartment\x64\levels\gta5\_hills\cityhills_02\ch2_04.rpf" is not exists
[20-08-2026 22:40:23] [17156] INFO -> Unable to open ARCHIVE with path "dlc_patch\mpapartment\x64\levels\gta5\_hills\cityhills_02\ch2_04.rpf" in parent archive "D:\SteamLibrary\steamapps\common\Grand Theft Auto V\mods\update\update.rpf", return code "PathNotExists".
[20-08-2026 22:40:23] [17156] INFO -> ARCHIVE "update.rpf" processed
[20-08-2026 22:40:23] [17156] INFO -> ARCHIVE "GTA V" processed
[20-08-2026 22:40:23] [17156] INFO -> Installation FAILED
I'm sorry, I'm not seeing a "dlclist.xml" file?
does this Fix Hair pixelation?
I'm playing on legacy build 2189 (~v1.52), I've noticed that Map Fixes MP fixes have a min required version of 2545 so I skipped the MP fixes (hopefully the SP fixes still work for my version). However I'm unsure about Buigstar fixes, would this be supported for build 2189?
@riverxking You can find it in "mods\update\update.rpf\common\data"
@JesseGamesz No
@cntkillme Yes, the spmapfixes DLC will work and same goes for Bugstar Fixes.
As for the files in the OIV package, I recommend to install them manually (since there's multiple files not present in that build and it could either fail to install or the game might have issues)
When you go to install this with the OIV package installer, it produces an error, and whatever is not being installed properly is important enough to cause both this and map fixes to have no affect on the game.
@vanthegamingman Which game version and build you have? And which error exactly?
@Alex106 Hello there,
Would it be possible to fix the trailer's lights, specifically the tail lights and indicators?
=> The trailer's tail lights only light up at night when the vehicle it's attached to has its headlights turned on. Is it possible to make them light up during the day as well?
=> The trailer's indicators don't seem to work at all. I’m guessing it might be a model issue, as I tried activating the indicators through a trainer, but nothing happens
Would it be possible to fix these issues? It would be lovely. :)
@EzX_GTA I don't know if it can be fixed, I need to look into it
@Alex106 Would you mind looking into it when you get a chance, mate? I would be extremely grateful if you could 😊
using the enhanced version. Did the modified graphics.ytd bring over the black lines bug similar to what visual paradise had? Because i'm having it right now. Bugstar and Map fixes are the only mods i have installed right now
@ProbablyWorth In theory it should be fixed (both this and Visual Paradise use this new YTD as a base)
Does it still lhappen with the latest version of Visual Paradise as well?
So which of these am I supposed to use for Enhanced?
- HeapAdjuster Enhanced (Outdated)
- Packfile Limit Adjuster Enhanced (outdated)
- Resource Extensions (says not to use it with gameconfig, heapadjuster or packfile)
- Custom Gameconfig (outdated can't find a recent one)
@mykehdoom The first two aren't outdated.
For the gameconfig, this one is updated https://www.gta5-mods.com/misc/expanded-enhanced-gameconfig-gta-5-enhanced
As for Resource Extentions (I hadn't read the mention of not using any limit adjusters), try just with that and in case the game crashes, remove it and use the limit adjusters + gameconfig instead
@Alex106 Yes it happens on the latest version of visual paradise. I don't actually know anything but is it because of the film grain?
@ProbablyWorth No, it's not caused by that optional.
I just can't seem to able to reproduce this issue
I know it's probably caused by the graphics.ytd, but do you have other mods/files that change anything graphics related?
Also, can you upload a screenshot?
@Alex106 I was referring to the film grain of the main file. Visual Paradise is my only graphical mod https://imgur.com/a/P4fqkXi The black lines aren't fixed in that position in the screenshot and move around
@ProbablyWorth It looks more like a texture being rendered (for whatever reason) rather than something caused by the timecycles or some other data files.
All I can recommend for now is to use the original graphics.ytd