1.323.877
3.126
Enable All Interiors or EAI, is a mod to enable All interiors in GTAV, this mod will be a full replacement for the following mods
Open All Interiors, Online Interiors
Open Command Center Interiors (Still needed if your using Working Avenger, Working MOC, Working Terobyte, or their Business Mod Conterpart)
Open 60 Car Garage
to Set an Interior to enabled or Disabled or to customize an interior you can either do it via ini, or open your ingame phone, and a handy menu will allow you to do it there, this mod also has the Ability to Enable MP maps on Game Load/ Mod Refresh, this function can be turned off via ingame menu
this mod also allows you to turn of the interior Blips and Markers, Customize Each Customizable interior, like Hanger, Arcade, Nightclub etc
as this is a WIP please know that some doors to a couple interiors will not open, and i am trying to make them open
Install
1. download and Install scripthookv + Scripthookvdotnet (latest Scripthookvdotnet nightly if your on the latest game patch), make sure to set a reload key in scripthookvdontet.ini, preferably Insert
2. create a scripts folder (named scripts and not Scripts) if you havent got one already
3. install LemonUI(if you havnt already got it for SHVDN3) there is a download link in the text file of the zip, copy the url into a browser, then a zip will be downloaded, drag the CONTENTS of the SHVDN3 folder into scripts
4. drag EnableAllinteriors.dll, EnableAllinteriors.ini, EnableAllinteriors.pdb into scripts folder
5 Launch game, when your game has loaded, hit insert to force load MP maps, failing to do this will make you fall though the air when entering an online interior
Patch Notes :
34.0
Added Heist Yacht (Used in Cluckin'Bell Farm Raid) (Heists Update)
Fixed Cluckin'Bell Farm not loading correctly
Added Billionaires Crashed Swift Deluxe (West of Fort Zancudo Bridge)
Fixed The Contract update interiors not saving their states (toggled on/off)
35.0
Redesigned the method in EAI that loads all Interior/Map changes to be better organized, 16 map changes that EAI was auto toggling have now been changed to allow them to be enabled or disable, these changes range from graffiti on a few billboards, to changes around Michaels House (Forsale signs, Plane Ticket, Meltdown Poster, etc), Enable All Interiors has also been reduced in file size to bring back a bit of performance, around 10k redundant lines (code from MOC and Yacht that were not being used) to bring the mods file size down from 900mb to 560mb.
Added money Front Interiors/IPLs including:
~ Car Wash
~Office
~Mid-end Apartment
~Low-end Apartment
~Construction Areas
~Exterior Changes
~Extras
35.2 Fixes:
~ SS Bulker Cargoship not showing up as normal state, sunken state also missing fire
~ Vangelico not toggling to closed state
~ fixed franklin move in clutter not toggling off
~ Cluckin' Bell doors not togging off
~ Life Invader showing as unenterable version (needs to be toggled back on if you havn't updated your ini from 35.2)
~ fixed O'Neil Farm house duplicated door
36.0
~Fix Game crash aroun Alta construction site
36.3
~added toggeable LSIA Hangar Doors
~added toggeable FIB Skylight
~added toggeable Vangelico Referb
37.0
~added support for GTAV Enhanced.
38.0
~added the winning room & Mugshot room to story mode/misc interiors, as they were removed somtime before version 35.0.
~added the Sandy Shores Race Track
~added a major change to the REQUESTINTERIORS method. To prevent script crashes if user is missing any vehicle/prop that gets added to the map (this effects the Kosatka up at Paleto Bay, Trevor's Bodhi at El Burro Heights, and Bilionaires Destroyed Heli by Fort Zancudo)
39.0
~added mansions from A Safehouse on the hills update.
39.1
~ fix a script crash on loading mansion chairs if the mansion cant be loaded (if the mansion cant be loaded, its likely your missing game assets from the latest game update, which includes the chair models, 39.0 didn't include a safeguard on stopping the whole script crashing if the chairs in the mansion [which are also from the latest update] cant load.)
40.0
~This update is a patchfix for users that are not on the latest update of the game (A Safehouse on the hills), EAI will no longer load the mansions if your gtav hasnt been updated to A Safehouse on the hills.
~fix EAI crashing on requesting REQUESTINTERIORS method, for some people this method would take too and cause EAI to crash.
~fixed a few LOD textures in West Vinewood,
~added missing Diamond Casino Billboard from online at Welcome to West Vinewood Sign, so ive added that in as well.
~added a few methods needed for GTAO Mansions in SP.
41.0
~added further compatibility for GTAO Mansions in SP.
42.0
~added options for customizing the exterior of Afterhours Nightclubs, now you can toggle Fencing and Lighting, Posters from each DJ as well as toggling the forsale sign
43.0
~redesigned TP Markers & Blips to use the same list of points
~added a few missing points, MC businesses, Cargo & Vehicle Warehouse, Mckenzie Field Hangar Office
~added Option to disable induvidual blips and teleport markers.
43.1
~Fixed Doomsday Silo/Tunnel/Lab from not loading
43.2
~ Fixed Stab City showing both normal and destoryed state at the same time
~ Fixed Paleto Hotel & Gas Station not going back to normal state when toggling - added new option to toggle Gas Station state between destroyed, on fire, and normal
~ Fixed Chilliad Missile Silo Hatch showing a giant hole in the mountain - added new option to toggle this on/off
Pertama diunggah: Minggu, 01 Maret 2020
Terakhir diperbarui: Senin, 22 Juni 2026
Terakhir Diunduh: 1 menit yang lalu
All Versions
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Sabtu, 26 Desember 2020
4.607 Komentar
More mods by HKH191:
- Misi
- Permainan
- Senjata
- Terpilih
- Permainan
- Kendaraan
- .Net
- Permainan
Enable All Interiors or EAI, is a mod to enable All interiors in GTAV, this mod will be a full replacement for the following mods
Open All Interiors, Online Interiors
Open Command Center Interiors (Still needed if your using Working Avenger, Working MOC, Working Terobyte, or their Business Mod Conterpart)
Open 60 Car Garage
to Set an Interior to enabled or Disabled or to customize an interior you can either do it via ini, or open your ingame phone, and a handy menu will allow you to do it there, this mod also has the Ability to Enable MP maps on Game Load/ Mod Refresh, this function can be turned off via ingame menu
this mod also allows you to turn of the interior Blips and Markers, Customize Each Customizable interior, like Hanger, Arcade, Nightclub etc
as this is a WIP please know that some doors to a couple interiors will not open, and i am trying to make them open
Install
1. download and Install scripthookv + Scripthookvdotnet (latest Scripthookvdotnet nightly if your on the latest game patch), make sure to set a reload key in scripthookvdontet.ini, preferably Insert
2. create a scripts folder (named scripts and not Scripts) if you havent got one already
3. install LemonUI(if you havnt already got it for SHVDN3) there is a download link in the text file of the zip, copy the url into a browser, then a zip will be downloaded, drag the CONTENTS of the SHVDN3 folder into scripts
4. drag EnableAllinteriors.dll, EnableAllinteriors.ini, EnableAllinteriors.pdb into scripts folder
5 Launch game, when your game has loaded, hit insert to force load MP maps, failing to do this will make you fall though the air when entering an online interior
Patch Notes :
34.0
Added Heist Yacht (Used in Cluckin'Bell Farm Raid) (Heists Update)
Fixed Cluckin'Bell Farm not loading correctly
Added Billionaires Crashed Swift Deluxe (West of Fort Zancudo Bridge)
Fixed The Contract update interiors not saving their states (toggled on/off)
35.0
Redesigned the method in EAI that loads all Interior/Map changes to be better organized, 16 map changes that EAI was auto toggling have now been changed to allow them to be enabled or disable, these changes range from graffiti on a few billboards, to changes around Michaels House (Forsale signs, Plane Ticket, Meltdown Poster, etc), Enable All Interiors has also been reduced in file size to bring back a bit of performance, around 10k redundant lines (code from MOC and Yacht that were not being used) to bring the mods file size down from 900mb to 560mb.
Added money Front Interiors/IPLs including:
~ Car Wash
~Office
~Mid-end Apartment
~Low-end Apartment
~Construction Areas
~Exterior Changes
~Extras
35.2 Fixes:
~ SS Bulker Cargoship not showing up as normal state, sunken state also missing fire
~ Vangelico not toggling to closed state
~ fixed franklin move in clutter not toggling off
~ Cluckin' Bell doors not togging off
~ Life Invader showing as unenterable version (needs to be toggled back on if you havn't updated your ini from 35.2)
~ fixed O'Neil Farm house duplicated door
36.0
~Fix Game crash aroun Alta construction site
36.3
~added toggeable LSIA Hangar Doors
~added toggeable FIB Skylight
~added toggeable Vangelico Referb
37.0
~added support for GTAV Enhanced.
38.0
~added the winning room & Mugshot room to story mode/misc interiors, as they were removed somtime before version 35.0.
~added the Sandy Shores Race Track
~added a major change to the REQUESTINTERIORS method. To prevent script crashes if user is missing any vehicle/prop that gets added to the map (this effects the Kosatka up at Paleto Bay, Trevor's Bodhi at El Burro Heights, and Bilionaires Destroyed Heli by Fort Zancudo)
39.0
~added mansions from A Safehouse on the hills update.
39.1
~ fix a script crash on loading mansion chairs if the mansion cant be loaded (if the mansion cant be loaded, its likely your missing game assets from the latest game update, which includes the chair models, 39.0 didn't include a safeguard on stopping the whole script crashing if the chairs in the mansion [which are also from the latest update] cant load.)
40.0
~This update is a patchfix for users that are not on the latest update of the game (A Safehouse on the hills), EAI will no longer load the mansions if your gtav hasnt been updated to A Safehouse on the hills.
~fix EAI crashing on requesting REQUESTINTERIORS method, for some people this method would take too and cause EAI to crash.
~fixed a few LOD textures in West Vinewood,
~added missing Diamond Casino Billboard from online at Welcome to West Vinewood Sign, so ive added that in as well.
~added a few methods needed for GTAO Mansions in SP.
41.0
~added further compatibility for GTAO Mansions in SP.
42.0
~added options for customizing the exterior of Afterhours Nightclubs, now you can toggle Fencing and Lighting, Posters from each DJ as well as toggling the forsale sign
43.0
~redesigned TP Markers & Blips to use the same list of points
~added a few missing points, MC businesses, Cargo & Vehicle Warehouse, Mckenzie Field Hangar Office
~added Option to disable induvidual blips and teleport markers.
43.1
~Fixed Doomsday Silo/Tunnel/Lab from not loading
43.2
~ Fixed Stab City showing both normal and destoryed state at the same time
~ Fixed Paleto Hotel & Gas Station not going back to normal state when toggling - added new option to toggle Gas Station state between destroyed, on fire, and normal
~ Fixed Chilliad Missile Silo Hatch showing a giant hole in the mountain - added new option to toggle this on/off
Pertama diunggah: Minggu, 01 Maret 2020
Terakhir diperbarui: Senin, 22 Juni 2026
Terakhir Diunduh: 1 menit yang lalu






If you game is crashing on loading you are likely running into MP maps crashing the game, this is always a Incompatible mod installed in your mods folder, YES you can turn off mp maps by setting LOADMPMAPSONREFRESH to False in EnableAllInteriors.ini however NO ONLINE INTERIORS WILL LOAD.
Why the bars and nightclubs are empty ? How to get npcs inside? ? Pls help
Doesnt work. [23:04:24] [DEBUG] Loading API from .\ScriptHookVDotNet2.dll ...
[23:04:25] [DEBUG] Loading API from .\ScriptHookVDotNet3.dll ...
[23:04:25] [DEBUG] Loading scripts from K:\Grand Theft Auto V Enhanced\scripts ...
[23:04:25] [DEBUG] Loading assembly LemonUI.SHVDN3.dll ...
[23:04:25] [INFO] Found 0 script(s) in LemonUI.SHVDN3.dll.
[23:04:25] [DEBUG] Loading assembly EnableAllinteriors.dll ...
[23:04:31] [WARNING] Unable to resolve API version 3.7.0.
[23:04:31] [WARNING] Unable to resolve API version 3.7.0.
[23:04:31] [WARNING] Unable to resolve API version 3.7.0.
[23:04:31] [WARNING] Unable to resolve API version 3.7.0.
[23:04:31] [WARNING] Unable to resolve API version 3.7.0.
[23:04:31] [WARNING] Unable to resolve API version 3.7.0.
[23:04:31] [WARNING] Unable to resolve API version 3.7.0.
[23:04:31] [WARNING] Unable to resolve API version 3.7.0.
[23:04:31] [WARNING] Unable to resolve API version 3.7.0.
[23:04:31] [WARNING] Unable to resolve API version 3.7.0.
[23:04:31] [WARNING] Unable to resolve API version 3.7.0.
[23:04:31] [DEBUG] Loading assembly iFruitAddon2.dll ...
[23:04:32] [WARNING] Unable to resolve API version 3.7.0.
[23:04:32] [WARNING] Unable to resolve API version 3.7.0.
@Violent__Nomad use menyoo to add pets on the inside and change their data base to
Dance and react to certain things.
@NotRealBob Is there ready files somewhere to download?
@Violent__Nomad i mean i can make one in like 30 minutes
or it has to do with something in the pooling or ini file
@NotRealBob Would be super cool!
@Violent__Nomad Ok i will be back in like 30 minutes. messege me on discord my user is NotRealBob
@Violent__Nomad i cant make this save anymore but i can show you how real quickly.
to make it install the latest version of menyoo
go ito the spooner
do add entity to database and then the rest is actually super easy.
@HKH191 will it work for gta 5 enhanced i'm wondering?
got it kind of working, but the guns dont fire properly, so its not really useable.
i am trying everything but it just doesn't work
Does this conflict with SPA II mod?
Are the blips supposed to be named or is something wrong with the mod?
@muney-accardo No
@Invisible0195 blips should be named, may have to look in settings of the mod
@bangdup you need to update Scripthookvdotnet
@bangdup this is not an issue caused by my mod
Hot to disable crashed heli and fire at paleto hotel ? If I uncheck "fixed paleto hotel" it will completely remove the building.?
@HKH191 In Los Santos Vagos Auto Shop, specifically in the Auto Shop building on Orchardville Avenue, the garage door and floor are full of holes.