Gang Notoriety [Legacy] 1.2
2.739
53
2.739
53
This mod aims to recreate the Gang Notoriety system from the Saints Row series.
Every gang in the freeroam now has a their own wanted level system: starting a fight with a gang will raise their notoriety level. At notoriety level 2, gangs will begin sending reinforcements to hunt you down. As your notoriety level increases, gangs will be deploying much more reinforcements with better equipment. Gangs might also set up roadblocks around the map while you are in a vehicle. To lose your notoriety, stay hidden from the gang until the search is called off (peds will use a custom search AI to attempt to locate you).
This mod features custom hud to display your current notoriety with each gang represented by a unique color.
Gangs featured:
- Ballas (Purple)
- Vagos (Yellow)
- Families (Green)
- Azteca (Light Blue)
- Marabunta (Blue)
- Lost MC (Black)
- Armenian Mob (Beige)
- Triads (Red)
- O'Neil Brothers (Brown)
- Madrazo Cartel (Orange)
Gang configurations can be customized in the xmls provided.
Script and configuration files featured in this mod are based of RDE
CHANGELOG
Version 1.2
- Fixed an XML error that caused the script to not work
- Increased global max number of units for 4 and 5 stars
Version 1.1
- Adjusted reinforcements spawn numbers for 4 and 5 stars
- Reduced spawn time from 6s to 5s
- Reduced spawn attempt time from 3s to 2.5s
- Added option to set custom relationship modifiers for each gang
- Added option to hide or show reinforcement blips
- Added rear view detection for reinforcements in vehicle
- Added hide in bush/underwater/unknown vehicle mechanic
- Fixed spawned units that don't influence wanted level even when GangsInfluencePoliceWantedLevel is active
- Fixed wanted music being renabled when if DisableWantedMusic is active
- Fixed issue that caused roadblocks to be spawned on boat nodes
- Fixed wanted hud appearing when a scripted camera is active
- Fixed rare issue that caused blip cones to appear when a ped enters a vehicle in the exact frame hidden evasion stops
- Fixed incorrect minimap scale when using RDE compatibility files
REQUIREMENTS
ScriptHookV
ScriptHookVDotNet
Heap Adjuster (RECOMMENDED)
Gameconfig (RECOMMENDED)
CREDITS
RDE Script Devs: Dilapidated and Cpast
Every gang in the freeroam now has a their own wanted level system: starting a fight with a gang will raise their notoriety level. At notoriety level 2, gangs will begin sending reinforcements to hunt you down. As your notoriety level increases, gangs will be deploying much more reinforcements with better equipment. Gangs might also set up roadblocks around the map while you are in a vehicle. To lose your notoriety, stay hidden from the gang until the search is called off (peds will use a custom search AI to attempt to locate you).
This mod features custom hud to display your current notoriety with each gang represented by a unique color.
Gangs featured:
- Ballas (Purple)
- Vagos (Yellow)
- Families (Green)
- Azteca (Light Blue)
- Marabunta (Blue)
- Lost MC (Black)
- Armenian Mob (Beige)
- Triads (Red)
- O'Neil Brothers (Brown)
- Madrazo Cartel (Orange)
Gang configurations can be customized in the xmls provided.
Script and configuration files featured in this mod are based of RDE
CHANGELOG
Version 1.2
- Fixed an XML error that caused the script to not work
- Increased global max number of units for 4 and 5 stars
Version 1.1
- Adjusted reinforcements spawn numbers for 4 and 5 stars
- Reduced spawn time from 6s to 5s
- Reduced spawn attempt time from 3s to 2.5s
- Added option to set custom relationship modifiers for each gang
- Added option to hide or show reinforcement blips
- Added rear view detection for reinforcements in vehicle
- Added hide in bush/underwater/unknown vehicle mechanic
- Fixed spawned units that don't influence wanted level even when GangsInfluencePoliceWantedLevel is active
- Fixed wanted music being renabled when if DisableWantedMusic is active
- Fixed issue that caused roadblocks to be spawned on boat nodes
- Fixed wanted hud appearing when a scripted camera is active
- Fixed rare issue that caused blip cones to appear when a ped enters a vehicle in the exact frame hidden evasion stops
- Fixed incorrect minimap scale when using RDE compatibility files
REQUIREMENTS
ScriptHookV
ScriptHookVDotNet
Heap Adjuster (RECOMMENDED)
Gameconfig (RECOMMENDED)
CREDITS
RDE Script Devs: Dilapidated and Cpast
Primo Caricamento: 01 luglio 2026
Ultimo Aggiornamento: 25 agosto 2026
Last Downloaded: 2 hours ago
104 Commenti
This mod aims to recreate the Gang Notoriety system from the Saints Row series.
Every gang in the freeroam now has a their own wanted level system: starting a fight with a gang will raise their notoriety level. At notoriety level 2, gangs will begin sending reinforcements to hunt you down. As your notoriety level increases, gangs will be deploying much more reinforcements with better equipment. Gangs might also set up roadblocks around the map while you are in a vehicle. To lose your notoriety, stay hidden from the gang until the search is called off (peds will use a custom search AI to attempt to locate you).
This mod features custom hud to display your current notoriety with each gang represented by a unique color.
Gangs featured:
- Ballas (Purple)
- Vagos (Yellow)
- Families (Green)
- Azteca (Light Blue)
- Marabunta (Blue)
- Lost MC (Black)
- Armenian Mob (Beige)
- Triads (Red)
- O'Neil Brothers (Brown)
- Madrazo Cartel (Orange)
Gang configurations can be customized in the xmls provided.
Script and configuration files featured in this mod are based of RDE
CHANGELOG
Version 1.2
- Fixed an XML error that caused the script to not work
- Increased global max number of units for 4 and 5 stars
Version 1.1
- Adjusted reinforcements spawn numbers for 4 and 5 stars
- Reduced spawn time from 6s to 5s
- Reduced spawn attempt time from 3s to 2.5s
- Added option to set custom relationship modifiers for each gang
- Added option to hide or show reinforcement blips
- Added rear view detection for reinforcements in vehicle
- Added hide in bush/underwater/unknown vehicle mechanic
- Fixed spawned units that don't influence wanted level even when GangsInfluencePoliceWantedLevel is active
- Fixed wanted music being renabled when if DisableWantedMusic is active
- Fixed issue that caused roadblocks to be spawned on boat nodes
- Fixed wanted hud appearing when a scripted camera is active
- Fixed rare issue that caused blip cones to appear when a ped enters a vehicle in the exact frame hidden evasion stops
- Fixed incorrect minimap scale when using RDE compatibility files
REQUIREMENTS
ScriptHookV
ScriptHookVDotNet
Heap Adjuster (RECOMMENDED)
Gameconfig (RECOMMENDED)
CREDITS
RDE Script Devs: Dilapidated and Cpast
Every gang in the freeroam now has a their own wanted level system: starting a fight with a gang will raise their notoriety level. At notoriety level 2, gangs will begin sending reinforcements to hunt you down. As your notoriety level increases, gangs will be deploying much more reinforcements with better equipment. Gangs might also set up roadblocks around the map while you are in a vehicle. To lose your notoriety, stay hidden from the gang until the search is called off (peds will use a custom search AI to attempt to locate you).
This mod features custom hud to display your current notoriety with each gang represented by a unique color.
Gangs featured:
- Ballas (Purple)
- Vagos (Yellow)
- Families (Green)
- Azteca (Light Blue)
- Marabunta (Blue)
- Lost MC (Black)
- Armenian Mob (Beige)
- Triads (Red)
- O'Neil Brothers (Brown)
- Madrazo Cartel (Orange)
Gang configurations can be customized in the xmls provided.
Script and configuration files featured in this mod are based of RDE
CHANGELOG
Version 1.2
- Fixed an XML error that caused the script to not work
- Increased global max number of units for 4 and 5 stars
Version 1.1
- Adjusted reinforcements spawn numbers for 4 and 5 stars
- Reduced spawn time from 6s to 5s
- Reduced spawn attempt time from 3s to 2.5s
- Added option to set custom relationship modifiers for each gang
- Added option to hide or show reinforcement blips
- Added rear view detection for reinforcements in vehicle
- Added hide in bush/underwater/unknown vehicle mechanic
- Fixed spawned units that don't influence wanted level even when GangsInfluencePoliceWantedLevel is active
- Fixed wanted music being renabled when if DisableWantedMusic is active
- Fixed issue that caused roadblocks to be spawned on boat nodes
- Fixed wanted hud appearing when a scripted camera is active
- Fixed rare issue that caused blip cones to appear when a ped enters a vehicle in the exact frame hidden evasion stops
- Fixed incorrect minimap scale when using RDE compatibility files
REQUIREMENTS
ScriptHookV
ScriptHookVDotNet
Heap Adjuster (RECOMMENDED)
Gameconfig (RECOMMENDED)
CREDITS
RDE Script Devs: Dilapidated and Cpast
Primo Caricamento: 01 luglio 2026
Ultimo Aggiornamento: 25 agosto 2026
Last Downloaded: 2 hours ago
После установки мода не могу попасть в настройки игры,удалил папку с модом и всё так же,при нажатии "Esc" крутится кружочек, а при нажатии на "P" зависание пропадает...
i keep getting a bunch of erros about some "on key press"?!
btw im using Script Hook V .Net Enhanced for legacy
@fluf201 The mod requires the non-enhanced version of SHVDN
@Tecno84 Can you explain in english what's not working with the mod?
@ThatsPella oh ok thanks
@ThatsPella In addition to RDE compatibility, could you also add compatibility with the Community HUD?
Would this be enabled in missions?
@pigeon1806 Not by default, but you can enable it in the settings file
Bro really cooked
Hello, why when I enter in a warehouse the floor and walls are not loaded? Only the props are loaded, so I fall into the void.
@manoe_vle check your other mods
If im playing as franklin do I get wanted with families or can I fight alongside them?
@ThatsPella ok thank you, I'll use this for my modded story mode run (chaos mod)
@siegebreakeriii you won't get wanted if any gang is friendly to you even if they attack you
Could you make a compatible hud.gfx file for the Community HUD and a combined version with RDE + Community HUD?
I had radio stations that I've added via LCPP but the lack of community HUD support meant that I can't use LCPP radios without UI bugs or see your gang wanted level.
My game crashes 10 seconds after i installed the mod
@Iron mole are you using the latest game build? do you have mods installed?
please make it work for v1.0.3889.0 legacy
sory the mod work fine