Minimap for halfdead's Le Mans Circuit 1.2
367
11
367
11
Le Mans Minimap
Description
A live minimap script for GTA V that tracks your position around the Circuit de la Sarthe (Le Mans). Inspired by nyconing's Nurburgring Minimap, but built from scratch and adapted to the Le Mans Circuit SP/FiveM map. The track outline isn't a rough approximation it's traced directly from real telemetry: over 22,000 positions recorded while driving a full lap of each circuit variant.
Features
Accurate Track Layout: Track maps are generated from recorded telemetry inthe game, so the shape matches the actual circuit.
Multiple Circuit Variants: Supports both the standard layout with chicanes and the no-chicanes layout, selectable through the configuration file.
Live Position Pin: A marker tracks your car in real time as you drive.
Auto Show/Hide: The map only appears when you're near the real circuit, just like the original Nurburgring mod no clutter when you're elsewhere on the map.
Fully Configurable: Map position, size, pin size, and circuit variant are configured through LeMansMinimap.ini, with no need to modify the code.
Requirements
Script Hook V
Script Hook V .NET (ScriptHookVDotNet3)
Le Mans Circuit SP/FiveM map installed
Installation
Make sure you have Script Hook V and ScriptHookVDotNet3 installed.
Install the Le Mans Circuit map mod.
Copy LeMansMinimap.dll, LeMansMinimap.ini, and the LeMansMinimap folder into your GTA V scripts directory.
Launch the game.
Configuration (LeMansMinimap.ini)
[Circuit]
Variant=chicanes
OffsetX=0
OffsetY=0
OnTrackDistance=20
[Map]
PosX=-80
PosY=0
Width=400
Height=400
[Pin]
Width=6
Height=6
- Variant: chicanes (default) or nochicanes.
- OffsetX/OffsetY: Circuit displacement.
- OnTrackDistance: How close (in game units, approximately meters) the player needs to be of the circuit.
- PosX/PosY: top-left corner of the map on screen (reference resolution 1280x720).
- Width/Height: map size on screen.
- [Pin] Width/Height: size of the position marker.
Use a dot (.) as the decimal separator, not a comma.
If the file is missing or a value is invalid, the script displays a warning and falls back to the default value for that field.
Reload scripts (or restart the game) after editing for changes to take effect.
Usage
Just drive the map appears automatically when you're on or near the circuit and disappears when you leave it.
Changelog
v1.2 (10/07/2026):
Added Runway offset and runway distance compensation to LeMansMinimap.ini.
v1.1 (10/07/2026):
Added support for two circuit variants: with chicanes and without chicanes.
Added the new Variant option to LeMansMinimap.ini.
Added a second telemetry-based track map (lemans nochicanes.png).
Improved configuration flexibility by allowing layout changes without modifying the source code.
Notes
If the pin looks slightly off in a specific part of the track (for example, "at Arnage the pin drifts outside the line"), let me know in the comments and I'll look into adjusting it.
Credits
Inspired by, and using the same position marker as, nyconing's Nurburgring Minimap.
Development
Open-source and hosted on GitHub for customization, learning, or feedback:
https://github.com/Antthony12/LeMansMinimap
License
This project is licensed under the MIT License. See LICENSE for details.
Description
A live minimap script for GTA V that tracks your position around the Circuit de la Sarthe (Le Mans). Inspired by nyconing's Nurburgring Minimap, but built from scratch and adapted to the Le Mans Circuit SP/FiveM map. The track outline isn't a rough approximation it's traced directly from real telemetry: over 22,000 positions recorded while driving a full lap of each circuit variant.
Features
Accurate Track Layout: Track maps are generated from recorded telemetry inthe game, so the shape matches the actual circuit.
Multiple Circuit Variants: Supports both the standard layout with chicanes and the no-chicanes layout, selectable through the configuration file.
Live Position Pin: A marker tracks your car in real time as you drive.
Auto Show/Hide: The map only appears when you're near the real circuit, just like the original Nurburgring mod no clutter when you're elsewhere on the map.
Fully Configurable: Map position, size, pin size, and circuit variant are configured through LeMansMinimap.ini, with no need to modify the code.
Requirements
Script Hook V
Script Hook V .NET (ScriptHookVDotNet3)
Le Mans Circuit SP/FiveM map installed
Installation
Make sure you have Script Hook V and ScriptHookVDotNet3 installed.
Install the Le Mans Circuit map mod.
Copy LeMansMinimap.dll, LeMansMinimap.ini, and the LeMansMinimap folder into your GTA V scripts directory.
Launch the game.
Configuration (LeMansMinimap.ini)
[Circuit]
Variant=chicanes
OffsetX=0
OffsetY=0
OnTrackDistance=20
[Map]
PosX=-80
PosY=0
Width=400
Height=400
[Pin]
Width=6
Height=6
- Variant: chicanes (default) or nochicanes.
- OffsetX/OffsetY: Circuit displacement.
- OnTrackDistance: How close (in game units, approximately meters) the player needs to be of the circuit.
- PosX/PosY: top-left corner of the map on screen (reference resolution 1280x720).
- Width/Height: map size on screen.
- [Pin] Width/Height: size of the position marker.
Use a dot (.) as the decimal separator, not a comma.
If the file is missing or a value is invalid, the script displays a warning and falls back to the default value for that field.
Reload scripts (or restart the game) after editing for changes to take effect.
Usage
Just drive the map appears automatically when you're on or near the circuit and disappears when you leave it.
Changelog
v1.2 (10/07/2026):
Added Runway offset and runway distance compensation to LeMansMinimap.ini.
v1.1 (10/07/2026):
Added support for two circuit variants: with chicanes and without chicanes.
Added the new Variant option to LeMansMinimap.ini.
Added a second telemetry-based track map (lemans nochicanes.png).
Improved configuration flexibility by allowing layout changes without modifying the source code.
Notes
If the pin looks slightly off in a specific part of the track (for example, "at Arnage the pin drifts outside the line"), let me know in the comments and I'll look into adjusting it.
Credits
Inspired by, and using the same position marker as, nyconing's Nurburgring Minimap.
Development
Open-source and hosted on GitHub for customization, learning, or feedback:
https://github.com/Antthony12/LeMansMinimap
License
This project is licensed under the MIT License. See LICENSE for details.
최초 업로드: 2026년 07월 06일
마지막 업로드: 2026년 07월 11일
마지막 다운로드: 17시간 전
댓글 9
More mods by Antthony_12:
- .Net
5.0
1,344
7
2.0
By Antthony_12
Le Mans Minimap
Description
A live minimap script for GTA V that tracks your position around the Circuit de la Sarthe (Le Mans). Inspired by nyconing's Nurburgring Minimap, but built from scratch and adapted to the Le Mans Circuit SP/FiveM map. The track outline isn't a rough approximation it's traced directly from real telemetry: over 22,000 positions recorded while driving a full lap of each circuit variant.
Features
Accurate Track Layout: Track maps are generated from recorded telemetry inthe game, so the shape matches the actual circuit.
Multiple Circuit Variants: Supports both the standard layout with chicanes and the no-chicanes layout, selectable through the configuration file.
Live Position Pin: A marker tracks your car in real time as you drive.
Auto Show/Hide: The map only appears when you're near the real circuit, just like the original Nurburgring mod no clutter when you're elsewhere on the map.
Fully Configurable: Map position, size, pin size, and circuit variant are configured through LeMansMinimap.ini, with no need to modify the code.
Requirements
Script Hook V
Script Hook V .NET (ScriptHookVDotNet3)
Le Mans Circuit SP/FiveM map installed
Installation
Make sure you have Script Hook V and ScriptHookVDotNet3 installed.
Install the Le Mans Circuit map mod.
Copy LeMansMinimap.dll, LeMansMinimap.ini, and the LeMansMinimap folder into your GTA V scripts directory.
Launch the game.
Configuration (LeMansMinimap.ini)
[Circuit]
Variant=chicanes
OffsetX=0
OffsetY=0
OnTrackDistance=20
[Map]
PosX=-80
PosY=0
Width=400
Height=400
[Pin]
Width=6
Height=6
- Variant: chicanes (default) or nochicanes.
- OffsetX/OffsetY: Circuit displacement.
- OnTrackDistance: How close (in game units, approximately meters) the player needs to be of the circuit.
- PosX/PosY: top-left corner of the map on screen (reference resolution 1280x720).
- Width/Height: map size on screen.
- [Pin] Width/Height: size of the position marker.
Use a dot (.) as the decimal separator, not a comma.
If the file is missing or a value is invalid, the script displays a warning and falls back to the default value for that field.
Reload scripts (or restart the game) after editing for changes to take effect.
Usage
Just drive the map appears automatically when you're on or near the circuit and disappears when you leave it.
Changelog
v1.2 (10/07/2026):
Added Runway offset and runway distance compensation to LeMansMinimap.ini.
v1.1 (10/07/2026):
Added support for two circuit variants: with chicanes and without chicanes.
Added the new Variant option to LeMansMinimap.ini.
Added a second telemetry-based track map (lemans nochicanes.png).
Improved configuration flexibility by allowing layout changes without modifying the source code.
Notes
If the pin looks slightly off in a specific part of the track (for example, "at Arnage the pin drifts outside the line"), let me know in the comments and I'll look into adjusting it.
Credits
Inspired by, and using the same position marker as, nyconing's Nurburgring Minimap.
Development
Open-source and hosted on GitHub for customization, learning, or feedback:
https://github.com/Antthony12/LeMansMinimap
License
This project is licensed under the MIT License. See LICENSE for details.
Description
A live minimap script for GTA V that tracks your position around the Circuit de la Sarthe (Le Mans). Inspired by nyconing's Nurburgring Minimap, but built from scratch and adapted to the Le Mans Circuit SP/FiveM map. The track outline isn't a rough approximation it's traced directly from real telemetry: over 22,000 positions recorded while driving a full lap of each circuit variant.
Features
Accurate Track Layout: Track maps are generated from recorded telemetry inthe game, so the shape matches the actual circuit.
Multiple Circuit Variants: Supports both the standard layout with chicanes and the no-chicanes layout, selectable through the configuration file.
Live Position Pin: A marker tracks your car in real time as you drive.
Auto Show/Hide: The map only appears when you're near the real circuit, just like the original Nurburgring mod no clutter when you're elsewhere on the map.
Fully Configurable: Map position, size, pin size, and circuit variant are configured through LeMansMinimap.ini, with no need to modify the code.
Requirements
Script Hook V
Script Hook V .NET (ScriptHookVDotNet3)
Le Mans Circuit SP/FiveM map installed
Installation
Make sure you have Script Hook V and ScriptHookVDotNet3 installed.
Install the Le Mans Circuit map mod.
Copy LeMansMinimap.dll, LeMansMinimap.ini, and the LeMansMinimap folder into your GTA V scripts directory.
Launch the game.
Configuration (LeMansMinimap.ini)
[Circuit]
Variant=chicanes
OffsetX=0
OffsetY=0
OnTrackDistance=20
[Map]
PosX=-80
PosY=0
Width=400
Height=400
[Pin]
Width=6
Height=6
- Variant: chicanes (default) or nochicanes.
- OffsetX/OffsetY: Circuit displacement.
- OnTrackDistance: How close (in game units, approximately meters) the player needs to be of the circuit.
- PosX/PosY: top-left corner of the map on screen (reference resolution 1280x720).
- Width/Height: map size on screen.
- [Pin] Width/Height: size of the position marker.
Use a dot (.) as the decimal separator, not a comma.
If the file is missing or a value is invalid, the script displays a warning and falls back to the default value for that field.
Reload scripts (or restart the game) after editing for changes to take effect.
Usage
Just drive the map appears automatically when you're on or near the circuit and disappears when you leave it.
Changelog
v1.2 (10/07/2026):
Added Runway offset and runway distance compensation to LeMansMinimap.ini.
v1.1 (10/07/2026):
Added support for two circuit variants: with chicanes and without chicanes.
Added the new Variant option to LeMansMinimap.ini.
Added a second telemetry-based track map (lemans nochicanes.png).
Improved configuration flexibility by allowing layout changes without modifying the source code.
Notes
If the pin looks slightly off in a specific part of the track (for example, "at Arnage the pin drifts outside the line"), let me know in the comments and I'll look into adjusting it.
Credits
Inspired by, and using the same position marker as, nyconing's Nurburgring Minimap.
Development
Open-source and hosted on GitHub for customization, learning, or feedback:
https://github.com/Antthony12/LeMansMinimap
License
This project is licensed under the MIT License. See LICENSE for details.
최초 업로드: 2026년 07월 06일
마지막 업로드: 2026년 07월 11일
마지막 다운로드: 17시간 전


I believe the circuit is in its original position. I've moved some circuits so they don't get mixed up, and I hope this isn't one of them.
What method is used to record the track coordinates? Do you drive a vehicle around the track once?
@JoyLucien Yeah, I have a script that saves the player's position to a .log file every game tick (basically every frame). I just drove one full lap with it running, which ended up recording around 22,000 coordinates. Probably should've mentioned that in the description, my bad 😅
I wish I could do laps on a real track xd
I have also modified similar racetracks based on its original script before. What tool do you use to generate route images from coordinates?
@JoyLucien I use AI, more specifically I've used Claude, also to generate the script for this mod
@Antthony_12 ok,Python has a function that can draw route maps
@JoyLucien Yes, I'm sure that the AI has also used Python for behind.
Hello, does anyone know who owns the imola_2024 mod? Not p8g_imola_2024, I say imola_2024. I can't find it on the internet