La Mesa LSPD Interior 1.2
1,376
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1,376
57
Information
This mod adds a police station interior at La Mesa.
Requirements
OpenIV.asi.
Mods folder.
Installation
Move the "spindustpd" folder in "mods\update\x64\dlcpacks" and add "<Item>dlcpacks:/spIndustPD/</Item>" to the "dlclist.xml".
Special Thanks
dexyfex for CodeWalker.
The OpenIV Team for OpenIV.
3Doomer for GIMS Evo.
Skylumz for the Sollumz plugin for Blender.
Dekurwinator for the audio tutorial.
tangerinenuistance5 for the Occlusion Generator.
Changelog
v1.2
Fixed the high res texture of the doors not being linked properly in the manifest.
Changed two scenario points.
This mod adds a police station interior at La Mesa.
Requirements
OpenIV.asi.
Mods folder.
Installation
Move the "spindustpd" folder in "mods\update\x64\dlcpacks" and add "<Item>dlcpacks:/spIndustPD/</Item>" to the "dlclist.xml".
Special Thanks
dexyfex for CodeWalker.
The OpenIV Team for OpenIV.
3Doomer for GIMS Evo.
Skylumz for the Sollumz plugin for Blender.
Dekurwinator for the audio tutorial.
tangerinenuistance5 for the Occlusion Generator.
Changelog
v1.2
Fixed the high res texture of the doors not being linked properly in the manifest.
Changed two scenario points.
First Uploaded: August 29, 2021
Last Updated: September 03, 2021
Last Downloaded: 5 minutes ago
33 Comments
More mods by Alex106:
Information
This mod adds a police station interior at La Mesa.
Requirements
OpenIV.asi.
Mods folder.
Installation
Move the "spindustpd" folder in "mods\update\x64\dlcpacks" and add "<Item>dlcpacks:/spIndustPD/</Item>" to the "dlclist.xml".
Special Thanks
dexyfex for CodeWalker.
The OpenIV Team for OpenIV.
3Doomer for GIMS Evo.
Skylumz for the Sollumz plugin for Blender.
Dekurwinator for the audio tutorial.
tangerinenuistance5 for the Occlusion Generator.
Changelog
v1.2
Fixed the high res texture of the doors not being linked properly in the manifest.
Changed two scenario points.
This mod adds a police station interior at La Mesa.
Requirements
OpenIV.asi.
Mods folder.
Installation
Move the "spindustpd" folder in "mods\update\x64\dlcpacks" and add "<Item>dlcpacks:/spIndustPD/</Item>" to the "dlclist.xml".
Special Thanks
dexyfex for CodeWalker.
The OpenIV Team for OpenIV.
3Doomer for GIMS Evo.
Skylumz for the Sollumz plugin for Blender.
Dekurwinator for the audio tutorial.
tangerinenuistance5 for the Occlusion Generator.
Changelog
v1.2
Fixed the high res texture of the doors not being linked properly in the manifest.
Changed two scenario points.
First Uploaded: August 29, 2021
Last Updated: September 03, 2021
Last Downloaded: 5 minutes ago





@gorgonut Remove it temporarily and test again.
i swear i've already seen this mod before?
@azzman_01 probably the SAHP version
@Alex106 Thanks for the reply. I removed it completely from the mods folder, also replaced it with the vanilla archive but I stil have the same problem. Funny textures (even from the cops teeth and uniforms) appear when the player is at the specific area. Am I the only one who has this? Thanks anyway mate. Very nice mod nevertheless.
@azzman_01 Like Anthronia said, the SAHP version.
@gorgonut Sounds like either one (or more) archives are corrupted or some there's some issues with file replacements.
@Alex106 I've found what caused the problem. There is a small conflict of your mod with the RCA (Real California Architecture) mod. In order to be fixed anyone who uses the RCA mod too must remove the archive: id2_07_build.ytd from: dlcpacks/rca/dlc.rpf/x64/indust.rpf Both mods will work fine then. Also I have modified some of your textures in order to turn the LSPD into an LAPD station. If you agree I will release those modified archives here. Of course you'll get full credits and your mod will have to be installed prior to apply my modified archives. Is this OK with you? Thanks!
For those who want an vanilla experience this a go for it, nice
@gorgonut Sure, you can upload the textures.
@Alex106 Thanks mate!
@Alex106 I had a request for a CHP texture mod. I'd like to ask you if it is possible for you to change the senario file of your mod and make SAHP officers appear in the station. I know that SAPD officer would still be there but it could be useful. Also you could make a version of your mod the same as a SAHP station. Thanks.
Alex, you did it, you did it, you are a genius, love you!
@gorgonut I could, but there's the problem that the NPCs variety would be "low" (only two heads and 3 textures variation for each) + the police department writing outside is actually modeled and i wouldn't be able to change it.
@noobcrafting Thanks.
@Alex106 You are right. Of course there are those restrictions, but if you feel like it would be nice to make an alternative for those who prefer it and/or use it in roleplaying.
@gorgonut I will try to do it when i have some time.
@Alex106 Thanks mate! When you got the time and the mood.
@Alex106 do u want to make a mod which "swaps" the onlinemaps casino with the singleplayermap casino? to make the new casino load with the singleplayermap. we had a mod like this but the author took it down from 5mods. there are still some versions uploaded to other websites but those have bugs like duplicated windmills.
@MaxLuk It's, at least for me, too much work to do it, so no.
after adding this mod i can't enter this interior
@Prezess There must be something must be wrong with your game.
@Alex106 I don't know what, 70% of interiors from GTA5Mods and Fivem Interiors doesn't work, Enable All Interiors and Open All Interiors same, not working