1,716
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1,716
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Information
This mod adds a motel room interior at the Motor Motel in the Grand Senora Desert.
Optionals
- Open Curtains: based on the Jack Howitzer tv show, this optional changes the default curtains drawable with a version where the curtains are more open.
- TV Screen Animation: this optional restores the tv screen static animation.
- Trash Props: based on the Jack Howitzer tv show, this optional adds various props inside the motel room.
Requirements
OpenIV.asi.
Mods folder.
Script Hook V .NET.
Installation
Move the "spmotel" folder in "mods\update\x64\dlcpacks" and add "<Item>dlcpacks:/spMotel/</Item>" to the "dlclist.xml".
Import "hi@lr_cs6_03_0.ybn" and "lr_cs6_03_0.ybn" in "mods\update\x64\dlcpacks\mplowrider\dlc.rpf\x64\levels\gta5\_hills\country_06\cs6_03.rpf".
Move "SPMotel.cs" and "SPMotel.ini" in the "scripts" folder. Edit "SPMotel.ini" to configure the optionals.
Special Thanks
dexyfex for CodeWalker.
The OpenIV Team for OpenIV.
3Doomer for GIMS Evo.
Skylumz for the Sollumz plugin for Blender.
Dekurwinator for the portals, flags, audio and vertex colors tutorials.
Tobiii for the informations about the portals from this tutorial.
tangerinenuistance5 for the Occlusion Generator.
alloc8or for the NativeDB.
Changelog
v1.3
Updated the "_manifest.ymf" of the interior.
This mod adds a motel room interior at the Motor Motel in the Grand Senora Desert.
Optionals
- Open Curtains: based on the Jack Howitzer tv show, this optional changes the default curtains drawable with a version where the curtains are more open.
- TV Screen Animation: this optional restores the tv screen static animation.
- Trash Props: based on the Jack Howitzer tv show, this optional adds various props inside the motel room.
Requirements
OpenIV.asi.
Mods folder.
Script Hook V .NET.
Installation
Move the "spmotel" folder in "mods\update\x64\dlcpacks" and add "<Item>dlcpacks:/spMotel/</Item>" to the "dlclist.xml".
Import "hi@lr_cs6_03_0.ybn" and "lr_cs6_03_0.ybn" in "mods\update\x64\dlcpacks\mplowrider\dlc.rpf\x64\levels\gta5\_hills\country_06\cs6_03.rpf".
Move "SPMotel.cs" and "SPMotel.ini" in the "scripts" folder. Edit "SPMotel.ini" to configure the optionals.
Special Thanks
dexyfex for CodeWalker.
The OpenIV Team for OpenIV.
3Doomer for GIMS Evo.
Skylumz for the Sollumz plugin for Blender.
Dekurwinator for the portals, flags, audio and vertex colors tutorials.
Tobiii for the informations about the portals from this tutorial.
tangerinenuistance5 for the Occlusion Generator.
alloc8or for the NativeDB.
Changelog
v1.3
Updated the "_manifest.ymf" of the interior.
First Uploaded: May 23, 2021
Last Updated: 6 days ago
Last Downloaded: 38 minutes ago
14 Comments
More mods by Alex106:
Information
This mod adds a motel room interior at the Motor Motel in the Grand Senora Desert.
Optionals
- Open Curtains: based on the Jack Howitzer tv show, this optional changes the default curtains drawable with a version where the curtains are more open.
- TV Screen Animation: this optional restores the tv screen static animation.
- Trash Props: based on the Jack Howitzer tv show, this optional adds various props inside the motel room.
Requirements
OpenIV.asi.
Mods folder.
Script Hook V .NET.
Installation
Move the "spmotel" folder in "mods\update\x64\dlcpacks" and add "<Item>dlcpacks:/spMotel/</Item>" to the "dlclist.xml".
Import "hi@lr_cs6_03_0.ybn" and "lr_cs6_03_0.ybn" in "mods\update\x64\dlcpacks\mplowrider\dlc.rpf\x64\levels\gta5\_hills\country_06\cs6_03.rpf".
Move "SPMotel.cs" and "SPMotel.ini" in the "scripts" folder. Edit "SPMotel.ini" to configure the optionals.
Special Thanks
dexyfex for CodeWalker.
The OpenIV Team for OpenIV.
3Doomer for GIMS Evo.
Skylumz for the Sollumz plugin for Blender.
Dekurwinator for the portals, flags, audio and vertex colors tutorials.
Tobiii for the informations about the portals from this tutorial.
tangerinenuistance5 for the Occlusion Generator.
alloc8or for the NativeDB.
Changelog
v1.3
Updated the "_manifest.ymf" of the interior.
This mod adds a motel room interior at the Motor Motel in the Grand Senora Desert.
Optionals
- Open Curtains: based on the Jack Howitzer tv show, this optional changes the default curtains drawable with a version where the curtains are more open.
- TV Screen Animation: this optional restores the tv screen static animation.
- Trash Props: based on the Jack Howitzer tv show, this optional adds various props inside the motel room.
Requirements
OpenIV.asi.
Mods folder.
Script Hook V .NET.
Installation
Move the "spmotel" folder in "mods\update\x64\dlcpacks" and add "<Item>dlcpacks:/spMotel/</Item>" to the "dlclist.xml".
Import "hi@lr_cs6_03_0.ybn" and "lr_cs6_03_0.ybn" in "mods\update\x64\dlcpacks\mplowrider\dlc.rpf\x64\levels\gta5\_hills\country_06\cs6_03.rpf".
Move "SPMotel.cs" and "SPMotel.ini" in the "scripts" folder. Edit "SPMotel.ini" to configure the optionals.
Special Thanks
dexyfex for CodeWalker.
The OpenIV Team for OpenIV.
3Doomer for GIMS Evo.
Skylumz for the Sollumz plugin for Blender.
Dekurwinator for the portals, flags, audio and vertex colors tutorials.
Tobiii for the informations about the portals from this tutorial.
tangerinenuistance5 for the Occlusion Generator.
alloc8or for the NativeDB.
Changelog
v1.3
Updated the "_manifest.ymf" of the interior.
First Uploaded: May 23, 2021
Last Updated: 6 days ago
Last Downloaded: 38 minutes ago







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this is lit but def would benefit from an add-on version
@V3ry_H1GH you must be high as a kite then because it is an Add-On version :D
@Alex106 When are you going to make the doors sound open?
@ReNNie ...^_____________^; I did just smoked, i downloaded it and see the OIV...the description instructions had me thinking it was a replace job
I doubt you would have any interest in this but, I always thought the Vagos apartments in Rancho were always cool. Useless, but cool nonetheless. It would really give that area a purpose for players if you could make an interior in just one of the apartments for SP.
@Matador da 25 Fixed, thanks.
@Aekym No promise, but i can see if i can do something with either the low end or mid end MP apartment.
Motel 6 well leave the light on for ya
nice post great work thanks
@jgordonisone 😆😆
Very well done
@Alex106 Can you make navmeshes for pedestrians to enter the interior?
@Matador da 25 I don't know how to create the navmeshes.
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