Vom Feuer Military Carbine [Lore-Friendly | Add-On/Replace | Animated | Tints] 2.5 (with replace version)
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15.334
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"Versatility is king, and this weapon rules the battlefields. From urban warfare to open ground gunfights, this weapon is guaranteed to even the odds in your favor."
This mod aims to replicate a modern M4A1 Carbine, handguard and stock are made from scratch.
REQUIREMENTS:
-Custom Gameconfig for addons
-Weapon limit adjuster https://www.gta5-mods.com/tools/cweaponinfoblob-limit-adjuster
-CallieKills's shared attachments https://www.gta5-mods.com/weapons/weapons-addon-components (REQUIRED FOR THE MOD TO WORK CORRECTLY)
-Zolika's trainer https://www.gta5-mods.com/scripts/zolika1351-s-trainer
-OPENIV
-a copy of GTA V
INSTALLATION:
Installation Replace:
Use OpenIV to reach; common.rpf/common/data/ai, open weapons.meta and replace the corresponding lines with mine:
then:
COMPONENT_AT_AR_FLSH_REH
COMPONENT_AT_SCOPE_SMALL instead of MEDIUM
finally, reach: update/dlcpacks/patchday8ng/dlc.rpf/x64/models/cdimages/weapons.rpf and replace the game's ydrs and ytds with mine
For Addon:
Use OpenIV to reach: X:\Program Files\Grand Theft Auto V\update\update.rpf\common\data
Activate edit mode, right click on "dlclist.xml" then click on edit and add on the last dlc dlcpacks:/militarycarbine/ then save.
After that drag and drop "militarycarbine" inside X:\Program Files\Grand Theft Auto V\update\x64\dlcpacks
SPAWN NAME: WEAPON_MILITARYCARBINE
Changelog:
-1.0 Initial Release
-2.0 Did some minor changes to the magwell, added replace version which emulates Beta and IV carbine
-2.5 Thanks to StopSignOfDeath the white lines have been fixed.
Enjoy!
Credits:
-Me, for handguard, stock and its textures
-StopSignOfDeath White lines fix
-R* for various assets i used
-MyCrystals! - Description
This mod aims to replicate a modern M4A1 Carbine, handguard and stock are made from scratch.
REQUIREMENTS:
-Custom Gameconfig for addons
-Weapon limit adjuster https://www.gta5-mods.com/tools/cweaponinfoblob-limit-adjuster
-CallieKills's shared attachments https://www.gta5-mods.com/weapons/weapons-addon-components (REQUIRED FOR THE MOD TO WORK CORRECTLY)
-Zolika's trainer https://www.gta5-mods.com/scripts/zolika1351-s-trainer
-OPENIV
-a copy of GTA V
INSTALLATION:
Installation Replace:
Use OpenIV to reach; common.rpf/common/data/ai, open weapons.meta and replace the corresponding lines with mine:
then:
COMPONENT_AT_AR_FLSH_REH
COMPONENT_AT_SCOPE_SMALL instead of MEDIUM
finally, reach: update/dlcpacks/patchday8ng/dlc.rpf/x64/models/cdimages/weapons.rpf and replace the game's ydrs and ytds with mine
For Addon:
Use OpenIV to reach: X:\Program Files\Grand Theft Auto V\update\update.rpf\common\data
Activate edit mode, right click on "dlclist.xml" then click on edit and add on the last dlc dlcpacks:/militarycarbine/ then save.
After that drag and drop "militarycarbine" inside X:\Program Files\Grand Theft Auto V\update\x64\dlcpacks
SPAWN NAME: WEAPON_MILITARYCARBINE
Changelog:
-1.0 Initial Release
-2.0 Did some minor changes to the magwell, added replace version which emulates Beta and IV carbine
-2.5 Thanks to StopSignOfDeath the white lines have been fixed.
Enjoy!
Credits:
-Me, for handguard, stock and its textures
-StopSignOfDeath White lines fix
-R* for various assets i used
-MyCrystals! - Description
Првпат Додадено: Декември 6, 2022
Последно Ажурирање: Март 21, 2026
Последно Симнување: пред 3 саати
142 Коментари
"Versatility is king, and this weapon rules the battlefields. From urban warfare to open ground gunfights, this weapon is guaranteed to even the odds in your favor."
This mod aims to replicate a modern M4A1 Carbine, handguard and stock are made from scratch.
REQUIREMENTS:
-Custom Gameconfig for addons
-Weapon limit adjuster https://www.gta5-mods.com/tools/cweaponinfoblob-limit-adjuster
-CallieKills's shared attachments https://www.gta5-mods.com/weapons/weapons-addon-components (REQUIRED FOR THE MOD TO WORK CORRECTLY)
-Zolika's trainer https://www.gta5-mods.com/scripts/zolika1351-s-trainer
-OPENIV
-a copy of GTA V
INSTALLATION:
Installation Replace:
Use OpenIV to reach; common.rpf/common/data/ai, open weapons.meta and replace the corresponding lines with mine:
then:
COMPONENT_AT_AR_FLSH_REH
COMPONENT_AT_SCOPE_SMALL instead of MEDIUM
finally, reach: update/dlcpacks/patchday8ng/dlc.rpf/x64/models/cdimages/weapons.rpf and replace the game's ydrs and ytds with mine
For Addon:
Use OpenIV to reach: X:\Program Files\Grand Theft Auto V\update\update.rpf\common\data
Activate edit mode, right click on "dlclist.xml" then click on edit and add on the last dlc dlcpacks:/militarycarbine/ then save.
After that drag and drop "militarycarbine" inside X:\Program Files\Grand Theft Auto V\update\x64\dlcpacks
SPAWN NAME: WEAPON_MILITARYCARBINE
Changelog:
-1.0 Initial Release
-2.0 Did some minor changes to the magwell, added replace version which emulates Beta and IV carbine
-2.5 Thanks to StopSignOfDeath the white lines have been fixed.
Enjoy!
Credits:
-Me, for handguard, stock and its textures
-StopSignOfDeath White lines fix
-R* for various assets i used
-MyCrystals! - Description
This mod aims to replicate a modern M4A1 Carbine, handguard and stock are made from scratch.
REQUIREMENTS:
-Custom Gameconfig for addons
-Weapon limit adjuster https://www.gta5-mods.com/tools/cweaponinfoblob-limit-adjuster
-CallieKills's shared attachments https://www.gta5-mods.com/weapons/weapons-addon-components (REQUIRED FOR THE MOD TO WORK CORRECTLY)
-Zolika's trainer https://www.gta5-mods.com/scripts/zolika1351-s-trainer
-OPENIV
-a copy of GTA V
INSTALLATION:
Installation Replace:
Use OpenIV to reach; common.rpf/common/data/ai, open weapons.meta and replace the corresponding lines with mine:
then:
COMPONENT_AT_AR_FLSH_REH
COMPONENT_AT_SCOPE_SMALL instead of MEDIUM
finally, reach: update/dlcpacks/patchday8ng/dlc.rpf/x64/models/cdimages/weapons.rpf and replace the game's ydrs and ytds with mine
For Addon:
Use OpenIV to reach: X:\Program Files\Grand Theft Auto V\update\update.rpf\common\data
Activate edit mode, right click on "dlclist.xml" then click on edit and add on the last dlc dlcpacks:/militarycarbine/ then save.
After that drag and drop "militarycarbine" inside X:\Program Files\Grand Theft Auto V\update\x64\dlcpacks
SPAWN NAME: WEAPON_MILITARYCARBINE
Changelog:
-1.0 Initial Release
-2.0 Did some minor changes to the magwell, added replace version which emulates Beta and IV carbine
-2.5 Thanks to StopSignOfDeath the white lines have been fixed.
Enjoy!
Credits:
-Me, for handguard, stock and its textures
-StopSignOfDeath White lines fix
-R* for various assets i used
-MyCrystals! - Description
Првпат Додадено: Декември 6, 2022
Последно Ажурирање: Март 21, 2026
Последно Симнување: пред 3 саати










https://www.gta5-mods.com/scripts/addonweapons
Use this new script to spawn addon weapons more easily.
If I were to replace the vanilla Carbine, do I still need Zolika at all? Just want to clarify, lest I find a way to break my game.
@TheRaf3D1 I was able to fix all of the issues with the replacement version of the Carbine Rifle, including the white lines. https://drive.google.com/file/d/1FJvLAzKyH4j2EDwSQk1m4P2lLa4fYYQ5/view?usp=drive_link
@Esperanto13 no
Also sorry for everyone having problems with this mod, i have dropped the ball in making weapons since every single useless update broke all the scripts i relied on for addon weapons compatibility, outside for a few mods, consider me retired
@Mrkai721 That was my link for the carbine rifle fixes, but its fine
@StopSignOfDeath My apologies, I took down the link as promised. I'm very sorry for mistaking myself as the one who made the fixes, you did :(
@Mrkai721 I said "its fine" because you posted the link anyways before I could even finish it, meaning that you literally posted an unfinished version of the carbine rifle bug fixes to raf before I could finalize it. Never again copy my work on this site.
@TheRaf3D1 Thanks for crediting me :D
great work and thanks for the textures
Just a lil reminder not to make the .meta edits that Raf gave out. They will cause issues with the attachments and eventually the model will not be working the way it should.
the meta edits are outdated... it's 4 years old mod that i don't have time to fix
@TheRaf3D1 Looks good with the texture bug fixed. Also, how does one get the carry handle?
@itsyaboi0008 Carry Handle is only on the addon version, due to changes to the gun itself
Magazine?
Hi TheRaf3D1, I hope you are well. TheRaf3D1, I want to talk about the mod I published that is related to your mod model Vom Feuer Military Carbine [Lore-Friendly | Add-On/Replace | Animated | Tints] 2.5. Could you give me permission to publish my mod Tactical Rifle Improved Gen9 [Replace | Animated] 1.0 beta? By the way, I gave you credit for the model and texture. I only adapted the sight model w_at_carbine_carryhandle to the w_ar_militarycarbine in Blender. Sorry if I didn’t ask for permission, but I just did something good for people who want GTA 5 weapons, or already improved ones, in this case yours. So, could you give me permission? Thanks for reading.
@FranklinLs You did not wait for my permission to publish your edits, don't do this ever again.
I grant you permission for your future releases, make sure you include a link of my mod in the description, other than the credits, thank you.
@TheRaf3D1 mmm ok, acceptable, I will do it and you're welcome, and I'm new around here with mods, and I'm very sorry if I didn't ask for permission and thanks
@TheRaf3D1 Can you tell @DgtlBrandxn to release the mod, please? Thanks, and again, I'm really sorry, I'm new around here on gta5mods
@DgtlBrandxn, Franklin has been granted permission for his future releases, thank you for intervening and your service
@TheRaf3D1 Thanks, and thanks for the permissions. For the next mods I use, I’ll put the link to the original model and texture, and of course, credit the original author. Thanks.