Laden...

Online Workshops in SP 4.0 (Legacy & Enhanced)

Download

3.617

❗️❗️The current game version required for this mod to work: 1.73
(If a new version has been released but the number hasn't changed, it means I haven't updated the mod yet, so you'll need to wait a little while)

This mod adds nine workshops from GTA Online to the Story Mode. These are not just recreations - they are actual game scripts with online features disabled, but all vehicle customization functionality has been preserved.

Now, in addition to Los Santos Customs, you can customize your vehicles at the following locations:

  • Benny's Original Motor Works: Cars that can be customized at Benny's
  • Five custom workshops from the LS Tuners update
  • Haos Special Works at LS Car Meet (Enhanced only): any ground vehicle, support for Haos upgrades
  • Four F. Clinton and Partner workshops: any ground vehicle, including service vehicles
  • Five Terrobyte workshops: tuning for the Oppressor and Oppressor MKII. The mod creates five locations where Terrobyte vehicles will spawn - you can also enter the workshop from there.
  • One workshop at Los Santos Airport: for tuning airplanes and helicopters.
  • One workshop at Maze Bank Arena: for special Arena War vehicles.
  • 12 Clubhouse Custom Bike Shops
  • Nine Facility (Doomsday Heist) workshops: for military vehicles.


❗️Not sure how to get a vehicle from GTA Online? Download All MP Vehicles in SP and Online Vehicles Shops in SP

Like the mod? Support me on Patreon. Get new releases three days early, exclusive mods, and the chance to commission a mod just for you.

Important:

This mod only works with version 1.73! I don't plan to add support for earlier versions. However, if Rockstar does release 1.74, I will release an update for that version as well.

After launching the game, the mod will begin the process of initializing the workshops script and disabling its network functions. During this time, the workshops will not be operational. The initialization process usually takes no more than 30 seconds and is cached in a special file - subsequent loads will be nearly instantaneous.

Also, even though the mod only affects a single game script in isolation, due to its manipulation of game memory, there may be effects on gameplay that could not be identified during the mod development and testing. Please report any odd behavior in the game after installing the mod - and include the workshops.log file.

And just to be clear: no, you wont get banned from GTA Online for this mod. Multiplayer scripts are no different from those in Story Mode, except for network functions - the mod selectively disables those that interfere with workshops and leaves intact those that themselves block access to critical network code. The game thinks its running a regular game script. The mod ensures that the game script runs correctly.

Known bugs:

  • The Terrobyte Workshop and the hangar prompt you to exit your vehicle while remaining inside. However, once the script finishes running, you will be teleported outside, while the car or plane remains inside. Always select the first option in the menu.
  • There may be some glitches when installing drift tuning from Hao. Upgrades from Hao are installed correctly.
  • Some helicopters and large airplanes are not supported in the hangar workshop. The game will place you inside the hangar, but after a few seconds it will return you to the previous screen because the script refused to handle the customization.


Changelog:

4.0
  • Added three new types of workshops: the Maze Bank Arena Workshop, the Clubhouse Bike Shop, and the Facility Workshop
  • At Benny's Original Motor Works, you can now upgrade a car for Benny's tuning if the car supports this feature. Previously, you had to spawn a pre-built model that supported tuning
  • Fixed the tooltip that appears when a car does not support Benny's tuning. Previously, players would see a tooltip from GTA Online instructing them to complete Lamar s missions
  • Driving into Benny's Original Motor Works in an unsupported vehicle no longer causes an error in the logs
  • Fixed a bug that caused a player s aircraft to explode in the workshop if it was above ground upon entry
  • Fixed a bug that caused the game to crash when installing drift tuning at Hao's
  • Fixed a bug that caused a car from the street to disappear without a trace after leaving the auto shop


3.0
  • Added support for Legacy 1.73 (except for Hao's Special Works)


2.1
  • Fixed a bug where Benny's garage door wouldn't open


2.0:
  • Added Benny's Original Motor Works and the personal auto shop from the Los Santos Tuners update
  • Improved the MP script loading algorithm, which should reduce the likelihood of unpredictable game behavior and fix bugs during initialization
  • If patching fails, the mod will unload the script and try again - up to three attempts before reporting a failure
  • Added a timer showing the approximate time remaining until patching is complete
  • Removed a false dependency on LemonUI
  • Fixed a bug where an Oppressor MK II would spawn in Hao garage (it cannot be tuned at this workshop)


Installation:

Move all files to the "scripts" folder.
Show Full Description

Eerste Upload: 19 juli 2026
Laatst bijgewerkt: 28 juli 2026
Laatst Gedownload: 1 uur geleden

All Versions

 4.0 (Legacy & Enhanced) (current)

1.306 downloads , 113 KB
28 juli 2026

 3.0 (Legacy & Enhanced)

838 downloads , 81 KB
25 juli 2026

 2.1 (Benny's Garage Door Fix)

800 downloads , 76 KB
22 juli 2026

 2.0 (Enhanced Only)

336 downloads , 75 KB
21 juli 2026

 1.0 (Enhanced Only)

337 downloads , 67 KB
19 juli 2026

81 Reacties