GTS - Grand Theft Espace - Rescued by a fan 1.0.4
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For the developers of the GTA 5 Mods website (I have no way to contact the creator of this mod to request permission to repost this legendary mod). As a fan, and knowing that this mod has many other fans as well, I sincerely hope you will keep it available. However, if you would like it removed at any time, simply let me know and I will take it down immediately. The community appreciates your understanding and support.
I am not the original creator of this mod. Full credits are listed below.
I am simply a fan of the mod and have only made a few adjustments to the spacecraft to keep them stable in space. I am not a professional modder—just someone who enjoys making small adaptations to certain mods, including this one.
I have preserved everything the original mod was designed to do, which is only the initial launch sequence. For a more immersive experience, please see the additional links below.
Last tested game version: Legacy 3889
ScriptHookVDotNet: 3.7.0 Nightly 177
To avoid installation issues, this package includes all the necessary files, provided you install it on a clean version of the game with no other mods installed.
The mod also includes both an .OIV installer and uninstaller. Simply follow the installation guide below.
Note: Before installing the mod, follow the installation order listed below. Install the mod package last, as it includes customized .ini configuration files that are intended to overwrite the original ones.
| Installation |
Install the following dependencies into your main GTA V directory:
ScriptHookV: https://www.dev-c.com/gtav/scripthookv/
(Only dinput8.dll and ScriptHookV.dll are required.)
ScriptHookVDotNet Legacy: https://github.com/scripthookvdotnet/scripthookvdotnet-nightly/releases
(Install all ScriptHookVDotNet files — seven files in total.)
HeapAdjuster: https://www.gta5-mods.com/tools/heapadjuster
Packfile Limit Adjuster: https://www.gta5-mods.com/tools/packfile-limit-adjuster
FwBoxLimitPatch: https://www.gta5-mods.com/tools/ymap-load-list-extent-limit-fix-fwboxstreamervariable-patch
Weapon Adjuster: https://www.gta5-mods.com/tools/cweaponinfoblob-limit-adjuster
ResourceAdjuster: https://www.gta5-mods.com/tools/resource-adjuster
OpenIV is required.
OpenIV: https://openiv.com/
Alternative Download: https://openiv.br.uptodown.com/windows/download
Install the OpenIV dependencies using ASI Manager.
Then drag GrandTheftSpace.oiv into OpenIV and install it to the mods folder.
| Uninstallation |
To uninstall the mod, drag GrandTheftSpace Uninstall.oiv into OpenIV and install it to the mods folder.
Note: The uninstaller only removes files related to this mod and preserves the base files, as they are required for other mods.
Credits:
GTS Devs: https://pt.gta5-mods.com/misc/grand-theft-space-net-gts-devs
Zona Comics Channel: https://www.youtube.com/@ZONACOMICS
Additional Extras:
More Planets: https://pt.gta5-mods.com/misc/gta-space-another-fan-update
Credits to the Included Mods:
NativeUI: https://github.com/Guad/NativeUI/releases
(Included in the mod)
GameConfig: https://pt.gta5-mods.com/misc/gta-5-gameconfig-300-cars
(Included with the mod, but customized by me for this mod)
Changelog:
1.0.4 Compatible with Version 3889
1.0.3 The "no wanted level" option in the mod menu is disabled by default.
1.0.2 Updated the installation files to comply with the GTA5-Mods website policies.
1.0.1 Same initial launch sequence as the original mod, but the spacecraft is now much more stable in space. (Your spacecraft will no longer wobble in space.) There may still be some minor visual bugs, but there is not much I can do about them for now.
I am not the original creator of this mod. Full credits are listed below.
I am simply a fan of the mod and have only made a few adjustments to the spacecraft to keep them stable in space. I am not a professional modder—just someone who enjoys making small adaptations to certain mods, including this one.
I have preserved everything the original mod was designed to do, which is only the initial launch sequence. For a more immersive experience, please see the additional links below.
Last tested game version: Legacy 3889
ScriptHookVDotNet: 3.7.0 Nightly 177
To avoid installation issues, this package includes all the necessary files, provided you install it on a clean version of the game with no other mods installed.
The mod also includes both an .OIV installer and uninstaller. Simply follow the installation guide below.
Note: Before installing the mod, follow the installation order listed below. Install the mod package last, as it includes customized .ini configuration files that are intended to overwrite the original ones.
| Installation |
Install the following dependencies into your main GTA V directory:
ScriptHookV: https://www.dev-c.com/gtav/scripthookv/
(Only dinput8.dll and ScriptHookV.dll are required.)
ScriptHookVDotNet Legacy: https://github.com/scripthookvdotnet/scripthookvdotnet-nightly/releases
(Install all ScriptHookVDotNet files — seven files in total.)
HeapAdjuster: https://www.gta5-mods.com/tools/heapadjuster
Packfile Limit Adjuster: https://www.gta5-mods.com/tools/packfile-limit-adjuster
FwBoxLimitPatch: https://www.gta5-mods.com/tools/ymap-load-list-extent-limit-fix-fwboxstreamervariable-patch
Weapon Adjuster: https://www.gta5-mods.com/tools/cweaponinfoblob-limit-adjuster
ResourceAdjuster: https://www.gta5-mods.com/tools/resource-adjuster
OpenIV is required.
OpenIV: https://openiv.com/
Alternative Download: https://openiv.br.uptodown.com/windows/download
Install the OpenIV dependencies using ASI Manager.
Then drag GrandTheftSpace.oiv into OpenIV and install it to the mods folder.
| Uninstallation |
To uninstall the mod, drag GrandTheftSpace Uninstall.oiv into OpenIV and install it to the mods folder.
Note: The uninstaller only removes files related to this mod and preserves the base files, as they are required for other mods.
Credits:
GTS Devs: https://pt.gta5-mods.com/misc/grand-theft-space-net-gts-devs
Zona Comics Channel: https://www.youtube.com/@ZONACOMICS
Additional Extras:
More Planets: https://pt.gta5-mods.com/misc/gta-space-another-fan-update
Credits to the Included Mods:
NativeUI: https://github.com/Guad/NativeUI/releases
(Included in the mod)
GameConfig: https://pt.gta5-mods.com/misc/gta-5-gameconfig-300-cars
(Included with the mod, but customized by me for this mod)
Changelog:
1.0.4 Compatible with Version 3889
1.0.3 The "no wanted level" option in the mod menu is disabled by default.
1.0.2 Updated the installation files to comply with the GTA5-Mods website policies.
1.0.1 Same initial launch sequence as the original mod, but the spacecraft is now much more stable in space. (Your spacecraft will no longer wobble in space.) There may still be some minor visual bugs, but there is not much I can do about them for now.
Først Lastet opp: 28. juni 2026
Sist Oppdatert: 20. juli 2026
Last Downloaded: 3 hours ago
31 Kommentarer
More mods by Zona Comics:
For the developers of the GTA 5 Mods website (I have no way to contact the creator of this mod to request permission to repost this legendary mod). As a fan, and knowing that this mod has many other fans as well, I sincerely hope you will keep it available. However, if you would like it removed at any time, simply let me know and I will take it down immediately. The community appreciates your understanding and support.
I am not the original creator of this mod. Full credits are listed below.
I am simply a fan of the mod and have only made a few adjustments to the spacecraft to keep them stable in space. I am not a professional modder—just someone who enjoys making small adaptations to certain mods, including this one.
I have preserved everything the original mod was designed to do, which is only the initial launch sequence. For a more immersive experience, please see the additional links below.
Last tested game version: Legacy 3889
ScriptHookVDotNet: 3.7.0 Nightly 177
To avoid installation issues, this package includes all the necessary files, provided you install it on a clean version of the game with no other mods installed.
The mod also includes both an .OIV installer and uninstaller. Simply follow the installation guide below.
Note: Before installing the mod, follow the installation order listed below. Install the mod package last, as it includes customized .ini configuration files that are intended to overwrite the original ones.
| Installation |
Install the following dependencies into your main GTA V directory:
ScriptHookV: https://www.dev-c.com/gtav/scripthookv/
(Only dinput8.dll and ScriptHookV.dll are required.)
ScriptHookVDotNet Legacy: https://github.com/scripthookvdotnet/scripthookvdotnet-nightly/releases
(Install all ScriptHookVDotNet files — seven files in total.)
HeapAdjuster: https://www.gta5-mods.com/tools/heapadjuster
Packfile Limit Adjuster: https://www.gta5-mods.com/tools/packfile-limit-adjuster
FwBoxLimitPatch: https://www.gta5-mods.com/tools/ymap-load-list-extent-limit-fix-fwboxstreamervariable-patch
Weapon Adjuster: https://www.gta5-mods.com/tools/cweaponinfoblob-limit-adjuster
ResourceAdjuster: https://www.gta5-mods.com/tools/resource-adjuster
OpenIV is required.
OpenIV: https://openiv.com/
Alternative Download: https://openiv.br.uptodown.com/windows/download
Install the OpenIV dependencies using ASI Manager.
Then drag GrandTheftSpace.oiv into OpenIV and install it to the mods folder.
| Uninstallation |
To uninstall the mod, drag GrandTheftSpace Uninstall.oiv into OpenIV and install it to the mods folder.
Note: The uninstaller only removes files related to this mod and preserves the base files, as they are required for other mods.
Credits:
GTS Devs: https://pt.gta5-mods.com/misc/grand-theft-space-net-gts-devs
Zona Comics Channel: https://www.youtube.com/@ZONACOMICS
Additional Extras:
More Planets: https://pt.gta5-mods.com/misc/gta-space-another-fan-update
Credits to the Included Mods:
NativeUI: https://github.com/Guad/NativeUI/releases
(Included in the mod)
GameConfig: https://pt.gta5-mods.com/misc/gta-5-gameconfig-300-cars
(Included with the mod, but customized by me for this mod)
Changelog:
1.0.4 Compatible with Version 3889
1.0.3 The "no wanted level" option in the mod menu is disabled by default.
1.0.2 Updated the installation files to comply with the GTA5-Mods website policies.
1.0.1 Same initial launch sequence as the original mod, but the spacecraft is now much more stable in space. (Your spacecraft will no longer wobble in space.) There may still be some minor visual bugs, but there is not much I can do about them for now.
I am not the original creator of this mod. Full credits are listed below.
I am simply a fan of the mod and have only made a few adjustments to the spacecraft to keep them stable in space. I am not a professional modder—just someone who enjoys making small adaptations to certain mods, including this one.
I have preserved everything the original mod was designed to do, which is only the initial launch sequence. For a more immersive experience, please see the additional links below.
Last tested game version: Legacy 3889
ScriptHookVDotNet: 3.7.0 Nightly 177
To avoid installation issues, this package includes all the necessary files, provided you install it on a clean version of the game with no other mods installed.
The mod also includes both an .OIV installer and uninstaller. Simply follow the installation guide below.
Note: Before installing the mod, follow the installation order listed below. Install the mod package last, as it includes customized .ini configuration files that are intended to overwrite the original ones.
| Installation |
Install the following dependencies into your main GTA V directory:
ScriptHookV: https://www.dev-c.com/gtav/scripthookv/
(Only dinput8.dll and ScriptHookV.dll are required.)
ScriptHookVDotNet Legacy: https://github.com/scripthookvdotnet/scripthookvdotnet-nightly/releases
(Install all ScriptHookVDotNet files — seven files in total.)
HeapAdjuster: https://www.gta5-mods.com/tools/heapadjuster
Packfile Limit Adjuster: https://www.gta5-mods.com/tools/packfile-limit-adjuster
FwBoxLimitPatch: https://www.gta5-mods.com/tools/ymap-load-list-extent-limit-fix-fwboxstreamervariable-patch
Weapon Adjuster: https://www.gta5-mods.com/tools/cweaponinfoblob-limit-adjuster
ResourceAdjuster: https://www.gta5-mods.com/tools/resource-adjuster
OpenIV is required.
OpenIV: https://openiv.com/
Alternative Download: https://openiv.br.uptodown.com/windows/download
Install the OpenIV dependencies using ASI Manager.
Then drag GrandTheftSpace.oiv into OpenIV and install it to the mods folder.
| Uninstallation |
To uninstall the mod, drag GrandTheftSpace Uninstall.oiv into OpenIV and install it to the mods folder.
Note: The uninstaller only removes files related to this mod and preserves the base files, as they are required for other mods.
Credits:
GTS Devs: https://pt.gta5-mods.com/misc/grand-theft-space-net-gts-devs
Zona Comics Channel: https://www.youtube.com/@ZONACOMICS
Additional Extras:
More Planets: https://pt.gta5-mods.com/misc/gta-space-another-fan-update
Credits to the Included Mods:
NativeUI: https://github.com/Guad/NativeUI/releases
(Included in the mod)
GameConfig: https://pt.gta5-mods.com/misc/gta-5-gameconfig-300-cars
(Included with the mod, but customized by me for this mod)
Changelog:
1.0.4 Compatible with Version 3889
1.0.3 The "no wanted level" option in the mod menu is disabled by default.
1.0.2 Updated the installation files to comply with the GTA5-Mods website policies.
1.0.1 Same initial launch sequence as the original mod, but the spacecraft is now much more stable in space. (Your spacecraft will no longer wobble in space.) There may still be some minor visual bugs, but there is not much I can do about them for now.
Først Lastet opp: 28. juni 2026
Sist Oppdatert: 20. juli 2026
Last Downloaded: 3 hours ago









@jerome74 But what you might not realize is that not everyone will use this mod alongside others. Completely removing the section that triggers the wanted level wouldn't make sense for a user running *only* this mod; they would run into issues where entering restricted areas—as defined by the game itself—would trigger a wanted level, preventing them from completing the mission. As you surely know, mod creation isn't usually approached with the assumption that the mod will be used in conjunction with others; that’s why some users will inevitably complain about specific features being included or excluded. Anyway, I don't work on this mod very often, but perhaps one day I'll add an option to toggle that feature on or off.
I'm going to the location on the map, but the "Press the F key" prompt isn't appearing.
@Zona Comics I still dont think you fully get it but ok, we understand all of what your saying but the mod should have never autmatically disabled wanted level, it hijacked the games route function even when the mod is not in use, we just wanted a way to stop it from automatically disabling the wanted level, is all we were saying...... bruh
The mod has a "settings saving" option and the only setting excluded from being saved was the wanted level option 🙄.
Everbody who revives this mod never touches it. Yes we know your not the original author but damn.
@xalican44 Test the mod without other mods to see if there is any interference.
@jerome74 I'll go back to working on the mod in the future, but feel free to try fixing it up further if you want.
@xalican44 Dude, you give everyone low ratings just because you can't use a mod properly. You should always test a mod on its own—without other mods and by strictly following the installation instructions—to figure out if the problem is actually with the mod itself or if it's a conflict with your other mods.
@jerome74 Alright, man. I was looking at the mod and I see what you mean—it's enabled by default, and it's a hassle having to go into the menu and uncheck the "disable wanted level" box every time you start the game. I'll release an update that has this function disabled by default.
@Zona Comics Thank You
whats this actually do
@jerome74 That’s exactly what I wanted, my friend—to disable that option by default—and thanks for the note.
@Punkman85 takes you into space on a mission to save the world
good mod
@Zona Comics - xalican44 - You're violating how this sites rating system works bruh!
@Zona Comics will it work with gta space mod
@Punkman85 I haven't tested this mod; if you can, leave the link here—but it most likely works.
@Zona Comics This looks amazing! Can aliens be turned off
@AUSSIE_LAD_96 The '9' key opens the menu where you can visit the planets—or even revisit them after completing the missions—but there is no option to disable them, since the missions are designed around having them available for combat.
@Zona Comics ok cool
cool planets
@Zona Comics Pls make an version for Enhanced :)