5.029.748
4.370
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23 de julho de 2026
I've been releasing updates on GTAForums for a while now, but due to multiple requests - I'm going to put the changes here as well as in the ENT thread on GTAForums
This is built on Enhanced Native Trainer update 28 (so your previous database file and config will work with this).
Notable features include:
- Skin customiser
- Vehicle customiser
- Weapon customiser
- Organised & extra vehicles
- Organised & extra teleport locations
- Ability to save vehicles & skins
- Many additional general options
- Saves/restores settings across multiple uses
- Controller support
For installation details and keys/controls, and what's new in each release, please read the document in the ZIP.
This will tell you, for example, that by default, game controls are disabled whilst in the menu, but that you can turn this off in Miscellaneous > Trainer Options. See, useful.
You can redefine the keys using the supplied XML, which should be placed in the game directory.
Known Issues:
- Reshade 1.1 will crash your game if you run ENT alongside it. I'm told Redux works fine however. It's way above my head, so not something I can fix.
I've included the original thread as I (and others) still use it to test builds and give feedback on them.
How to use the Hotkey functionality (Tutorial courtesy of Slash Alex):
Due to formatting problems (Xml code not showing up) - this is a link to tutorial instead:
https://pastebin.com/80qQzDx6
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Source: https://github.com/FIying-Scotsman/GTAV-EnhancedNativeTrainer
Primeiro envio: 08 de outubro de 2016
Último envio: há 2 dias atrás
Último download: há 20 segundos atrás
All Versions
12.957 Comentários
I've been releasing updates on GTAForums for a while now, but due to multiple requests - I'm going to put the changes here as well as in the ENT thread on GTAForums
This is built on Enhanced Native Trainer update 28 (so your previous database file and config will work with this).
Notable features include:
- Skin customiser
- Vehicle customiser
- Weapon customiser
- Organised & extra vehicles
- Organised & extra teleport locations
- Ability to save vehicles & skins
- Many additional general options
- Saves/restores settings across multiple uses
- Controller support
For installation details and keys/controls, and what's new in each release, please read the document in the ZIP.
This will tell you, for example, that by default, game controls are disabled whilst in the menu, but that you can turn this off in Miscellaneous > Trainer Options. See, useful.
You can redefine the keys using the supplied XML, which should be placed in the game directory.
Known Issues:
- Reshade 1.1 will crash your game if you run ENT alongside it. I'm told Redux works fine however. It's way above my head, so not something I can fix.
I've included the original thread as I (and others) still use it to test builds and give feedback on them.
How to use the Hotkey functionality (Tutorial courtesy of Slash Alex):
Due to formatting problems (Xml code not showing up) - this is a link to tutorial instead:
https://pastebin.com/80qQzDx6
-------------------
Source: https://github.com/FIying-Scotsman/GTAV-EnhancedNativeTrainer
Primeiro envio: 08 de outubro de 2016
Último envio: há 2 dias atrás
Último download: há 20 segundos atrás
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also in this new update, all my Liberty city preservation project (GTA 4) cars are not showing anymore
há 5 dias atrás -
@FighterPilot I've uploaded a hotfix which should put the paint sorting back to R*'s one. Turns out that was an oversight during the menu reshuffle.
há 2 dias atrás -
@lordblackhand ENT uses R*'s "IS_DLC_VEHICLE" to populate the lists (as the old method won't work in Enhanced). If your custom vehicles are mounted like DLC content they should appear.
há 2 dias atrás -
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@Zemanez table ENT_SAVED_VEHICLES has 44 columns but 43 values were supplied
há 2 dias atrás -
Benny's Motorworks SP is not showing on the map and I can't access it. How can I fix this? @Zemanez
há 1 dia atrás -
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@bossplus123
Make sure the Online map is loaded (under World if I remember right). It will not load in SP.@lordblackhand
The extra column is the "sort by date" field. Your DB should have updated to the newest schema when you ran the new version.I couldn't reproduce it at all (and there's nothing in the code which would do this) _but_ I did find it'll do that if you're using an older version of ENT after running a newer version (i.e you're using an an old version pre update 58). After you run update 58 your settings DB is updated to the newest version with that extra column which means downgrading will cause that error.
@SenileServey2013
Source is there on the linked Git :).@Zsombor_99 Removed the sort alphabetically for paints - it's now back to the R* order (this was an oversight and part of the whole menu reordering piece).
há 1 dia atrás -
@Zemanez yea, i downgraded to 57.1...what should i do now ? even with new version i get the same error
há 1 dia atrás -
I can't find the car mods I installed in the game. They're usually in the sports car category, but I can't find the list of the cars I installed. What should I do? @Zemanez
há 1 dia atrás -
@bossplus123 If they don't appear then the game doesn't see them. If the game doesn't see them then ENT can't either.
I'd suggest reinstalling them or using RageOpenIV to load the assets (especially for Enhanced because OpenIV.dll only works for Legacy): https://github.com/Chiheb-Bacha/RageOpenV
há 1 dia atrás -
@lordblackhand I've added a script to the git which will allow you to 'downgrade' your DB. You can then run update 58 and it should upgrade it again:- https://github.com/FIying-Scotsman/GTAV-EnhancedNativeTrainer/tree/master/tools
If that fails (check the log to see what it says) then it's likely a permission issue on your PC and not ENT. I had similar where GTA couldn't write to the DB properly until I changed the permissions on the GTA folder (otherwise I had to run GTA as admin every time).
há 1 dia atrás -
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@lordblackhand All I could suggest is renaming your DB and getting ENT to make a new one. It should then save things. That'll rule out something is up with your old DB or ENT's saving logic (i.e a permission error).
há 7 horas atrás -
@Zemanez Can it be that the "Diasable despawn of DLC vehicle" option is broken. When enabled, spawned cars still despawn when I get too far away from them.
há 5 horas atrás












Enhanced Native Trainer: Update 58.0
This is the final major release for Enhanced Native Trainer. It covers a lot of features requested over the years (and we wanted to implement) but just weren't possible without re-writing how ENT functions. Documentation is available on the GitHub - how translations work, adding preview images and new options including script hooking etc.
ENT should be a lot easier to maintain going forward for those willing to take the torch onwards.
A thanks from myself and @Slash_Alex to all those who've stuck with ENT for this long and for those who have contributed to it over the years.
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This is the largest release to date:
- GTA V Enhanced support
- A full rework of interior customisation
- MK2 weapon fixes
- A live weapon preview camera
- Controller overhauls
- Full translation support for menu items
- Rebuilt vehicle spawner/preview system
- Script hooking/modifying support (thanks to Yimmenu)
- ENT-RESET support for those crashing on start up due to settings conflict.
On top of a lot of reliability fixes on existing features and some overall backend changes to make it easier for other people to maintain & expand on.
Full changelog on the GitHub because it's too big for this box: https://github.com/FIying-Scotsman/GTAV-EnhancedNativeTrainer/releases#release-58.0
*Note:* some preview images are reused but with the new system preview images can be submitted to the GitHub independent of an ENT update - just copy them into the "previews" folder.