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@take-loans-co, I've always considered "GTX" to be more like a trim/performance package than a body type.
Gonna redub the vanilla Futo as the '84 Futo GTX.
@vans on ps4, no, because it replaces the entire hud.gfx file. I was talking about a case when someone already has a customized hud.gfx file, and they want to install this mod on top of what they already have modified.
@vans on ps4, is there any possibility to make a manual installation for this one?
@TeskiTalesVC, other than adjusting the polycount to GTA Online-like levels, I've noticed there are some issues with interiors like the lack of working gauges, radio screens, and such, or holes in the interiors (the taxi Dilettante is an exception). Also, I'd suggest to adjust some values in vehicles.meta related to frequency of the vehicles in the traffic.
@sbc17 some of the logos are not accurate, though. WCC's logo has wrong colors (the black and white logo is the official one), and RMP's logo has wrong font. You can easily get accurate, official logos from a wiki of some sort.
@alerobyfeb, also, some feedback on the current Everon XL:
• The infotainment screen features some unlore stuff, like the Spotify icon or Olivia Rodrigo's "Dragon" which is not featured on any radio station in both V and Online.
• No LOD-s, yet I think you probably plan on doing them in the future.
• The YTD file is a mess of many, many textures. Not sure if you used all of them, or not, yet most of lore-friendly mods I've seen use way less textures.
@alerobyfeb, any plans on making base trim/non-sporty variant?
Les votuires françaises.
silent car bad, loud vroom-vroom car good