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  • Yo @Fumze please add me on discord and send me the logs to identify the issue so I can fix it for you. Thanks!

    há 9 horas atrás
  • @PANDITji1998 thanks for the feedback and reporting the issues. It'd be awesome if we can discuss further on discord!

    há 14 horas atrás
  • Hey @SimpleConcept

    The debit-card balance works as a temporary purchase authorization, rather than a permanent balance that you transfer money into. Unused authorized funds are normally returned to your bank after 6 minutes 30 seconds without an eligible purchase. A successful eligible purchase refreshes that timer, so the money returning later can be expected behaviour.

    The intermittent “Service Unavailable” message is something we need to check separately.

    I'll speak to you on discord!

    há 24 horas atrás
  • @SimpleConcept Hello, thanks for reporting this.

    For better experience please add me on discord and send me the logs to identify the issue and fix it for you.

    Thanks!

    há 1 dia atrás
  • WHAT'S NEW IN v1.5

    Sorry for the wait, and thank you for your patience! This is the update you’ve been waiting for!!

    I took extra time because I wanted RTL to offer something unique, unlike others just simply copy the look of GTA VI and rush out an unfinished mod. The focus has been on adding meaningful gameplay features, improving customization and addressing the issues you’ve reported.

    Many of the changes below came directly from your requests and feedback. Thank you for helping shape this update!

    NEW FEATURES

    • New In-Game Settings Menu
    Open Phone → Contacts → Tactical Loadout to change RTL settings without leaving the game.

    • Controller Phone Bug Fixed
    Fixed the issue where the phone could appear unexpectedly when using a controller.

    • Weapon Wheel On / Off
    Choose whether to enable or disable the weapon wheel.

    • Pickup Animations & Prompts
    Pick up weapons with an animation and an on-screen interaction prompt. The pickup prompt can be enabled or disabled in Settings.

    • Physical Weapon Throwing & Impact Damage
    Thrown weapons can physically hit NPCs and deal damage depending on the weapon and impact. Bladed and sharp weapons will have greater impact damage compared with ordinary blunt weapons.

    • 4 Visible Weapon Carry Styles
    Choose how weapons slung on your character and NPCs equipped with long guns will have 4 random visible carry styles.

    Rested Front - Patrol Carry: A relaxed front slung position for an everyday patrol appearance.

    Combat Ready Front - Ready Access Carry: A higher, closer to the firing hand position for a more prepared tactical appearance.

    Shoulder Back - Transport Carry: A traditional behind the shoulder position that leaves the front of the body clear.

    Cross-Back Sling - Cross-Body Carry: A diagonal back position for a hands free, long gun transport appearance.

    • Quick Carry Switching & Front Carry Adjustment
    Press J to switch between 3 carry positions. Combat Ready Front Carry is configured by default, Front Carry can be adjusted through the Settings Menu.

    • Custom / MP Character Presets
    Improved visible weapon support for compatible custom characters, MP Male and MP Female, with presets to help fit your loadout.

    • Adjustable Player & NPC Weapon Positions
    Fine tune weapon placement to better suit different characters, body shapes, outfits and NPC models.

    Feel free to ask questions, report any bugs, or share feature suggestions

    Your feedback are always welcome!

    I hope you guys enjoy!

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    há 1 dia atrás
  • v1.4 Optimization & Public Support Update

    • Fixed keyboard menu navigation skipping every other item on affected systems.
    • Improved keyboard input handling for smoother and more reliable menu navigation.
    • Added separate Bank Blips On/Off setting.
    • Added separate ATM Blips On/Off setting.
    • Improved compatibility with ScriptHookVDotNet Enhanced.
    • Improved SHVDN reload stability and cleanup behavior.
    • Improved overall performance, stability and compatibility.

    há 3 dias atrás
  • Hey @pointmeatthesky124 sorry to hear that and thanks for reporting this.

    Could you add me on discord and please send me:
    ScriptHookVDotNet.log
    RealisticTacticalLoadout.log

    Whether you are using any other mods that modify weapon pickups, inventory, weapons, ammo or player loadouts?

    Once I have the logs, I can check exactly where the crash is occurring instead of guessing at the cause.

    Thanks

    há 8 dias atrás
  • @xiaoxiao111

    I had the exact same Trevor first person issue before. In my case it turned out to be the Story Mode save, not the weapon meta or mouse controls. Try starting a new game or loading an older known good save, then test Trevor in first person again.

    If it stops firing normally on the other save, your current save is carrying the broken Trevor weapon state. Back up your saves before testing.

    há 8 dias atrás
  • @thalilmythos Nonstop cooking ay! keep it up haha

    há 10 dias atrás