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Create more extensive configuration files in a future update. For example, I would like to change something in the main dispatch. K-9 appears only with 3 stars, but I would like to have 1 star. Etc.
@Vi5ualGlitch What do you have, that my dls has an archive with the same name (props.rpf). It turns out that yours overlaps mine, and my props disappear from the game. As for realism, I noticed in the video that the car knocks down the character, but not at full speed. And it tears off the limbs, does that happen lol)?
@TeamHimes ok, thanks
@TeamHimes I use military props, I doubt that we can get the same names. Otherwise, I'll rename them on my own, I think.
@TeamHimes The fact is that both your mods and mine have an rpf archive with the same name (props.rpf). This mod also has its own program "props.editor." Here is the link to the mod: https://www.gta5-mods.com/tools/addonprops
You can also add weapons that are mounted on vehicles (a tank, an insurgent with a heavy machine gun, and so on).
@TeamHimes Please make it compatible with the addonprops mod. Your prop mod overrides the prop that I install in addonprops and my prop stops working. The game just doesn't see them.
@Vi5ualGlitch But the most necessary thing to do is to create compatibility with the "addonprops". Since your dls for props overrides the addon, the props that I added stop working.
@Vi5ualGlitch Hello! Your mod is very impressive. Can you create a realistic version of this mod? And it is advisable to make an additional file where you can adjust the mod values yourself? That would be great, thanks in advance.
@ThatsPella Removing my comment! This was my problem, or rather, in my "combatbehavior" file.