Solaris Urbino 18 IV [Add-On | VehFuncsV | Template] 1.1
1.187
15
1.187
15
This mod is the first IV generation Solaris Urbino mod for GTA V!
I'd really appreciate it if you could rate it :)
Model converted from OMSI 2
Credits:
-3D Model - RUHR Project
-3D Model fixes for Grand Theft Auto V - Bolechowskyy
-Conversion to GTA V - Chester Jackson
-Textures - Original 3D model textures, Zajezdnia Kalifornia, Chester Jackson
Features:
-Working speedometer and wipers with VehFuncs V
- Working indicators, headlights, and reverse lights
- Working doors
- Correct passenger seat layout
Add-On Installation:
1. Copy the “UrbinoIV” folder to `Grand Theft Auto V\mods\update\x64\dlcpacks\`
2. Open OpenIV and enable Edit Mode.
3. Navigate to `mods\update\update.rpf\common\data\`
4. Right-click on `dlclist.xml` and click Edit.
5. Add this line: dlcpacks:/UrbinoIV/
6. Save the file.
VehFuncs V:
-Download VehFuncs V
-Place the VehFuncsV files and folder into the main GTA V folder
-Place the Urbino18IVF.ini and Urbino18IVFA.ini files into the VehFuncsV folder
-Check in the game
Spawn:
- "Urbino18IVF" + "Urbino18IVR" for normal version with LSC paints
- "Urbino18IVFA" + "Urbino18IVRA" for version with one color from .ytd
Spawn and join: Spawn the front section and the trailer separately, then get behind the driver's seat of the front section and ride back to the rear section's articulation point, just like with the vanilla trucks in GTA V.
It is recommended to spawn models by name rather than by selection, GTA V requires a lot of resources to spawn models based on selection menu in trainers.
Please do not copy, redistribute, or publicly modify this mod without the author's explicit permission.
For repaint creators:
To replace the LED directional signs, you'll need an image that's 960x240 or 512x128 (or another 4:1 image—the larger the image, the more glitches you'll see when rotating the camera from a distance).
To create liveries, you'll need an unwrap image from the “template” folder.
Enjoy!! :)
I'd really appreciate it if you could rate it :)
Model converted from OMSI 2
Credits:
-3D Model - RUHR Project
-3D Model fixes for Grand Theft Auto V - Bolechowskyy
-Conversion to GTA V - Chester Jackson
-Textures - Original 3D model textures, Zajezdnia Kalifornia, Chester Jackson
Features:
-Working speedometer and wipers with VehFuncs V
- Working indicators, headlights, and reverse lights
- Working doors
- Correct passenger seat layout
Add-On Installation:
1. Copy the “UrbinoIV” folder to `Grand Theft Auto V\mods\update\x64\dlcpacks\`
2. Open OpenIV and enable Edit Mode.
3. Navigate to `mods\update\update.rpf\common\data\`
4. Right-click on `dlclist.xml` and click Edit.
5. Add this line: dlcpacks:/UrbinoIV/
6. Save the file.
VehFuncs V:
-Download VehFuncs V
-Place the VehFuncsV files and folder into the main GTA V folder
-Place the Urbino18IVF.ini and Urbino18IVFA.ini files into the VehFuncsV folder
-Check in the game
Spawn:
- "Urbino18IVF" + "Urbino18IVR" for normal version with LSC paints
- "Urbino18IVFA" + "Urbino18IVRA" for version with one color from .ytd
Spawn and join: Spawn the front section and the trailer separately, then get behind the driver's seat of the front section and ride back to the rear section's articulation point, just like with the vanilla trucks in GTA V.
It is recommended to spawn models by name rather than by selection, GTA V requires a lot of resources to spawn models based on selection menu in trainers.
Please do not copy, redistribute, or publicly modify this mod without the author's explicit permission.
For repaint creators:
To replace the LED directional signs, you'll need an image that's 960x240 or 512x128 (or another 4:1 image—the larger the image, the more glitches you'll see when rotating the camera from a distance).
To create liveries, you'll need an unwrap image from the “template” folder.
Enjoy!! :)
Primul incarcat: 20 mai 2026
Ultimul incarcat: 26 mai 2026
Last Downloaded: 7 hours ago
40 Comentarii
More mods by dr Chester Jackson:
This mod is the first IV generation Solaris Urbino mod for GTA V!
I'd really appreciate it if you could rate it :)
Model converted from OMSI 2
Credits:
-3D Model - RUHR Project
-3D Model fixes for Grand Theft Auto V - Bolechowskyy
-Conversion to GTA V - Chester Jackson
-Textures - Original 3D model textures, Zajezdnia Kalifornia, Chester Jackson
Features:
-Working speedometer and wipers with VehFuncs V
- Working indicators, headlights, and reverse lights
- Working doors
- Correct passenger seat layout
Add-On Installation:
1. Copy the “UrbinoIV” folder to `Grand Theft Auto V\mods\update\x64\dlcpacks\`
2. Open OpenIV and enable Edit Mode.
3. Navigate to `mods\update\update.rpf\common\data\`
4. Right-click on `dlclist.xml` and click Edit.
5. Add this line: dlcpacks:/UrbinoIV/
6. Save the file.
VehFuncs V:
-Download VehFuncs V
-Place the VehFuncsV files and folder into the main GTA V folder
-Place the Urbino18IVF.ini and Urbino18IVFA.ini files into the VehFuncsV folder
-Check in the game
Spawn:
- "Urbino18IVF" + "Urbino18IVR" for normal version with LSC paints
- "Urbino18IVFA" + "Urbino18IVRA" for version with one color from .ytd
Spawn and join: Spawn the front section and the trailer separately, then get behind the driver's seat of the front section and ride back to the rear section's articulation point, just like with the vanilla trucks in GTA V.
It is recommended to spawn models by name rather than by selection, GTA V requires a lot of resources to spawn models based on selection menu in trainers.
Please do not copy, redistribute, or publicly modify this mod without the author's explicit permission.
For repaint creators:
To replace the LED directional signs, you'll need an image that's 960x240 or 512x128 (or another 4:1 image—the larger the image, the more glitches you'll see when rotating the camera from a distance).
To create liveries, you'll need an unwrap image from the “template” folder.
Enjoy!! :)
I'd really appreciate it if you could rate it :)
Model converted from OMSI 2
Credits:
-3D Model - RUHR Project
-3D Model fixes for Grand Theft Auto V - Bolechowskyy
-Conversion to GTA V - Chester Jackson
-Textures - Original 3D model textures, Zajezdnia Kalifornia, Chester Jackson
Features:
-Working speedometer and wipers with VehFuncs V
- Working indicators, headlights, and reverse lights
- Working doors
- Correct passenger seat layout
Add-On Installation:
1. Copy the “UrbinoIV” folder to `Grand Theft Auto V\mods\update\x64\dlcpacks\`
2. Open OpenIV and enable Edit Mode.
3. Navigate to `mods\update\update.rpf\common\data\`
4. Right-click on `dlclist.xml` and click Edit.
5. Add this line: dlcpacks:/UrbinoIV/
6. Save the file.
VehFuncs V:
-Download VehFuncs V
-Place the VehFuncsV files and folder into the main GTA V folder
-Place the Urbino18IVF.ini and Urbino18IVFA.ini files into the VehFuncsV folder
-Check in the game
Spawn:
- "Urbino18IVF" + "Urbino18IVR" for normal version with LSC paints
- "Urbino18IVFA" + "Urbino18IVRA" for version with one color from .ytd
Spawn and join: Spawn the front section and the trailer separately, then get behind the driver's seat of the front section and ride back to the rear section's articulation point, just like with the vanilla trucks in GTA V.
It is recommended to spawn models by name rather than by selection, GTA V requires a lot of resources to spawn models based on selection menu in trainers.
Please do not copy, redistribute, or publicly modify this mod without the author's explicit permission.
For repaint creators:
To replace the LED directional signs, you'll need an image that's 960x240 or 512x128 (or another 4:1 image—the larger the image, the more glitches you'll see when rotating the camera from a distance).
To create liveries, you'll need an unwrap image from the “template” folder.
Enjoy!! :)
Primul incarcat: 20 mai 2026
Ultimul incarcat: 26 mai 2026
Last Downloaded: 7 hours ago










@dr Chester Jackson When are you releasing the Mercedes C2 articulated? Your mods are the best!!
@MemoD Thank you for the positive feedback. I started converting the model yesterday, and I'll try to do it as soon as possible, I think I'll be done in 7 to 12 days. Fcking school take too much time ;)
@MemoD I'm really sorry, but the model's creator didn't agree to convert it for GTA V. Unfortunately, I can't make a Mercedes C2, since that was the only model available. I can offer you a first-generation Mercedes Citaro (both the solo 12m and articulated version) so you're not left empty-handed👉👈
Is there any chance you could convert gillig for LA transit to go with a LA revo mod
@Troy12341 Sorry, I don't create modifications of other modifications.
Oh I know that. I meant in regards to the bus model Gillig. I was wondering if thats a model you'd be willing to add to your list. And when i was referring to LA revo I was trying to say that I have the LA Revo mod and a gillig or Nabi bus would be perfect
@dr Chester Jackson there is difference in coating (reflexion) between the front and the rear part of the bus, see my uploaded video
@WTLS_81 I mentioned this in the description. You'll need to manually set the body colors to match. I did this to avoid a mirror effect and keep reflections under control.
@Troy12341 If I understand correctly, you want any Gillig or NABI bus? Okay, if I find a model that hasn't been in GTA V yet, I'll make it sometime.
@dr Chester Jackson yes brother 🙌 it would mean so much. I already use the urbino because we have a few here in canada. But yes any Gillig or Nabi would be amazing
@dr Chester Jackson Hey, that would be really nice if you could make the first generation Citaro. I'm building a custom Germany map with my own cities. I've designed the map so that articulated buses can also run there.
@MemoD Okay, I'll be converting the first-generation Citaro. I'm not sure exactly when it'll be ready because I'm currently working on two other models and a simulator script.
is it possible for you to make a Mercedes Benz O405N2 Or NÜ?
@Mr_Zarratox I think I'll do it sometime in the future.
if my memory is correct, there is a 24 version, last time i saw it in cities skylines as a mod
@dr Chester Jackson Wspaniały mod! Czy można się z tobą jakoś skontaktować, np. przez dc?
@Yarx_PL Thank you! If you'd like to suggest an idea for a mod or request a fix, please post here in the comments, I don't respond to other matters.
I would be happy if there were also a solo version of it (Solaris Urbino 12).
@FoxFort Already in the plans for implementation
@dr Chester Jackson It would also be cool if you could bring in a MAN New Lions City 18C ;)