43 820
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43 820
469
Information:
This mod restores various graphics elements from the PS3 and X360 version of the game
Main Changes:
- Weathers
- Lens flare, lightning, light pollution, clouds, various timecycle modifiers and other miscellaneous visual settings (including the original lens distortion and chromatic aberration values of various timecycle modifiers)
- Textures of the bokeh, damage effect (upscaled), flares (animorphic, artefact, chromatic, corona) and water foam (upscaled)
- Original Snapmatic filters
- Restored the unique "Cloudy" and "Stormy" cloudhats models
Optionals:
- Disable Fog Volumes: this optional removes the fog volumes around the map. Note: this optional isn't required if the "Shader" quality is set to "Normal"
- Disable HUD Blur & Reduce Film Grain: this optional removes the DoF/blur from the character, radio and weapon wheels and during the character switch scene and reduces the film grain (only for the character switch scene)
- Disable Lens Artefacts: this optional removes the blue lens artefacts that are enabled when the "PostFX" quality set to "Very High" and "Ultra"
- Disable NGCoronas & Small Rain Puddles: this optional disables an additional layer of the corona texture emitted from light sources and changes the scale of the rain puddles
- Original Sniper Rifle & Telescope Filters: this optional changes the "Sniper" and "telescope" timecycle modifiers with the ones from PS3/X360
Requirements (Legacy):
- CodeWalker or OpenIV
- RageOpenV or OpenIV.asi ( included with OpenIV )
- OIV Package Installer
Requirements (Enhanced):
- CodeWalker. Note: download the latest version from the Discord server
- RageOpenV or OpenRPF
- OIV Package Installer
Installation (Legacy):
- Main Files: use the OIV package installer / the OpenIV's built-in package installer or extract the files to import them manually
- Disable NGCoronas & Small Rain Puddles (optional): import "visualsettings.dat" in "mods\update\update.rpf\common\data"
- Original Sniper Rifle & Telescope Filters (optional): import "timecycle_mods_1.xml" in "mods\update\update.rpf\common\data"
Installation (Enhanced):
- Main Files: use the OIV Package Installer or extract the files to import them manually
- Disable NGCoronas & Small Rain Puddles (optional): import "visualsettings.dat" in "mods\update\update.rpf\common\data"
- Original Sniper Rifle & Telescope Filters (optional): import "timecycle_mods_1.xml" in "mods\update\update.rpf\common\data"
Installation (Legacy & Enhanced Optionals):
- Disable Fog Volumes: import "vfxfogvolumeinfo.ymt" in "mods\update\update.rpf\x64\data\effects"
- Disable HUD Blur & Reduce Film Grain: import "timecycle_mods_4.xml" in "mods\update\update.rpf\common\data\timecycle"
- Disable Lens Artefacts: import "lensartefacts.ymt" in "mods\update\update.rpf\x64\data\effects"
Special Thanks:
- alloc8or for the Visual Settings + Timecycle Reloader
- dexyfex for CodeWalker
- Skylumz for Sollumz
- The OpenIV Team for OpenIV
- DK22Pac for the WFT/XFT to DFF converter
- Parik for DragonFF
- Stryfaar for helping during development
- safari4831 for the OIV Package Installer
- Tervel1337 for changing the lens distortion and chromatic aberration values of some timecycle modifiers
Changelog:
v2.6
- Replaced the "lightning" and "phone_cam12" timecycle modifiers with the old gen ones
- Added the old gen "player_transition" timecycle modifier and edited the "hud_def_blur_switch" one (to reduce the film grain during the character switch scene) as part of the "Disble HUD Blur" optional (now called "Disable HUD Blur & Reduce Film Grain")
- Added the clouds.xml of the "Restored Clouds" optional as part of the main mod
- Renamed the "No Fog Volumes" optional to "Disable Fog Volumes"
- Renamed the "No Lens Artefacts" optional to "Disable Lens Artefacts"
- Renamed the "No NGCoronas & Smaller Rain Puddles" optional to "Disable NGCoronas & Small Rain Puddles"
- Renamed the "Alternative Sniper Rifle & Telescope Filters" to "Original Sniper Rifle & Telescope Filters"
- Removed the "Alternative Lens Flare" (since the color of the two flare animorphics isn't accurate) and the "Ped Damage" optionals
- Updated the OIV package for both Legacy and Enhanced versions
- Updated the "Disable HUD Blur & Reduce Film Grain" optional
v2.7
- Compatibility with the "The Kortz Center Heist" DLC
Legacy:
- Updated the main OIV package
- Updated the "Original Sniper Rifle & Telescope Filters" optional
Enhanced:
- Updated the main OIV package
- Updated the "Original Sniper Rifle & Telescope Filters" optional
Legacy & Enhanced:
- Updated the "Disable HUD Blur & Reduce Film Grain" optional
This mod restores various graphics elements from the PS3 and X360 version of the game
Main Changes:
- Weathers
- Lens flare, lightning, light pollution, clouds, various timecycle modifiers and other miscellaneous visual settings (including the original lens distortion and chromatic aberration values of various timecycle modifiers)
- Textures of the bokeh, damage effect (upscaled), flares (animorphic, artefact, chromatic, corona) and water foam (upscaled)
- Original Snapmatic filters
- Restored the unique "Cloudy" and "Stormy" cloudhats models
Optionals:
- Disable Fog Volumes: this optional removes the fog volumes around the map. Note: this optional isn't required if the "Shader" quality is set to "Normal"
- Disable HUD Blur & Reduce Film Grain: this optional removes the DoF/blur from the character, radio and weapon wheels and during the character switch scene and reduces the film grain (only for the character switch scene)
- Disable Lens Artefacts: this optional removes the blue lens artefacts that are enabled when the "PostFX" quality set to "Very High" and "Ultra"
- Disable NGCoronas & Small Rain Puddles: this optional disables an additional layer of the corona texture emitted from light sources and changes the scale of the rain puddles
- Original Sniper Rifle & Telescope Filters: this optional changes the "Sniper" and "telescope" timecycle modifiers with the ones from PS3/X360
Requirements (Legacy):
- CodeWalker or OpenIV
- RageOpenV or OpenIV.asi ( included with OpenIV )
- OIV Package Installer
Requirements (Enhanced):
- CodeWalker. Note: download the latest version from the Discord server
- RageOpenV or OpenRPF
- OIV Package Installer
Installation (Legacy):
- Main Files: use the OIV package installer / the OpenIV's built-in package installer or extract the files to import them manually
- Disable NGCoronas & Small Rain Puddles (optional): import "visualsettings.dat" in "mods\update\update.rpf\common\data"
- Original Sniper Rifle & Telescope Filters (optional): import "timecycle_mods_1.xml" in "mods\update\update.rpf\common\data"
Installation (Enhanced):
- Main Files: use the OIV Package Installer or extract the files to import them manually
- Disable NGCoronas & Small Rain Puddles (optional): import "visualsettings.dat" in "mods\update\update.rpf\common\data"
- Original Sniper Rifle & Telescope Filters (optional): import "timecycle_mods_1.xml" in "mods\update\update.rpf\common\data"
Installation (Legacy & Enhanced Optionals):
- Disable Fog Volumes: import "vfxfogvolumeinfo.ymt" in "mods\update\update.rpf\x64\data\effects"
- Disable HUD Blur & Reduce Film Grain: import "timecycle_mods_4.xml" in "mods\update\update.rpf\common\data\timecycle"
- Disable Lens Artefacts: import "lensartefacts.ymt" in "mods\update\update.rpf\x64\data\effects"
Special Thanks:
- alloc8or for the Visual Settings + Timecycle Reloader
- dexyfex for CodeWalker
- Skylumz for Sollumz
- The OpenIV Team for OpenIV
- DK22Pac for the WFT/XFT to DFF converter
- Parik for DragonFF
- Stryfaar for helping during development
- safari4831 for the OIV Package Installer
- Tervel1337 for changing the lens distortion and chromatic aberration values of some timecycle modifiers
Changelog:
v2.6
- Replaced the "lightning" and "phone_cam12" timecycle modifiers with the old gen ones
- Added the old gen "player_transition" timecycle modifier and edited the "hud_def_blur_switch" one (to reduce the film grain during the character switch scene) as part of the "Disble HUD Blur" optional (now called "Disable HUD Blur & Reduce Film Grain")
- Added the clouds.xml of the "Restored Clouds" optional as part of the main mod
- Renamed the "No Fog Volumes" optional to "Disable Fog Volumes"
- Renamed the "No Lens Artefacts" optional to "Disable Lens Artefacts"
- Renamed the "No NGCoronas & Smaller Rain Puddles" optional to "Disable NGCoronas & Small Rain Puddles"
- Renamed the "Alternative Sniper Rifle & Telescope Filters" to "Original Sniper Rifle & Telescope Filters"
- Removed the "Alternative Lens Flare" (since the color of the two flare animorphics isn't accurate) and the "Ped Damage" optionals
- Updated the OIV package for both Legacy and Enhanced versions
- Updated the "Disable HUD Blur & Reduce Film Grain" optional
v2.7
- Compatibility with the "The Kortz Center Heist" DLC
Legacy:
- Updated the main OIV package
- Updated the "Original Sniper Rifle & Telescope Filters" optional
Enhanced:
- Updated the main OIV package
- Updated the "Original Sniper Rifle & Telescope Filters" optional
Legacy & Enhanced:
- Updated the "Disable HUD Blur & Reduce Film Grain" optional
Первая загрузка: 15 сентября 2018
Последнее обновление: 4 дня назад
Последнее скачивание: 3 минуты назад
354 комментария
More mods by Alex106:
Information:
This mod restores various graphics elements from the PS3 and X360 version of the game
Main Changes:
- Weathers
- Lens flare, lightning, light pollution, clouds, various timecycle modifiers and other miscellaneous visual settings (including the original lens distortion and chromatic aberration values of various timecycle modifiers)
- Textures of the bokeh, damage effect (upscaled), flares (animorphic, artefact, chromatic, corona) and water foam (upscaled)
- Original Snapmatic filters
- Restored the unique "Cloudy" and "Stormy" cloudhats models
Optionals:
- Disable Fog Volumes: this optional removes the fog volumes around the map. Note: this optional isn't required if the "Shader" quality is set to "Normal"
- Disable HUD Blur & Reduce Film Grain: this optional removes the DoF/blur from the character, radio and weapon wheels and during the character switch scene and reduces the film grain (only for the character switch scene)
- Disable Lens Artefacts: this optional removes the blue lens artefacts that are enabled when the "PostFX" quality set to "Very High" and "Ultra"
- Disable NGCoronas & Small Rain Puddles: this optional disables an additional layer of the corona texture emitted from light sources and changes the scale of the rain puddles
- Original Sniper Rifle & Telescope Filters: this optional changes the "Sniper" and "telescope" timecycle modifiers with the ones from PS3/X360
Requirements (Legacy):
- CodeWalker or OpenIV
- RageOpenV or OpenIV.asi ( included with OpenIV )
- OIV Package Installer
Requirements (Enhanced):
- CodeWalker. Note: download the latest version from the Discord server
- RageOpenV or OpenRPF
- OIV Package Installer
Installation (Legacy):
- Main Files: use the OIV package installer / the OpenIV's built-in package installer or extract the files to import them manually
- Disable NGCoronas & Small Rain Puddles (optional): import "visualsettings.dat" in "mods\update\update.rpf\common\data"
- Original Sniper Rifle & Telescope Filters (optional): import "timecycle_mods_1.xml" in "mods\update\update.rpf\common\data"
Installation (Enhanced):
- Main Files: use the OIV Package Installer or extract the files to import them manually
- Disable NGCoronas & Small Rain Puddles (optional): import "visualsettings.dat" in "mods\update\update.rpf\common\data"
- Original Sniper Rifle & Telescope Filters (optional): import "timecycle_mods_1.xml" in "mods\update\update.rpf\common\data"
Installation (Legacy & Enhanced Optionals):
- Disable Fog Volumes: import "vfxfogvolumeinfo.ymt" in "mods\update\update.rpf\x64\data\effects"
- Disable HUD Blur & Reduce Film Grain: import "timecycle_mods_4.xml" in "mods\update\update.rpf\common\data\timecycle"
- Disable Lens Artefacts: import "lensartefacts.ymt" in "mods\update\update.rpf\x64\data\effects"
Special Thanks:
- alloc8or for the Visual Settings + Timecycle Reloader
- dexyfex for CodeWalker
- Skylumz for Sollumz
- The OpenIV Team for OpenIV
- DK22Pac for the WFT/XFT to DFF converter
- Parik for DragonFF
- Stryfaar for helping during development
- safari4831 for the OIV Package Installer
- Tervel1337 for changing the lens distortion and chromatic aberration values of some timecycle modifiers
Changelog:
v2.6
- Replaced the "lightning" and "phone_cam12" timecycle modifiers with the old gen ones
- Added the old gen "player_transition" timecycle modifier and edited the "hud_def_blur_switch" one (to reduce the film grain during the character switch scene) as part of the "Disble HUD Blur" optional (now called "Disable HUD Blur & Reduce Film Grain")
- Added the clouds.xml of the "Restored Clouds" optional as part of the main mod
- Renamed the "No Fog Volumes" optional to "Disable Fog Volumes"
- Renamed the "No Lens Artefacts" optional to "Disable Lens Artefacts"
- Renamed the "No NGCoronas & Smaller Rain Puddles" optional to "Disable NGCoronas & Small Rain Puddles"
- Renamed the "Alternative Sniper Rifle & Telescope Filters" to "Original Sniper Rifle & Telescope Filters"
- Removed the "Alternative Lens Flare" (since the color of the two flare animorphics isn't accurate) and the "Ped Damage" optionals
- Updated the OIV package for both Legacy and Enhanced versions
- Updated the "Disable HUD Blur & Reduce Film Grain" optional
v2.7
- Compatibility with the "The Kortz Center Heist" DLC
Legacy:
- Updated the main OIV package
- Updated the "Original Sniper Rifle & Telescope Filters" optional
Enhanced:
- Updated the main OIV package
- Updated the "Original Sniper Rifle & Telescope Filters" optional
Legacy & Enhanced:
- Updated the "Disable HUD Blur & Reduce Film Grain" optional
This mod restores various graphics elements from the PS3 and X360 version of the game
Main Changes:
- Weathers
- Lens flare, lightning, light pollution, clouds, various timecycle modifiers and other miscellaneous visual settings (including the original lens distortion and chromatic aberration values of various timecycle modifiers)
- Textures of the bokeh, damage effect (upscaled), flares (animorphic, artefact, chromatic, corona) and water foam (upscaled)
- Original Snapmatic filters
- Restored the unique "Cloudy" and "Stormy" cloudhats models
Optionals:
- Disable Fog Volumes: this optional removes the fog volumes around the map. Note: this optional isn't required if the "Shader" quality is set to "Normal"
- Disable HUD Blur & Reduce Film Grain: this optional removes the DoF/blur from the character, radio and weapon wheels and during the character switch scene and reduces the film grain (only for the character switch scene)
- Disable Lens Artefacts: this optional removes the blue lens artefacts that are enabled when the "PostFX" quality set to "Very High" and "Ultra"
- Disable NGCoronas & Small Rain Puddles: this optional disables an additional layer of the corona texture emitted from light sources and changes the scale of the rain puddles
- Original Sniper Rifle & Telescope Filters: this optional changes the "Sniper" and "telescope" timecycle modifiers with the ones from PS3/X360
Requirements (Legacy):
- CodeWalker or OpenIV
- RageOpenV or OpenIV.asi ( included with OpenIV )
- OIV Package Installer
Requirements (Enhanced):
- CodeWalker. Note: download the latest version from the Discord server
- RageOpenV or OpenRPF
- OIV Package Installer
Installation (Legacy):
- Main Files: use the OIV package installer / the OpenIV's built-in package installer or extract the files to import them manually
- Disable NGCoronas & Small Rain Puddles (optional): import "visualsettings.dat" in "mods\update\update.rpf\common\data"
- Original Sniper Rifle & Telescope Filters (optional): import "timecycle_mods_1.xml" in "mods\update\update.rpf\common\data"
Installation (Enhanced):
- Main Files: use the OIV Package Installer or extract the files to import them manually
- Disable NGCoronas & Small Rain Puddles (optional): import "visualsettings.dat" in "mods\update\update.rpf\common\data"
- Original Sniper Rifle & Telescope Filters (optional): import "timecycle_mods_1.xml" in "mods\update\update.rpf\common\data"
Installation (Legacy & Enhanced Optionals):
- Disable Fog Volumes: import "vfxfogvolumeinfo.ymt" in "mods\update\update.rpf\x64\data\effects"
- Disable HUD Blur & Reduce Film Grain: import "timecycle_mods_4.xml" in "mods\update\update.rpf\common\data\timecycle"
- Disable Lens Artefacts: import "lensartefacts.ymt" in "mods\update\update.rpf\x64\data\effects"
Special Thanks:
- alloc8or for the Visual Settings + Timecycle Reloader
- dexyfex for CodeWalker
- Skylumz for Sollumz
- The OpenIV Team for OpenIV
- DK22Pac for the WFT/XFT to DFF converter
- Parik for DragonFF
- Stryfaar for helping during development
- safari4831 for the OIV Package Installer
- Tervel1337 for changing the lens distortion and chromatic aberration values of some timecycle modifiers
Changelog:
v2.6
- Replaced the "lightning" and "phone_cam12" timecycle modifiers with the old gen ones
- Added the old gen "player_transition" timecycle modifier and edited the "hud_def_blur_switch" one (to reduce the film grain during the character switch scene) as part of the "Disble HUD Blur" optional (now called "Disable HUD Blur & Reduce Film Grain")
- Added the clouds.xml of the "Restored Clouds" optional as part of the main mod
- Renamed the "No Fog Volumes" optional to "Disable Fog Volumes"
- Renamed the "No Lens Artefacts" optional to "Disable Lens Artefacts"
- Renamed the "No NGCoronas & Smaller Rain Puddles" optional to "Disable NGCoronas & Small Rain Puddles"
- Renamed the "Alternative Sniper Rifle & Telescope Filters" to "Original Sniper Rifle & Telescope Filters"
- Removed the "Alternative Lens Flare" (since the color of the two flare animorphics isn't accurate) and the "Ped Damage" optionals
- Updated the OIV package for both Legacy and Enhanced versions
- Updated the "Disable HUD Blur & Reduce Film Grain" optional
v2.7
- Compatibility with the "The Kortz Center Heist" DLC
Legacy:
- Updated the main OIV package
- Updated the "Original Sniper Rifle & Telescope Filters" optional
Enhanced:
- Updated the main OIV package
- Updated the "Original Sniper Rifle & Telescope Filters" optional
Legacy & Enhanced:
- Updated the "Disable HUD Blur & Reduce Film Grain" optional
Первая загрузка: 15 сентября 2018
Последнее обновление: 4 дня назад
Последнее скачивание: 3 минуты назад















@Alex106 Question could you by chance do a update for FiveM by chance
@TheSpooderBoi I don't make mods for FiveM, sorry
Hi!
Thanks a lot for the mod!!
For me, the mod is almost perfect, except that the fog still seems a little too close.
The colors are perfect compared to the ps3, thanks again because with a simple reshade, it was impossible for me to achieve this.
@Alex106 Is it possible to bring back the Fog. I don't know how to remove No Fog
@eggos Navigate to "mods\update\update.rpf\x64\data\effects" and delete "vfxfogvolumeninfo.ymt"
@Alex106 Thank you!
Amazing mod by the way. Makes the game look amazing!
Could you explain what's up with restored clouds and ped damage? Were they on old gen or cut content?
@Frank124 They're from the old gen version, yes.
5 clouds models, which 2 are unique to the original release of the game, one is slightly different between old gen and next gen and other 3 are the same, just with extra clouds added on top (and there's also some textures). The ped damage restores some blood effects on the left hand of the player when crashing with a car
Could you restore the old headshot splash effect as an optional in the next update?
@Alex106 is it possible to make the headlights more similar to those on the Old Gen versions?
@Crazyboy4881 If you're referring to the on screen effect when getting shot, it's already included
@ImPedor I did try but removing the casted texture breaks the headlights
It would be great if we can get a FiveM ready version
hey, can you fix the light on the roof of these services vehicles, its too bright and big
emergencies*
The Film Grain effects should be off by default, as they were never in the Gen 7 versions. The grain is most notable when switching characters.
but for now it can be done by setting "noise" and "noise_size" in the timecycle xml's to 0.000 0.000
update de pics and videos pls,the game with this mods dont looks like that anymore
@Alex106 is there a video tut on this pls let me know if there is one :D
@TakeAChanse34 No, there isn't one
@Alex106 thanks for the reply i just dont know how to install things without a video
2.5.1 was better and lighter