Street Riders: Realistic NPC Wheelies (BikeLife for NPCs) 2.0.0
15 295
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15 295
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Street Riders brings realistic physics-based wheelies to Los Santos. Spawn dynamic motorcycle gangs that patrol territories, do tricks, and ride in formation — or apply wheelies to natural traffic riders.
COMMUNITY & SUPPORT:
Found a bug? Want to share configs or suggest features?
👉 Join the Discord Server
To follow the release of my next mods:
👉 @lorcannmodding2
👉 Support me on Patreon
CORE FEATURES:
• Stunt Tricks & Animations: Riders now randomly perform showoff stunt animations during sustained wheelies. Configurable per group, with cooldown and upper-body variation for steering.
• PreventFall System: Three modes: Always (riders never fall), WheelieOnly (only protected during active wheelie phases), Disabled (vanilla GTA physics). WheelieOnly mode adds a per-wheelie fall chance for natural bails.
• Dual Physics Per Bike: Each motorcycle now supports two separate tuning profiles: aggressive settings for when fall prevention is active, and safer settings for when it’s not. Use the new [Bike_X_NoFall] sections.
• Follow Player System: Gangs with CanFollowPlayer = true can escort you. Two trigger modes:
— Proximity: Riders follow when you're nearby
— Dynamic: Speed-based trigger — ride fast and close to take the lead, slow down to let them ride autonomous
Toggle manually with F7 (configurable). New FormationDistance and LeaderGracePeriod prevent convoys from bunching up and leaders from switching too quickly.
• Dismount Behaviors: When you get off your bike, riders react:
— Wait: They dismount, walk to you, and play idle scenarios.
— Continue: A random rider takes over as leader.
— Freestyle: They stay on bikes, doing loops and wheelies around you.
• Realistic Wheelie Physics: Torque-based continuous force system. Wheelie phase now auto-detects transition to Sustained based on pitch held >60% of target for 2 seconds.
• Zone & Time-Based Spawning: Groups spawn in specific GTA V zones during configurable active hours.
• Police Pursuit System: Cops detect riders but only chase when they are actively performing a sustained wheelie. Cruising or attempting no longer attracts attention.
CUSTOMIZATION (v2.0.0 — config split into 5 focused files):
Settings are now split by category:
• config.ini — general, keys, blips
• groups.ini — groups, zones, models, colors
• vehicles.ini — wheelie physics, per-bike tuning, dual profiles
• behavior.ini — driving flags, stunts, police, follow-player
• advanced.ini — spawn distances, remount, raycasting, timing
RIDER GROUPS:
Pre-configured gangs include Families, Ballas, Vagos, and Marabunta Salvatrucha — each with unique territories, colors, and schedules. Fully customizable.
INSTALLATION:
Install ScriptHookV and ScriptHookVDotNet 3
Copy StreetRiders.dll into Grand Theft Auto V/scripts/
Copy the entire StreetRiders/ folder into Grand Theft Auto V/scripts/
Launch the game. You should see: "Street Riders v2.0.0: Loaded!"
REQUIREMENTS:
• ScriptHookV
• ScriptHookVDotNet 3.7+ (or SHVDN Enhanced)
COMPATIBILITY:
• Addon bikes: Use the spawn name in BikeModels.
• Los Santos Red (LSR): Reported compatible.
KNOWN ISSUES:
• Riders may occasionally get stuck during remount (greatly reduced in v2.0.0).
• On some bike models, extreme LiftForce may cause bouncing — reduce LiftForce slightly or adjust DrivingFlags.
• "Constructor threw an exception" — install SHVDN Enhanced: https://www.gta5-mods.com/tools/script-hook-v-net-enhanced
LATEST UPDATE [2.0.0] - 2026-06-03
New Features:
• Stunt animations during sustained wheelies (showoff tricks, configurable)
• PreventFall system: Always / WheelieOnly / Disabled + per-wheelie chance
• Dual physics per bike: [Bike_X] (no protection) / [Bike_X_NoFall] (protected)
• FormationDistance & LeaderGracePeriod for better convoy behavior
• Wheelie phase detection: physics-driven promotion to Sustained
• 3-ray fan obstacle detection during sustained wheelies
Improved:
• Config files restructured into 5 dedicated files in /StreetRiders/
• Police only pursue riders in Sustained phase
• Overtake flag added to default DrivingFlags
• Animation end detection prevents riders coasting straight after stunts
Fixed:
• Riders going straight after animation ended (task re-issue logic)
See CHANGELOG.txt for full details.
COMMUNITY & SUPPORT:
Found a bug? Want to share configs or suggest features?
👉 Join the Discord Server
To follow the release of my next mods:
👉 @lorcannmodding2
👉 Support me on Patreon
CORE FEATURES:
• Stunt Tricks & Animations: Riders now randomly perform showoff stunt animations during sustained wheelies. Configurable per group, with cooldown and upper-body variation for steering.
• PreventFall System: Three modes: Always (riders never fall), WheelieOnly (only protected during active wheelie phases), Disabled (vanilla GTA physics). WheelieOnly mode adds a per-wheelie fall chance for natural bails.
• Dual Physics Per Bike: Each motorcycle now supports two separate tuning profiles: aggressive settings for when fall prevention is active, and safer settings for when it’s not. Use the new [Bike_X_NoFall] sections.
• Follow Player System: Gangs with CanFollowPlayer = true can escort you. Two trigger modes:
— Proximity: Riders follow when you're nearby
— Dynamic: Speed-based trigger — ride fast and close to take the lead, slow down to let them ride autonomous
Toggle manually with F7 (configurable). New FormationDistance and LeaderGracePeriod prevent convoys from bunching up and leaders from switching too quickly.
• Dismount Behaviors: When you get off your bike, riders react:
— Wait: They dismount, walk to you, and play idle scenarios.
— Continue: A random rider takes over as leader.
— Freestyle: They stay on bikes, doing loops and wheelies around you.
• Realistic Wheelie Physics: Torque-based continuous force system. Wheelie phase now auto-detects transition to Sustained based on pitch held >60% of target for 2 seconds.
• Zone & Time-Based Spawning: Groups spawn in specific GTA V zones during configurable active hours.
• Police Pursuit System: Cops detect riders but only chase when they are actively performing a sustained wheelie. Cruising or attempting no longer attracts attention.
CUSTOMIZATION (v2.0.0 — config split into 5 focused files):
Settings are now split by category:
• config.ini — general, keys, blips
• groups.ini — groups, zones, models, colors
• vehicles.ini — wheelie physics, per-bike tuning, dual profiles
• behavior.ini — driving flags, stunts, police, follow-player
• advanced.ini — spawn distances, remount, raycasting, timing
RIDER GROUPS:
Pre-configured gangs include Families, Ballas, Vagos, and Marabunta Salvatrucha — each with unique territories, colors, and schedules. Fully customizable.
INSTALLATION:
Install ScriptHookV and ScriptHookVDotNet 3
Copy StreetRiders.dll into Grand Theft Auto V/scripts/
Copy the entire StreetRiders/ folder into Grand Theft Auto V/scripts/
Launch the game. You should see: "Street Riders v2.0.0: Loaded!"
REQUIREMENTS:
• ScriptHookV
• ScriptHookVDotNet 3.7+ (or SHVDN Enhanced)
COMPATIBILITY:
• Addon bikes: Use the spawn name in BikeModels.
• Los Santos Red (LSR): Reported compatible.
KNOWN ISSUES:
• Riders may occasionally get stuck during remount (greatly reduced in v2.0.0).
• On some bike models, extreme LiftForce may cause bouncing — reduce LiftForce slightly or adjust DrivingFlags.
• "Constructor threw an exception" — install SHVDN Enhanced: https://www.gta5-mods.com/tools/script-hook-v-net-enhanced
LATEST UPDATE [2.0.0] - 2026-06-03
New Features:
• Stunt animations during sustained wheelies (showoff tricks, configurable)
• PreventFall system: Always / WheelieOnly / Disabled + per-wheelie chance
• Dual physics per bike: [Bike_X] (no protection) / [Bike_X_NoFall] (protected)
• FormationDistance & LeaderGracePeriod for better convoy behavior
• Wheelie phase detection: physics-driven promotion to Sustained
• 3-ray fan obstacle detection during sustained wheelies
Improved:
• Config files restructured into 5 dedicated files in /StreetRiders/
• Police only pursue riders in Sustained phase
• Overtake flag added to default DrivingFlags
• Animation end detection prevents riders coasting straight after stunts
Fixed:
• Riders going straight after animation ended (task re-issue logic)
See CHANGELOG.txt for full details.
Первая загрузка: 13 февраля 2026
Последнее обновление: 6 июня 2026
Последнее скачивание: 9 минут назад
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109 комментариев
Street Riders brings realistic physics-based wheelies to Los Santos. Spawn dynamic motorcycle gangs that patrol territories, do tricks, and ride in formation — or apply wheelies to natural traffic riders.
COMMUNITY & SUPPORT:
Found a bug? Want to share configs or suggest features?
👉 Join the Discord Server
To follow the release of my next mods:
👉 @lorcannmodding2
👉 Support me on Patreon
CORE FEATURES:
• Stunt Tricks & Animations: Riders now randomly perform showoff stunt animations during sustained wheelies. Configurable per group, with cooldown and upper-body variation for steering.
• PreventFall System: Three modes: Always (riders never fall), WheelieOnly (only protected during active wheelie phases), Disabled (vanilla GTA physics). WheelieOnly mode adds a per-wheelie fall chance for natural bails.
• Dual Physics Per Bike: Each motorcycle now supports two separate tuning profiles: aggressive settings for when fall prevention is active, and safer settings for when it’s not. Use the new [Bike_X_NoFall] sections.
• Follow Player System: Gangs with CanFollowPlayer = true can escort you. Two trigger modes:
— Proximity: Riders follow when you're nearby
— Dynamic: Speed-based trigger — ride fast and close to take the lead, slow down to let them ride autonomous
Toggle manually with F7 (configurable). New FormationDistance and LeaderGracePeriod prevent convoys from bunching up and leaders from switching too quickly.
• Dismount Behaviors: When you get off your bike, riders react:
— Wait: They dismount, walk to you, and play idle scenarios.
— Continue: A random rider takes over as leader.
— Freestyle: They stay on bikes, doing loops and wheelies around you.
• Realistic Wheelie Physics: Torque-based continuous force system. Wheelie phase now auto-detects transition to Sustained based on pitch held >60% of target for 2 seconds.
• Zone & Time-Based Spawning: Groups spawn in specific GTA V zones during configurable active hours.
• Police Pursuit System: Cops detect riders but only chase when they are actively performing a sustained wheelie. Cruising or attempting no longer attracts attention.
CUSTOMIZATION (v2.0.0 — config split into 5 focused files):
Settings are now split by category:
• config.ini — general, keys, blips
• groups.ini — groups, zones, models, colors
• vehicles.ini — wheelie physics, per-bike tuning, dual profiles
• behavior.ini — driving flags, stunts, police, follow-player
• advanced.ini — spawn distances, remount, raycasting, timing
RIDER GROUPS:
Pre-configured gangs include Families, Ballas, Vagos, and Marabunta Salvatrucha — each with unique territories, colors, and schedules. Fully customizable.
INSTALLATION:
Install ScriptHookV and ScriptHookVDotNet 3
Copy StreetRiders.dll into Grand Theft Auto V/scripts/
Copy the entire StreetRiders/ folder into Grand Theft Auto V/scripts/
Launch the game. You should see: "Street Riders v2.0.0: Loaded!"
REQUIREMENTS:
• ScriptHookV
• ScriptHookVDotNet 3.7+ (or SHVDN Enhanced)
COMPATIBILITY:
• Addon bikes: Use the spawn name in BikeModels.
• Los Santos Red (LSR): Reported compatible.
KNOWN ISSUES:
• Riders may occasionally get stuck during remount (greatly reduced in v2.0.0).
• On some bike models, extreme LiftForce may cause bouncing — reduce LiftForce slightly or adjust DrivingFlags.
• "Constructor threw an exception" — install SHVDN Enhanced: https://www.gta5-mods.com/tools/script-hook-v-net-enhanced
LATEST UPDATE [2.0.0] - 2026-06-03
New Features:
• Stunt animations during sustained wheelies (showoff tricks, configurable)
• PreventFall system: Always / WheelieOnly / Disabled + per-wheelie chance
• Dual physics per bike: [Bike_X] (no protection) / [Bike_X_NoFall] (protected)
• FormationDistance & LeaderGracePeriod for better convoy behavior
• Wheelie phase detection: physics-driven promotion to Sustained
• 3-ray fan obstacle detection during sustained wheelies
Improved:
• Config files restructured into 5 dedicated files in /StreetRiders/
• Police only pursue riders in Sustained phase
• Overtake flag added to default DrivingFlags
• Animation end detection prevents riders coasting straight after stunts
Fixed:
• Riders going straight after animation ended (task re-issue logic)
See CHANGELOG.txt for full details.
COMMUNITY & SUPPORT:
Found a bug? Want to share configs or suggest features?
👉 Join the Discord Server
To follow the release of my next mods:
👉 @lorcannmodding2
👉 Support me on Patreon
CORE FEATURES:
• Stunt Tricks & Animations: Riders now randomly perform showoff stunt animations during sustained wheelies. Configurable per group, with cooldown and upper-body variation for steering.
• PreventFall System: Three modes: Always (riders never fall), WheelieOnly (only protected during active wheelie phases), Disabled (vanilla GTA physics). WheelieOnly mode adds a per-wheelie fall chance for natural bails.
• Dual Physics Per Bike: Each motorcycle now supports two separate tuning profiles: aggressive settings for when fall prevention is active, and safer settings for when it’s not. Use the new [Bike_X_NoFall] sections.
• Follow Player System: Gangs with CanFollowPlayer = true can escort you. Two trigger modes:
— Proximity: Riders follow when you're nearby
— Dynamic: Speed-based trigger — ride fast and close to take the lead, slow down to let them ride autonomous
Toggle manually with F7 (configurable). New FormationDistance and LeaderGracePeriod prevent convoys from bunching up and leaders from switching too quickly.
• Dismount Behaviors: When you get off your bike, riders react:
— Wait: They dismount, walk to you, and play idle scenarios.
— Continue: A random rider takes over as leader.
— Freestyle: They stay on bikes, doing loops and wheelies around you.
• Realistic Wheelie Physics: Torque-based continuous force system. Wheelie phase now auto-detects transition to Sustained based on pitch held >60% of target for 2 seconds.
• Zone & Time-Based Spawning: Groups spawn in specific GTA V zones during configurable active hours.
• Police Pursuit System: Cops detect riders but only chase when they are actively performing a sustained wheelie. Cruising or attempting no longer attracts attention.
CUSTOMIZATION (v2.0.0 — config split into 5 focused files):
Settings are now split by category:
• config.ini — general, keys, blips
• groups.ini — groups, zones, models, colors
• vehicles.ini — wheelie physics, per-bike tuning, dual profiles
• behavior.ini — driving flags, stunts, police, follow-player
• advanced.ini — spawn distances, remount, raycasting, timing
RIDER GROUPS:
Pre-configured gangs include Families, Ballas, Vagos, and Marabunta Salvatrucha — each with unique territories, colors, and schedules. Fully customizable.
INSTALLATION:
Install ScriptHookV and ScriptHookVDotNet 3
Copy StreetRiders.dll into Grand Theft Auto V/scripts/
Copy the entire StreetRiders/ folder into Grand Theft Auto V/scripts/
Launch the game. You should see: "Street Riders v2.0.0: Loaded!"
REQUIREMENTS:
• ScriptHookV
• ScriptHookVDotNet 3.7+ (or SHVDN Enhanced)
COMPATIBILITY:
• Addon bikes: Use the spawn name in BikeModels.
• Los Santos Red (LSR): Reported compatible.
KNOWN ISSUES:
• Riders may occasionally get stuck during remount (greatly reduced in v2.0.0).
• On some bike models, extreme LiftForce may cause bouncing — reduce LiftForce slightly or adjust DrivingFlags.
• "Constructor threw an exception" — install SHVDN Enhanced: https://www.gta5-mods.com/tools/script-hook-v-net-enhanced
LATEST UPDATE [2.0.0] - 2026-06-03
New Features:
• Stunt animations during sustained wheelies (showoff tricks, configurable)
• PreventFall system: Always / WheelieOnly / Disabled + per-wheelie chance
• Dual physics per bike: [Bike_X] (no protection) / [Bike_X_NoFall] (protected)
• FormationDistance & LeaderGracePeriod for better convoy behavior
• Wheelie phase detection: physics-driven promotion to Sustained
• 3-ray fan obstacle detection during sustained wheelies
Improved:
• Config files restructured into 5 dedicated files in /StreetRiders/
• Police only pursue riders in Sustained phase
• Overtake flag added to default DrivingFlags
• Animation end detection prevents riders coasting straight after stunts
Fixed:
• Riders going straight after animation ended (task re-issue logic)
See CHANGELOG.txt for full details.
Первая загрузка: 13 февраля 2026
Последнее обновление: 6 июня 2026
Последнее скачивание: 9 минут назад

Here are some quick tips to reduce bails and crashes:
- PreventFall (behavior.ini) : The easiest fix. Set PreventFall = Always and riders will never fall off. If you still want some realism, use WheelieOnly with PreventFallChance = 100.
- Lower the speed (behavior.ini) : Reduce DriveSpeed and MaxEntitySpeed. Slower riders crash less.
- Tune the wheelie pitch (vehicles.ini) : Lower TargetPitch and MaxPitch in the [DefaultWheelie] section (or per-bike). A lower angle is easier to hold. If the bike still flips, reduce LiftForce (if you're using add-on bikes, their handling data might make them unstable. Test with a vanilla bike first to rule out handling issues).
The config files are in scripts/StreetRiders/ and reload instantly with F10. Feel free to experiment, the mod is built to be tweaked.
@frankin341 I'm having the same issue at the moment
@joeybad so how do we fix it? Dev isn't responding :(
@frankin341 Im trying these two mods to see if it helps https://www.gta5-mods.com/tools/heapadjuster-enhanced and https://www.gta5-mods.com/scripts/packfile-limit-adjuster-enhanced
I'm having a problem where everytime I load into the game I get a notification stating, "1 scripts are running but are using the 2v API (ScriptHookVDotNet2.dll), which is deprecated and not actively supported. It may stop being supported in the future, disabling the ability to run the scripts." Is there a fix for this?
@joeybad Sadly, these won't help because i had this mods for a long amount of time and nothing works
@Ty_theGoat @joeybad @frankin341 contact me on Discord https://discord.gg/ezsYJzwp9
@joeybad @Ty_theGoat @frankin341 or try with this version of scripthook and let me know https://www.gta5-mods.com/tools/script-hook-v-net-enhanced
unfortunately not working since latest update
@gti92 send me your scripthook logs here or on discord https://discord.gg/ezsYJzwp9. did you try with this version of scripthook ? https://www.gta5-mods.com/tools/script-hook-v-net-enhanced
@Lorcann I tried this version of script hook and it loaded for me. I had an old SHV from 2024 before. thanks bro
Will this work with police overhaul mods such as RDE, PEV etc
THIS ONLY WORKS WITH ScriptHookVDotNet Enhanced NOT NIGHTLY BUILDS
1.Doesn't work on 1.0.3889.0
2.THIS ONLY WORKS WITH ScriptHookVDotNet Enhanced NOT NIGHTLY BUILDS
@WeiTuo982927914 Is there any work arounds or fixes for this?
@lorcann any update coming for this ? looks dope
@primetimeslime4 yeah its planned
Hi i'm running gta 5 on 3751 because i got so many cars and since this update, i didn't get a gameconfig working for me. So your last update v2.0.0 doesn't work for me, but v1.2.1 works. I've tried with addon bikes and it works, only flaw it when they fall off. I need to take time to read everything about this mod, to make it work great for me. If you can do a tuto it can be cool
this is great, and its also so funny when they crash the bike, when i see them nearby i just hope that they will hahah the best part about it
i wished this worked for gta 5 legacy