Fumes - Animated Persistent Fuel 0.1.8
3 429
79
3 429
79
⛽ FUMES 0.1.8
Persistent vehicle fuel for GTA V, with a refuel you walk through.
by spitmux
🛻 WHAT IT IS
Every vehicle carries a real fuel tank. It empties as you drive, and it is still empty when you come back to that car tomorrow.
Refuelling is not a menu. Walk to the pump, take the nozzle — it goes in your hand and the hose comes with you. Walk round to that model's filler, fill up, walk the nozzle back and hang it up. Walk too far and the hose pulls it out of your hands.
Runs on Legacy and Enhanced from one build.
🔧 WHAT ELSE IS IN THERE
✅ REQUIREMENTS
On GTA V Enhanced it must be the Enhanced fork: script-hook-v-net-enhanced
There is no "3.9" to download. The Enhanced fork reports 3.9.0.0 but is released as v1.1.x. To see what you have: right-click ScriptHookVDotNet3.dll, Properties, Details.
Nothing else is needed. ⚠️ Remove any other fuel mod first.
💾 INSTALLING
Copy the scripts folder from the zip into your GTA V folder. You end up with Fumes.dll, Fumes.ini and a Fumes folder inside scripts. The Fumes\icons folder is the HUD's pictures — keep it.
To uninstall, delete those. Nothing else is written and nothing in the game's files is touched.
⌨️ CONTROLS
📋 CHANGELOG — 0.1.8
📋 CHANGELOG — 0.1.7
📋 CHANGELOG — 0.1.6
📋 EARLIER
Persistent vehicle fuel for GTA V, with a refuel you walk through.
by spitmux
🛻 WHAT IT IS
Every vehicle carries a real fuel tank. It empties as you drive, and it is still empty when you come back to that car tomorrow.
Refuelling is not a menu. Walk to the pump, take the nozzle — it goes in your hand and the hose comes with you. Walk round to that model's filler, fill up, walk the nozzle back and hang it up. Walk too far and the hose pulls it out of your hands.
Runs on Legacy and Enhanced from one build.
🔧 WHAT ELSE IS IN THERE
- 🥤 Siphon fuel out of any car with a jerry can, or fill the can at a pump.
- 🔥 A full can does not stop it. The overflow pools at your feet, and it ignites.
- ⛽ Fuel grades — Regular, Plus, Premium. The grade stays in the tank. A card at the pump shows what each costs there.
- 🚛 Diesel for trucks, buses, tractors and the fire engine. Costs more, goes further.
- 🏍️ Bikes get a bike's tank — about seventeen dollars to fill, same range as a car.
- 🔌 Electric vehicles are left alone entirely. No tank, no gauge, no fuel burned.
- 🚗 Traffic pulls into forecourts when it is low and already nearby.
- 📟 The gauge sloshes with speed, chimes on reserve, and hides with the game's HUD.
- 🗺️ Twenty-five stations on the map, one legend entry between them.
✅ REQUIREMENTS
- Script Hook V for your edition.
- ScriptHookVDotNet 3 — any build from 3.6.0 up, nightlies and the Enhanced fork included.
On GTA V Enhanced it must be the Enhanced fork: script-hook-v-net-enhanced
There is no "3.9" to download. The Enhanced fork reports 3.9.0.0 but is released as v1.1.x. To see what you have: right-click ScriptHookVDotNet3.dll, Properties, Details.
Nothing else is needed. ⚠️ Remove any other fuel mod first.
💾 INSTALLING
Copy the scripts folder from the zip into your GTA V folder. You end up with Fumes.dll, Fumes.ini and a Fumes folder inside scripts. The Fumes\icons folder is the HUD's pictures — keep it.
To uninstall, delete those. Nothing else is written and nothing in the game's files is touched.
⌨️ CONTROLS
- SHIFT + F — the settings menu, 217 of them. LB + D-pad Down on a controller.
- E — take the nozzle, fill, hang up, pour the can. Q — siphon, or fill the can at a pump.
📋 CHANGELOG — 0.1.8
- 🔧 Fixed: the mod did not load on ScriptHookVDotNet 3.6 or on the nightlies. It was built against the 3.9 fork and asked for 3.9 by name. Built against 3.6.0 now. If you are on 3.6 or a nightly, this is the first version that loads at all. RReu, Van_Zandt.
📋 CHANGELOG — 0.1.7
- ⛽ Fixed: the nozzle could not be hung back up — the prompt stuck on "Fill". susipupi44.
- 🧯 Fixed: a jerry can or fire extinguisher flashed into his hand when taking the nozzle, and showed during the grade card and fill. Gta5gamer__.
- 🔌 Electric vehicles are detected by the model's own flag, so DLC and add-on electrics are left alone too. MaitreSystem.
- 🥫 Fixed: the fire button poured a second stream while pouring the can into a car.
- 💾 The can's level is saved every ten seconds, not only at shutdown.
📋 CHANGELOG — 0.1.6
- 🛢️ Fixed: the jerry can stuck at 0 litres in 0.1.5. Nothing to delete. AliG_15.
- ⛽ Fixed: you could not siphon from a full car.
- 🥫 An empty can can be put down and picked back up — it used to do nothing at all.
- ⛽ Fill the can at a pump by walking up holding it. He stands it down, takes the nozzle and crouches over it.
- 💳 The grade card can be switched off from the settings menu.
📋 EARLIER
- 0.1.5 — Fixed bikes spluttering at half a tank. The jerry can keeps what is in it across respawns and reloads. Siphon prompt fixed.
- 0.1.4 — Fixed a full tank after a save load. Bikes get a bike's tank. Electric vehicles excluded. One legend entry for all stations. Fixed filling with the wrong hand.
- 0.1.3 — Siphoning. Fuel grades and diesel. The grade card. Controller support. Traffic refuels. Runs on any ScriptHookVDotNet 3.
Первая загрузка: 30 августа 2026
Последнее обновление: 2 дня назад
Последнее скачивание: 14 минут назад
All Versions
105 комментариев
More mods by spitmux:
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1.0.0
By spitmux
⛽ FUMES 0.1.8
Persistent vehicle fuel for GTA V, with a refuel you walk through.
by spitmux
🛻 WHAT IT IS
Every vehicle carries a real fuel tank. It empties as you drive, and it is still empty when you come back to that car tomorrow.
Refuelling is not a menu. Walk to the pump, take the nozzle — it goes in your hand and the hose comes with you. Walk round to that model's filler, fill up, walk the nozzle back and hang it up. Walk too far and the hose pulls it out of your hands.
Runs on Legacy and Enhanced from one build.
🔧 WHAT ELSE IS IN THERE
✅ REQUIREMENTS
On GTA V Enhanced it must be the Enhanced fork: script-hook-v-net-enhanced
There is no "3.9" to download. The Enhanced fork reports 3.9.0.0 but is released as v1.1.x. To see what you have: right-click ScriptHookVDotNet3.dll, Properties, Details.
Nothing else is needed. ⚠️ Remove any other fuel mod first.
💾 INSTALLING
Copy the scripts folder from the zip into your GTA V folder. You end up with Fumes.dll, Fumes.ini and a Fumes folder inside scripts. The Fumes\icons folder is the HUD's pictures — keep it.
To uninstall, delete those. Nothing else is written and nothing in the game's files is touched.
⌨️ CONTROLS
📋 CHANGELOG — 0.1.8
📋 CHANGELOG — 0.1.7
📋 CHANGELOG — 0.1.6
📋 EARLIER
Persistent vehicle fuel for GTA V, with a refuel you walk through.
by spitmux
🛻 WHAT IT IS
Every vehicle carries a real fuel tank. It empties as you drive, and it is still empty when you come back to that car tomorrow.
Refuelling is not a menu. Walk to the pump, take the nozzle — it goes in your hand and the hose comes with you. Walk round to that model's filler, fill up, walk the nozzle back and hang it up. Walk too far and the hose pulls it out of your hands.
Runs on Legacy and Enhanced from one build.
🔧 WHAT ELSE IS IN THERE
- 🥤 Siphon fuel out of any car with a jerry can, or fill the can at a pump.
- 🔥 A full can does not stop it. The overflow pools at your feet, and it ignites.
- ⛽ Fuel grades — Regular, Plus, Premium. The grade stays in the tank. A card at the pump shows what each costs there.
- 🚛 Diesel for trucks, buses, tractors and the fire engine. Costs more, goes further.
- 🏍️ Bikes get a bike's tank — about seventeen dollars to fill, same range as a car.
- 🔌 Electric vehicles are left alone entirely. No tank, no gauge, no fuel burned.
- 🚗 Traffic pulls into forecourts when it is low and already nearby.
- 📟 The gauge sloshes with speed, chimes on reserve, and hides with the game's HUD.
- 🗺️ Twenty-five stations on the map, one legend entry between them.
✅ REQUIREMENTS
- Script Hook V for your edition.
- ScriptHookVDotNet 3 — any build from 3.6.0 up, nightlies and the Enhanced fork included.
On GTA V Enhanced it must be the Enhanced fork: script-hook-v-net-enhanced
There is no "3.9" to download. The Enhanced fork reports 3.9.0.0 but is released as v1.1.x. To see what you have: right-click ScriptHookVDotNet3.dll, Properties, Details.
Nothing else is needed. ⚠️ Remove any other fuel mod first.
💾 INSTALLING
Copy the scripts folder from the zip into your GTA V folder. You end up with Fumes.dll, Fumes.ini and a Fumes folder inside scripts. The Fumes\icons folder is the HUD's pictures — keep it.
To uninstall, delete those. Nothing else is written and nothing in the game's files is touched.
⌨️ CONTROLS
- SHIFT + F — the settings menu, 217 of them. LB + D-pad Down on a controller.
- E — take the nozzle, fill, hang up, pour the can. Q — siphon, or fill the can at a pump.
📋 CHANGELOG — 0.1.8
- 🔧 Fixed: the mod did not load on ScriptHookVDotNet 3.6 or on the nightlies. It was built against the 3.9 fork and asked for 3.9 by name. Built against 3.6.0 now. If you are on 3.6 or a nightly, this is the first version that loads at all. RReu, Van_Zandt.
📋 CHANGELOG — 0.1.7
- ⛽ Fixed: the nozzle could not be hung back up — the prompt stuck on "Fill". susipupi44.
- 🧯 Fixed: a jerry can or fire extinguisher flashed into his hand when taking the nozzle, and showed during the grade card and fill. Gta5gamer__.
- 🔌 Electric vehicles are detected by the model's own flag, so DLC and add-on electrics are left alone too. MaitreSystem.
- 🥫 Fixed: the fire button poured a second stream while pouring the can into a car.
- 💾 The can's level is saved every ten seconds, not only at shutdown.
📋 CHANGELOG — 0.1.6
- 🛢️ Fixed: the jerry can stuck at 0 litres in 0.1.5. Nothing to delete. AliG_15.
- ⛽ Fixed: you could not siphon from a full car.
- 🥫 An empty can can be put down and picked back up — it used to do nothing at all.
- ⛽ Fill the can at a pump by walking up holding it. He stands it down, takes the nozzle and crouches over it.
- 💳 The grade card can be switched off from the settings menu.
📋 EARLIER
- 0.1.5 — Fixed bikes spluttering at half a tank. The jerry can keeps what is in it across respawns and reloads. Siphon prompt fixed.
- 0.1.4 — Fixed a full tank after a save load. Bikes get a bike's tank. Electric vehicles excluded. One legend entry for all stations. Fixed filling with the wrong hand.
- 0.1.3 — Siphoning. Fuel grades and diesel. The grade card. Controller support. Traffic refuels. Runs on any ScriptHookVDotNet 3.
Первая загрузка: 30 августа 2026
Последнее обновление: 2 дня назад
Последнее скачивание: 14 минут назад



@AliG_15 not you, bug, sorry. Fixed in 0.1.6, going up shortly - nothing to delete.
Also fixed: siphoning from a completely full car. Cheers for the report :)
@Gta5gamer__ thanks man, appreciate it :)
@Gta5gamer__ get a jerry can from a fuel station laying about or Ammu-Nation and select it like a weapon, then
walk up to any car's fuel cap - E pours the can in, Q siphons fuel out. Take from
one car, pour into another.
Heads up, a bug in 0.1.5 empties the can so it looks broken. 0.1.6 fixes it and
is up shortly.
@AliG_15 This one : https://www.gta5-mods.com/scripts/fuel-reloaded
Mate, thank you so much for your hard work and for continuing to improve Fumus Fuel!❤️🔥
Honestly, I really appreciate the time and effort you're putting into this mod. It's becoming something really special, and I hope you keep developing it and don't stop. You have my full support! 🙏❤️
I'm definitely going to recommend Fumus Fuel to my friends and other GTA V players. I really want to see more people discover and enjoy your mod, because you deserve the support.
And thank you so much for bringing 0.1.6 to us! I'm really looking forward to it and can't wait to see what you add next.🚗⛽🔥
Keep going, mate! You're doing an amazing job. Thank you again for everything!❤️🙏
I'm not sure what's going on but the latest nightly version is still not working for me. If I use the enhanced version, that works but it also conflicts with alot of script mods
@spitmux Thanks bro, after installing version 1.6 I started noticing a bug where every timer I press e to select the fuel type and start pumping, a jerry can or fire extinguisher appears on the character's hand, the same hand that is holding the nozzle and it disappears after refuelling and returning the nozzle. I'm not sure if it's a conflict with another mod or a bug with version 1.6
@Van_Zandt which nightly number, and Legacy or Enhanced? Check what
scripts\ScriptHookVDotNet.log says about Fumes - if it isn't mentioned at all it
never loaded, and that's a Script Hook thing rather than the mod. Paste the line
and I'll sort it.
@Gta5gamer__ good spot, that's a real bug and it's mine - not a conflict, though
another mod is probably what sets it off. The nozzle sits in his hand by
equipping a jerry can and hiding it, and I was only re-hiding it while you carry
the nozzle, not during the grade menu or the fill. So anything that reselects a
weapon in that window leaves it showing. Fixed for the next update, cheers :)
@spitmux I'm using the nightly version of scripthookdotnet that uses 3.7.0.189, that was released on August 5th (latest release)
This is the error it gives:
"System.IO.FileNotFoundException: Could not load file or assembly 'ScriptHookVDotNet3, Version=3.9.0.0"
@Van_Zandt @Van_Zandt it was built against the 3.9 fork, so it asked for 3.9 by name and older SHVDN refuses it. Sorry.
0.1.8 is built against 3.6.0 and up now. Would you mind trying it? I can only run the 3.9 fork over here.
@spitmux Yea, I've ran it on the 3.9 fork. My issue with the 3.9 fork though is that it's not compatible with alot of mods (Pull Me Over revamped, Better Police Chases, Six star response, etc) So that's why I'm staying with the nightly version.
Great mod though!
@spitmux Thanks for the nightly support! Myself and others appreciate it
I don't have GTAV installed anymore so I can't try your mod myself but according to what I've seen on your showcase video the mod looks pretty cool. I really like the liquid and bubbles animation and the hose implementation. Great work!
@spitmux When the jerry can is completely empty (0.0), it is impossible to fill it at the gas station. If the can already contains at least 0.1 litres, then it can be filled normally at the pump.
So it seems the problem only occurs when the can is at exactly 0.0.
Fantastic work on Fumes! The realism and attention to detail are impressive. Please keep developing it—advanced fuel consumption, more vehicle-specific systems, and deeper station interactions would be amazing.
Thank you for your hard work!
Have you updated the mod to hide the fuel gauge while in cutscenes that involve you being in a car?
Thank you so much for creating this incredibly useful and beautiful mod! I really appreciate all the effort and work you’ve put into it. Please keep developing and updating this amazing mod. I’m eagerly looking forward to the upcoming updates and new features. I truly hope this project continues to grow and eventually becomes the most complete and advanced fuel system for GTA V. Keep up the amazing work!❤️❤️❤️👍
Latest version working fantastically, thank you so much for the update and the effort that's gone into this mod. Honestly the UI, functions, the unnecessary level of detail that goes into this and all your mods, it's a mystery R* haven't hired you already!
Hey man I can't find the filler on my cars even with the marker