Gang Notoriety [Legacy] 1.1
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1 941
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This mod aims to recreate the Gang Notoriety system from the Saints Row series.
Every gang in the freeroam now has a their own wanted level system: starting a fight with a gang will raise their notoriety level. At notoriety level 2, gangs will begin sending reinforcements to hunt you down. As your notoriety level increases, gangs will be deploying much more reinforcements with better equipment. Gangs might also set up roadblocks around the map while you are in a vehicle. To lose your notoriety, stay hidden from the gang until the search is called off (peds will use a custom search AI to attempt to locate you).
This mod features custom hud to display your current notoriety with each gang represented by a unique color.
Gangs featured:
- Ballas (Purple)
- Vagos (Yellow)
- Families (Green)
- Azteca (Light Blue)
- Marabunta (Blue)
- Lost MC (Black)
- Armenian Mob (Beige)
- Triads (Red)
- O'Neil Brothers (Brown)
- Madrazo Cartel (Orange)
Gang configurations can be customized in the xmls provided.
Script and configuration files featured in this mod are based of RDE
CHANGELOG
Version 1.1
- Adjusted reinforcements spawn numbers for 4 and 5 stars
- Reduced spawn time from 6s to 5s
- Reduced spawn attempt time from 3s to 2.5s
- Added option to set custom relationship modifiers for each gang
- Added option to hide or show reinforcement blips
- Added rear view detection for reinforcements in vehicle
- Added hide in bush/underwater/unknown vehicle mechanic
- Fixed spawned units that don't influence wanted level even when GangsInfluencePoliceWantedLevel is active
- Fixed wanted music being renabled when if DisableWantedMusic is active
- Fixed issue that caused roadblocks to be spawned on boat nodes
- Fixed wanted hud appearing when a scripted camera is active
- Fixed rare issue that caused blip cones to appear when a ped enters a vehicle in the exact frame hidden evasion stops
- Fixed incorrect minimap scale when using RDE compatibility files
REQUIREMENTS
ScriptHookV
ScriptHookVDotNet
Heap Adjuster (RECOMMENDED)
Gameconfig (RECOMMENDED)
CREDITS
RDE Script Devs: Dilapidated and Cpast
Every gang in the freeroam now has a their own wanted level system: starting a fight with a gang will raise their notoriety level. At notoriety level 2, gangs will begin sending reinforcements to hunt you down. As your notoriety level increases, gangs will be deploying much more reinforcements with better equipment. Gangs might also set up roadblocks around the map while you are in a vehicle. To lose your notoriety, stay hidden from the gang until the search is called off (peds will use a custom search AI to attempt to locate you).
This mod features custom hud to display your current notoriety with each gang represented by a unique color.
Gangs featured:
- Ballas (Purple)
- Vagos (Yellow)
- Families (Green)
- Azteca (Light Blue)
- Marabunta (Blue)
- Lost MC (Black)
- Armenian Mob (Beige)
- Triads (Red)
- O'Neil Brothers (Brown)
- Madrazo Cartel (Orange)
Gang configurations can be customized in the xmls provided.
Script and configuration files featured in this mod are based of RDE
CHANGELOG
Version 1.1
- Adjusted reinforcements spawn numbers for 4 and 5 stars
- Reduced spawn time from 6s to 5s
- Reduced spawn attempt time from 3s to 2.5s
- Added option to set custom relationship modifiers for each gang
- Added option to hide or show reinforcement blips
- Added rear view detection for reinforcements in vehicle
- Added hide in bush/underwater/unknown vehicle mechanic
- Fixed spawned units that don't influence wanted level even when GangsInfluencePoliceWantedLevel is active
- Fixed wanted music being renabled when if DisableWantedMusic is active
- Fixed issue that caused roadblocks to be spawned on boat nodes
- Fixed wanted hud appearing when a scripted camera is active
- Fixed rare issue that caused blip cones to appear when a ped enters a vehicle in the exact frame hidden evasion stops
- Fixed incorrect minimap scale when using RDE compatibility files
REQUIREMENTS
ScriptHookV
ScriptHookVDotNet
Heap Adjuster (RECOMMENDED)
Gameconfig (RECOMMENDED)
CREDITS
RDE Script Devs: Dilapidated and Cpast
Первая загрузка: 1 июля 2026
Последнее обновление: 2 дня назад
Последнее скачивание: 36 минут назад
83 комментария
This mod aims to recreate the Gang Notoriety system from the Saints Row series.
Every gang in the freeroam now has a their own wanted level system: starting a fight with a gang will raise their notoriety level. At notoriety level 2, gangs will begin sending reinforcements to hunt you down. As your notoriety level increases, gangs will be deploying much more reinforcements with better equipment. Gangs might also set up roadblocks around the map while you are in a vehicle. To lose your notoriety, stay hidden from the gang until the search is called off (peds will use a custom search AI to attempt to locate you).
This mod features custom hud to display your current notoriety with each gang represented by a unique color.
Gangs featured:
- Ballas (Purple)
- Vagos (Yellow)
- Families (Green)
- Azteca (Light Blue)
- Marabunta (Blue)
- Lost MC (Black)
- Armenian Mob (Beige)
- Triads (Red)
- O'Neil Brothers (Brown)
- Madrazo Cartel (Orange)
Gang configurations can be customized in the xmls provided.
Script and configuration files featured in this mod are based of RDE
CHANGELOG
Version 1.1
- Adjusted reinforcements spawn numbers for 4 and 5 stars
- Reduced spawn time from 6s to 5s
- Reduced spawn attempt time from 3s to 2.5s
- Added option to set custom relationship modifiers for each gang
- Added option to hide or show reinforcement blips
- Added rear view detection for reinforcements in vehicle
- Added hide in bush/underwater/unknown vehicle mechanic
- Fixed spawned units that don't influence wanted level even when GangsInfluencePoliceWantedLevel is active
- Fixed wanted music being renabled when if DisableWantedMusic is active
- Fixed issue that caused roadblocks to be spawned on boat nodes
- Fixed wanted hud appearing when a scripted camera is active
- Fixed rare issue that caused blip cones to appear when a ped enters a vehicle in the exact frame hidden evasion stops
- Fixed incorrect minimap scale when using RDE compatibility files
REQUIREMENTS
ScriptHookV
ScriptHookVDotNet
Heap Adjuster (RECOMMENDED)
Gameconfig (RECOMMENDED)
CREDITS
RDE Script Devs: Dilapidated and Cpast
Every gang in the freeroam now has a their own wanted level system: starting a fight with a gang will raise their notoriety level. At notoriety level 2, gangs will begin sending reinforcements to hunt you down. As your notoriety level increases, gangs will be deploying much more reinforcements with better equipment. Gangs might also set up roadblocks around the map while you are in a vehicle. To lose your notoriety, stay hidden from the gang until the search is called off (peds will use a custom search AI to attempt to locate you).
This mod features custom hud to display your current notoriety with each gang represented by a unique color.
Gangs featured:
- Ballas (Purple)
- Vagos (Yellow)
- Families (Green)
- Azteca (Light Blue)
- Marabunta (Blue)
- Lost MC (Black)
- Armenian Mob (Beige)
- Triads (Red)
- O'Neil Brothers (Brown)
- Madrazo Cartel (Orange)
Gang configurations can be customized in the xmls provided.
Script and configuration files featured in this mod are based of RDE
CHANGELOG
Version 1.1
- Adjusted reinforcements spawn numbers for 4 and 5 stars
- Reduced spawn time from 6s to 5s
- Reduced spawn attempt time from 3s to 2.5s
- Added option to set custom relationship modifiers for each gang
- Added option to hide or show reinforcement blips
- Added rear view detection for reinforcements in vehicle
- Added hide in bush/underwater/unknown vehicle mechanic
- Fixed spawned units that don't influence wanted level even when GangsInfluencePoliceWantedLevel is active
- Fixed wanted music being renabled when if DisableWantedMusic is active
- Fixed issue that caused roadblocks to be spawned on boat nodes
- Fixed wanted hud appearing when a scripted camera is active
- Fixed rare issue that caused blip cones to appear when a ped enters a vehicle in the exact frame hidden evasion stops
- Fixed incorrect minimap scale when using RDE compatibility files
REQUIREMENTS
ScriptHookV
ScriptHookVDotNet
Heap Adjuster (RECOMMENDED)
Gameconfig (RECOMMENDED)
CREDITS
RDE Script Devs: Dilapidated and Cpast
Первая загрузка: 1 июля 2026
Последнее обновление: 2 дня назад
Последнее скачивание: 36 минут назад
This is the kind of thing Rockstar should've added tbh.
Can't say how much I love how customizable the mod is. really gives me some Ideas
@ThatsPella Anyway you can add a total wanted music toggle? i had it completely off using gameplay fixes and this mod seems to override that and force it for police even if its turned off for gangs as well
@voodoodres check in the ini file
@ThatsPella yes default behavior is the problem i had wanted music completely disabled even while wanted by the police your mod turns it on for the police by default no matter if its on for gang wanted or not.
@ThatsPella yeah but can't you set their relationships trough script? and either get default relationships trough GET_HASH_KEY or just custom relationship that likes cops and whatnot
@Simo_08 Yes, you can
@ThatsPella Cool mod dawg but this needs improvement also u can add more gangs with own gang notoriety
In the next update, would it be possible to hide in bushes, dive underwater, or switching cars unseen to reduce detection radius like you'd do when chased by police?
@ThatsPella also is it possible to disabled this mod
@Jayman697 f10
@NullVoid say that again
@Jayman697 press f10 to disable the mod?
Also, add the option to make certain gang peds a juggernaut ped - like in RDE
@ThatsPella its great but i started getting errors when i upgrated to ScriptHookVDotNet Enhanced
Can you make this compatible wth SCRIPTHOOKV ENHANCED 1.1.0.5?
Fire mod
WHY not enhanced gta 5 i get only 89 fps in legacy and enhanced is 150 fps
algo esta fallando con la version 1.1 no da la busqueda de las pandillas arreglalo por favor
a mi no me funciono, una lastima parece bueno