OpenRPF (OpenIV.asi for GTA V Enhanced) 0.3
550.744
538
550.744
538
OpenRPF is an alternative to OpenIV.asi, which is now obsolete with GTA V's Enhanced version. It works in the same way, allowing modified files to be loaded from a mods folder, thus avoiding the need to modify the game's original files.
Features:
• OPEN & encrypted compatibility: OpenRPF supports both the game's native archives and those created with OpenIV (OPEN). No need to re-encrypt your modified files.
• rpf.cache bypass on Gen9: OpenRPF bypasses the rpf.cache for modified files placed in the mods folder, allowing them to load without additional intervention.
• Integrated ASI Loader: Just like OpenIV provided dinput8.dll, OpenRPF includes dsound.dll to enable ASI plugin loading in GTA V Enhanced (as well as loading OpenRPF.asi).
• Performance optimization: OpenIV.asi could cause slowdowns due to inefficient file loading management. OpenRPF fixes this issue for a smoother gaming experience.
Installation:
1. Extract the archive contents into the GTA V Enhanced directory (where GTA5_Enhanced.exe is located).
2. Create a mods folder.
3. Place your modified RPF archives inside this folder, just like with OpenIV.asi.
4. Launch the game and enjoy your mods on the Enhanced version of GTA V.
Warnings:
• The mod does not change file versions: Gen8 (GTA V Legacy) files on Gen9 (GTA V Enhanced) will cause a crash if used. Ensure you use GTA V Enhanced compatible files or convert them using Dexyfex's tool in CodeWalker.
• Some resources are not yet perfectly converted by CodeWalker: which may cause crashes or visual anomalies. If you encounter issues, feel free to report them on the CodeWalker Discord.
Changelog:
0.1: Initial release
0.2: Various fixes, deleting the dsound.dll, and default implementation of the cache bypass (no need for rpf.cache.disable anymore)
0.3: Compatibility update for versions 1013.17+ (GTA Online “A Safehouse in the Hills” update)
Credits:
Transmet: OpenRPF.asi - reverse engineering & development
GiZz: dsound.dll - reverse engineering & development
Antasurris: everything else, coffees and tests
Features:
• OPEN & encrypted compatibility: OpenRPF supports both the game's native archives and those created with OpenIV (OPEN). No need to re-encrypt your modified files.
• rpf.cache bypass on Gen9: OpenRPF bypasses the rpf.cache for modified files placed in the mods folder, allowing them to load without additional intervention.
• Integrated ASI Loader: Just like OpenIV provided dinput8.dll, OpenRPF includes dsound.dll to enable ASI plugin loading in GTA V Enhanced (as well as loading OpenRPF.asi).
• Performance optimization: OpenIV.asi could cause slowdowns due to inefficient file loading management. OpenRPF fixes this issue for a smoother gaming experience.
Installation:
1. Extract the archive contents into the GTA V Enhanced directory (where GTA5_Enhanced.exe is located).
2. Create a mods folder.
3. Place your modified RPF archives inside this folder, just like with OpenIV.asi.
4. Launch the game and enjoy your mods on the Enhanced version of GTA V.
Warnings:
• The mod does not change file versions: Gen8 (GTA V Legacy) files on Gen9 (GTA V Enhanced) will cause a crash if used. Ensure you use GTA V Enhanced compatible files or convert them using Dexyfex's tool in CodeWalker.
• Some resources are not yet perfectly converted by CodeWalker: which may cause crashes or visual anomalies. If you encounter issues, feel free to report them on the CodeWalker Discord.
Changelog:
0.1: Initial release
0.2: Various fixes, deleting the dsound.dll, and default implementation of the cache bypass (no need for rpf.cache.disable anymore)
0.3: Compatibility update for versions 1013.17+ (GTA Online “A Safehouse in the Hills” update)
Credits:
Transmet: OpenRPF.asi - reverse engineering & development
GiZz: dsound.dll - reverse engineering & development
Antasurris: everything else, coffees and tests
First Uploaded: 23. mar 2025
Last Updated: 18. dec 2025
Last Downloaded: pol minute
311 Comments
More mods by Los Santos Multiplayer:
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4.09
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2.0 (SocialClub version only)
OpenRPF is an alternative to OpenIV.asi, which is now obsolete with GTA V's Enhanced version. It works in the same way, allowing modified files to be loaded from a mods folder, thus avoiding the need to modify the game's original files.
Features:
• OPEN & encrypted compatibility: OpenRPF supports both the game's native archives and those created with OpenIV (OPEN). No need to re-encrypt your modified files.
• rpf.cache bypass on Gen9: OpenRPF bypasses the rpf.cache for modified files placed in the mods folder, allowing them to load without additional intervention.
• Integrated ASI Loader: Just like OpenIV provided dinput8.dll, OpenRPF includes dsound.dll to enable ASI plugin loading in GTA V Enhanced (as well as loading OpenRPF.asi).
• Performance optimization: OpenIV.asi could cause slowdowns due to inefficient file loading management. OpenRPF fixes this issue for a smoother gaming experience.
Installation:
1. Extract the archive contents into the GTA V Enhanced directory (where GTA5_Enhanced.exe is located).
2. Create a mods folder.
3. Place your modified RPF archives inside this folder, just like with OpenIV.asi.
4. Launch the game and enjoy your mods on the Enhanced version of GTA V.
Warnings:
• The mod does not change file versions: Gen8 (GTA V Legacy) files on Gen9 (GTA V Enhanced) will cause a crash if used. Ensure you use GTA V Enhanced compatible files or convert them using Dexyfex's tool in CodeWalker.
• Some resources are not yet perfectly converted by CodeWalker: which may cause crashes or visual anomalies. If you encounter issues, feel free to report them on the CodeWalker Discord.
Changelog:
0.1: Initial release
0.2: Various fixes, deleting the dsound.dll, and default implementation of the cache bypass (no need for rpf.cache.disable anymore)
0.3: Compatibility update for versions 1013.17+ (GTA Online “A Safehouse in the Hills” update)
Credits:
Transmet: OpenRPF.asi - reverse engineering & development
GiZz: dsound.dll - reverse engineering & development
Antasurris: everything else, coffees and tests
Features:
• OPEN & encrypted compatibility: OpenRPF supports both the game's native archives and those created with OpenIV (OPEN). No need to re-encrypt your modified files.
• rpf.cache bypass on Gen9: OpenRPF bypasses the rpf.cache for modified files placed in the mods folder, allowing them to load without additional intervention.
• Integrated ASI Loader: Just like OpenIV provided dinput8.dll, OpenRPF includes dsound.dll to enable ASI plugin loading in GTA V Enhanced (as well as loading OpenRPF.asi).
• Performance optimization: OpenIV.asi could cause slowdowns due to inefficient file loading management. OpenRPF fixes this issue for a smoother gaming experience.
Installation:
1. Extract the archive contents into the GTA V Enhanced directory (where GTA5_Enhanced.exe is located).
2. Create a mods folder.
3. Place your modified RPF archives inside this folder, just like with OpenIV.asi.
4. Launch the game and enjoy your mods on the Enhanced version of GTA V.
Warnings:
• The mod does not change file versions: Gen8 (GTA V Legacy) files on Gen9 (GTA V Enhanced) will cause a crash if used. Ensure you use GTA V Enhanced compatible files or convert them using Dexyfex's tool in CodeWalker.
• Some resources are not yet perfectly converted by CodeWalker: which may cause crashes or visual anomalies. If you encounter issues, feel free to report them on the CodeWalker Discord.
Changelog:
0.1: Initial release
0.2: Various fixes, deleting the dsound.dll, and default implementation of the cache bypass (no need for rpf.cache.disable anymore)
0.3: Compatibility update for versions 1013.17+ (GTA Online “A Safehouse in the Hills” update)
Credits:
Transmet: OpenRPF.asi - reverse engineering & development
GiZz: dsound.dll - reverse engineering & development
Antasurris: everything else, coffees and tests
First Uploaded: 23. mar 2025
Last Updated: 18. dec 2025
Last Downloaded: pol minute

For those of you trying to get this to work with GTA 5 Enhanced and NVE/Natural Vision Enhanced, and know what you're doing, don't put the onigiri folder from NVE directly into your main GTA V Enhanced installation folder. Instead, you'll need to ensure you have a mods folder with an update folder inside it. And then ensure you have copied the update.rpf and x64 folder from \GTA 5 Enhanced main directory\update into that custom mods\update folder.
Once that is done, you'll need to manually place the files from onigiri using either Codewalker or OpenIV and ZEnhanced:
- \onigiri\common should be placed in \Grand Theft Auto V Enhanced\mods\update\update.rpf\common
- \onigiri\dlcpacks should be placed in \Grand Theft Auto V Enhanced\mods\update\x64\dlcpacks
- \onigiri\platform should be placed in \Grand Theft Auto V Enhanced\mods\update\update.rpf/x64
- Then delete the onigiri.asi and onigi.ini files in the main directory
You'll get a warning that you have OpenRPF installed which conflicts with NVE when launching the game, but that is safe to ignore and things should all work as expected.
Doesnt work on latest update. F this trash!
It will get an update??? This is a really great script... Hopefully the developers won't abandon it.
works beautifully on current version of Enhanced
works on latest gta version
Okay, I injected the wrong DLL... The latest version 0.3 works fine.
@Unnkai yo i cant seem to make it work i replaced the asi file but when i log in to the game and select story mode my game just crashes? just closes all of a sudden can you help?
@sensoku Did you update your ScriptHookV from https://dev-c.com/ ?
can't install openiv mods with this. it says that openiv.asi is missing. what to do?
Sorry for the newbie question, but I've installed OpenRPF, OpenIV, and OpenIV Fix for GTA V Enhanced 1.0
It's unclear to me:
a) How/where to create the mods folder. Should it somehow be done in OpenVI (don't see how) or just make a normal folder in the GTAVEhanced top level folder in windows?
b) what specifically should be transferred into the mods folder? Specifically I'm wanting to install a mod that changes dispatch.meta
Thanks!
@shifuguru If you know, any help would be appreciated
if ya want to use mods use the legacy version instead,very little can be done on enhanced since few mods are compatible They might crashing any moment btw you can have same graphics in a modded legacy lol, let enhanced for online stuff.
it only downloads ASI Loader, not OpenIV.ASI
goat
My game wouldn't open when I pasted the openrpf.asi file into the game's root folder. Any solutions?
@cheddarbanana mine won't work too, weird.
@cheddarbanana check the pinned comment, it worked for me when i did it
Hi, do you plan on updating for most recent update?
I'm on a fresh install of Enhanced and just started modding my game. Sucks that I decided to do this on the day of an update. Although for me everything seemed to be working fine. Menyoo is working fine; my .asi mods load up fine. My only issue is that my game crashes when I spawn the only car I installed. Thought it had to do with the recent update thing, so I downgraded, but nothing changed. Everything else works fine; I just crash when spawning that car.
I checked some of the logs, and I'm not sure if this is meant to happen since I'm using OpenRPF, but it says ["OpenIV.asi" failed to load] but it seems like OpenRPF.asi loaded just fine.
// GTA V ENHANCED ASI LOADER (build Mar 22 2025)
// (C) Alexander Blade 2025
LIB: "C:\WINDOWS\system32\xinput1_4.dll" => 00007FFAEB5E0000
API: "DllMain" => 00007FFAEB5E87C0
API: "XInputGetState" => 00007FFAEB5E9A60
API: "XInputSetState" => 00007FFAEB5E9FA0
API: "XInputGetCapabilities" => 00007FFAEB5E95B0
API: "XInputEnable" => 00007FFAEB5E8E40
API: "XInputGetBatteryInformation" => 00007FFAEB5E9360
API: "XInputGetKeystroke" => 00007FFAEB5E9880
API: "XInputGetAudioDeviceIds" => 00007FFAEB5E8EF0
API: "XINPUT1_4_100" => 00007FFAEB5E9BD0
API: "XINPUT1_4_101" => 00007FFAEB5EA0D0
API: "XINPUT1_4_102" => 00007FFAEB5E8D40
API: "XINPUT1_4_103" => 00007FFAEB5E9E30
API: "XINPUT1_4_104" => 00007FFAEB5E9240
API: "XINPUT1_4_108" => 00007FFAEB5E96F0
LOADER: Loading *.asi plugins
ASI: Loading "G:\GAMES\steamapps\common\Grand Theft Auto V Enhanced\DirectStorageFix.asi"
"DirectStorageFix.asi" => 00007FFAF4270000
ASI: Loading "G:\GAMES\steamapps\common\Grand Theft Auto V Enhanced\HeapAdjuster.asi"
"HeapAdjuster.asi" => 00007FFB08AC0000
ASI: Loading "G:\GAMES\steamapps\common\Grand Theft Auto V Enhanced\Menyoo.asi"
"Menyoo.asi" => 00007FFAB1580000
ASI: Loading "G:\GAMES\steamapps\common\Grand Theft Auto V Enhanced\OpenIV.asi"
"OpenIV.asi" failed to load
ASI: Loading "G:\GAMES\steamapps\common\Grand Theft Auto V Enhanced\OpenRPF.asi"
"OpenRPF.asi" => 00007FFAB3FE0000
ASI: Loading "G:\GAMES\steamapps\common\Grand Theft Auto V Enhanced\StraightToStoryMode.asi"
"StraightToStoryMode.asi" => 00007FFB14180000
LOADER: Finished loading *.asi plugins
I've done almost every step needed to get mods going. I even have DirectStorageFix and a custom config even though I hardly have any mods installed. My game loads up fine and I get no errors other than OpenIV.asi failed to load in the log. So is that normal or should I keep diving into looking for a fix for OpenIV.asi?
NVM. I just found out about Gen8/9 thing and needed to convert the car file. All working great now. I'll just stay on the downgraded enhanced anyways since I see a lot of people having other issues. Which seems like it has to do with other mods since mine technically worked just fine with the recent update and on the downgraded version.
@Matheuss_HZ I have the exact same thing, the lights look blurry and ugly!