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  • @quaxy20 Make sure you have the latest scripthook and scripthookdotnet installed, mak sure you place the bennysmaploader.asi file in the folder where gta5.exe is, not the scripts folder.

    2 dneva
  • [13:21:48] [ERROR] Caught unhandled exception:
    System.MissingMethodException: Method not found: 'GTA.Vehicle GTA.Vehicle.Create(GTA.Model, GTA.Math.Vector3, Single)'.
    at HotWheelsVehicleTheftJobs.Systems.VehicleMissionSpawner.CreateMission()
    at HotWheelsVehicleTheftJobs.Core.MissionManager.StartNextMission()
    at HotWheelsVehicleTheftJobs.Core.MissionManager.UpdateMissionCooldown()
    at HotWheelsVehicleTheftJobs.Core.MissionManager.Update()
    at HotWheelsVehicleTheftJobs.Main.OnTick(Object sender, EventArgs e)
    at SHVDN.Script.DoTick()
    [13:21:48] [ERROR] The exception was thrown while executing the script HotWheelsVehicleTheftJobs.Main from "C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\scripts\HotWheelsVehicleTheftJobs.dll".
    [13:21:48] [WARNING] Aborted script HotWheelsVehicleTheftJobs.Main.
    at System.Threading.Thread.AbortInternal()
    at System.Threading.Thread.Abort()
    at SHVDN.Script.Abort()
    at SHVDN.Script.DoTick()
    at SHVDN.Script.MainLoop()

    6 dni
  • Tested the BennysMapLoader.asi, works flawlessly. Nice! Another thing I noticed - some tuning parts are automatically categorized under different categories. Prime example - Take the Euros x32 car into the bennys workshop, hover over the tank category - you'll see the option to change the front splitters, but not see them, because the camera is locked to the back of the car :D I wonder if there's a possibility to automatically detect the parts, by name or something so that they are sorted into the proper categories?

    7 dni
  • @3_Washing_Machines Sweeeeet, mod works on first game load and TrainerV's MP maps enabled. Have not yet tested disabling the MP maps and installing BennysMapLoader.asi in your mod. Would you be so kind as to add the accent and trim color selections under the Respray category? They were there in ImNotMental's Bennys mod. Many non-Benny's cars have repaintable interiors that can not be repainted in your mod.

    30. avg 2026
  • Heyy000! Love your weapon mods. However, I installed this one and the revolver mod that replaces the double action revolver. After 5-10 mins I got the corrupted game files error. I did not replace the meta files that came with the revolvers, as I'm using the Immersive Combat mod that also modifies the metas. So, could you tell me exactly why do the metas need replacing and what parameters I could change manually in order to stop the crashes?

    29. avg 2026
  • @atagta5 Press F4, Write Reload(), press enter, should be fine.

    29. avg 2026
  • @Dogamizer Autor has found a way to do what you did to the game files to make the mod work, without editing any game files. Script will handle everything and no MP map will be required.

    28. avg 2026
  • @3_Washing_Machines Niiiiice! Got the mod working by simply reloading scripts after the game had loaded in. About the wheels, tho. You misunderstood me. :D The Race wheels, which are the wheels ussually found on the formula type open-wheel cars, they had to stay in the race category, however, there's a different track wheels category that simply is not included in this mod. These are the track wheels: https://gta.fandom.com/wiki/Vehicle_Customization_in_GTA_V/Wheels#Track

    26. avg 2026
  • @3_Washing_Machines [21:01:14] [INFO] Started script WovTeleports.
    [21:01:19] [ERROR] Blocking script! Script BennysMotorworksRevamped.Bennys (file name: BennysMotorworksRevamped.dll) was terminated because it caused the game to freeze too long.
    [21:01:29] [WARNING] Aborted script BennysMotorworksRevamped.Bennys.
    at System.Threading.Monitor.ObjWait(Boolean exitContext, Int32 millisecondsTimeout, Object obj)
    at System.Threading.SemaphoreSlim.WaitUntilCountOrTimeout(Int32 millisecondsTimeout, UInt32 startTime, CancellationToken cancellationToken)
    at System.Threading.SemaphoreSlim.Wait(Int32 millisecondsTimeout, CancellationToken cancellationToken)
    at SHVDN.Script.Wait(Int32 ms)
    at SHVDN.Script.MainLoop()

    26. avg 2026
  • @3_Washing_Machines Enabled MP map on SimpleNativeTrainer, installed 1.0.1. still no Icon and nothing hapopens upon entering Benny's. Posibly the trainer scripts interfere with your mod. Gonna try @Dogamizer solution tomorrow.

    26. avg 2026