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GTA IV Camera in GTA V 2.0

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VERSION 2.0 CHANGELOG

[Main Overhaul]

Liquid Motion Engine Completely rewrote the camera logic. Instead of snapping instantly, the Field of View now uses frame-based interpolation to "slide" into the stretch. It’s way smoother and feels more cinematic.

140 FOV Tuning: Re-calibrated the 140 FOV. This provides the best balance between humogus towers and so it does not glich like in 1.1.

[Logic & Safety Fixes]

Detection: The script now checks the player's state every frame. The effect will now automaticaly disable during Swimming No more warped horizons while in water. Ragdolls (soo much cleaner) If you fall or get hit the camera returns to normal so you can see the impact.

v3.7.0 Nightly Optimization Refined the custom cmera hijack to be more lightweight, ensuring zero FPS drop on the latest suported ScriptHookVDotNet builds.
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Först uppladdad: 10 maj 2026
Senast uppdaterad: 14 maj 2026
Senast nedladdad: 4 timmar sedan

All Versions

 2.0 (current)

409 nerladdade , 1 KB
14 maj 2026

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