LivingLSAIs - An AI NPCs Mod 4.6
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21 739
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๐ LIVING LS AIs v4.6 โ PHONE CONTACTS & PARALLEL CITY
Real AI lives. Real iFruit numbers. Dual-lane street talk. A black market under the city. An agent that builds the world while you play.
by ZEXIVA77 and community ยท Single-player only ยท Free forever ยท Bring your own free Gemini key
This is not a chatbot overlay.
This is not a pack of preset "funny NPC lines".
This is a city where a pedestrian remembers you shot at him two weeks ago, tells his friends about it, hears your name on the news, saves his number to your real iFruit Contacts app, calls you at 3 AM about a deal you ghosted โ then keeps arguing with his cousin five metres away while you order a drink from a third guy, and cuts mid-sentence the second you press talk.
โญ WHAT IS THIS MOD?
Living LS AIs is a full open-world AI overhaul for GTA V that turns ordinary pedestrians into reactive, memory-driven, voice-enabled AI characters who can speak, remember, negotiate, travel, fight, surrender, help, refuse, hold grudges, spread rumours about you, share phone contacts, deal under the table, and physically interact with each other โ powered by Google Gemini Live with real voice, real vision and real physical actions.
Talk with your microphone or keyboard โ they hear you and answer out loud, in character.
Everything is physical. When an NPC says "I'm aiming at him", he is actually aiming at him.
The city remembers. Memories, grudges, debts, contacts and gossip persist across sessions.
The city broadcasts. Police dispatch, a news helicopter and Weazel News report what you did.
The city deals. THE HUSTLE runs a living underground economy under the map.
The city builds. NEXUS is your personal AI agent โ voice, vision, Creator Mode, fun powers.
v4.6 makes that city playable at full speed: real phone contacts, parallel audio lanes, same-press mic barge-in, keyboard-safe controller support, and a fast speech path that no longer feels stuck.
Version family tree (nothing from any earlier version was removed):
v4.1 โ The foundation: real Gemini conversations, validated physical actions, memory.
v4.2 โ Conversations became episodes: LS Episodes, 2-NPC & 3-NPC linked scenes, mission contracts.
v4.3 NEON GLASS โ The city talks back: new UI engine, police dispatch, Weazel News, air unit, Memory v3.
v4.4 LIVING CITY โ The city is on air: radio break cycle, shared listening, 26 root-cause bug kills.
v4.5 THE HUSTLE & NEXUS โ The underground economy + your personal AI agent.
v4.6 PHONE CONTACTS & PARALLEL CITY โ Real iFruit numbers, dual-lane scenes, barge-in, pad peace, shadow STT. (you are here)
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๐ฅ NEW IN v4.6 โ PHONE CONTACTS & PARALLEL CITY
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๐ฑ REAL iFRUIT PHONE CONTACTS
Not a fake LemonUI-only phonebook popup. Contacts save into the real GTA iFruit Contacts app (via iFruitAddon2 by Bob74; LemonUI fallback if the DLL is missing).
How it works:
1. Talk. Build a little trust. Ask in plain speech โ any language: "give me your number", "save your contact", "how do I call you?"
2. They speak real engine-owned digits (no more 12345678 hallucinations) and fire [SHARECONTACT] in the same reply.
3. Open iFruit โ Contacts. Their name is there. Enter dials through the real phone UI: ring sound, call screen, live Gemini voice on the line, hang up.
4. Who you can call: saved friends ยท bodyguards / permanent homies ยท unlocked hustle / black-market plugs.
5. Late callbacks: miss a meetup or deal window and the contact can actually ring your iFruit โ answer or ignore. Not a silent subtitle.
6. Critical split the model is hard-taught: asking for THEIR number = free personal [SHARECONTACT]. Asking for their plug / connect / supplier = paid black-market intro. Never confuse the two.
Hustle OFF still keeps contacts + black-market access; economy stats stay frozen.
Example:
You: "Yo give me your contact so I can hit you later."
NPC: "Aight โ five five five, zero oneโฆ yeah. Save it. Don't be weird at 4 AM."
โ [SHARECONTACT] โ name appears in iFruit Contacts โ you dial from a rooftop at night โ ring UI โ live voice.
You: "Hook me up with your plug."
NPC: "That ain't free, ese. Referral's five hundred. I call him, you pay, then maybe he picks up."
โ paid path ([CUTMONEY] + black-market), not a free personal contact.
๐๏ธ PARALLEL CITY โ NO MORE CANCEL-SCENE-TO-TALK
Two audio lanes. Main conversation lane + ambient scene lane.
Two NPCs can keep arguing on the ambient lane while you chat with a third on the main lane.
Dual lipsync tracks. Mic route is exclusive per turn โ ambient never steals your push-to-talk.
Ambient / Auto-NPC scene activity no longer blocks opening a normal conversation. Street life keeps running under your chat.
Example:
(two guys yelling about a parking spot on the curb โ ambient lane keeps rolling)
You walk to the vendor: "One hot dog, extra mustard."
Vendor: "Coming up. Those two been at it twenty minutes. Don't trip."
โ you get your order; the argument never had to be cancelled.
โก SAME-PRESS MIC BARGE-IN
Press talk while an NPC is mid-sentence โ their voice cuts on that same press and you are already listening.
No "wait for them to finish" tax. Player mic always reclaims the bridge (player_mic_priority).
Post-mic ambient crumbs fold silently into history (LIVE_EVENT_FOLDED_TO_HISTORY) instead of firing a second secret text turn that used to lock the mic forever after one conversation.
Example:
NPC: "So like I was saying about my cousin in Mirror Park whoโ"
(you press Y)
โ voice dies instantly
You: "Hold up โ cops. Get in the car."
NPC: "Say less."
๐ง FAST EARS, QUALITY VOICE
Gemini 2.5 Fast stays on native audio for the best spoken feel and lipsync.
A dedicated gemini-3.5-transcribe-live shadow socket does sub-second speech-to-text beside it.
Shadow STT runs for every model path including 3.1 sessions.
Split brain on purpose: quality voice out, fast text in.
๐ฎ CONTROLLER + KEYBOARD PEACE
Settings / INI: ControlType = Keyboard (default) | Auto | Controller.
Pad menu = ScriptLB (shoulder). Pad mic = ScriptRB.
Old pad binds that collided with keyboard (Accept / S / face buttons) migrate or reject on load (PAD_BIND_MIGRATE / PAD_BIND_REJECT).
Keyboard mode = zero pad input. No bleed.
Menu scroll on keyboard = arrow keys only (not WASD, not S).
WASD hard rule: movement only โ never toggles Talking, never cuts an NPC reply, never opens the menu.
Mouse4 / Mouse5 rebindable for mic, dismiss, or menu.
๐ง MEMORY HARDENED (v5 framing on the v3 spine)
Hydrate-on-boot so NPCs do not wake up amnesiac after a reload.
[SHARECONTACT] flags and permanent-homie bits stick across sessions.
Cleaner rollover so long saves do not trash the important edges.
Fresh vision frame on every player turn โ no stale screenshot driving the next reply.
Radio / media cache fixed so boot is not empty-audio.
One lipsync bout per spoken reply (no double-drive).
Reload LLAI re-attaches the bridge cleanly instead of leaving a half-dead audio socket.
๐ญ NEW / REPAIRED SOCIAL & LIFT TAGS
[FINGER] [HIGHFIVE] [THUMBSUP] plus the wider gesture pack: [SALUTE] [SHRUG] [FACEPALM] [PEACE] [SHUSH] [FLEX] [CHEER].
Named destination lifts: [LIFT_STRAWBERRY] [LIFT_GROVE_STREET] [LIFT_VESPUCCI_BEACH] [LIFT_LSIA] [LIFT_MOUNT_CHILIAD] [LIFT_DIAMOND_CASINO] and friends โ engine resolves the place; NPC drives there.
STOP matrix still owns every stateful tag.
๐ v4.6 BUGS KILLED (root-caused)
Mic dead after first talk โ secret live-event drain held normalTextTurnInFlight; now folds to history only.
Pad fighting keyboard / S opening menu โ Keyboard default; shared binds rejected; menu off face buttons.
WASD cutting NPC speech โ movement keys no longer toggle Talking.
Ambient scene stole the mic โ Auto-NPC busy gates softened.
Stale vision + empty radio on boot โ fixed.
Double lipsync / lift fail in Strawberry โ single bout + lift pack repair.
Hallucinated phone numbers โ engine owns digits; personal โ plug.
Hustle-off still mutating stats โ stats freeze; contacts + black market stay reachable.
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๐ฐ STILL IN โ THE HUSTLE (landed v4.5)
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Los Santos has a black market now.
90+ contacts โ dealers, plugs, brokers, scammers โ each with rank, prices and attitude.
Living market โ weed, cocaine, meth with dynamic demand per district; NPC-to-NPC deals happen around you whether you watch or not.
Bases & escorts โ discover themed bases, get escorted by guards, meet dealers at dead drops, negotiate over burner phones with real voice acting.
Black market broker โ referral fees, ranked access, weapon offers. A broker who knows people who know people.
Risk & Hate meters โ every deal moves them. Push too far and the streets and the law remember your face.
Gossip crosses over โ what you do down there is known up here. NPCs remember your hustle reputation.
v4.6: unlocked plugs are call-able on iFruit; late deals can ring your real phone; hustle-off freezes stats without deleting access.
Example:
Dealer: "New face. Referral from who? โฆMarlo? Then you're in. First bag's discounted. After that you earn rank like everybody else. And remember โ heat goes up, prices go up. That's the market, ese."
(later, you ghosted the drop)
โ your iFruit rings โ
Dealer: "You blue-ticked a whole block, cabrรณn. You still want product or you want problems?"
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๐ง STILL IN โ NEXUS, YOUR PERSONAL AI AGENT (landed v4.5)
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Voice + vision โ speak naturally; NEXUS hears, sees your screen, and answers out loud. It knows the radio track playing, your weapon, your vehicle, your crimes.
2,300+ actions โ don't tell it how, tell it what.
Creator Mode โ describe a scene, it builds it in the background, notifies you when ready, edit afterwards with plain words.
Open assets โ any prop, vehicle or ped by name through a 19,669-model registry with fuzzy matching. Name a lamp, get a lamp.
Fun powers โ fly, super jump, flash speed, moon gravity โ or any of 11 planets. MAKE_ME_NORMAL when done.
Media God โ custom Weazel News bulletins, sponsored ads, radio control, ground-truth awareness of what's actually airing.
Honest by design โ every action prints a verified receipt. Destructive actions sit behind a real consent gate. NEXUS cannot claim success that didn't happen.
Press Del to open the NEXUS menu.
๐๏ธ CREATOR MODE โ "make me a beach party"
Say "create a beach party with DJs and dancers" โ NEXUS opens an async build job.
Progress popups at 10 / 30 / 50 / 70 / 90% while you keep playing.
"Ta-da โ say show me" โ say "show me" โ the build spawns around you.
Edit with plain words: "delete that umbrella", "add a bonfire" โ workspace JSON round-trips.
Cancel anytime from the menu. Crash-grade models are auto-refused before they ever spawn.
SURPRISE ME pulls from 14 scene pools โ dance circles, parties, chaos, the works.
Example:
You: "Create a beach party with DJs and dancers near me."
NEXUS: "On it. I'll build it in the background โ play or talk meanwhile, I'll notify you when it's ready. Say cancel anytime."
(progress 10%โฆ 50%โฆ 90%)
NEXUS: "Ta-da. Your beach party is ready โ say 'show me'."
You: "Show me."
(boombox, real dancers, props, lights โ spawned around you)
You: "Delete that umbrella and add a bonfire."
NEXUS: "Done. Umbrella gone, bonfire lit. Receipt: 2 changes applied, verified."
Fun powers example:
You: "Make gravity like the moon."
NEXUS: "Lunar gravity engaged. One small step for you, one giant headache for the pedestrians. Receipt verified."
You: "Give me superpowers."
NEXUS: "Flight, super jump, flash speed โ online. Try not to yeet into the ocean. Say make me normal when dignity returns."
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๐ฃ๏ธ CONVERSATIONS, VOICE & VISION (v4.1 โ now)
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Real Gemini Live conversations with text and microphone input, streamed native voice output.
NPCs hear your mic, see your screen (weapon in hand, burning car behind you, raining), and react โ fresh frame every player turn in v4.6.
40 behaviour / personality modes including: Polite, Psychopath, Chapri, Drunk Desi Uncle, Corrupt Cop, Romantic Flirt, Street Hustler, Paranoid Prepper, Ultra Roaster and more.
612 NPC names ยท 106 moods ยท 124 backstories ยท 42 jobs โ nobody sounds like the last person.
Swearing / abuse control (PG-13 or full contextual gaali mode).
8 menu languages incl. Hindi & German ยท 14 scene languages incl. Hinglish / Bhojpuri.
Validated physical actions โ aim, fight, cower, dance, yoga, phone, sit, sleep, follow, flee, kneel, rob, and the full tag matrix below.
Accidental-hostility protection so a bump does not always mean war.
Example:
You: "Why are you looking at me like that?"
NPC: "Bro you got a carbine out on a sidewalk in broad daylight. Either you're police, stupid, or both. I'm voting both."
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๐ง MEMORY, REPUTATION & GOSSIP (Memory v3 spine ยท v4.6 harden)
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Persistent per-NPC memory files: friendship, grudges with exponential decay (shot at โ 2 weeks, insult โ 1 day), tracked debts both ways.
Gossip spreads hop-by-hop into other NPCs' memory files; a stranger two blocks over may already know.
Stable identity โ same face is same person tomorrow (appearance fingerprint, not recycled handles).
Witness & crime memory โ people who saw you catch a case do not all forget at the same speed.
v4.6: hydrate-on-boot, contact flags, relationship bits that survive reloads.
Example:
You: "Hey, remember me?"
NPC: "You're the one who shot near my cousin in Mirror Park. I didn't forget. He didn't forget. And neither did half of Vespucci, because he won't shut up about it."
Debt example:
NPC: "We cool off the street. Still short two hundred from Tuesday though. Friendship don't erase ledgers."
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๐ฌ SCENES, EPISODES, CONTRACTS & MULTI-NPC (v4.2 โ now)
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LS Episodes โ AI-only random incidents generated around you, no hand-written templates, structured outcomes.
2-NPC and 3-NPC linked scenes โ independent voices, shared transcript, fair rotation; you can interrupt by mic (v4.6 barge-in applies).
Auto-NPC conversations โ the city talks to itself; v4.6 no longer forces you to cancel those to start your own.
Mission contracts โ negotiate across turns; NPCs accept, refuse, judge, demand payment; commitment-locks after acceptance.
Numbered target roster, action ownership, full stop-command family.
STARTNPCTONPC and scene orchestration so strangers can start drama without you puppeteering every line.
Example โ negotiation:
You: "Take out the guy in the red shirt. 200."
NPC: "Red shirt? That's a Vago. 200 buys you a warning shot. 500 buys you the story you want."
Example โ 2-NPC scene you walk into:
NPC A: "I told you not to park hereโ"
NPC B: "And I told you this curb don't have your name on itโ"
You: "Both of you. Walk away. Now."
NPC A: "Who died and made you parking enforcement?"
โ ambient can keep tension while you pivot to a third person in v4.6 parallel lanes.
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๐ THE CITY REACTS TO YOU
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AI police dispatch reads your wanted level, crime, street and direction in radio cadence.
LSPD air unit helicopter with its own personality calls your position from above.
Weazel News crime-spree recorder โ escape a 3+ star spree and ~a minute later a real bulletin airs about it, from the actual dossier.
City awareness tiers โ most know silently, ~8% bring it up naturally, recognisers identify your face if you were busted / wasted. Nobody repeats the same story at you twice.
Four-lane audio arbiter (NPC / News / Dispatch / Heli) โ no two systems ever talk over each other.
v4.6 player mic still wins when you push-to-talk.
Example:
Dispatch: "All units โ suspects last seen northbound on Power Street, armed, red sports car."
Heli: "Air One has eyes. He's cooking the lights like he pays the electric bill."
(later, Weazel)
Anchor: "A daytime spree in Downtown left shopfronts rattled tonight. Suspect remains at largeโฆ"
NPC in your car: "That's you. They said 'remains at large' and you're eating chips. Bold."
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๐ป RADIO & MEDIA (v4.4 LIVING CITY โ now)
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Radio break cycle every ~3 minutes: real station host hands over โ 2โ3 live-written adverts (built around what's genuinely trending) โ Weazel headlines โ DJ returns.
22 written hosts across 26 stations. N skips a break.
Shared listening โ an NPC in your car hears the actual advert and news text and can argue about it for minutes.
Automatic ad pause โ breaks hold your open conversation instead of trampling it.
Conversation priority โ dispatch / air-unit / ambient barks stand down while you're mid-conversation.
Content cache so breaks start speaking fast; authored in your language.
NEXUS Media God can author custom bulletins and control radio with receipts.
v4.6: empty radio cache on boot fixed.
Example โ passenger who heard the radio:
(a radio break plays while she's in your car โ ads, then Weazel)
You: "Soโฆ what did you think of the adverts?"
NPC: "That Sprunk commercial was the stupidest thing I have ever heard. And don't get me started on the news โ they said 'suspect remains at large' while you're literally driving me around."
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๐ VEHICLES, LIFTS, WORLD & ROUTINES
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Lifts with named destinations (expanded pack in v4.6 โ Strawberry, Grove, Vespucci, LSIA, Chiliad, Casino, Sandy, Paleto, and more).
Driver-swap tags ([LIFT_PLAYERDRIVE]) โ mid-ride they slide over and you take the wheel.
Fare charged only on completed rides.
NPCs physically get in your car when invited, lean on it, rob one of 16 mapped stores.
Drag races with wagers and setup flow.
Homie / bodyguard progression โ permanent allies who fight your attackers, not you.
Shop & Ammu-Nation routines, dog commands.
Vehicle cabin muffling with real low-pass filter; windows physically roll for conversations.
Spatial audio with distance / occlusion; audio-driven lip-sync (single-bout ownership in v4.6).
Example โ lift:
You: "Take me to the pier."
NPC: "Vespucci? Hop in. Touch my radio and we have a problem."
โ [LIFT_VESPUCCI_BEACH] ยท drive ยท fare on arrival.
Example โ drag:
You: "Five hundred on the next light."
NPC: "Hope your suspension has life insurance."
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๐จ NEON GLASS UI (v4.3 โ now)
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One persistent zero-flicker panel ยท 15 render layers.
5 presets: Cinematic / Compact / Minimal / Ghost / Custom.
7 colour themes incl. Mood Auto & Rainbow ยท 4 anchors ยท live preview ยท ultrawide correction.
Dual real-data waveform (your mic vs NPC voice) ยท in-panel transcript of what your mic heard.
29 faction skins from 186 ped models โ talk to a Balla, panel goes purple; a cop, police blue.
Interface menu live-previews every preset, theme, scale, opacity and anchor; saves to INI.
Dismiss key rebindable (default Space โ because Space is also jump / handbrake).
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๐ท๏ธ ACTION TAGS โ THE PHYSICAL LANGUAGE (AโZ highlights)
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Combat & threat: [FIGHT] [SHOOT] [AIMWITHGUN] [STOPFIGHT] [FLEE] [HANDSUP] [HANDSDOWN] [KNEEL] [STANDUP] [STOPSHOOTING] [STOPAIMING] [COWER] [DROPWEAPON] โฆ
Social & loyalty: [FOLLOW] [STOPFOLLOWING] [BECOMEHOMIE] [BROKEHOMIE] [ACCOMPLICE] [WAIT] [GIVEMONEY@AMOUNT] [CUTMONEY@AMOUNT] [ROBPLAYER] [TAKEWEAPON] โฆ
v4.6 phone & social: [SHARECONTACT] [FINGER] [HIGHFIVE] [THUMBSUP] [SALUTE] [SHRUG] [FACEPALM] [PEACE] [SHUSH] [FLEX] [CHEER]
Vehicle & lift: [LIFT] [PAUSELIFT] [ENDLIFT] [CANCELLIFT] [RUSHUP] [SLOWDOWN] [DRIVECAR] [DRIVEAWAY] [OUTOFVEHICLE] [LIFT_PLAYERDRIVE] [LIFT_STRAWBERRY] โฆnamed destinationsโฆ
Scenes / stealth / world: scene starters, STOP* counterparts for every stateful tag, stealth / tactical tags, dog commands, animation holds (sit / sleep / dance / yoga / phoneโฆ).
Hustle / black market: share-contact vs [CALLBLACKMARKET] paths, money cut tags, burner call flows.
Every stateful tag has a STOP counterpart. Bracket tokens are stripped from captions. Tag repair runs on the correct stream.
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๐ก๏ธ UNDER THE HOOD (ENGINEERING YOU FEEL)
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Gemini model rotation with silent quota handover when a key hits free-tier limits.
REST-first scenario latency โ first request fast; Live-vs-REST race after failures.
Smart Resolver v2 โ direct โ suffix-strip โ token scan โ fuzzy โ aliases against the 19,669-name PropList.
Session logging โ NEXUS chat beside NPC chats; BUILD_MARKER line proves you are on the real v4.6 DLL.
Custom rules file (LLAI CUSTOM RULES.txt) โ your standing orders for the city.
AI thinking level control for heavier director / creator jobs.
LLAISetup.exe โ self-installer: auto-detect GTA5.exe, dual API-key support (AIza + AQ), upgrade backup, bundled portable Node.
v4.6 bridge: shadow STT socket, player_mic_priority reclaim, live-event fold, pad bind migrate/reject.
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๐ฎ CORE CONTROLS
โโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโ
E โ lock onto a nearby NPC / open conversation / answer an incoming iFruit late-call.
T โ instant text chat with nearby NPCs or active target.
Y (hold) โ push-to-talk voice. v4.6: same-press barge-in; player mic reclaims the bridge.
ENTER โ confirm menu items / progress setups / dial the highlighted iFruit contact.
BACKSPACE โ end chat, cancel flows, close menus.
SPACE โ dismiss chatbox (rebindable via DismissKey=).
F6 / LLAI โ settings / menu. Keyboard menu scroll = arrow keys only.
N โ skip the radio break.
WASD โ movement only. Never Talking. Never menu. Never cut speech.
Pad LB โ menu (Controller / Auto only) ยท Pad RB โ mic.
Control Type โ Keyboard (default) | Auto | Controller. Keyboard = zero pad.
Mouse4 / Mouse5 โ rebindable extras.
Del โ NEXUS menu.
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๐พ REQUIREMENTS & INSTALLATION
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Requirements: GTA V (single-player) ยท ScriptHookV ยท ScriptHookVDotNet NIGHTLY ยท your own free Gemini API key (aistudio.google.com/apikey โ old AIzaโฆ and new AQโฆ keys both work) ยท Node.js is bundled ยท iFruitAddon2.dll recommended for full phone UI (Bob74; LemonUI fallback if missing).
GTA V (Main Game Directory)
โโโ GTA5.exe
โโโ ScriptHookV.dll
โโโ ScriptHookVDotNet.asi
โโโ scripts/
โโโ LivingLSAIs.dll
โโโ LivingLSAIs.ini โ open and add: GeminiKey1=YOUR_KEY
โโโ iFruitAddon2.dll โ v4.6 phone contacts (recommended)
โโโ LemonUI.SHVDN3.dll
โโโ NAudio.dll
โโโ Newtonsoft.Json.dll
โโโ LLAISERVER/
โโโ LLAIBridge/
โโโ server.js โ shadow STT 3.5-transcribe-live
โโโ node.exe
โโโ PropList.txt
โโโ LLAI CUSTOM RULES.txt
โโโ node_modules/
Rules: exactly one LivingLSAIs.dll ยท single-player only ยท never share your API key in logs or screenshots ยท no key is bundled, none ever will be.
Confirm session log shows [BUILD_MARKER] LLAI-v4.6 after install โ if that line is missing, an old DLL is loaded.
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๐ CREDITS
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Built by ZEXIVA77 and community.
Zexiva โ creator, lead developer, system & gameplay designer, prompt / episode architect.
Legacy & special: AbirTheLegend, Murilo Walker (3-NPC scenes), and every tester, log collector and bug reporter โ including impoliceofficer, Dzinu, Vampire, Maciel, indragon99, Anyiiikunnn and the whole community.
Foundation: ScriptHookV (Alexander Blade) ยท ScriptHookVDotNet (crosire & contributors) ยท LemonUI (justalemon / Lemongrassdev) ยท iFruitAddon2 (Bob74; original iFruitAddon by CamxxCore) ยท Newtonsoft.Json ยท NAudio (Mark Heath) ยท Node.js & ws (OpenJS) ยท Google Gemini & Gemini Live ยท Rockstar Games' GTA V.
Discord (support, clips, bug reports โ free): https://discord.gg/WbetacVNKm
โโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโ
FINAL NOTE
โโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโ
v4.2 made a conversation into an episode.
v4.3 made that episode into a consequence.
v4.4 made that consequence into something you and an NPC sat through together on the radio.
v4.5 gave the city a second life under the map โ and handed you NEXUS to build on top of it.
v4.6 put the city's number in your phone, let two conversations run at once, cut speech like a real human interrupt, and stopped your controller from fighting your keyboard.
A pedestrian is no longer only a pedestrian.
They can become a witness, a friend, a coward, a criminal, a negotiator, a driver, a dealer, a customer, a target, an accomplice, a scene partner, a source of gossip, a saved iFruit contact, a 3 AM caller, someone who recognises your face from the news โ or the main character of the next completely unscripted episode.
Living LS AIs v4.6 โ PHONE CONTACTS & PARALLEL CITY.
The city was already talking. Now it deals, it builds, it remembers โ and it calls you back.
Real AI lives. Real iFruit numbers. Dual-lane street talk. A black market under the city. An agent that builds the world while you play.
by ZEXIVA77 and community ยท Single-player only ยท Free forever ยท Bring your own free Gemini key
This is not a chatbot overlay.
This is not a pack of preset "funny NPC lines".
This is a city where a pedestrian remembers you shot at him two weeks ago, tells his friends about it, hears your name on the news, saves his number to your real iFruit Contacts app, calls you at 3 AM about a deal you ghosted โ then keeps arguing with his cousin five metres away while you order a drink from a third guy, and cuts mid-sentence the second you press talk.
โญ WHAT IS THIS MOD?
Living LS AIs is a full open-world AI overhaul for GTA V that turns ordinary pedestrians into reactive, memory-driven, voice-enabled AI characters who can speak, remember, negotiate, travel, fight, surrender, help, refuse, hold grudges, spread rumours about you, share phone contacts, deal under the table, and physically interact with each other โ powered by Google Gemini Live with real voice, real vision and real physical actions.
Talk with your microphone or keyboard โ they hear you and answer out loud, in character.
Everything is physical. When an NPC says "I'm aiming at him", he is actually aiming at him.
The city remembers. Memories, grudges, debts, contacts and gossip persist across sessions.
The city broadcasts. Police dispatch, a news helicopter and Weazel News report what you did.
The city deals. THE HUSTLE runs a living underground economy under the map.
The city builds. NEXUS is your personal AI agent โ voice, vision, Creator Mode, fun powers.
v4.6 makes that city playable at full speed: real phone contacts, parallel audio lanes, same-press mic barge-in, keyboard-safe controller support, and a fast speech path that no longer feels stuck.
Version family tree (nothing from any earlier version was removed):
v4.1 โ The foundation: real Gemini conversations, validated physical actions, memory.
v4.2 โ Conversations became episodes: LS Episodes, 2-NPC & 3-NPC linked scenes, mission contracts.
v4.3 NEON GLASS โ The city talks back: new UI engine, police dispatch, Weazel News, air unit, Memory v3.
v4.4 LIVING CITY โ The city is on air: radio break cycle, shared listening, 26 root-cause bug kills.
v4.5 THE HUSTLE & NEXUS โ The underground economy + your personal AI agent.
v4.6 PHONE CONTACTS & PARALLEL CITY โ Real iFruit numbers, dual-lane scenes, barge-in, pad peace, shadow STT. (you are here)
โโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโ
๐ฅ NEW IN v4.6 โ PHONE CONTACTS & PARALLEL CITY
โโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโ
๐ฑ REAL iFRUIT PHONE CONTACTS
Not a fake LemonUI-only phonebook popup. Contacts save into the real GTA iFruit Contacts app (via iFruitAddon2 by Bob74; LemonUI fallback if the DLL is missing).
How it works:
1. Talk. Build a little trust. Ask in plain speech โ any language: "give me your number", "save your contact", "how do I call you?"
2. They speak real engine-owned digits (no more 12345678 hallucinations) and fire [SHARECONTACT] in the same reply.
3. Open iFruit โ Contacts. Their name is there. Enter dials through the real phone UI: ring sound, call screen, live Gemini voice on the line, hang up.
4. Who you can call: saved friends ยท bodyguards / permanent homies ยท unlocked hustle / black-market plugs.
5. Late callbacks: miss a meetup or deal window and the contact can actually ring your iFruit โ answer or ignore. Not a silent subtitle.
6. Critical split the model is hard-taught: asking for THEIR number = free personal [SHARECONTACT]. Asking for their plug / connect / supplier = paid black-market intro. Never confuse the two.
Hustle OFF still keeps contacts + black-market access; economy stats stay frozen.
Example:
You: "Yo give me your contact so I can hit you later."
NPC: "Aight โ five five five, zero oneโฆ yeah. Save it. Don't be weird at 4 AM."
โ [SHARECONTACT] โ name appears in iFruit Contacts โ you dial from a rooftop at night โ ring UI โ live voice.
You: "Hook me up with your plug."
NPC: "That ain't free, ese. Referral's five hundred. I call him, you pay, then maybe he picks up."
โ paid path ([CUTMONEY] + black-market), not a free personal contact.
๐๏ธ PARALLEL CITY โ NO MORE CANCEL-SCENE-TO-TALK
Two audio lanes. Main conversation lane + ambient scene lane.
Two NPCs can keep arguing on the ambient lane while you chat with a third on the main lane.
Dual lipsync tracks. Mic route is exclusive per turn โ ambient never steals your push-to-talk.
Ambient / Auto-NPC scene activity no longer blocks opening a normal conversation. Street life keeps running under your chat.
Example:
(two guys yelling about a parking spot on the curb โ ambient lane keeps rolling)
You walk to the vendor: "One hot dog, extra mustard."
Vendor: "Coming up. Those two been at it twenty minutes. Don't trip."
โ you get your order; the argument never had to be cancelled.
โก SAME-PRESS MIC BARGE-IN
Press talk while an NPC is mid-sentence โ their voice cuts on that same press and you are already listening.
No "wait for them to finish" tax. Player mic always reclaims the bridge (player_mic_priority).
Post-mic ambient crumbs fold silently into history (LIVE_EVENT_FOLDED_TO_HISTORY) instead of firing a second secret text turn that used to lock the mic forever after one conversation.
Example:
NPC: "So like I was saying about my cousin in Mirror Park whoโ"
(you press Y)
โ voice dies instantly
You: "Hold up โ cops. Get in the car."
NPC: "Say less."
๐ง FAST EARS, QUALITY VOICE
Gemini 2.5 Fast stays on native audio for the best spoken feel and lipsync.
A dedicated gemini-3.5-transcribe-live shadow socket does sub-second speech-to-text beside it.
Shadow STT runs for every model path including 3.1 sessions.
Split brain on purpose: quality voice out, fast text in.
๐ฎ CONTROLLER + KEYBOARD PEACE
Settings / INI: ControlType = Keyboard (default) | Auto | Controller.
Pad menu = ScriptLB (shoulder). Pad mic = ScriptRB.
Old pad binds that collided with keyboard (Accept / S / face buttons) migrate or reject on load (PAD_BIND_MIGRATE / PAD_BIND_REJECT).
Keyboard mode = zero pad input. No bleed.
Menu scroll on keyboard = arrow keys only (not WASD, not S).
WASD hard rule: movement only โ never toggles Talking, never cuts an NPC reply, never opens the menu.
Mouse4 / Mouse5 rebindable for mic, dismiss, or menu.
๐ง MEMORY HARDENED (v5 framing on the v3 spine)
Hydrate-on-boot so NPCs do not wake up amnesiac after a reload.
[SHARECONTACT] flags and permanent-homie bits stick across sessions.
Cleaner rollover so long saves do not trash the important edges.
Fresh vision frame on every player turn โ no stale screenshot driving the next reply.
Radio / media cache fixed so boot is not empty-audio.
One lipsync bout per spoken reply (no double-drive).
Reload LLAI re-attaches the bridge cleanly instead of leaving a half-dead audio socket.
๐ญ NEW / REPAIRED SOCIAL & LIFT TAGS
[FINGER] [HIGHFIVE] [THUMBSUP] plus the wider gesture pack: [SALUTE] [SHRUG] [FACEPALM] [PEACE] [SHUSH] [FLEX] [CHEER].
Named destination lifts: [LIFT_STRAWBERRY] [LIFT_GROVE_STREET] [LIFT_VESPUCCI_BEACH] [LIFT_LSIA] [LIFT_MOUNT_CHILIAD] [LIFT_DIAMOND_CASINO] and friends โ engine resolves the place; NPC drives there.
STOP matrix still owns every stateful tag.
๐ v4.6 BUGS KILLED (root-caused)
Mic dead after first talk โ secret live-event drain held normalTextTurnInFlight; now folds to history only.
Pad fighting keyboard / S opening menu โ Keyboard default; shared binds rejected; menu off face buttons.
WASD cutting NPC speech โ movement keys no longer toggle Talking.
Ambient scene stole the mic โ Auto-NPC busy gates softened.
Stale vision + empty radio on boot โ fixed.
Double lipsync / lift fail in Strawberry โ single bout + lift pack repair.
Hallucinated phone numbers โ engine owns digits; personal โ plug.
Hustle-off still mutating stats โ stats freeze; contacts + black market stay reachable.
โโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโ
๐ฐ STILL IN โ THE HUSTLE (landed v4.5)
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Los Santos has a black market now.
90+ contacts โ dealers, plugs, brokers, scammers โ each with rank, prices and attitude.
Living market โ weed, cocaine, meth with dynamic demand per district; NPC-to-NPC deals happen around you whether you watch or not.
Bases & escorts โ discover themed bases, get escorted by guards, meet dealers at dead drops, negotiate over burner phones with real voice acting.
Black market broker โ referral fees, ranked access, weapon offers. A broker who knows people who know people.
Risk & Hate meters โ every deal moves them. Push too far and the streets and the law remember your face.
Gossip crosses over โ what you do down there is known up here. NPCs remember your hustle reputation.
v4.6: unlocked plugs are call-able on iFruit; late deals can ring your real phone; hustle-off freezes stats without deleting access.
Example:
Dealer: "New face. Referral from who? โฆMarlo? Then you're in. First bag's discounted. After that you earn rank like everybody else. And remember โ heat goes up, prices go up. That's the market, ese."
(later, you ghosted the drop)
โ your iFruit rings โ
Dealer: "You blue-ticked a whole block, cabrรณn. You still want product or you want problems?"
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๐ง STILL IN โ NEXUS, YOUR PERSONAL AI AGENT (landed v4.5)
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Voice + vision โ speak naturally; NEXUS hears, sees your screen, and answers out loud. It knows the radio track playing, your weapon, your vehicle, your crimes.
2,300+ actions โ don't tell it how, tell it what.
Creator Mode โ describe a scene, it builds it in the background, notifies you when ready, edit afterwards with plain words.
Open assets โ any prop, vehicle or ped by name through a 19,669-model registry with fuzzy matching. Name a lamp, get a lamp.
Fun powers โ fly, super jump, flash speed, moon gravity โ or any of 11 planets. MAKE_ME_NORMAL when done.
Media God โ custom Weazel News bulletins, sponsored ads, radio control, ground-truth awareness of what's actually airing.
Honest by design โ every action prints a verified receipt. Destructive actions sit behind a real consent gate. NEXUS cannot claim success that didn't happen.
Press Del to open the NEXUS menu.
๐๏ธ CREATOR MODE โ "make me a beach party"
Say "create a beach party with DJs and dancers" โ NEXUS opens an async build job.
Progress popups at 10 / 30 / 50 / 70 / 90% while you keep playing.
"Ta-da โ say show me" โ say "show me" โ the build spawns around you.
Edit with plain words: "delete that umbrella", "add a bonfire" โ workspace JSON round-trips.
Cancel anytime from the menu. Crash-grade models are auto-refused before they ever spawn.
SURPRISE ME pulls from 14 scene pools โ dance circles, parties, chaos, the works.
Example:
You: "Create a beach party with DJs and dancers near me."
NEXUS: "On it. I'll build it in the background โ play or talk meanwhile, I'll notify you when it's ready. Say cancel anytime."
(progress 10%โฆ 50%โฆ 90%)
NEXUS: "Ta-da. Your beach party is ready โ say 'show me'."
You: "Show me."
(boombox, real dancers, props, lights โ spawned around you)
You: "Delete that umbrella and add a bonfire."
NEXUS: "Done. Umbrella gone, bonfire lit. Receipt: 2 changes applied, verified."
Fun powers example:
You: "Make gravity like the moon."
NEXUS: "Lunar gravity engaged. One small step for you, one giant headache for the pedestrians. Receipt verified."
You: "Give me superpowers."
NEXUS: "Flight, super jump, flash speed โ online. Try not to yeet into the ocean. Say make me normal when dignity returns."
โโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโ
๐ฃ๏ธ CONVERSATIONS, VOICE & VISION (v4.1 โ now)
โโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโ
Real Gemini Live conversations with text and microphone input, streamed native voice output.
NPCs hear your mic, see your screen (weapon in hand, burning car behind you, raining), and react โ fresh frame every player turn in v4.6.
40 behaviour / personality modes including: Polite, Psychopath, Chapri, Drunk Desi Uncle, Corrupt Cop, Romantic Flirt, Street Hustler, Paranoid Prepper, Ultra Roaster and more.
612 NPC names ยท 106 moods ยท 124 backstories ยท 42 jobs โ nobody sounds like the last person.
Swearing / abuse control (PG-13 or full contextual gaali mode).
8 menu languages incl. Hindi & German ยท 14 scene languages incl. Hinglish / Bhojpuri.
Validated physical actions โ aim, fight, cower, dance, yoga, phone, sit, sleep, follow, flee, kneel, rob, and the full tag matrix below.
Accidental-hostility protection so a bump does not always mean war.
Example:
You: "Why are you looking at me like that?"
NPC: "Bro you got a carbine out on a sidewalk in broad daylight. Either you're police, stupid, or both. I'm voting both."
โโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโ
๐ง MEMORY, REPUTATION & GOSSIP (Memory v3 spine ยท v4.6 harden)
โโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโ
Persistent per-NPC memory files: friendship, grudges with exponential decay (shot at โ 2 weeks, insult โ 1 day), tracked debts both ways.
Gossip spreads hop-by-hop into other NPCs' memory files; a stranger two blocks over may already know.
Stable identity โ same face is same person tomorrow (appearance fingerprint, not recycled handles).
Witness & crime memory โ people who saw you catch a case do not all forget at the same speed.
v4.6: hydrate-on-boot, contact flags, relationship bits that survive reloads.
Example:
You: "Hey, remember me?"
NPC: "You're the one who shot near my cousin in Mirror Park. I didn't forget. He didn't forget. And neither did half of Vespucci, because he won't shut up about it."
Debt example:
NPC: "We cool off the street. Still short two hundred from Tuesday though. Friendship don't erase ledgers."
โโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโ
๐ฌ SCENES, EPISODES, CONTRACTS & MULTI-NPC (v4.2 โ now)
โโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโ
LS Episodes โ AI-only random incidents generated around you, no hand-written templates, structured outcomes.
2-NPC and 3-NPC linked scenes โ independent voices, shared transcript, fair rotation; you can interrupt by mic (v4.6 barge-in applies).
Auto-NPC conversations โ the city talks to itself; v4.6 no longer forces you to cancel those to start your own.
Mission contracts โ negotiate across turns; NPCs accept, refuse, judge, demand payment; commitment-locks after acceptance.
Numbered target roster, action ownership, full stop-command family.
STARTNPCTONPC and scene orchestration so strangers can start drama without you puppeteering every line.
Example โ negotiation:
You: "Take out the guy in the red shirt. 200."
NPC: "Red shirt? That's a Vago. 200 buys you a warning shot. 500 buys you the story you want."
Example โ 2-NPC scene you walk into:
NPC A: "I told you not to park hereโ"
NPC B: "And I told you this curb don't have your name on itโ"
You: "Both of you. Walk away. Now."
NPC A: "Who died and made you parking enforcement?"
โ ambient can keep tension while you pivot to a third person in v4.6 parallel lanes.
โโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโ
๐ THE CITY REACTS TO YOU
โโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโ
AI police dispatch reads your wanted level, crime, street and direction in radio cadence.
LSPD air unit helicopter with its own personality calls your position from above.
Weazel News crime-spree recorder โ escape a 3+ star spree and ~a minute later a real bulletin airs about it, from the actual dossier.
City awareness tiers โ most know silently, ~8% bring it up naturally, recognisers identify your face if you were busted / wasted. Nobody repeats the same story at you twice.
Four-lane audio arbiter (NPC / News / Dispatch / Heli) โ no two systems ever talk over each other.
v4.6 player mic still wins when you push-to-talk.
Example:
Dispatch: "All units โ suspects last seen northbound on Power Street, armed, red sports car."
Heli: "Air One has eyes. He's cooking the lights like he pays the electric bill."
(later, Weazel)
Anchor: "A daytime spree in Downtown left shopfronts rattled tonight. Suspect remains at largeโฆ"
NPC in your car: "That's you. They said 'remains at large' and you're eating chips. Bold."
โโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโ
๐ป RADIO & MEDIA (v4.4 LIVING CITY โ now)
โโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโ
Radio break cycle every ~3 minutes: real station host hands over โ 2โ3 live-written adverts (built around what's genuinely trending) โ Weazel headlines โ DJ returns.
22 written hosts across 26 stations. N skips a break.
Shared listening โ an NPC in your car hears the actual advert and news text and can argue about it for minutes.
Automatic ad pause โ breaks hold your open conversation instead of trampling it.
Conversation priority โ dispatch / air-unit / ambient barks stand down while you're mid-conversation.
Content cache so breaks start speaking fast; authored in your language.
NEXUS Media God can author custom bulletins and control radio with receipts.
v4.6: empty radio cache on boot fixed.
Example โ passenger who heard the radio:
(a radio break plays while she's in your car โ ads, then Weazel)
You: "Soโฆ what did you think of the adverts?"
NPC: "That Sprunk commercial was the stupidest thing I have ever heard. And don't get me started on the news โ they said 'suspect remains at large' while you're literally driving me around."
โโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโ
๐ VEHICLES, LIFTS, WORLD & ROUTINES
โโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโ
Lifts with named destinations (expanded pack in v4.6 โ Strawberry, Grove, Vespucci, LSIA, Chiliad, Casino, Sandy, Paleto, and more).
Driver-swap tags ([LIFT_PLAYERDRIVE]) โ mid-ride they slide over and you take the wheel.
Fare charged only on completed rides.
NPCs physically get in your car when invited, lean on it, rob one of 16 mapped stores.
Drag races with wagers and setup flow.
Homie / bodyguard progression โ permanent allies who fight your attackers, not you.
Shop & Ammu-Nation routines, dog commands.
Vehicle cabin muffling with real low-pass filter; windows physically roll for conversations.
Spatial audio with distance / occlusion; audio-driven lip-sync (single-bout ownership in v4.6).
Example โ lift:
You: "Take me to the pier."
NPC: "Vespucci? Hop in. Touch my radio and we have a problem."
โ [LIFT_VESPUCCI_BEACH] ยท drive ยท fare on arrival.
Example โ drag:
You: "Five hundred on the next light."
NPC: "Hope your suspension has life insurance."
โโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโ
๐จ NEON GLASS UI (v4.3 โ now)
โโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโ
One persistent zero-flicker panel ยท 15 render layers.
5 presets: Cinematic / Compact / Minimal / Ghost / Custom.
7 colour themes incl. Mood Auto & Rainbow ยท 4 anchors ยท live preview ยท ultrawide correction.
Dual real-data waveform (your mic vs NPC voice) ยท in-panel transcript of what your mic heard.
29 faction skins from 186 ped models โ talk to a Balla, panel goes purple; a cop, police blue.
Interface menu live-previews every preset, theme, scale, opacity and anchor; saves to INI.
Dismiss key rebindable (default Space โ because Space is also jump / handbrake).
โโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโ
๐ท๏ธ ACTION TAGS โ THE PHYSICAL LANGUAGE (AโZ highlights)
โโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโ
Combat & threat: [FIGHT] [SHOOT] [AIMWITHGUN] [STOPFIGHT] [FLEE] [HANDSUP] [HANDSDOWN] [KNEEL] [STANDUP] [STOPSHOOTING] [STOPAIMING] [COWER] [DROPWEAPON] โฆ
Social & loyalty: [FOLLOW] [STOPFOLLOWING] [BECOMEHOMIE] [BROKEHOMIE] [ACCOMPLICE] [WAIT] [GIVEMONEY@AMOUNT] [CUTMONEY@AMOUNT] [ROBPLAYER] [TAKEWEAPON] โฆ
v4.6 phone & social: [SHARECONTACT] [FINGER] [HIGHFIVE] [THUMBSUP] [SALUTE] [SHRUG] [FACEPALM] [PEACE] [SHUSH] [FLEX] [CHEER]
Vehicle & lift: [LIFT] [PAUSELIFT] [ENDLIFT] [CANCELLIFT] [RUSHUP] [SLOWDOWN] [DRIVECAR] [DRIVEAWAY] [OUTOFVEHICLE] [LIFT_PLAYERDRIVE] [LIFT_STRAWBERRY] โฆnamed destinationsโฆ
Scenes / stealth / world: scene starters, STOP* counterparts for every stateful tag, stealth / tactical tags, dog commands, animation holds (sit / sleep / dance / yoga / phoneโฆ).
Hustle / black market: share-contact vs [CALLBLACKMARKET] paths, money cut tags, burner call flows.
Every stateful tag has a STOP counterpart. Bracket tokens are stripped from captions. Tag repair runs on the correct stream.
โโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโ
๐ก๏ธ UNDER THE HOOD (ENGINEERING YOU FEEL)
โโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโ
Gemini model rotation with silent quota handover when a key hits free-tier limits.
REST-first scenario latency โ first request fast; Live-vs-REST race after failures.
Smart Resolver v2 โ direct โ suffix-strip โ token scan โ fuzzy โ aliases against the 19,669-name PropList.
Session logging โ NEXUS chat beside NPC chats; BUILD_MARKER line proves you are on the real v4.6 DLL.
Custom rules file (LLAI CUSTOM RULES.txt) โ your standing orders for the city.
AI thinking level control for heavier director / creator jobs.
LLAISetup.exe โ self-installer: auto-detect GTA5.exe, dual API-key support (AIza + AQ), upgrade backup, bundled portable Node.
v4.6 bridge: shadow STT socket, player_mic_priority reclaim, live-event fold, pad bind migrate/reject.
โโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโ
๐ฎ CORE CONTROLS
โโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโ
E โ lock onto a nearby NPC / open conversation / answer an incoming iFruit late-call.
T โ instant text chat with nearby NPCs or active target.
Y (hold) โ push-to-talk voice. v4.6: same-press barge-in; player mic reclaims the bridge.
ENTER โ confirm menu items / progress setups / dial the highlighted iFruit contact.
BACKSPACE โ end chat, cancel flows, close menus.
SPACE โ dismiss chatbox (rebindable via DismissKey=).
F6 / LLAI โ settings / menu. Keyboard menu scroll = arrow keys only.
N โ skip the radio break.
WASD โ movement only. Never Talking. Never menu. Never cut speech.
Pad LB โ menu (Controller / Auto only) ยท Pad RB โ mic.
Control Type โ Keyboard (default) | Auto | Controller. Keyboard = zero pad.
Mouse4 / Mouse5 โ rebindable extras.
Del โ NEXUS menu.
โโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโ
๐พ REQUIREMENTS & INSTALLATION
โโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโ
Requirements: GTA V (single-player) ยท ScriptHookV ยท ScriptHookVDotNet NIGHTLY ยท your own free Gemini API key (aistudio.google.com/apikey โ old AIzaโฆ and new AQโฆ keys both work) ยท Node.js is bundled ยท iFruitAddon2.dll recommended for full phone UI (Bob74; LemonUI fallback if missing).
GTA V (Main Game Directory)
โโโ GTA5.exe
โโโ ScriptHookV.dll
โโโ ScriptHookVDotNet.asi
โโโ scripts/
โโโ LivingLSAIs.dll
โโโ LivingLSAIs.ini โ open and add: GeminiKey1=YOUR_KEY
โโโ iFruitAddon2.dll โ v4.6 phone contacts (recommended)
โโโ LemonUI.SHVDN3.dll
โโโ NAudio.dll
โโโ Newtonsoft.Json.dll
โโโ LLAISERVER/
โโโ LLAIBridge/
โโโ server.js โ shadow STT 3.5-transcribe-live
โโโ node.exe
โโโ PropList.txt
โโโ LLAI CUSTOM RULES.txt
โโโ node_modules/
Rules: exactly one LivingLSAIs.dll ยท single-player only ยท never share your API key in logs or screenshots ยท no key is bundled, none ever will be.
Confirm session log shows [BUILD_MARKER] LLAI-v4.6 after install โ if that line is missing, an old DLL is loaded.
โโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโ
๐ CREDITS
โโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโ
Built by ZEXIVA77 and community.
Zexiva โ creator, lead developer, system & gameplay designer, prompt / episode architect.
Legacy & special: AbirTheLegend, Murilo Walker (3-NPC scenes), and every tester, log collector and bug reporter โ including impoliceofficer, Dzinu, Vampire, Maciel, indragon99, Anyiiikunnn and the whole community.
Foundation: ScriptHookV (Alexander Blade) ยท ScriptHookVDotNet (crosire & contributors) ยท LemonUI (justalemon / Lemongrassdev) ยท iFruitAddon2 (Bob74; original iFruitAddon by CamxxCore) ยท Newtonsoft.Json ยท NAudio (Mark Heath) ยท Node.js & ws (OpenJS) ยท Google Gemini & Gemini Live ยท Rockstar Games' GTA V.
Discord (support, clips, bug reports โ free): https://discord.gg/WbetacVNKm
โโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโ
FINAL NOTE
โโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโ
v4.2 made a conversation into an episode.
v4.3 made that episode into a consequence.
v4.4 made that consequence into something you and an NPC sat through together on the radio.
v4.5 gave the city a second life under the map โ and handed you NEXUS to build on top of it.
v4.6 put the city's number in your phone, let two conversations run at once, cut speech like a real human interrupt, and stopped your controller from fighting your keyboard.
A pedestrian is no longer only a pedestrian.
They can become a witness, a friend, a coward, a criminal, a negotiator, a driver, a dealer, a customer, a target, an accomplice, a scene partner, a source of gossip, a saved iFruit contact, a 3 AM caller, someone who recognises your face from the news โ or the main character of the next completely unscripted episode.
Living LS AIs v4.6 โ PHONE CONTACTS & PARALLEL CITY.
The city was already talking. Now it deals, it builds, it remembers โ and it calls you back.
Fรถrst uppladdad: 1 juni 2026
Senast uppdaterad: 10 september 2026
Senast nedladdad: 5 minuter sen
All Versions
510 Kommentarer
๐ LIVING LS AIs v4.6 โ PHONE CONTACTS & PARALLEL CITY
Real AI lives. Real iFruit numbers. Dual-lane street talk. A black market under the city. An agent that builds the world while you play.
by ZEXIVA77 and community ยท Single-player only ยท Free forever ยท Bring your own free Gemini key
This is not a chatbot overlay.
This is not a pack of preset "funny NPC lines".
This is a city where a pedestrian remembers you shot at him two weeks ago, tells his friends about it, hears your name on the news, saves his number to your real iFruit Contacts app, calls you at 3 AM about a deal you ghosted โ then keeps arguing with his cousin five metres away while you order a drink from a third guy, and cuts mid-sentence the second you press talk.
โญ WHAT IS THIS MOD?
Living LS AIs is a full open-world AI overhaul for GTA V that turns ordinary pedestrians into reactive, memory-driven, voice-enabled AI characters who can speak, remember, negotiate, travel, fight, surrender, help, refuse, hold grudges, spread rumours about you, share phone contacts, deal under the table, and physically interact with each other โ powered by Google Gemini Live with real voice, real vision and real physical actions.
Talk with your microphone or keyboard โ they hear you and answer out loud, in character.
Everything is physical. When an NPC says "I'm aiming at him", he is actually aiming at him.
The city remembers. Memories, grudges, debts, contacts and gossip persist across sessions.
The city broadcasts. Police dispatch, a news helicopter and Weazel News report what you did.
The city deals. THE HUSTLE runs a living underground economy under the map.
The city builds. NEXUS is your personal AI agent โ voice, vision, Creator Mode, fun powers.
v4.6 makes that city playable at full speed: real phone contacts, parallel audio lanes, same-press mic barge-in, keyboard-safe controller support, and a fast speech path that no longer feels stuck.
Version family tree (nothing from any earlier version was removed):
v4.1 โ The foundation: real Gemini conversations, validated physical actions, memory.
v4.2 โ Conversations became episodes: LS Episodes, 2-NPC & 3-NPC linked scenes, mission contracts.
v4.3 NEON GLASS โ The city talks back: new UI engine, police dispatch, Weazel News, air unit, Memory v3.
v4.4 LIVING CITY โ The city is on air: radio break cycle, shared listening, 26 root-cause bug kills.
v4.5 THE HUSTLE & NEXUS โ The underground economy + your personal AI agent.
v4.6 PHONE CONTACTS & PARALLEL CITY โ Real iFruit numbers, dual-lane scenes, barge-in, pad peace, shadow STT. (you are here)
โโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโ
๐ฅ NEW IN v4.6 โ PHONE CONTACTS & PARALLEL CITY
โโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโ
๐ฑ REAL iFRUIT PHONE CONTACTS
Not a fake LemonUI-only phonebook popup. Contacts save into the real GTA iFruit Contacts app (via iFruitAddon2 by Bob74; LemonUI fallback if the DLL is missing).
How it works:
1. Talk. Build a little trust. Ask in plain speech โ any language: "give me your number", "save your contact", "how do I call you?"
2. They speak real engine-owned digits (no more 12345678 hallucinations) and fire [SHARECONTACT] in the same reply.
3. Open iFruit โ Contacts. Their name is there. Enter dials through the real phone UI: ring sound, call screen, live Gemini voice on the line, hang up.
4. Who you can call: saved friends ยท bodyguards / permanent homies ยท unlocked hustle / black-market plugs.
5. Late callbacks: miss a meetup or deal window and the contact can actually ring your iFruit โ answer or ignore. Not a silent subtitle.
6. Critical split the model is hard-taught: asking for THEIR number = free personal [SHARECONTACT]. Asking for their plug / connect / supplier = paid black-market intro. Never confuse the two.
Hustle OFF still keeps contacts + black-market access; economy stats stay frozen.
Example:
You: "Yo give me your contact so I can hit you later."
NPC: "Aight โ five five five, zero oneโฆ yeah. Save it. Don't be weird at 4 AM."
โ [SHARECONTACT] โ name appears in iFruit Contacts โ you dial from a rooftop at night โ ring UI โ live voice.
You: "Hook me up with your plug."
NPC: "That ain't free, ese. Referral's five hundred. I call him, you pay, then maybe he picks up."
โ paid path ([CUTMONEY] + black-market), not a free personal contact.
๐๏ธ PARALLEL CITY โ NO MORE CANCEL-SCENE-TO-TALK
Two audio lanes. Main conversation lane + ambient scene lane.
Two NPCs can keep arguing on the ambient lane while you chat with a third on the main lane.
Dual lipsync tracks. Mic route is exclusive per turn โ ambient never steals your push-to-talk.
Ambient / Auto-NPC scene activity no longer blocks opening a normal conversation. Street life keeps running under your chat.
Example:
(two guys yelling about a parking spot on the curb โ ambient lane keeps rolling)
You walk to the vendor: "One hot dog, extra mustard."
Vendor: "Coming up. Those two been at it twenty minutes. Don't trip."
โ you get your order; the argument never had to be cancelled.
โก SAME-PRESS MIC BARGE-IN
Press talk while an NPC is mid-sentence โ their voice cuts on that same press and you are already listening.
No "wait for them to finish" tax. Player mic always reclaims the bridge (player_mic_priority).
Post-mic ambient crumbs fold silently into history (LIVE_EVENT_FOLDED_TO_HISTORY) instead of firing a second secret text turn that used to lock the mic forever after one conversation.
Example:
NPC: "So like I was saying about my cousin in Mirror Park whoโ"
(you press Y)
โ voice dies instantly
You: "Hold up โ cops. Get in the car."
NPC: "Say less."
๐ง FAST EARS, QUALITY VOICE
Gemini 2.5 Fast stays on native audio for the best spoken feel and lipsync.
A dedicated gemini-3.5-transcribe-live shadow socket does sub-second speech-to-text beside it.
Shadow STT runs for every model path including 3.1 sessions.
Split brain on purpose: quality voice out, fast text in.
๐ฎ CONTROLLER + KEYBOARD PEACE
Settings / INI: ControlType = Keyboard (default) | Auto | Controller.
Pad menu = ScriptLB (shoulder). Pad mic = ScriptRB.
Old pad binds that collided with keyboard (Accept / S / face buttons) migrate or reject on load (PAD_BIND_MIGRATE / PAD_BIND_REJECT).
Keyboard mode = zero pad input. No bleed.
Menu scroll on keyboard = arrow keys only (not WASD, not S).
WASD hard rule: movement only โ never toggles Talking, never cuts an NPC reply, never opens the menu.
Mouse4 / Mouse5 rebindable for mic, dismiss, or menu.
๐ง MEMORY HARDENED (v5 framing on the v3 spine)
Hydrate-on-boot so NPCs do not wake up amnesiac after a reload.
[SHARECONTACT] flags and permanent-homie bits stick across sessions.
Cleaner rollover so long saves do not trash the important edges.
Fresh vision frame on every player turn โ no stale screenshot driving the next reply.
Radio / media cache fixed so boot is not empty-audio.
One lipsync bout per spoken reply (no double-drive).
Reload LLAI re-attaches the bridge cleanly instead of leaving a half-dead audio socket.
๐ญ NEW / REPAIRED SOCIAL & LIFT TAGS
[FINGER] [HIGHFIVE] [THUMBSUP] plus the wider gesture pack: [SALUTE] [SHRUG] [FACEPALM] [PEACE] [SHUSH] [FLEX] [CHEER].
Named destination lifts: [LIFT_STRAWBERRY] [LIFT_GROVE_STREET] [LIFT_VESPUCCI_BEACH] [LIFT_LSIA] [LIFT_MOUNT_CHILIAD] [LIFT_DIAMOND_CASINO] and friends โ engine resolves the place; NPC drives there.
STOP matrix still owns every stateful tag.
๐ v4.6 BUGS KILLED (root-caused)
Mic dead after first talk โ secret live-event drain held normalTextTurnInFlight; now folds to history only.
Pad fighting keyboard / S opening menu โ Keyboard default; shared binds rejected; menu off face buttons.
WASD cutting NPC speech โ movement keys no longer toggle Talking.
Ambient scene stole the mic โ Auto-NPC busy gates softened.
Stale vision + empty radio on boot โ fixed.
Double lipsync / lift fail in Strawberry โ single bout + lift pack repair.
Hallucinated phone numbers โ engine owns digits; personal โ plug.
Hustle-off still mutating stats โ stats freeze; contacts + black market stay reachable.
โโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโ
๐ฐ STILL IN โ THE HUSTLE (landed v4.5)
โโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโ
Los Santos has a black market now.
90+ contacts โ dealers, plugs, brokers, scammers โ each with rank, prices and attitude.
Living market โ weed, cocaine, meth with dynamic demand per district; NPC-to-NPC deals happen around you whether you watch or not.
Bases & escorts โ discover themed bases, get escorted by guards, meet dealers at dead drops, negotiate over burner phones with real voice acting.
Black market broker โ referral fees, ranked access, weapon offers. A broker who knows people who know people.
Risk & Hate meters โ every deal moves them. Push too far and the streets and the law remember your face.
Gossip crosses over โ what you do down there is known up here. NPCs remember your hustle reputation.
v4.6: unlocked plugs are call-able on iFruit; late deals can ring your real phone; hustle-off freezes stats without deleting access.
Example:
Dealer: "New face. Referral from who? โฆMarlo? Then you're in. First bag's discounted. After that you earn rank like everybody else. And remember โ heat goes up, prices go up. That's the market, ese."
(later, you ghosted the drop)
โ your iFruit rings โ
Dealer: "You blue-ticked a whole block, cabrรณn. You still want product or you want problems?"
โโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโ
๐ง STILL IN โ NEXUS, YOUR PERSONAL AI AGENT (landed v4.5)
โโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโ
Voice + vision โ speak naturally; NEXUS hears, sees your screen, and answers out loud. It knows the radio track playing, your weapon, your vehicle, your crimes.
2,300+ actions โ don't tell it how, tell it what.
Creator Mode โ describe a scene, it builds it in the background, notifies you when ready, edit afterwards with plain words.
Open assets โ any prop, vehicle or ped by name through a 19,669-model registry with fuzzy matching. Name a lamp, get a lamp.
Fun powers โ fly, super jump, flash speed, moon gravity โ or any of 11 planets. MAKE_ME_NORMAL when done.
Media God โ custom Weazel News bulletins, sponsored ads, radio control, ground-truth awareness of what's actually airing.
Honest by design โ every action prints a verified receipt. Destructive actions sit behind a real consent gate. NEXUS cannot claim success that didn't happen.
Press Del to open the NEXUS menu.
๐๏ธ CREATOR MODE โ "make me a beach party"
Say "create a beach party with DJs and dancers" โ NEXUS opens an async build job.
Progress popups at 10 / 30 / 50 / 70 / 90% while you keep playing.
"Ta-da โ say show me" โ say "show me" โ the build spawns around you.
Edit with plain words: "delete that umbrella", "add a bonfire" โ workspace JSON round-trips.
Cancel anytime from the menu. Crash-grade models are auto-refused before they ever spawn.
SURPRISE ME pulls from 14 scene pools โ dance circles, parties, chaos, the works.
Example:
You: "Create a beach party with DJs and dancers near me."
NEXUS: "On it. I'll build it in the background โ play or talk meanwhile, I'll notify you when it's ready. Say cancel anytime."
(progress 10%โฆ 50%โฆ 90%)
NEXUS: "Ta-da. Your beach party is ready โ say 'show me'."
You: "Show me."
(boombox, real dancers, props, lights โ spawned around you)
You: "Delete that umbrella and add a bonfire."
NEXUS: "Done. Umbrella gone, bonfire lit. Receipt: 2 changes applied, verified."
Fun powers example:
You: "Make gravity like the moon."
NEXUS: "Lunar gravity engaged. One small step for you, one giant headache for the pedestrians. Receipt verified."
You: "Give me superpowers."
NEXUS: "Flight, super jump, flash speed โ online. Try not to yeet into the ocean. Say make me normal when dignity returns."
โโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโ
๐ฃ๏ธ CONVERSATIONS, VOICE & VISION (v4.1 โ now)
โโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโ
Real Gemini Live conversations with text and microphone input, streamed native voice output.
NPCs hear your mic, see your screen (weapon in hand, burning car behind you, raining), and react โ fresh frame every player turn in v4.6.
40 behaviour / personality modes including: Polite, Psychopath, Chapri, Drunk Desi Uncle, Corrupt Cop, Romantic Flirt, Street Hustler, Paranoid Prepper, Ultra Roaster and more.
612 NPC names ยท 106 moods ยท 124 backstories ยท 42 jobs โ nobody sounds like the last person.
Swearing / abuse control (PG-13 or full contextual gaali mode).
8 menu languages incl. Hindi & German ยท 14 scene languages incl. Hinglish / Bhojpuri.
Validated physical actions โ aim, fight, cower, dance, yoga, phone, sit, sleep, follow, flee, kneel, rob, and the full tag matrix below.
Accidental-hostility protection so a bump does not always mean war.
Example:
You: "Why are you looking at me like that?"
NPC: "Bro you got a carbine out on a sidewalk in broad daylight. Either you're police, stupid, or both. I'm voting both."
โโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโ
๐ง MEMORY, REPUTATION & GOSSIP (Memory v3 spine ยท v4.6 harden)
โโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโ
Persistent per-NPC memory files: friendship, grudges with exponential decay (shot at โ 2 weeks, insult โ 1 day), tracked debts both ways.
Gossip spreads hop-by-hop into other NPCs' memory files; a stranger two blocks over may already know.
Stable identity โ same face is same person tomorrow (appearance fingerprint, not recycled handles).
Witness & crime memory โ people who saw you catch a case do not all forget at the same speed.
v4.6: hydrate-on-boot, contact flags, relationship bits that survive reloads.
Example:
You: "Hey, remember me?"
NPC: "You're the one who shot near my cousin in Mirror Park. I didn't forget. He didn't forget. And neither did half of Vespucci, because he won't shut up about it."
Debt example:
NPC: "We cool off the street. Still short two hundred from Tuesday though. Friendship don't erase ledgers."
โโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโ
๐ฌ SCENES, EPISODES, CONTRACTS & MULTI-NPC (v4.2 โ now)
โโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโ
LS Episodes โ AI-only random incidents generated around you, no hand-written templates, structured outcomes.
2-NPC and 3-NPC linked scenes โ independent voices, shared transcript, fair rotation; you can interrupt by mic (v4.6 barge-in applies).
Auto-NPC conversations โ the city talks to itself; v4.6 no longer forces you to cancel those to start your own.
Mission contracts โ negotiate across turns; NPCs accept, refuse, judge, demand payment; commitment-locks after acceptance.
Numbered target roster, action ownership, full stop-command family.
STARTNPCTONPC and scene orchestration so strangers can start drama without you puppeteering every line.
Example โ negotiation:
You: "Take out the guy in the red shirt. 200."
NPC: "Red shirt? That's a Vago. 200 buys you a warning shot. 500 buys you the story you want."
Example โ 2-NPC scene you walk into:
NPC A: "I told you not to park hereโ"
NPC B: "And I told you this curb don't have your name on itโ"
You: "Both of you. Walk away. Now."
NPC A: "Who died and made you parking enforcement?"
โ ambient can keep tension while you pivot to a third person in v4.6 parallel lanes.
โโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโ
๐ THE CITY REACTS TO YOU
โโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโ
AI police dispatch reads your wanted level, crime, street and direction in radio cadence.
LSPD air unit helicopter with its own personality calls your position from above.
Weazel News crime-spree recorder โ escape a 3+ star spree and ~a minute later a real bulletin airs about it, from the actual dossier.
City awareness tiers โ most know silently, ~8% bring it up naturally, recognisers identify your face if you were busted / wasted. Nobody repeats the same story at you twice.
Four-lane audio arbiter (NPC / News / Dispatch / Heli) โ no two systems ever talk over each other.
v4.6 player mic still wins when you push-to-talk.
Example:
Dispatch: "All units โ suspects last seen northbound on Power Street, armed, red sports car."
Heli: "Air One has eyes. He's cooking the lights like he pays the electric bill."
(later, Weazel)
Anchor: "A daytime spree in Downtown left shopfronts rattled tonight. Suspect remains at largeโฆ"
NPC in your car: "That's you. They said 'remains at large' and you're eating chips. Bold."
โโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโ
๐ป RADIO & MEDIA (v4.4 LIVING CITY โ now)
โโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโ
Radio break cycle every ~3 minutes: real station host hands over โ 2โ3 live-written adverts (built around what's genuinely trending) โ Weazel headlines โ DJ returns.
22 written hosts across 26 stations. N skips a break.
Shared listening โ an NPC in your car hears the actual advert and news text and can argue about it for minutes.
Automatic ad pause โ breaks hold your open conversation instead of trampling it.
Conversation priority โ dispatch / air-unit / ambient barks stand down while you're mid-conversation.
Content cache so breaks start speaking fast; authored in your language.
NEXUS Media God can author custom bulletins and control radio with receipts.
v4.6: empty radio cache on boot fixed.
Example โ passenger who heard the radio:
(a radio break plays while she's in your car โ ads, then Weazel)
You: "Soโฆ what did you think of the adverts?"
NPC: "That Sprunk commercial was the stupidest thing I have ever heard. And don't get me started on the news โ they said 'suspect remains at large' while you're literally driving me around."
โโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโ
๐ VEHICLES, LIFTS, WORLD & ROUTINES
โโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโ
Lifts with named destinations (expanded pack in v4.6 โ Strawberry, Grove, Vespucci, LSIA, Chiliad, Casino, Sandy, Paleto, and more).
Driver-swap tags ([LIFT_PLAYERDRIVE]) โ mid-ride they slide over and you take the wheel.
Fare charged only on completed rides.
NPCs physically get in your car when invited, lean on it, rob one of 16 mapped stores.
Drag races with wagers and setup flow.
Homie / bodyguard progression โ permanent allies who fight your attackers, not you.
Shop & Ammu-Nation routines, dog commands.
Vehicle cabin muffling with real low-pass filter; windows physically roll for conversations.
Spatial audio with distance / occlusion; audio-driven lip-sync (single-bout ownership in v4.6).
Example โ lift:
You: "Take me to the pier."
NPC: "Vespucci? Hop in. Touch my radio and we have a problem."
โ [LIFT_VESPUCCI_BEACH] ยท drive ยท fare on arrival.
Example โ drag:
You: "Five hundred on the next light."
NPC: "Hope your suspension has life insurance."
โโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโ
๐จ NEON GLASS UI (v4.3 โ now)
โโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโ
One persistent zero-flicker panel ยท 15 render layers.
5 presets: Cinematic / Compact / Minimal / Ghost / Custom.
7 colour themes incl. Mood Auto & Rainbow ยท 4 anchors ยท live preview ยท ultrawide correction.
Dual real-data waveform (your mic vs NPC voice) ยท in-panel transcript of what your mic heard.
29 faction skins from 186 ped models โ talk to a Balla, panel goes purple; a cop, police blue.
Interface menu live-previews every preset, theme, scale, opacity and anchor; saves to INI.
Dismiss key rebindable (default Space โ because Space is also jump / handbrake).
โโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโ
๐ท๏ธ ACTION TAGS โ THE PHYSICAL LANGUAGE (AโZ highlights)
โโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโ
Combat & threat: [FIGHT] [SHOOT] [AIMWITHGUN] [STOPFIGHT] [FLEE] [HANDSUP] [HANDSDOWN] [KNEEL] [STANDUP] [STOPSHOOTING] [STOPAIMING] [COWER] [DROPWEAPON] โฆ
Social & loyalty: [FOLLOW] [STOPFOLLOWING] [BECOMEHOMIE] [BROKEHOMIE] [ACCOMPLICE] [WAIT] [GIVEMONEY@AMOUNT] [CUTMONEY@AMOUNT] [ROBPLAYER] [TAKEWEAPON] โฆ
v4.6 phone & social: [SHARECONTACT] [FINGER] [HIGHFIVE] [THUMBSUP] [SALUTE] [SHRUG] [FACEPALM] [PEACE] [SHUSH] [FLEX] [CHEER]
Vehicle & lift: [LIFT] [PAUSELIFT] [ENDLIFT] [CANCELLIFT] [RUSHUP] [SLOWDOWN] [DRIVECAR] [DRIVEAWAY] [OUTOFVEHICLE] [LIFT_PLAYERDRIVE] [LIFT_STRAWBERRY] โฆnamed destinationsโฆ
Scenes / stealth / world: scene starters, STOP* counterparts for every stateful tag, stealth / tactical tags, dog commands, animation holds (sit / sleep / dance / yoga / phoneโฆ).
Hustle / black market: share-contact vs [CALLBLACKMARKET] paths, money cut tags, burner call flows.
Every stateful tag has a STOP counterpart. Bracket tokens are stripped from captions. Tag repair runs on the correct stream.
โโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโ
๐ก๏ธ UNDER THE HOOD (ENGINEERING YOU FEEL)
โโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโ
Gemini model rotation with silent quota handover when a key hits free-tier limits.
REST-first scenario latency โ first request fast; Live-vs-REST race after failures.
Smart Resolver v2 โ direct โ suffix-strip โ token scan โ fuzzy โ aliases against the 19,669-name PropList.
Session logging โ NEXUS chat beside NPC chats; BUILD_MARKER line proves you are on the real v4.6 DLL.
Custom rules file (LLAI CUSTOM RULES.txt) โ your standing orders for the city.
AI thinking level control for heavier director / creator jobs.
LLAISetup.exe โ self-installer: auto-detect GTA5.exe, dual API-key support (AIza + AQ), upgrade backup, bundled portable Node.
v4.6 bridge: shadow STT socket, player_mic_priority reclaim, live-event fold, pad bind migrate/reject.
โโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโ
๐ฎ CORE CONTROLS
โโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโ
E โ lock onto a nearby NPC / open conversation / answer an incoming iFruit late-call.
T โ instant text chat with nearby NPCs or active target.
Y (hold) โ push-to-talk voice. v4.6: same-press barge-in; player mic reclaims the bridge.
ENTER โ confirm menu items / progress setups / dial the highlighted iFruit contact.
BACKSPACE โ end chat, cancel flows, close menus.
SPACE โ dismiss chatbox (rebindable via DismissKey=).
F6 / LLAI โ settings / menu. Keyboard menu scroll = arrow keys only.
N โ skip the radio break.
WASD โ movement only. Never Talking. Never menu. Never cut speech.
Pad LB โ menu (Controller / Auto only) ยท Pad RB โ mic.
Control Type โ Keyboard (default) | Auto | Controller. Keyboard = zero pad.
Mouse4 / Mouse5 โ rebindable extras.
Del โ NEXUS menu.
โโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโ
๐พ REQUIREMENTS & INSTALLATION
โโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโ
Requirements: GTA V (single-player) ยท ScriptHookV ยท ScriptHookVDotNet NIGHTLY ยท your own free Gemini API key (aistudio.google.com/apikey โ old AIzaโฆ and new AQโฆ keys both work) ยท Node.js is bundled ยท iFruitAddon2.dll recommended for full phone UI (Bob74; LemonUI fallback if missing).
GTA V (Main Game Directory)
โโโ GTA5.exe
โโโ ScriptHookV.dll
โโโ ScriptHookVDotNet.asi
โโโ scripts/
โโโ LivingLSAIs.dll
โโโ LivingLSAIs.ini โ open and add: GeminiKey1=YOUR_KEY
โโโ iFruitAddon2.dll โ v4.6 phone contacts (recommended)
โโโ LemonUI.SHVDN3.dll
โโโ NAudio.dll
โโโ Newtonsoft.Json.dll
โโโ LLAISERVER/
โโโ LLAIBridge/
โโโ server.js โ shadow STT 3.5-transcribe-live
โโโ node.exe
โโโ PropList.txt
โโโ LLAI CUSTOM RULES.txt
โโโ node_modules/
Rules: exactly one LivingLSAIs.dll ยท single-player only ยท never share your API key in logs or screenshots ยท no key is bundled, none ever will be.
Confirm session log shows [BUILD_MARKER] LLAI-v4.6 after install โ if that line is missing, an old DLL is loaded.
โโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโ
๐ CREDITS
โโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโ
Built by ZEXIVA77 and community.
Zexiva โ creator, lead developer, system & gameplay designer, prompt / episode architect.
Legacy & special: AbirTheLegend, Murilo Walker (3-NPC scenes), and every tester, log collector and bug reporter โ including impoliceofficer, Dzinu, Vampire, Maciel, indragon99, Anyiiikunnn and the whole community.
Foundation: ScriptHookV (Alexander Blade) ยท ScriptHookVDotNet (crosire & contributors) ยท LemonUI (justalemon / Lemongrassdev) ยท iFruitAddon2 (Bob74; original iFruitAddon by CamxxCore) ยท Newtonsoft.Json ยท NAudio (Mark Heath) ยท Node.js & ws (OpenJS) ยท Google Gemini & Gemini Live ยท Rockstar Games' GTA V.
Discord (support, clips, bug reports โ free): https://discord.gg/WbetacVNKm
โโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโ
FINAL NOTE
โโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโ
v4.2 made a conversation into an episode.
v4.3 made that episode into a consequence.
v4.4 made that consequence into something you and an NPC sat through together on the radio.
v4.5 gave the city a second life under the map โ and handed you NEXUS to build on top of it.
v4.6 put the city's number in your phone, let two conversations run at once, cut speech like a real human interrupt, and stopped your controller from fighting your keyboard.
A pedestrian is no longer only a pedestrian.
They can become a witness, a friend, a coward, a criminal, a negotiator, a driver, a dealer, a customer, a target, an accomplice, a scene partner, a source of gossip, a saved iFruit contact, a 3 AM caller, someone who recognises your face from the news โ or the main character of the next completely unscripted episode.
Living LS AIs v4.6 โ PHONE CONTACTS & PARALLEL CITY.
The city was already talking. Now it deals, it builds, it remembers โ and it calls you back.
Real AI lives. Real iFruit numbers. Dual-lane street talk. A black market under the city. An agent that builds the world while you play.
by ZEXIVA77 and community ยท Single-player only ยท Free forever ยท Bring your own free Gemini key
This is not a chatbot overlay.
This is not a pack of preset "funny NPC lines".
This is a city where a pedestrian remembers you shot at him two weeks ago, tells his friends about it, hears your name on the news, saves his number to your real iFruit Contacts app, calls you at 3 AM about a deal you ghosted โ then keeps arguing with his cousin five metres away while you order a drink from a third guy, and cuts mid-sentence the second you press talk.
โญ WHAT IS THIS MOD?
Living LS AIs is a full open-world AI overhaul for GTA V that turns ordinary pedestrians into reactive, memory-driven, voice-enabled AI characters who can speak, remember, negotiate, travel, fight, surrender, help, refuse, hold grudges, spread rumours about you, share phone contacts, deal under the table, and physically interact with each other โ powered by Google Gemini Live with real voice, real vision and real physical actions.
Talk with your microphone or keyboard โ they hear you and answer out loud, in character.
Everything is physical. When an NPC says "I'm aiming at him", he is actually aiming at him.
The city remembers. Memories, grudges, debts, contacts and gossip persist across sessions.
The city broadcasts. Police dispatch, a news helicopter and Weazel News report what you did.
The city deals. THE HUSTLE runs a living underground economy under the map.
The city builds. NEXUS is your personal AI agent โ voice, vision, Creator Mode, fun powers.
v4.6 makes that city playable at full speed: real phone contacts, parallel audio lanes, same-press mic barge-in, keyboard-safe controller support, and a fast speech path that no longer feels stuck.
Version family tree (nothing from any earlier version was removed):
v4.1 โ The foundation: real Gemini conversations, validated physical actions, memory.
v4.2 โ Conversations became episodes: LS Episodes, 2-NPC & 3-NPC linked scenes, mission contracts.
v4.3 NEON GLASS โ The city talks back: new UI engine, police dispatch, Weazel News, air unit, Memory v3.
v4.4 LIVING CITY โ The city is on air: radio break cycle, shared listening, 26 root-cause bug kills.
v4.5 THE HUSTLE & NEXUS โ The underground economy + your personal AI agent.
v4.6 PHONE CONTACTS & PARALLEL CITY โ Real iFruit numbers, dual-lane scenes, barge-in, pad peace, shadow STT. (you are here)
โโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโ
๐ฅ NEW IN v4.6 โ PHONE CONTACTS & PARALLEL CITY
โโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโ
๐ฑ REAL iFRUIT PHONE CONTACTS
Not a fake LemonUI-only phonebook popup. Contacts save into the real GTA iFruit Contacts app (via iFruitAddon2 by Bob74; LemonUI fallback if the DLL is missing).
How it works:
1. Talk. Build a little trust. Ask in plain speech โ any language: "give me your number", "save your contact", "how do I call you?"
2. They speak real engine-owned digits (no more 12345678 hallucinations) and fire [SHARECONTACT] in the same reply.
3. Open iFruit โ Contacts. Their name is there. Enter dials through the real phone UI: ring sound, call screen, live Gemini voice on the line, hang up.
4. Who you can call: saved friends ยท bodyguards / permanent homies ยท unlocked hustle / black-market plugs.
5. Late callbacks: miss a meetup or deal window and the contact can actually ring your iFruit โ answer or ignore. Not a silent subtitle.
6. Critical split the model is hard-taught: asking for THEIR number = free personal [SHARECONTACT]. Asking for their plug / connect / supplier = paid black-market intro. Never confuse the two.
Hustle OFF still keeps contacts + black-market access; economy stats stay frozen.
Example:
You: "Yo give me your contact so I can hit you later."
NPC: "Aight โ five five five, zero oneโฆ yeah. Save it. Don't be weird at 4 AM."
โ [SHARECONTACT] โ name appears in iFruit Contacts โ you dial from a rooftop at night โ ring UI โ live voice.
You: "Hook me up with your plug."
NPC: "That ain't free, ese. Referral's five hundred. I call him, you pay, then maybe he picks up."
โ paid path ([CUTMONEY] + black-market), not a free personal contact.
๐๏ธ PARALLEL CITY โ NO MORE CANCEL-SCENE-TO-TALK
Two audio lanes. Main conversation lane + ambient scene lane.
Two NPCs can keep arguing on the ambient lane while you chat with a third on the main lane.
Dual lipsync tracks. Mic route is exclusive per turn โ ambient never steals your push-to-talk.
Ambient / Auto-NPC scene activity no longer blocks opening a normal conversation. Street life keeps running under your chat.
Example:
(two guys yelling about a parking spot on the curb โ ambient lane keeps rolling)
You walk to the vendor: "One hot dog, extra mustard."
Vendor: "Coming up. Those two been at it twenty minutes. Don't trip."
โ you get your order; the argument never had to be cancelled.
โก SAME-PRESS MIC BARGE-IN
Press talk while an NPC is mid-sentence โ their voice cuts on that same press and you are already listening.
No "wait for them to finish" tax. Player mic always reclaims the bridge (player_mic_priority).
Post-mic ambient crumbs fold silently into history (LIVE_EVENT_FOLDED_TO_HISTORY) instead of firing a second secret text turn that used to lock the mic forever after one conversation.
Example:
NPC: "So like I was saying about my cousin in Mirror Park whoโ"
(you press Y)
โ voice dies instantly
You: "Hold up โ cops. Get in the car."
NPC: "Say less."
๐ง FAST EARS, QUALITY VOICE
Gemini 2.5 Fast stays on native audio for the best spoken feel and lipsync.
A dedicated gemini-3.5-transcribe-live shadow socket does sub-second speech-to-text beside it.
Shadow STT runs for every model path including 3.1 sessions.
Split brain on purpose: quality voice out, fast text in.
๐ฎ CONTROLLER + KEYBOARD PEACE
Settings / INI: ControlType = Keyboard (default) | Auto | Controller.
Pad menu = ScriptLB (shoulder). Pad mic = ScriptRB.
Old pad binds that collided with keyboard (Accept / S / face buttons) migrate or reject on load (PAD_BIND_MIGRATE / PAD_BIND_REJECT).
Keyboard mode = zero pad input. No bleed.
Menu scroll on keyboard = arrow keys only (not WASD, not S).
WASD hard rule: movement only โ never toggles Talking, never cuts an NPC reply, never opens the menu.
Mouse4 / Mouse5 rebindable for mic, dismiss, or menu.
๐ง MEMORY HARDENED (v5 framing on the v3 spine)
Hydrate-on-boot so NPCs do not wake up amnesiac after a reload.
[SHARECONTACT] flags and permanent-homie bits stick across sessions.
Cleaner rollover so long saves do not trash the important edges.
Fresh vision frame on every player turn โ no stale screenshot driving the next reply.
Radio / media cache fixed so boot is not empty-audio.
One lipsync bout per spoken reply (no double-drive).
Reload LLAI re-attaches the bridge cleanly instead of leaving a half-dead audio socket.
๐ญ NEW / REPAIRED SOCIAL & LIFT TAGS
[FINGER] [HIGHFIVE] [THUMBSUP] plus the wider gesture pack: [SALUTE] [SHRUG] [FACEPALM] [PEACE] [SHUSH] [FLEX] [CHEER].
Named destination lifts: [LIFT_STRAWBERRY] [LIFT_GROVE_STREET] [LIFT_VESPUCCI_BEACH] [LIFT_LSIA] [LIFT_MOUNT_CHILIAD] [LIFT_DIAMOND_CASINO] and friends โ engine resolves the place; NPC drives there.
STOP matrix still owns every stateful tag.
๐ v4.6 BUGS KILLED (root-caused)
Mic dead after first talk โ secret live-event drain held normalTextTurnInFlight; now folds to history only.
Pad fighting keyboard / S opening menu โ Keyboard default; shared binds rejected; menu off face buttons.
WASD cutting NPC speech โ movement keys no longer toggle Talking.
Ambient scene stole the mic โ Auto-NPC busy gates softened.
Stale vision + empty radio on boot โ fixed.
Double lipsync / lift fail in Strawberry โ single bout + lift pack repair.
Hallucinated phone numbers โ engine owns digits; personal โ plug.
Hustle-off still mutating stats โ stats freeze; contacts + black market stay reachable.
โโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโ
๐ฐ STILL IN โ THE HUSTLE (landed v4.5)
โโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโ
Los Santos has a black market now.
90+ contacts โ dealers, plugs, brokers, scammers โ each with rank, prices and attitude.
Living market โ weed, cocaine, meth with dynamic demand per district; NPC-to-NPC deals happen around you whether you watch or not.
Bases & escorts โ discover themed bases, get escorted by guards, meet dealers at dead drops, negotiate over burner phones with real voice acting.
Black market broker โ referral fees, ranked access, weapon offers. A broker who knows people who know people.
Risk & Hate meters โ every deal moves them. Push too far and the streets and the law remember your face.
Gossip crosses over โ what you do down there is known up here. NPCs remember your hustle reputation.
v4.6: unlocked plugs are call-able on iFruit; late deals can ring your real phone; hustle-off freezes stats without deleting access.
Example:
Dealer: "New face. Referral from who? โฆMarlo? Then you're in. First bag's discounted. After that you earn rank like everybody else. And remember โ heat goes up, prices go up. That's the market, ese."
(later, you ghosted the drop)
โ your iFruit rings โ
Dealer: "You blue-ticked a whole block, cabrรณn. You still want product or you want problems?"
โโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโ
๐ง STILL IN โ NEXUS, YOUR PERSONAL AI AGENT (landed v4.5)
โโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโ
Voice + vision โ speak naturally; NEXUS hears, sees your screen, and answers out loud. It knows the radio track playing, your weapon, your vehicle, your crimes.
2,300+ actions โ don't tell it how, tell it what.
Creator Mode โ describe a scene, it builds it in the background, notifies you when ready, edit afterwards with plain words.
Open assets โ any prop, vehicle or ped by name through a 19,669-model registry with fuzzy matching. Name a lamp, get a lamp.
Fun powers โ fly, super jump, flash speed, moon gravity โ or any of 11 planets. MAKE_ME_NORMAL when done.
Media God โ custom Weazel News bulletins, sponsored ads, radio control, ground-truth awareness of what's actually airing.
Honest by design โ every action prints a verified receipt. Destructive actions sit behind a real consent gate. NEXUS cannot claim success that didn't happen.
Press Del to open the NEXUS menu.
๐๏ธ CREATOR MODE โ "make me a beach party"
Say "create a beach party with DJs and dancers" โ NEXUS opens an async build job.
Progress popups at 10 / 30 / 50 / 70 / 90% while you keep playing.
"Ta-da โ say show me" โ say "show me" โ the build spawns around you.
Edit with plain words: "delete that umbrella", "add a bonfire" โ workspace JSON round-trips.
Cancel anytime from the menu. Crash-grade models are auto-refused before they ever spawn.
SURPRISE ME pulls from 14 scene pools โ dance circles, parties, chaos, the works.
Example:
You: "Create a beach party with DJs and dancers near me."
NEXUS: "On it. I'll build it in the background โ play or talk meanwhile, I'll notify you when it's ready. Say cancel anytime."
(progress 10%โฆ 50%โฆ 90%)
NEXUS: "Ta-da. Your beach party is ready โ say 'show me'."
You: "Show me."
(boombox, real dancers, props, lights โ spawned around you)
You: "Delete that umbrella and add a bonfire."
NEXUS: "Done. Umbrella gone, bonfire lit. Receipt: 2 changes applied, verified."
Fun powers example:
You: "Make gravity like the moon."
NEXUS: "Lunar gravity engaged. One small step for you, one giant headache for the pedestrians. Receipt verified."
You: "Give me superpowers."
NEXUS: "Flight, super jump, flash speed โ online. Try not to yeet into the ocean. Say make me normal when dignity returns."
โโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโ
๐ฃ๏ธ CONVERSATIONS, VOICE & VISION (v4.1 โ now)
โโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโ
Real Gemini Live conversations with text and microphone input, streamed native voice output.
NPCs hear your mic, see your screen (weapon in hand, burning car behind you, raining), and react โ fresh frame every player turn in v4.6.
40 behaviour / personality modes including: Polite, Psychopath, Chapri, Drunk Desi Uncle, Corrupt Cop, Romantic Flirt, Street Hustler, Paranoid Prepper, Ultra Roaster and more.
612 NPC names ยท 106 moods ยท 124 backstories ยท 42 jobs โ nobody sounds like the last person.
Swearing / abuse control (PG-13 or full contextual gaali mode).
8 menu languages incl. Hindi & German ยท 14 scene languages incl. Hinglish / Bhojpuri.
Validated physical actions โ aim, fight, cower, dance, yoga, phone, sit, sleep, follow, flee, kneel, rob, and the full tag matrix below.
Accidental-hostility protection so a bump does not always mean war.
Example:
You: "Why are you looking at me like that?"
NPC: "Bro you got a carbine out on a sidewalk in broad daylight. Either you're police, stupid, or both. I'm voting both."
โโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโ
๐ง MEMORY, REPUTATION & GOSSIP (Memory v3 spine ยท v4.6 harden)
โโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโ
Persistent per-NPC memory files: friendship, grudges with exponential decay (shot at โ 2 weeks, insult โ 1 day), tracked debts both ways.
Gossip spreads hop-by-hop into other NPCs' memory files; a stranger two blocks over may already know.
Stable identity โ same face is same person tomorrow (appearance fingerprint, not recycled handles).
Witness & crime memory โ people who saw you catch a case do not all forget at the same speed.
v4.6: hydrate-on-boot, contact flags, relationship bits that survive reloads.
Example:
You: "Hey, remember me?"
NPC: "You're the one who shot near my cousin in Mirror Park. I didn't forget. He didn't forget. And neither did half of Vespucci, because he won't shut up about it."
Debt example:
NPC: "We cool off the street. Still short two hundred from Tuesday though. Friendship don't erase ledgers."
โโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโ
๐ฌ SCENES, EPISODES, CONTRACTS & MULTI-NPC (v4.2 โ now)
โโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโ
LS Episodes โ AI-only random incidents generated around you, no hand-written templates, structured outcomes.
2-NPC and 3-NPC linked scenes โ independent voices, shared transcript, fair rotation; you can interrupt by mic (v4.6 barge-in applies).
Auto-NPC conversations โ the city talks to itself; v4.6 no longer forces you to cancel those to start your own.
Mission contracts โ negotiate across turns; NPCs accept, refuse, judge, demand payment; commitment-locks after acceptance.
Numbered target roster, action ownership, full stop-command family.
STARTNPCTONPC and scene orchestration so strangers can start drama without you puppeteering every line.
Example โ negotiation:
You: "Take out the guy in the red shirt. 200."
NPC: "Red shirt? That's a Vago. 200 buys you a warning shot. 500 buys you the story you want."
Example โ 2-NPC scene you walk into:
NPC A: "I told you not to park hereโ"
NPC B: "And I told you this curb don't have your name on itโ"
You: "Both of you. Walk away. Now."
NPC A: "Who died and made you parking enforcement?"
โ ambient can keep tension while you pivot to a third person in v4.6 parallel lanes.
โโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโ
๐ THE CITY REACTS TO YOU
โโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโ
AI police dispatch reads your wanted level, crime, street and direction in radio cadence.
LSPD air unit helicopter with its own personality calls your position from above.
Weazel News crime-spree recorder โ escape a 3+ star spree and ~a minute later a real bulletin airs about it, from the actual dossier.
City awareness tiers โ most know silently, ~8% bring it up naturally, recognisers identify your face if you were busted / wasted. Nobody repeats the same story at you twice.
Four-lane audio arbiter (NPC / News / Dispatch / Heli) โ no two systems ever talk over each other.
v4.6 player mic still wins when you push-to-talk.
Example:
Dispatch: "All units โ suspects last seen northbound on Power Street, armed, red sports car."
Heli: "Air One has eyes. He's cooking the lights like he pays the electric bill."
(later, Weazel)
Anchor: "A daytime spree in Downtown left shopfronts rattled tonight. Suspect remains at largeโฆ"
NPC in your car: "That's you. They said 'remains at large' and you're eating chips. Bold."
โโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโ
๐ป RADIO & MEDIA (v4.4 LIVING CITY โ now)
โโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโ
Radio break cycle every ~3 minutes: real station host hands over โ 2โ3 live-written adverts (built around what's genuinely trending) โ Weazel headlines โ DJ returns.
22 written hosts across 26 stations. N skips a break.
Shared listening โ an NPC in your car hears the actual advert and news text and can argue about it for minutes.
Automatic ad pause โ breaks hold your open conversation instead of trampling it.
Conversation priority โ dispatch / air-unit / ambient barks stand down while you're mid-conversation.
Content cache so breaks start speaking fast; authored in your language.
NEXUS Media God can author custom bulletins and control radio with receipts.
v4.6: empty radio cache on boot fixed.
Example โ passenger who heard the radio:
(a radio break plays while she's in your car โ ads, then Weazel)
You: "Soโฆ what did you think of the adverts?"
NPC: "That Sprunk commercial was the stupidest thing I have ever heard. And don't get me started on the news โ they said 'suspect remains at large' while you're literally driving me around."
โโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโ
๐ VEHICLES, LIFTS, WORLD & ROUTINES
โโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโ
Lifts with named destinations (expanded pack in v4.6 โ Strawberry, Grove, Vespucci, LSIA, Chiliad, Casino, Sandy, Paleto, and more).
Driver-swap tags ([LIFT_PLAYERDRIVE]) โ mid-ride they slide over and you take the wheel.
Fare charged only on completed rides.
NPCs physically get in your car when invited, lean on it, rob one of 16 mapped stores.
Drag races with wagers and setup flow.
Homie / bodyguard progression โ permanent allies who fight your attackers, not you.
Shop & Ammu-Nation routines, dog commands.
Vehicle cabin muffling with real low-pass filter; windows physically roll for conversations.
Spatial audio with distance / occlusion; audio-driven lip-sync (single-bout ownership in v4.6).
Example โ lift:
You: "Take me to the pier."
NPC: "Vespucci? Hop in. Touch my radio and we have a problem."
โ [LIFT_VESPUCCI_BEACH] ยท drive ยท fare on arrival.
Example โ drag:
You: "Five hundred on the next light."
NPC: "Hope your suspension has life insurance."
โโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโ
๐จ NEON GLASS UI (v4.3 โ now)
โโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโ
One persistent zero-flicker panel ยท 15 render layers.
5 presets: Cinematic / Compact / Minimal / Ghost / Custom.
7 colour themes incl. Mood Auto & Rainbow ยท 4 anchors ยท live preview ยท ultrawide correction.
Dual real-data waveform (your mic vs NPC voice) ยท in-panel transcript of what your mic heard.
29 faction skins from 186 ped models โ talk to a Balla, panel goes purple; a cop, police blue.
Interface menu live-previews every preset, theme, scale, opacity and anchor; saves to INI.
Dismiss key rebindable (default Space โ because Space is also jump / handbrake).
โโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโ
๐ท๏ธ ACTION TAGS โ THE PHYSICAL LANGUAGE (AโZ highlights)
โโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโ
Combat & threat: [FIGHT] [SHOOT] [AIMWITHGUN] [STOPFIGHT] [FLEE] [HANDSUP] [HANDSDOWN] [KNEEL] [STANDUP] [STOPSHOOTING] [STOPAIMING] [COWER] [DROPWEAPON] โฆ
Social & loyalty: [FOLLOW] [STOPFOLLOWING] [BECOMEHOMIE] [BROKEHOMIE] [ACCOMPLICE] [WAIT] [GIVEMONEY@AMOUNT] [CUTMONEY@AMOUNT] [ROBPLAYER] [TAKEWEAPON] โฆ
v4.6 phone & social: [SHARECONTACT] [FINGER] [HIGHFIVE] [THUMBSUP] [SALUTE] [SHRUG] [FACEPALM] [PEACE] [SHUSH] [FLEX] [CHEER]
Vehicle & lift: [LIFT] [PAUSELIFT] [ENDLIFT] [CANCELLIFT] [RUSHUP] [SLOWDOWN] [DRIVECAR] [DRIVEAWAY] [OUTOFVEHICLE] [LIFT_PLAYERDRIVE] [LIFT_STRAWBERRY] โฆnamed destinationsโฆ
Scenes / stealth / world: scene starters, STOP* counterparts for every stateful tag, stealth / tactical tags, dog commands, animation holds (sit / sleep / dance / yoga / phoneโฆ).
Hustle / black market: share-contact vs [CALLBLACKMARKET] paths, money cut tags, burner call flows.
Every stateful tag has a STOP counterpart. Bracket tokens are stripped from captions. Tag repair runs on the correct stream.
โโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโ
๐ก๏ธ UNDER THE HOOD (ENGINEERING YOU FEEL)
โโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโ
Gemini model rotation with silent quota handover when a key hits free-tier limits.
REST-first scenario latency โ first request fast; Live-vs-REST race after failures.
Smart Resolver v2 โ direct โ suffix-strip โ token scan โ fuzzy โ aliases against the 19,669-name PropList.
Session logging โ NEXUS chat beside NPC chats; BUILD_MARKER line proves you are on the real v4.6 DLL.
Custom rules file (LLAI CUSTOM RULES.txt) โ your standing orders for the city.
AI thinking level control for heavier director / creator jobs.
LLAISetup.exe โ self-installer: auto-detect GTA5.exe, dual API-key support (AIza + AQ), upgrade backup, bundled portable Node.
v4.6 bridge: shadow STT socket, player_mic_priority reclaim, live-event fold, pad bind migrate/reject.
โโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโ
๐ฎ CORE CONTROLS
โโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโ
E โ lock onto a nearby NPC / open conversation / answer an incoming iFruit late-call.
T โ instant text chat with nearby NPCs or active target.
Y (hold) โ push-to-talk voice. v4.6: same-press barge-in; player mic reclaims the bridge.
ENTER โ confirm menu items / progress setups / dial the highlighted iFruit contact.
BACKSPACE โ end chat, cancel flows, close menus.
SPACE โ dismiss chatbox (rebindable via DismissKey=).
F6 / LLAI โ settings / menu. Keyboard menu scroll = arrow keys only.
N โ skip the radio break.
WASD โ movement only. Never Talking. Never menu. Never cut speech.
Pad LB โ menu (Controller / Auto only) ยท Pad RB โ mic.
Control Type โ Keyboard (default) | Auto | Controller. Keyboard = zero pad.
Mouse4 / Mouse5 โ rebindable extras.
Del โ NEXUS menu.
โโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโ
๐พ REQUIREMENTS & INSTALLATION
โโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโ
Requirements: GTA V (single-player) ยท ScriptHookV ยท ScriptHookVDotNet NIGHTLY ยท your own free Gemini API key (aistudio.google.com/apikey โ old AIzaโฆ and new AQโฆ keys both work) ยท Node.js is bundled ยท iFruitAddon2.dll recommended for full phone UI (Bob74; LemonUI fallback if missing).
GTA V (Main Game Directory)
โโโ GTA5.exe
โโโ ScriptHookV.dll
โโโ ScriptHookVDotNet.asi
โโโ scripts/
โโโ LivingLSAIs.dll
โโโ LivingLSAIs.ini โ open and add: GeminiKey1=YOUR_KEY
โโโ iFruitAddon2.dll โ v4.6 phone contacts (recommended)
โโโ LemonUI.SHVDN3.dll
โโโ NAudio.dll
โโโ Newtonsoft.Json.dll
โโโ LLAISERVER/
โโโ LLAIBridge/
โโโ server.js โ shadow STT 3.5-transcribe-live
โโโ node.exe
โโโ PropList.txt
โโโ LLAI CUSTOM RULES.txt
โโโ node_modules/
Rules: exactly one LivingLSAIs.dll ยท single-player only ยท never share your API key in logs or screenshots ยท no key is bundled, none ever will be.
Confirm session log shows [BUILD_MARKER] LLAI-v4.6 after install โ if that line is missing, an old DLL is loaded.
โโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโ
๐ CREDITS
โโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโ
Built by ZEXIVA77 and community.
Zexiva โ creator, lead developer, system & gameplay designer, prompt / episode architect.
Legacy & special: AbirTheLegend, Murilo Walker (3-NPC scenes), and every tester, log collector and bug reporter โ including impoliceofficer, Dzinu, Vampire, Maciel, indragon99, Anyiiikunnn and the whole community.
Foundation: ScriptHookV (Alexander Blade) ยท ScriptHookVDotNet (crosire & contributors) ยท LemonUI (justalemon / Lemongrassdev) ยท iFruitAddon2 (Bob74; original iFruitAddon by CamxxCore) ยท Newtonsoft.Json ยท NAudio (Mark Heath) ยท Node.js & ws (OpenJS) ยท Google Gemini & Gemini Live ยท Rockstar Games' GTA V.
Discord (support, clips, bug reports โ free): https://discord.gg/WbetacVNKm
โโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโ
FINAL NOTE
โโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโ
v4.2 made a conversation into an episode.
v4.3 made that episode into a consequence.
v4.4 made that consequence into something you and an NPC sat through together on the radio.
v4.5 gave the city a second life under the map โ and handed you NEXUS to build on top of it.
v4.6 put the city's number in your phone, let two conversations run at once, cut speech like a real human interrupt, and stopped your controller from fighting your keyboard.
A pedestrian is no longer only a pedestrian.
They can become a witness, a friend, a coward, a criminal, a negotiator, a driver, a dealer, a customer, a target, an accomplice, a scene partner, a source of gossip, a saved iFruit contact, a 3 AM caller, someone who recognises your face from the news โ or the main character of the next completely unscripted episode.
Living LS AIs v4.6 โ PHONE CONTACTS & PARALLEL CITY.
The city was already talking. Now it deals, it builds, it remembers โ and it calls you back.
Fรถrst uppladdad: 1 juni 2026
Senast uppdaterad: 10 september 2026
Senast nedladdad: 5 minuter sen







๐ IMPORTANT โ PLEASE READ BEFORE REPORTING CRASHES OR RATING DOWN (v4.5 fix-status inside)
โ EVERY REPORTED BUG โ FIXED IN v4.5
If you still see any of these, you are on an old build. Re-download.
โข Stare agitation too fast (THarveyKam, Daz999) โ 10s โ 16s
โข Radio breaks on foot / at high speed (wgarnett) โ now only with an audible car radio at sensible speed; INI toggle included
โข NPCs stood up when asked to sit (impoliceofficer) โ seated-hold watchdog re-seats them
โข Taxi driver apologizing at the wrong seat forever (impoliceofficer) โ forced seat-snap at deadline
โข Friend/ally NPCs attacking the PLAYER (impoliceofficer) โ friends now fight your attackers, not you
โข Shop / Ammu-Nation routine crash โ ambient conversations suppressed inside routines
โข Creator Mode "nothing happens after 90%" โ ready-frame routing fixed; show-me flow guaranteed
โข NPCs frozen at 1.46 m + spacing-correction spam โ step-back throttled, force-orient added
โข First request taking ~30โ50 s โ REST-first race; first request is now fast
โข "Clear the surrounding / stuff / area" rejected โ consent vocabulary expanded for STT mishears
โข Scene tags leaking into captions / missing STOP tags โ stream-scoped repair + full STOP matrix
โข Menu stuck on some screens โ Backspace now closes from anywhere (Alanonex)
โข Audio flicker / mic hard-blocked during recovery โ prebuffer fixes
(v4.4 killed 26 bugs, v4.3 killed 12 โ full changelogs in the README / description.)
๐ก๏ธ "VIRUS?" โ FALSE POSITIVE. The mod is unsigned, so SmartScreen / antivirus may warn. Every shipped file is readable text (server.js bridge, C# source). No miners, no stealers, no nonsense.
๐ด NO LOG = NO WAY TO INVESTIGATE
I'm honestly getting annoyed seeing people report crashes or reduce the mod's rating without providing ANY logs or evidence that LLAI is actually responsible.
If your game crashes, DO NOT automatically assume it is caused by this mod. GTA V can crash because of other mods, ScriptHookV/ScriptHookVDotNet, game files, drivers, configuration, etc.
If you believe LLAI caused your crash, please provide:
โข Windows Event Viewer โ Search Windows for Event Viewer โ Windows Logs โ Application โ find the Error around the time of the crash and provide the details/screenshot.
โข ScriptHookV / ScriptHookVDotNet logs generated when the crash happens.
โข LLAI debug log (LLAIDEBUG.log / LLAIsession.log) from the same session.
Without these logs I cannot determine what actually caused the crash, and unsupported claims will be ignored.
โ ๏ธ BEFORE reporting, check: ScriptHookVDotNet NIGHTLY installed (old stable = broken)? Exactly ONE LivingLSAIs.dll (duplicates = chaos)? Story Mode, not GTA Online? 429 / quota lines in your log = your own free key's limit, not a mod failure.
๐ INSTALLATION โ The complete installation guide, setup and troubleshooting are in the README inside the archive. Please read it before commenting "how to install" or reporting an issue already covered there. I've spent a lot of time making the documentation clear. Please use it.
โญ Please do not lower the mod's rating because of an unverified crash or because the README was not checked first. If you have a genuine issue, provide the logs and details โ I'll investigate it properly.
Thank you to everyone who actually reads the documentation and provides useful reports. ๐
Can you convert from iFruitAddon2 to iFruit Jailbreak? It's much better than iFruitAddon. Full native phone control.
@mykehdoom i will see
@Zona Comics yes that's recommend
There a reason why I dont hear any audio?
In this update, NPC dialogue has started behaving strangely. Every NPC seems to shun the player in unison over a single fight, constantly claiming to know the player and labeling them a troublemaker. NPCs can overhear conversations even when they are on the other side of town; you might talk to one person, then speak to another elsewhere, only for them to say, "I heard you talking to that guy." Sometimes it gets to the point where they mix up who spoke to whom, interacting as if there were a single, shared conversation involving all the NPCs at once.
May I ask if this mod can be used in the Enhanced version of the game?
This mod is absolutely LEGENDARY!๐ฅ
Please never stop developing it.
Iโd really love to see you massively expand the underground drug world and other illegal activities in Los Santos. Add much more depth, variety, NPC interactions, storylines, missions, rumors, and dynamic events around these fictional underground communities.
Please put even more focus on the illegal and underground side of the city and keep making it bigger, deeper, and more immersive with every update.
Seriously, donโt ever stop developing this amazing mod. Youโre building something special, and I canโt wait to see how far you take LivingLSAIs!โค๏ธ๐ฅ
@ZEXIVA77 Bro, for me the problem is that since I've been here I still see the update, but I can't find the Gemini key for this month. Where to look, how to do it? Because I've searched but found nothing.
I'm using 5 different account keys, and even so, they take a long time to respondโand sometimes they don't respond at all.
does this mod work for gta5 enhanced ??????
@Macielaa bruh than show me atleast logs bro! Maybe it's still your gemini key error atleast verify it from logs or just send it to me
@latifoo yes but crashes are expected in enhanced
@GrandHaven thanks bro
@Jhoson12 you can found it in Google ai studio
@ZEXIVA77 Thank you very much, I'll look for it.
@ZEXIVA77 Can you add integrity for LSPDFR?
Could it be that compatibility for gta 5 Enhanced gets added, or not?
@ZEXIVA77 please add an lspdfr compatibility with stop the ped
Thank you so much for such an awesome mod! Iโd be glad if you added Russian language support. Thank you!
it's crashing after a few minutes of talking to npc how to fix it?