Minimap for VSR Kevin's Imola Circuit 1.0
125
6
125
6
Imola Minimap (Autodromo Enzo e Dino Ferrari)
Description
A live minimap script for GTA V that tracks your position around the Autodromo Enzo e Dino Ferrari (Imola). Inspired by nyconing's Nurburgring Minimap, but adapted to VSR Kevin's Imola Circuit map. The track outline isn't a rough approximation, it's traced directly from real telemetry recorded driving a full lap of the circuit.
Features
- Accurate Track Layout: imola.png is generated from real recorded telemetry, so the shape matches the actual circuit.
- Live Position Pin: A marker tracks your car in real time as you drive.
- Auto Show/Hide: The map only appears when you're near the real circuit, just like the original Nurburgring mod, no clutter when you're elsewhere on the map.
- Fully Configurable: Map/pin position and size, detection distance, and circuit offset are all set through ImolaMinimap.ini, no need to touch the code.
Requirements
- Script Hook V
- Script Hook V .NET (ScriptHookVDotNet3)
- Autodromo Enzo e Dino Ferrari (Imola Circuit) map installed
Installation
1. Make sure you have Script Hook V and ScriptHookVDotNet3 installed.
2. Install the Imola Circuit map mod.
3. Copy ImolaMinimap.dll, ImolaMinimap.ini and ImolaMinimap into your GTA V scripts folder.
4. Launch the game.
Configuration (ImolaMinimap.ini)
[Circuit]
OffsetX=0
OffsetY=0
OnTrackDistance=20
[Map]
PosX=-80
PosY=0
Width=400
Height=400
[Pin]
Width=6
Height=6
- OffsetX/OffsetY: Circuit displacement, in case the map mod ever gets moved in the GTA world (translation only, not rotation).
- OnTrackDistance: How close (in game units, approximately meters) the player needs to be to the circuit for the map to appear.
- PosX/PosY: top-left corner of the map on screen (reference resolution 1280x720).
- Width/Height: map size on screen.
- [Pin] Width/Height: size of the position marker.
- Use a dot (.) as the decimal separator, not a comma.
- If the file is missing or a value is invalid, the script warns on screen and falls back to the default for that field only.
- Reload scripts (or restart the game) after editing for changes to apply.
Usage
- Just drive, the map appears automatically once you're on the circuit and disappears when you leave it.
Notes
- If the pin looks slightly off in a specific part of the track (e.g. "at Tamburello the pin drifts outside the line"), let me know in the comments and I'll look at adjusting it.
Credits
- Track map by VSR Kevin - Autodromo Enzo e Dino Ferrari (Imola Circuit).
- Inspired by and uses the same position marker as nyconing's Nurburgring Minimap.
Development
Open-source, hosted on GitHub for customization, learning, or feedback:
https://github.com/Antthony12/ImolaMinimap
License
This project is licensed under the MIT License. See LICENSE for details.
Description
A live minimap script for GTA V that tracks your position around the Autodromo Enzo e Dino Ferrari (Imola). Inspired by nyconing's Nurburgring Minimap, but adapted to VSR Kevin's Imola Circuit map. The track outline isn't a rough approximation, it's traced directly from real telemetry recorded driving a full lap of the circuit.
Features
- Accurate Track Layout: imola.png is generated from real recorded telemetry, so the shape matches the actual circuit.
- Live Position Pin: A marker tracks your car in real time as you drive.
- Auto Show/Hide: The map only appears when you're near the real circuit, just like the original Nurburgring mod, no clutter when you're elsewhere on the map.
- Fully Configurable: Map/pin position and size, detection distance, and circuit offset are all set through ImolaMinimap.ini, no need to touch the code.
Requirements
- Script Hook V
- Script Hook V .NET (ScriptHookVDotNet3)
- Autodromo Enzo e Dino Ferrari (Imola Circuit) map installed
Installation
1. Make sure you have Script Hook V and ScriptHookVDotNet3 installed.
2. Install the Imola Circuit map mod.
3. Copy ImolaMinimap.dll, ImolaMinimap.ini and ImolaMinimap into your GTA V scripts folder.
4. Launch the game.
Configuration (ImolaMinimap.ini)
[Circuit]
OffsetX=0
OffsetY=0
OnTrackDistance=20
[Map]
PosX=-80
PosY=0
Width=400
Height=400
[Pin]
Width=6
Height=6
- OffsetX/OffsetY: Circuit displacement, in case the map mod ever gets moved in the GTA world (translation only, not rotation).
- OnTrackDistance: How close (in game units, approximately meters) the player needs to be to the circuit for the map to appear.
- PosX/PosY: top-left corner of the map on screen (reference resolution 1280x720).
- Width/Height: map size on screen.
- [Pin] Width/Height: size of the position marker.
- Use a dot (.) as the decimal separator, not a comma.
- If the file is missing or a value is invalid, the script warns on screen and falls back to the default for that field only.
- Reload scripts (or restart the game) after editing for changes to apply.
Usage
- Just drive, the map appears automatically once you're on the circuit and disappears when you leave it.
Notes
- If the pin looks slightly off in a specific part of the track (e.g. "at Tamburello the pin drifts outside the line"), let me know in the comments and I'll look at adjusting it.
Credits
- Track map by VSR Kevin - Autodromo Enzo e Dino Ferrari (Imola Circuit).
- Inspired by and uses the same position marker as nyconing's Nurburgring Minimap.
Development
Open-source, hosted on GitHub for customization, learning, or feedback:
https://github.com/Antthony12/ImolaMinimap
License
This project is licensed under the MIT License. See LICENSE for details.
Перше завантаження: 12 Липня 2026
Останнє оновлення 12 Липня 2026
Last Downloaded: 2 днів назад
6 коментаря
More mods by Antthony_12:
- .Net
5.0
1 375
8
2.0
By Antthony_12
Imola Minimap (Autodromo Enzo e Dino Ferrari)
Description
A live minimap script for GTA V that tracks your position around the Autodromo Enzo e Dino Ferrari (Imola). Inspired by nyconing's Nurburgring Minimap, but adapted to VSR Kevin's Imola Circuit map. The track outline isn't a rough approximation, it's traced directly from real telemetry recorded driving a full lap of the circuit.
Features
- Accurate Track Layout: imola.png is generated from real recorded telemetry, so the shape matches the actual circuit.
- Live Position Pin: A marker tracks your car in real time as you drive.
- Auto Show/Hide: The map only appears when you're near the real circuit, just like the original Nurburgring mod, no clutter when you're elsewhere on the map.
- Fully Configurable: Map/pin position and size, detection distance, and circuit offset are all set through ImolaMinimap.ini, no need to touch the code.
Requirements
- Script Hook V
- Script Hook V .NET (ScriptHookVDotNet3)
- Autodromo Enzo e Dino Ferrari (Imola Circuit) map installed
Installation
1. Make sure you have Script Hook V and ScriptHookVDotNet3 installed.
2. Install the Imola Circuit map mod.
3. Copy ImolaMinimap.dll, ImolaMinimap.ini and ImolaMinimap into your GTA V scripts folder.
4. Launch the game.
Configuration (ImolaMinimap.ini)
[Circuit]
OffsetX=0
OffsetY=0
OnTrackDistance=20
[Map]
PosX=-80
PosY=0
Width=400
Height=400
[Pin]
Width=6
Height=6
- OffsetX/OffsetY: Circuit displacement, in case the map mod ever gets moved in the GTA world (translation only, not rotation).
- OnTrackDistance: How close (in game units, approximately meters) the player needs to be to the circuit for the map to appear.
- PosX/PosY: top-left corner of the map on screen (reference resolution 1280x720).
- Width/Height: map size on screen.
- [Pin] Width/Height: size of the position marker.
- Use a dot (.) as the decimal separator, not a comma.
- If the file is missing or a value is invalid, the script warns on screen and falls back to the default for that field only.
- Reload scripts (or restart the game) after editing for changes to apply.
Usage
- Just drive, the map appears automatically once you're on the circuit and disappears when you leave it.
Notes
- If the pin looks slightly off in a specific part of the track (e.g. "at Tamburello the pin drifts outside the line"), let me know in the comments and I'll look at adjusting it.
Credits
- Track map by VSR Kevin - Autodromo Enzo e Dino Ferrari (Imola Circuit).
- Inspired by and uses the same position marker as nyconing's Nurburgring Minimap.
Development
Open-source, hosted on GitHub for customization, learning, or feedback:
https://github.com/Antthony12/ImolaMinimap
License
This project is licensed under the MIT License. See LICENSE for details.
Description
A live minimap script for GTA V that tracks your position around the Autodromo Enzo e Dino Ferrari (Imola). Inspired by nyconing's Nurburgring Minimap, but adapted to VSR Kevin's Imola Circuit map. The track outline isn't a rough approximation, it's traced directly from real telemetry recorded driving a full lap of the circuit.
Features
- Accurate Track Layout: imola.png is generated from real recorded telemetry, so the shape matches the actual circuit.
- Live Position Pin: A marker tracks your car in real time as you drive.
- Auto Show/Hide: The map only appears when you're near the real circuit, just like the original Nurburgring mod, no clutter when you're elsewhere on the map.
- Fully Configurable: Map/pin position and size, detection distance, and circuit offset are all set through ImolaMinimap.ini, no need to touch the code.
Requirements
- Script Hook V
- Script Hook V .NET (ScriptHookVDotNet3)
- Autodromo Enzo e Dino Ferrari (Imola Circuit) map installed
Installation
1. Make sure you have Script Hook V and ScriptHookVDotNet3 installed.
2. Install the Imola Circuit map mod.
3. Copy ImolaMinimap.dll, ImolaMinimap.ini and ImolaMinimap into your GTA V scripts folder.
4. Launch the game.
Configuration (ImolaMinimap.ini)
[Circuit]
OffsetX=0
OffsetY=0
OnTrackDistance=20
[Map]
PosX=-80
PosY=0
Width=400
Height=400
[Pin]
Width=6
Height=6
- OffsetX/OffsetY: Circuit displacement, in case the map mod ever gets moved in the GTA world (translation only, not rotation).
- OnTrackDistance: How close (in game units, approximately meters) the player needs to be to the circuit for the map to appear.
- PosX/PosY: top-left corner of the map on screen (reference resolution 1280x720).
- Width/Height: map size on screen.
- [Pin] Width/Height: size of the position marker.
- Use a dot (.) as the decimal separator, not a comma.
- If the file is missing or a value is invalid, the script warns on screen and falls back to the default for that field only.
- Reload scripts (or restart the game) after editing for changes to apply.
Usage
- Just drive, the map appears automatically once you're on the circuit and disappears when you leave it.
Notes
- If the pin looks slightly off in a specific part of the track (e.g. "at Tamburello the pin drifts outside the line"), let me know in the comments and I'll look at adjusting it.
Credits
- Track map by VSR Kevin - Autodromo Enzo e Dino Ferrari (Imola Circuit).
- Inspired by and uses the same position marker as nyconing's Nurburgring Minimap.
Development
Open-source, hosted on GitHub for customization, learning, or feedback:
https://github.com/Antthony12/ImolaMinimap
License
This project is licensed under the MIT License. See LICENSE for details.
Перше завантаження: 12 Липня 2026
Останнє оновлення 12 Липня 2026
Last Downloaded: 2 днів назад



Thanks for creating these minimaps,more immersive now
btw here is imola_2024 : https://www.mediafire.com/file/dc9j6rvxhejcre2/imola_2024.zip/file
Hello, does anyone know who owns the imola_2024 mod? Not p8g_imola_2024, I say imola_2024. I can't find it on the internet
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@skyfLicker Oh thanks, I misspoke, I meant the mod's page here on gta5-mods.com ^^'. But I imagine it's gone now. I have the mod and it's the one I use; I like it better than VSR Kevin's. Thanks anyway
@Antthony_12 imola_2024 is the original version of VSR Kevin's Imola Circuit, it's gone for being replaced by his later Project8 version(the current one), l like 2024 more as it has side\rearview mirror reflections for vehicles
@skyfLicker Ah, I suspected something like that. Thx again