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  • Default

    i Cant tune the car !! It just spawns with out bumpers and hood !! CANT DO ANTHING !

    October 28, 2017
  • Default

    how to deinstall this mod ??

    September 17, 2016
  • Default

    I can enter the garage. Grafiti on, no ring .

    [00:11:02] [DEBUG] Created script domain 'ScriptDomain_745FBDA9' with v2.9.2.
    [00:11:02] [DEBUG] Loading scripts from 'E:\Games\GTA 5\scripts' into script domain 'ScriptDomain_745FBDA9' ...
    [00:11:02] [DEBUG] Found 1 script(s) in 'BennysMotorworks.dll'.
    [00:11:02] [DEBUG] Found 1 script(s) in 'INMNativeUI.dll'.
    [00:11:02] [DEBUG] Found 1 script(s) in 'NativeUI.dll'.
    [00:11:02] [DEBUG] Found 1 script(s) in 'PremiumDeluxeMotorsportCarDealership3.dll'.
    [00:11:02] [DEBUG] Starting 4 script(s) ...
    [00:11:02] [DEBUG] Instantiating script 'BennysMotorworks.BennysMotorworks' in script domain 'ScriptDomain_745FBDA9' ...
    [00:11:05] [ERROR] Failed to instantiate script 'BennysMotorworks.BennysMotorworks' because constructor threw an exception:
    System.AccessViolationException: Es wurde versucht, im geschützten Speicher zu lesen oder zu schreiben. Dies ist häufig ein Hinweis darauf, dass anderer Speicher beschädigt ist.
    bei nativeCall()
    bei GTA.Native.?A0xe506951e.NativeTask.Run()
    bei GTA.ScriptDomain.ExecuteTask(IScriptTask task)
    bei GTA.Native.Function.Call[T](UInt64 hash, InputArgument[] arguments)
    bei BennysMotorworks.BennysMotorworks..ctor()
    [00:11:05] [DEBUG] Instantiating script 'INMNativeUI.BigMessageThread' in script domain 'ScriptDomain_745FBDA9' ...
    [00:11:05] [DEBUG] Started script 'INMNativeUI.BigMessageThread'.
    [00:11:05] [DEBUG] Instantiating script 'NativeUI.BigMessageThread' in script domain 'ScriptDomain_745FBDA9' ...
    [00:11:05] [DEBUG] Started script 'NativeUI.BigMessageThread'.
    [00:11:05] [DEBUG] Instantiating script 'PremiumDeluxeMotorsportCarDealership3.PremiumDeluxeMotorsport' in script domain 'ScriptDomain_745FBDA9' ...
    [00:11:05] [DEBUG] Started script 'PremiumDeluxeMotorsportCarDealership3.PremiumDeluxeMotorsport'.
    [00:37:25] [DEBUG] Created script domain 'ScriptDomain_936DE315' with v2.9.2.
    [00:37:25] [DEBUG] Loading scripts from 'E:\Games\GTA 5\scripts' into script domain 'ScriptDomain_936DE315' ...
    [00:37:25] [DEBUG] Found 1 script(s) in 'BennysMotorworks.dll'.
    [00:37:25] [DEBUG] Found 1 script(s) in 'INMNativeUI.dll'.
    [00:37:25] [DEBUG] Found 1 script(s) in 'NativeUI.dll'.
    [00:37:25] [DEBUG] Found 1 script(s) in 'PremiumDeluxeMotorsportCarDealership3.dll'.
    [00:37:25] [DEBUG] Starting 4 script(s) ...
    [00:37:25] [DEBUG] Instantiating script 'BennysMotorworks.BennysMotorworks' in script domain 'ScriptDomain_936DE315' ...
    [00:37:27] [ERROR] Failed to instantiate script 'BennysMotorworks.BennysMotorworks' because constructor threw an exception:
    System.AccessViolationException: Es wurde versucht, im geschützten Speicher zu lesen oder zu schreiben. Dies ist häufig ein Hinweis darauf, dass anderer Speicher beschädigt ist.
    bei nativeCall()
    bei GTA.Native.?A0xe506951e.NativeTask.Run()
    bei GTA.ScriptDomain.ExecuteTask(IScriptTask task)
    bei GTA.Native.Function.Call[T](UInt64 hash, InputArgument[] arguments)
    bei BennysMotorworks.BennysMotorworks..ctor()
    [00:37:27] [DEBUG] Instantiating script 'INMNativeUI.BigMessageThread' in script domain 'ScriptDomain_936DE315' ...
    [00:37:27] [DEBUG] Started script 'INMNativeUI.BigMessageThread'.
    [00:37:27] [DEBUG] Instantiating script 'NativeUI.BigMessageThread' in script domain 'ScriptDomain_936DE315' ...
    [00:37:27] [DEBUG] Started script 'NativeUI.BigMessageThread'.
    [00:37:27] [DEBUG] Instantiating script 'PremiumDeluxeMotorsportCarDealership3.PremiumDeluxeMotorsport' in script domain 'ScriptDomain_936DE315' ...
    [00:37:28] [DEBUG] Started script 'PremiumDeluxeMotorsportCarDealership3.PremiumDeluxeMotorsport'.
    [00:48:09] [DEBUG] Created script domain 'ScriptDomain_C28363FA' with v2.9.2.
    [00:48:09] [DEBUG] Loading scripts from 'E:\Games\GTA 5\scripts' into script domain 'ScriptDomain_C28363FA' ...
    [00:48:09] [DEBUG] Found 1 script(s) in 'BennysMotorworks.dll'.
    [00:48:09] [DEBUG] Found 1 script(s) in 'INMNativeUI.dll'.
    [00:48:09] [DEBUG] Found 1 script(s) in 'NativeUI.dll'.
    [00:48:09] [DEBUG] Found 1 script(s) in 'PremiumDeluxeMotorsportCarDealership3.dll'.
    [00:48:09] [DEBUG] Starting 4 script(s) ...
    [00:48:09] [DEBUG] Instantiating script 'BennysMotorworks.BennysMotorworks' in script domain 'ScriptDomain_C28363FA' ...
    [00:48:11] [ERROR] Failed to instantiate script 'BennysMotorworks.BennysMotorworks' because constructor threw an exception:
    System.AccessViolationException: Es wurde versucht, im geschützten Speicher zu lesen oder zu schreiben. Dies ist häufig ein Hinweis darauf, dass anderer Speicher beschädigt ist.
    bei nativeCall()
    bei GTA.Native.?A0xe506951e.NativeTask.Run()
    bei GTA.ScriptDomain.ExecuteTask(IScriptTask task)
    bei GTA.Native.Function.Call[T](UInt64 hash, InputArgument[] arguments)
    bei BennysMotorworks.BennysMotorworks..ctor()
    [00:48:11] [DEBUG] Instantiating script 'INMNativeUI.BigMessageThread' in script domain 'ScriptDomain_C28363FA' ...
    [00:48:11] [DEBUG] Started script 'INMNativeUI.BigMessageThread'.
    [00:48:11] [DEBUG] Instantiating script 'NativeUI.BigMessageThread' in script domain 'ScriptDomain_C28363FA' ...
    [00:48:11] [DEBUG] Started script 'NativeUI.BigMessageThread'.
    [00:48:11] [DEBUG] Instantiating script 'PremiumDeluxeMotorsportCarDealership3.PremiumDeluxeMotorsport' in script domain 'ScriptDomain_C28363FA' ...
    [00:48:12] [DEBUG] Started script 'PremiumDeluxeMotorsportCarDealership3.PremiumDeluxeMotorsport'.

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    September 08, 2016
  • Default

    I can enter the Garage but i cant tune my car. there is no circle onfront of the garage

    September 08, 2016
  • Default

    What rims are you using in the pic ?

    September 07, 2016