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  • 7e03f6 1509198 193066100884166 1269973113 n copy

    @SkylineGTRFreak OMG this looks incredible! I've always loved your vehicle mods, from their looks to how they interact with the game world. One question though, I use RDE (which has your previous vers, armored and unarmored, of these Humvees), what would I need to do to replace them with the newest version? Just replace model and metas within OpenIV? Great work as always!

    June 01, 2017
  • 7e03f6 1509198 193066100884166 1269973113 n copy

    @Jridah YES THATS MY BOI! I'm excited to see what you come up with. If you do attachments, consider doing the Red Dot Sight & ACOG since I don't believe its been done yet on this site, and you're one of the best so might as well make the first the best right? I'd say hit up metroidguy again tho', he seemed like a nice guy and it would be a shame if there was a chance for a great collab and it didn't happen due to miscommunication creating bad blood between great modders. Always good work, I supported you from the start and I still do 👍

    May 12, 2017
  • 7e03f6 1509198 193066100884166 1269973113 n copy

    @Jridah Hold up, is this the legendary Weapon's Plug back at it again? Man I love your gun mods! Please tell me you'll be back to make more? Man if I could humbly ask if you could redo your SCAR-L next that'd be dope! I think it would look AMAZING with metroidguy's weapons attachments.

    May 12, 2017
  • 7e03f6 1509198 193066100884166 1269973113 n copy

    Hey @sollaholla this mod is great, lots of fun to be had! One but to report; whenever I play for 45-1hr, sometimes graphical errors creep into the game, like randomly the SP char and survivor group will fall through the ground. It doesn't happen when the mod is dormant/disabled, in vanilla, even when other mods are simultaneously running (at least not that I can tell). Also sometimes survivors do not listen when they say to guard an area, when you our some distance between you they leave their post and follow you again. Something to look into. When you decide to update, please find a way to add some more variety of activities that can be done in the zombie apocalypse, and if it's not too much to ask survivor bases where you can keep multiple survivors and bring them out to explore with you when you need to (more than 7 survivors on the map, like making a community of them).

    May 10, 2017
  • 7e03f6 1509198 193066100884166 1269973113 n copy

    Looks promising. @shametal when you redid this mod, did you include zombies that run fast at you/your survivor group (bodyguards), or do they all just walk slowly and stagger?

    May 10, 2017
  • 7e03f6 1509198 193066100884166 1269973113 n copy

    @metroidguy Oh no I mean the scope attachment for the CombatMG. That's why I had to do a bit of adjustment for the z-value to get the Holo Sight to line up with the bullet released from the chamber when firing the weapon. That, or maybe because I used Jridah's M249 in place of the standard CombatMG. It shouldn't affect the iron sights methinks, however I haven't actually tested the scopes unattached to the weapon then attaching it/vice versa.

    April 12, 2017
  • 7e03f6 1509198 193066100884166 1269973113 n copy

    @TheGanjaFarmer Thanks for the clarification. I was having so much trouble finding the right weaponspecialcarbine.meta. All the other directories with them are old so putting in a new z-value didn't have any effect in-game. People should also be aware that changing the medium scope also affects the CombatMG. I was experimenting and found changing the z value to "-0.0585" seemed like a pretty accurate value. Thanks again for your help @TheGanjaFarmer and great mod @metroidguy!

    April 12, 2017
  • 7e03f6 1509198 193066100884166 1269973113 n copy

    @metroidguy This and your M4A1 look great! I've always been a fan of you and Jridah's weapon mods, and wanna use them in concert with each other. However when I tried the scope it was a little off from the reticle, where can I change the values to calibrate the Holo sight? I know @TheGanjaFarmer posted the values, but I don't know which directory containing weapon.meta I should edit, and how to determine which values are specifically for the carbine and special carbine. Please help if any of you or anyone can.

    April 12, 2017