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    @N8Gamez Video compression just makes it hard to see much difference, as native very high textures on video look blurry, so I don't want to take unfair conclusions =)

    October 20, 2016
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    I agree with others that more palm tress in some areas would be really nice.
    And I also have to agree that there is something weird going on... Maybe it's the amount of assets, but I get streaming bugs (Low poly car panels, low poly buildings clipping with their hi-res version) and a decrease in FPS that I didn't have with the older versions.
    And I'm also having some instances where the game will not load the characters cars or companion NPCs when switching characters.

    October 16, 2016
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    Hey, thanks for the mod, but I have a doubt.
    Would I see an increase in performance with a high-end gpu like a 980ti?
    And are the lower resolution textures by any means noticeable?
    thanks

    October 16, 2016
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    @MiGGousT Yes, no problems. The same thing happened with the earlier version of your mod, so I don't believe it to be some kind of regression. Maybe the latest game update changed something... even if I shoot them in the leg, they fall to the ground and then get up and run away. Armed npcs react as they should.

    March 24, 2016
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    @MiGGousT No, no mod with weapons... they don't die with one shot, they fall on the ground with no reaction and then get up and start running.

    March 24, 2016
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    Great mod!!
    Been using for some time and really like the subtle changes in the new version.
    Though I think I have an issue, since the latest R update, the changes this mod makes do not apply on normal peds, just armed ones. The normal ped just drop like a bag of potatoes after one pistol shot. =(

    March 24, 2016