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    @Rippler Another question, what line do I edit to change the maximum range of the stun gun? I got stunned by a pedestrian who was all the way on the opposite side of the road just when I came out of Michael's home, I couldn't get up either.

    June 14, 2016
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    Actually, complete fail on my part. Had the x64 folder in the mod/update folder instead of just in the mod folder T_T

    June 14, 2016
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    @Rippler fair enough, always wondered. It is funny you mention the echoes though! That's one of the reasons it bothered me. Can live with it anyways.That aside, I'm actually having problems getting the new version and the sounds to work. I've checked and rechecked, I'm sure I've got stuff installed correctly and in the right folders, but for for some reason the sounds just aren't working for me. Is everything correct on both your end and Baka's file? I'm going to give it another try but this would be at least the 4th time. The previous time was from a clean mod/update folder and that still seemed to make no difference..

    June 14, 2016
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    Been wondering for a while now, when you say Baka's sound mod is required is it actually *required* as otherwise you'd be missing sounds and have errors or required because you feel it's they are the best sounds for the mod? Kinda wanna use the Insurgency sounds instead but on the flip side, I'd rather not run into errors/missing sounds for your mod either.

    June 13, 2016
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    @Stryfaar Great, thanks.

    June 05, 2016
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    @mxt333 I want to echo ParkYongLee's point as well, mainly when using LSPDFR. Wacking on sirens causes traffic to move to the side far too drastically, of which itself isn't lifelike. It does certainly need to be toned down and less exaggerated. Traffic just flies all over the place - even going onto the wrong side of the road - and goes crazy causing more unnecessary chaos and accidents.

    June 04, 2016
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    @_CP_ What is this mod supposed to look like at night with SweetFX & the ENB? Daytime settings look great. However, when it comes to nighttime (2200 to around 0500, or to whenever it's no longer pitch black) with clear it's dark but everything seems to have high contrast and the street lights are really vibrant and orange. I've been wondering whether it's intended or not, as because as I said, daytime has no issues.

    June 04, 2016
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    @MiGGousT

    I take it this mod no longer supports 'realistic effects of explosions' as it's now at version 7.3? Or is it still safe to use this mods decal file instead of REOE's.

    June 03, 2016