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    Boas, pelo nome suponho q sejas brasileiro (Sou PortuguÊs).
    Antes de mais, gostei do teu projecto, eu já pensei em fazer um mod semelhante a este, mas eu ultimamente nao tenho tempo, e eu estive a dar uma vista de olhos pelo código fonte, e gostei da forma organizada do código.
    Se tu precisares de ajuda para desenvolver o mod, seria uma honra participar no projecto.
    Eu tenho experiencia com CSharp, mas nao tenho muita experiencia ainda com as API's do GTA V, mas isso é a parte fácil.
    entao aceitas?
    De qualquer forma, boa sorte no teu projecto, que tem tudo para ser um mod excelente!

    -Ice

    March 22, 2016
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    Dear JediJosh, allow me to make a constructive crictic on your mods.
    first of all, i really like your mod concepts, so don't think this is any kind of negative thing against you. On the oposite, i am just giving this small crictic in hopes that u recognize this more as a suggestion of improvement rather than a negative beef or something.
    well first of all, as i said, your mods are really "Unique", u bring a lot of new ideas to the game, which is amazing. But that is also the Issue: Your mods are just Proof of concepts. and most of them overlap hotkey settings and stuff.
    I Really like what u did in regards of NPC interaction and stuff, and u add a lot of new immersion mods in a regular basis, and i have no problem in saying that u are one of my favourite modders for GTA V (without mods GTA V is dead (online sucks anyway)), so yeah.
    What i Suggest is, instead of making 1 small mod for every small feature u can think, Why not making bigger , themed mods? I mean for example: instead of adding a conversation mod, then a Interaction mod, then a Camping mod why not sit down and design a mega mod that will include alot of your RP features , and , knowing your work as i know, a lot of even better features that u eventually come up with?
    Think about that, man, You have the potential.
    and btw, sorry if i offended u in anyway.
    peace

    October 12, 2015
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    can you make it possible to keep the actors presist on Save game? maybe via a external file or something?
    for example:

    U Spawn military troops all over the town (to simulate a martial law), then u save game, then u reload and they still there.
    AND/OR

    U create sets or scenes that can be Loaded and saved at will, for example:
    set 1: Martial Law example above.
    U save it, then whenever u want them to spawn again, u just select the scene and spawn it.

    set 2: Beach party. u spawn partying npcs on the beach, then save it, then whenver u want that scene u just select scene 2, and voilá

    thanks for the mod anyway, helps for RP

    May 24, 2015
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    Hello, can you make it so that we can befriend a NPC, and then it randomly generates a Phone contact, and then u can invite him\her out? And make the Dialogs have more randomization by adding some sort of Text dialogs like in skyrim. I love the idea of this mod, and if u can improve this mod so it can add more advanced NPC interactions, i would really support even more. I am a RP \ immersion kind of player, and this is a type of feature i always wanted since GTA San andreas.
    let me give u some suggestions:
    -Befriend NPC's (their model\skin gets saved , and a name , age, and basic background gets generated randomly (like watch dogs)
    -Invite yor NPC friends out via Phone.
    -Ocasionally recieve randomly generated text messages from your phone contacts
    -Make different types of interaction (maybe menu or dialog based) where u can have Friendly, offensive, romantic, etc, interactions, like the sims =D

    sorry , u probably wont read this text, but i really love where your mod is going, if u keep expanding it i will probably donate cash to it <3 peace

    May 24, 2015