Very nice mod. I think in future it may achieve higher status than simple and become something like DayZ.
Bugs:
- sometimes menu disappears and I have to reload game
- when there is blackout, cars’ lights don't work (maybe it’s game’s fault)
- killing survivors while recruiting (because R is used to kill on close range)
- crafting ammo creates something about 400 ammo
Ideas:
- places where you can get special loot, for example: heavy weapons
- armoring and tuning cars (idk if it’s possible visually to add scrap metals on cars)
- cars spawned with damaged parts
- cars damaged quicker
- raids on your base (it may be based on position of your tent)
- sources of light (to light up base)
- enemy bases (military stations and bandit camps)
- relations with fellow survivors
- survivors have needs (hunger etc.)
- need to sleep
- rare zombies (something like in l4d2)
@sollaholla you can also base inventory limit on items' weight - you carry too much you just move slower.
I have head full of ideas for this mod. If you want me to help you in any way, give some contact (steam or something else).
Very nice mod. I think in future it may achieve higher status than simple and become something like DayZ.
Bugs:
- sometimes menu disappears and I have to reload game
- when there is blackout, cars’ lights don't work (maybe it’s game’s fault)
- killing survivors while recruiting (because R is used to kill on close range)
- crafting ammo creates something about 400 ammo
Ideas:
- places where you can get special loot, for example: heavy weapons
- armoring and tuning cars (idk if it’s possible visually to add scrap metals on cars)
- cars spawned with damaged parts
- cars damaged quicker
- raids on your base (it may be based on position of your tent)
- sources of light (to light up base)
- enemy bases (military stations and bandit camps)
- relations with fellow survivors
- survivors have needs (hunger etc.)
- need to sleep
- rare zombies (something like in l4d2)
I hope you will implement some of these.