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    fwAllConfigs>
    <ConfigArray>

    <!-- Base configuration, applies to all platforms and builds. -->
    <Item>
    <Build>Any</Build>
    <Platforms>Any</Platforms>
    <Config type="CGameConfig">
    <PoolSizes>
    <Entries>
    <!-- Keep these sorted -->

    <Item>
    <PoolName>AnimatedBuilding</PoolName>
    <PoolSize value="600"/>
    </Item>
    <Item>
    <PoolName>AttachmentExtension</PoolName>
    <PoolSize value="370"/>
    </Item>
    <Item>
    <PoolName>AudioHeap</PoolName>
    <PoolSize value="195"/>
    </Item>
    <Item>
    <PoolName>BlendshapeStore</PoolName>
    <PoolSize value="75"/>
    </Item>
    <Item>
    <PoolName>Building</PoolName>
    <PoolSize value="55000"/>
    </Item>
    <Item>
    <!-- Size of CVehicleRecordingMgr's streaming module. -->
    <PoolName>carrec</PoolName>
    <PoolSize value="4000"/>
    </Item>
    <Item>
    <PoolName>CBoatChaseDirector</PoolName>
    <PoolSize value="4"/>
    </Item>
    <Item>
    <PoolName>CVehicleCombatAvoidanceArea</PoolName>
    <PoolSize value="5"/>
    </Item>
    <Item>
    <PoolName>CCargen</PoolName>
    <PoolSize value="800"/>
    </Item>
    <Item>
    <PoolName>CCargenForScenarios</PoolName>
    <PoolSize value="500"/>
    </Item>
    <Item>
    <PoolName>CCombatDirector</PoolName>
    <PoolSize value="5"/>
    </Item>
    <Item>
    <PoolName>CCombatInfo</PoolName>
    <PoolSize value="16"/>
    </Item>
    <Item>
    <PoolName>CCombatSituation</PoolName>
    <PoolSize value="6"/>
    </Item>
    <Item>
    <PoolName>CCoverFinder</PoolName>
    <PoolSize value="40"/>
    </Item>
    <Item>
    <PoolName>CDefaultCrimeInfo</PoolName>
    <PoolSize value="13"/>
    </Item>
    <Item>
    <PoolName>CTacticalAnalysis</PoolName>
    <PoolSize value="3"/>
    </Item>
    <Item>
    <PoolName>CTaskUseScenarioEntityExtension</PoolName>
    <PoolSize value="256"/>
    </Item>
    <Item>
    <PoolName>AnimStore</PoolName>
    <PoolSize value="13500"/>
    </Item>
    <Item>
    <PoolName>CGameScriptResource</PoolName>
    <PoolSize value="2989"/>
    </Item>
    <Item>
    <PoolName>ClothStore</PoolName>
    <PoolSize value="60"/>
    </Item>
    <Item>
    <PoolName>CombatMeleeManager_Groups</PoolName>
    <PoolSize value="3"/>
    </Item>
    <Item>
    <PoolName>CombatMountedManager_Attacks</PoolName>
    <PoolSize value="1"/>
    </Item>
    <Item>
    <PoolName>CompEntity</PoolName>
    <PoolSize value="39"/>
    </Item>
    <Item>
    <PoolName>CPrioritizedClipSetBucket</PoolName>
    <PoolSize value="22"/>
    </Item>
    <Item>
    <PoolName>CPrioritizedClipSetRequest</PoolName>
    <PoolSize value="116"/>
    </Item>
    <Item>
    <PoolName>CRoadBlock</PoolName>
    <PoolSize value="3"/>
    </Item>
    <Item>
    <PoolName>CStuntJump</PoolName>
    <PoolSize value="64"/>
    </Item>
    <Item>
    <PoolName>CScenarioInfo</PoolName>
    <PoolSize value="220"/>
    </Item>
    <Item>
    <PoolName>CScenarioPointExtraData</PoolName>
    <PoolSize value="220"/>
    </Item>
    <Item>
    <PoolName>CutsceneStore</PoolName>
    <PoolSize value="1400"/>
    </Item>
    <Item>
    <PoolName>CScriptEntityExtension</PoolName>
    <PoolSize value="650"/>
    </Item>
    <Item>
    <PoolName>CVehicleChaseDirector</PoolName>
    <PoolSize value="4"/>
    </Item>
    <Item>
    <PoolName>CVehicleClipRequestHelper</PoolName>
    <PoolSize value="45"/>
    </Item>
    <Item>
    <PoolName>CPathNodeRouteSearchHelper</PoolName>
    <PoolSize value="256"/>
    </Item>
    <Item>
    <PoolName>CGrabHelper</PoolName>
    <PoolSize value="8"/>
    </Item>
    <Item>
    <PoolName>CGpsNumNodesStored</PoolName>
    <PoolSize value="1024"/>
    </Item>
    <Item>
    <PoolName>CClimbHandHoldDetected</PoolName>
    <PoolSize value="32"/>
    </Item>
    <Item>
    <PoolName>CAmbientLookAt</PoolName>
    <PoolSize value="40"/>
    </Item>
    <Item>
    <PoolName>DecoratorExtension</PoolName>
    <PoolSize value="320"/>
    </Item>
    <Item>
    <PoolName>DrawableStore</PoolName>
    <PoolSize value="62100"/>
    </Item>
    <Item>
    <PoolName>Dummy Object</PoolName>
    <PoolSize value="10000"/>
    </Item>
    <Item>
    <PoolName>DwdStore</PoolName>
    <PoolSize value="14050"/>
    </Item>
    <Item>
    <PoolName>EntityBatch</PoolName>
    <PoolSize value="5000"/>
    </Item>
    <Item>
    <PoolName>GrassBatch</PoolName>
    <PoolSize value="30000"/>
    </Item>
    <Item>
    <PoolName>ExprDictStore</PoolName>
    <PoolSize value="190"/>
    </Item>
    <Item>
    <PoolName>FrameFilterStore</PoolName>
    <PoolSize value="14"/>
    </Item>
    <Item>
    <PoolName>FragmentStore</PoolName>
    <PoolSize value="10900"/>
    </Item>
    <Item>
    <PoolName>GamePlayerBroadcastDataHandler_Remote</PoolName>
    <PoolSize value="1550"/>
    </Item>
    <Item>
    <PoolName>InstanceBuffer</PoolName>
    <PoolSize value="20000"/>
    </Item>
    <Item>
    <PoolName>InteriorInst</PoolName>
    <PoolSize value="150"/>
    </Item>
    <Item>
    <PoolName>InteriorProxy</PoolName>
    <PoolSize value="1040"/>
    </Item>
    <Item>
    <PoolName>IplStore</PoolName>
    <PoolSize value="3000"/>
    </Item>
    <Item>
    <PoolName>MaxLoadedInfo</PoolName>
    <PoolSize value="32768"/>
    </Item>
    <Item>
    <PoolName>MaxLoadRequestedInfo</PoolName>
    <PoolSize value="3000"/>
    </Item>
    <Item>
    <PoolName>ActiveLoadedInfo</PoolName>
    <PoolSize value="3000"/>
    </Item>
    <Item>
    <PoolName>ActivePersistentLoadedInfo</PoolName>
    <PoolSize value="1439"/>
    </Item>
    <Item>
    <PoolName>Known Refs</PoolName>
    <PoolSize value="24000"/>
    </Item>
    <Item>
    <PoolName>LightEntity</PoolName>
    <PoolSize value="4000"/>
    </Item>
    <Item>
    <PoolName>MapDataLoadedNode</PoolName>
    <PoolSize value="1000"/>
    </Item>
    <Item>
    <PoolName>MapDataStore</PoolName>
    <PoolSize value="9400"/>
    </Item>
    <Item>
    <PoolName>MapTypesStore</PoolName>
    <PoolSize value="1400"/>
    </Item>
    <Item>
    <PoolName>MetaDataStore</PoolName>
    <PoolSize value="3000"/>
    </Item>
    <Item>
    <PoolName>NavMeshes</PoolName>
    <PoolSize value="10100"/>
    </Item>
    <Item>
    <PoolName>NetworkDefStore</PoolName>
    <PoolSize value="118"/>
    </Item>
    <Item>
    <PoolName>NetworkCrewDataMgr</PoolName>
    <PoolSize value="16"/>
    </Item>
    <Item>
    <PoolName>Object</PoolName>
    <PoolSize value="2300"/>
    </Item>
    <Item>
    <PoolName>OcclusionInteriorInfo</PoolName>
    <PoolSize value="70"/>
    </Item>
    <Item>
    <PoolName>OcclusionPathNode</PoolName>
    <PoolSize value="5100"/>
    </Item>
    <Item>
    <PoolName>OcclusionPortalEntity</PoolName>
    <PoolSize value="250"/>
    </Item>
    <Item>
    <PoolName>OcclusionPortalInfo</PoolName>
    <PoolSize value="500"/>
    </Item>
    <Item>
    <PoolName>Peds</PoolName>
    <PoolSize value="256"/>
    </Item>
    <Item>
    <PoolName>CWeapon</PoolName>
    <PoolSize value="1024"/>
    </Item>
    <Item>
    <PoolName>phInstGta</PoolName>
    <PoolSize value="8192"/>
    </Item>
    <Item>
    <PoolName>PhysicsBounds</PoolName>
    <PoolSize value="1450"/>
    </Item>
    <Item>
    <PoolName>CPickup</PoolName>
    <PoolSize value="73"/>
    </Item>
    <Item>
    <PoolName>CPickupPlacement</PoolName>
    <PoolSize value="280"/>
    </Item>
    <Item>
    <PoolName>CPickupPlacementCustomScriptData</PoolName>
    <PoolSize value="60"/>
    </Item>
    <Item>
    <PoolName>CRegenerationInfo</PoolName>
    <PoolSize value="56"/>
    </Item>
    <Item>
    <PoolName>PortalInst</PoolName>
    <PoolSize value="200" />
    </Item>
    <Item>
    <PoolName>PoseMatcherStore</PoolName>
    <PoolSize value="28" />
    </Item>
    <Item>
    <PoolName>PMStore</PoolName>
    <PoolSize value="100"/>
    </Item>
    <Item>
    <PoolName>PtFxSortedEntity</PoolName>
    <PoolSize value="384"/>
    </Item>
    <Item>
    <PoolName>PtFxAssetStore</PoolName>
    <PoolSize value="250"/>
    </Item>
    <Item>
    <PoolName>QuadTreeNodes</PoolName>
    <PoolSize value="1310"/>
    </Item>
    <Item>
    <PoolName>ScaleformStore</PoolName>
    <PoolSize value="642"/>
    </Item>
    <Item>
    <PoolName>ScaleformMgrArray</PoolName>
    <PoolSize value="40"/>
    </Item>
    <Item>
    <PoolName>ScriptStore</PoolName>
    <PoolSize value="900"/>
    </Item>
    <Item>
    <PoolName>StaticBounds</PoolName>
    <PoolSize value="13000"/>
    </Item>
    <Item>
    <PoolName>tcBox</PoolName>
    <PoolSize value="3000"/>
    </Item>
    <Item>
    <PoolName>TrafficLightInfos</PoolName>
    <PoolSize value="512"/>
    </Item>
    <Item>
    <PoolName>TxdStore</PoolName>
    <PoolSize value="45400"/>
    </Item>
    <Item>
    <PoolName>Vehicles</PoolName>
    <PoolSize value="300"/>
    </Item>
    <Item>
    <PoolName>VehicleStreamRequest</PoolName>
    <PoolSize value="55"/>
    </Item>
    <Item>
    <PoolName>VehicleStreamRender</PoolName>
    <PoolSize value="55"/>
    </Item>
    <Item>
    <PoolName>VehicleStruct</PoolName>
    <PoolSize value="200"/>
    </Item>
    <Item>
    <PoolName>HandlingData</PoolName>
    <PoolSize value="840"/>
    </Item>
    <Item>
    <!-- Size of the CWaypointRecording streaming module. -->
    <PoolName>wptrec</PoolName>
    <PoolSize value="850"/>
    </Item>
    <Item>
    <PoolName>fwLodNode</PoolName>
    <PoolSize value="12500"/>
    </Item>
    <Item>
    <PoolName>CTask</PoolName>
    <PoolSize value="8192"/>
    </Item>
    <Item>
    <PoolName>CEvent</PoolName>
    <PoolSize value="800"/>
    </Item>
    <Item>
    <PoolName>CMoveObject</PoolName>
    <PoolSize value="180"/>
    </Item>
    <Item>
    <PoolName>CMoveAnimatedBuilding</PoolName>
    <PoolSize value="161"/>
    </Item>
    <Item>
    <PoolName>atDScriptObjectNode</PoolName>
    <PoolSize value="650"/>
    </Item>
    <Item>
    <PoolName>fwDynamicArchetypeComponent</PoolName>
    <PoolSize value="9000"/>
    </Item>
    <Item>
    <PoolName>fwDynamicEntityComponent</PoolName>
    <PoolSize value="8192"/>
    </Item>
    <Item>
    <PoolName>fwEntityContainer</PoolName>
    <PoolSize value="615"/>
    </Item>
    <Item>
    <PoolName>fwMatrixTransform</PoolName>
    <PoolSize value="30000"/>
    </Item>
    <Item>
    <PoolName>fwQuaternionTransform</PoolName>
    <PoolSize value="12958"/>
    </Item>
    <Item>
    <PoolName>fwSimpleTransform</PoolName>
    <PoolSize value="37000"/>
    </Item>
    <Item>
    <PoolName>ScenarioCarGensPerRegion</PoolName>
    <PoolSize value="80"/>
    </Item>
    <Item>
    <PoolName>ScenarioPointsAndEdgesPerRegion</PoolName>
    <PoolSize value="1000"/>
    </Item>
    <Item>
    <PoolName>ScenarioPoint</PoolName>
    <PoolSize value="900"/>
    </Item>
    <Item>
    <PoolName>ScenarioPointEntity</PoolName>
    <PoolSize value="350"/>
    </Item>
    <Item>
    <PoolName>ScenarioPointWorld</PoolName>
    <PoolSize value="1400"/>
    </Item>
    <Item>
    <PoolName>MaxNonRegionScenarioPointSpatialObjects</PoolName>
    <PoolSize value="900"/>
    </Item>
    <Item>
    <PoolName>ObjectIntelligence</PoolName>
    <PoolSize value="120"/>
    </Item>
    <Item>
    <PoolName>VehicleScenarioAttractors</PoolName>
    <PoolSize value="64"/>
    </Item>
    <Item>
    <PoolName>AircraftFlames</PoolName>
    <PoolSize value="34"/>
    </Item>
    <Item>
    <PoolName>CScenarioPointChainUseInfo</PoolName>
    <PoolSize value="96"/>
    </Item>
    <Item>
    <PoolName>CScenarioClusterSpawnedTrackingData</PoolName>
    <PoolSize value="190"/>
    </Item>
    <Item>
    <PoolName>CSPClusterFSMWrapper</PoolName>
    <PoolSize value="192"/>
    </Item>
    <Item>
    <PoolName>fwArchetypePooledMap</PoolName>
    <PoolSize value="64000"/>
    </Item>
    <Item>
    <PoolName>CTaskConversationHelper</PoolName>
    <PoolSize value="4"/>
    </Item>
    <Item>
    <PoolName>SyncedScenes</PoolName>
    <PoolSize value="48"/>
    </Item>
    <Item>
    <PoolName>AnimScenes</PoolName>
    <PoolSize value="10"/>
    </Item>
    <Item>
    <PoolName>CPropManagementHelper</PoolName>
    <PoolSize value="256"/>
    </Item>
    <Item>
    <PoolName>ActionTable_Definitions</PoolName>
    <PoolSize value="306"/>
    </Item>
    <Item>
    <PoolName>ActionTable_Results</PoolName>
    <PoolSize value="474"/>
    </Item>
    <Item>
    <PoolName>ActionTable_Impulses</PoolName>
    <PoolSize value="20"/>
    </Item>
    <Item>
    <PoolName>ActionTable_Interrelations</PoolName>
    <PoolSize value="60"/>
    </Item>
    <Item>
    <PoolName>ActionTable_Homings</PoolName>
    <PoolSize value="167"/>
    </Item>
    <Item>
    <PoolName>ActionTable_Damages</PoolName>
    <PoolSize value="24"/>
    </Item>
    <Item>
    <PoolName>ActionTable_StrikeBones</PoolName>
    <PoolSize value="18"/>
    </Item>
    <Item>
    <PoolName>ActionTable_Rumbles</PoolName>
    <PoolSize value="5"/>
    </Item>
    <Item>
    <PoolName>ActionTable_Branches</PoolName>
    <PoolSize value="27"/>
    </Item>
    <Item>
    <PoolName>ActionTable_StealthKills</PoolName>
    <PoolSize value="10"/>
    </Item>
    <Item>
    <PoolName>ActionTable_Vfx</PoolName>
    <PoolSize value="35"/>
    </Item>
    <Item>
    <PoolName>ActionTable_FacialAnimSets</PoolName>
    <PoolSize value="5"/>
    </Item>
    <Item>
    <PoolName>NetworkEntityAreas</PoolName>
    <PoolSize value="200"/>
    </Item>
    <Item>
    <PoolName>NavMeshRoute</PoolName>
    <PoolSize value="1024"/>
    </Item>
    </Entries>
    </PoolSizes>

    <ConfigPopulation>
    <ScenarioPedsMultiplier_Base value="70"/>
    <ScenarioPedsMultiplier value="100"/>
    <AmbientPedsMultiplier_Base value="70"/>
    <AmbientPedsMultiplier value="100"/>
    <MaxTotalPeds_Base value="70"/>
    <MaxTotalPeds value="200"/>
    <PedMemoryMultiplier value="500"/>
    <PedsForVehicles_Base value="75"/>
    <PedsForVehicles value="75"/>
    <VehicleTimesliceMaxUpdatesPerFrame_Base value="4"/>
    <VehicleTimesliceMaxUpdatesPerFrame value="10"/>
    <VehicleAmbientDensityMultiplier_Base value="66"/>
    <VehicleAmbientDensityMultiplier value="100"/>
    <VehicleMemoryMultiplier value="500"/>
    <VehicleParkedDensityMultiplier_Base value="50"/>
    <VehicleParkedDensityMultiplier value="100"/>
    <VehicleLowPrioParkedDensityMultiplier_Base value="50"/>
    <VehicleLowPrioParkedDensityMultiplier value="100"/>
    <VehicleUpperLimit_Base value="40"/>
    <VehicleUpperLimit value="130"/>
    <VehicleUpperLimitMP value="60"/>
    <VehicleParkedUpperLimit_Base value="40"/>
    <VehicleParkedUpperLimit value="100"/>
    <VehicleKeyholeShapeInnerThickness_Base value="20"/>
    <VehicleKeyholeShapeInnerThickness value="20"/>
    <VehicleKeyholeShapeOuterThickness_Base value="40"/>
    <VehicleKeyholeShapeOuterThickness value="40"/>
    <VehicleKeyholeShapeInnerRadius_Base value="80"/>
    <VehicleKeyholeShapeInnerRadius value="120"/>
    <VehicleKeyholeShapeOuterRadius_Base value="185"/>
    <VehicleKeyholeShapeOuterRadius value="215"/>
    <VehicleKeyholeSideWallThickness_Base value="60"/>
    <VehicleKeyholeSideWallThickness value="60"/>
    <VehicleMaxCreationDistance_Base value="225"/>
    <VehicleMaxCreationDistance value="255"/>
    <VehicleMaxCreationDistanceOffscreen_Base value="50"/>
    <VehicleMaxCreationDistanceOffscreen value="50"/>
    <VehicleCullRange_Base value="251"/>
    <VehicleCullRange value="311"/>
    <VehicleCullRangeOnScreenScale_Base value="140"/>
    <VehicleCullRangeOnScreenScale value="140"/>
    <VehicleCullRangeOffScreen_Base value="100"/>
    <VehicleCullRangeOffScreen value="150"/>
    <DensityBasedRemovalRateScale_Base value="36"/>
    <DensityBasedRemovalRateScale value="36"/>
    <DensityBasedRemovalTargetHeadroom_Base value="10"/>
    <DensityBasedRemovalTargetHeadroom value="10"/>
    <VehicleSpacing_Base>
    <VehicleSpacing_0_Base value="1"/>
    <VehicleSpacing_1_Base value="172"/>
    <VehicleSpacing_2_Base value="150"/>
    <VehicleSpacing_3_Base value="129"/>
    <VehicleSpacing_4_Base value="110"/>
    <VehicleSpacing_5_Base value="88"/>
    <VehicleSpacing_6_Base value="55"/>
    <VehicleSpacing_7_Base value="52"/>
    <VehicleSpacing_8_Base value="45"/>
    <VehicleSpacing_9_Base value="40"/>
    <VehicleSpacing_10_Base value="34"/>
    <VehicleSpacing_11_Base value="27"/>
    <VehicleSpacing_12_Base value="22"/>
    <VehicleSpacing_13_Base value="20"/>
    <VehicleSpacing_14_Base value="19"/>
    <VehicleSpacing_15_Base value="18"/>
    </VehicleSpacing_Base>
    <VehicleSpacing>
    <VehicleSpacing_0 value="1"/>
    <VehicleSpacing_1 value="172"/>
    <VehicleSpacing_2 value="150"/>
    <VehicleSpacing_3 value="129"/>
    <VehicleSpacing_4 value="110"/>
    <VehicleSpacing_5 value="88"/>
    <VehicleSpacing_6 value="55"/>
    <VehicleSpacing_7 value="52"/>
    <VehicleSpacing_8 value="45"/>
    <VehicleSpacing_9 value="40"/>
    <VehicleSpacing_10 value="34"/>
    <VehicleSpacing_11 value="27"/>
    <VehicleSpacing_12 value="22"/>
    <VehicleSpacing_13 value="20"/>
    <VehicleSpacing_14 value="19"/>
    <VehicleSpacing_15 value="18"/>
    </VehicleSpacing>
    <PlayersRoadScanDistance_Base value="300"/>
    <PlayersRoadScanDistance value="330"/>
    <PlayerRoadDensityInc_Base>
    <PlayerRoadDensityInc_0_Base value="0"/>
    <PlayerRoadDensityInc_1_Base value="0"/>
    <PlayerRoadDensityInc_2_Base value="0"/>
    <PlayerRoadDensityInc_3_Base value="0"/>
    <PlayerRoadDensityInc_4_Base value="0"/>
    <PlayerRoadDensityInc_5_Base value="0"/>
    <PlayerRoadDensityInc_6_Base value="0"/>
    <PlayerRoadDensityInc_7_Base value="0"/>
    <PlayerRoadDensityInc_8_Base value="0"/>
    <PlayerRoadDensityInc_9_Base value="0"/>
    <PlayerRoadDensityInc_10_Base value="0"/>
    <PlayerRoadDensityInc_11_Base value="0"/>
    <PlayerRoadDensityInc_12_Base value="0"/>
    <PlayerRoadDensityInc_13_Base value="0"/>
    <PlayerRoadDensityInc_14_Base value="0"/>
    <PlayerRoadDensityInc_15_Base value="0"/>
    </PlayerRoadDensityInc_Base>
    <PlayerRoadDensityInc>
    <PlayerRoadDensityInc_0 value="0"/>
    <PlayerRoadDensityInc_1 value="0"/>
    <PlayerRoadDensityInc_2 value="0"/>
    <PlayerRoadDensityInc_3 value="0"/>
    <PlayerRoadDensityInc_4 value="0"/>
    <PlayerRoadDensityInc_5 value="0"/>
    <PlayerRoadDensityInc_6 value="2"/>
    <PlayerRoadDensityInc_7 value="2"/>
    <PlayerRoadDensityInc_8 value="2"/>
    <PlayerRoadDensityInc_9 value="2"/>
    <PlayerRoadDensityInc_10 value="2"/>
    <PlayerRoadDensityInc_11 value="1"/>
    <PlayerRoadDensityInc_12 value="0"/>
    <PlayerRoadDensityInc_13 value="0"/>
    <PlayerRoadDensityInc_14 value="0"/>
    <PlayerRoadDensityInc_15 value="0"/>
    </PlayerRoadDensityInc>
    <NonPlayerRoadDensityDec_Base>
    <NonPlayerRoadDensityDec_0_Base value="0"/>
    <NonPlayerRoadDensityDec_1_Base value="0"/>
    <NonPlayerRoadDensityDec_2_Base value="0"/>
    <NonPlayerRoadDensityDec_3_Base value="1"/>
    <NonPlayerRoadDensityDec_4_Base value="1"/>
    <NonPlayerRoadDensityDec_5_Base value="1"/>
    <NonPlayerRoadDensityDec_6_Base value="1"/>
    <NonPlayerRoadDensityDec_7_Base value="2"/>
    <NonPlayerRoadDensityDec_8_Base value="2"/>
    <NonPlayerRoadDensityDec_9_Base value="2"/>
    <NonPlayerRoadDensityDec_10_Base value="2"/>
    <NonPlayerRoadDensityDec_11_Base value="2"/>
    <NonPlayerRoadDensityDec_12_Base value="3"/>
    <NonPlayerRoadDensityDec_13_Base value="3"/>
    <NonPlayerRoadDensityDec_14_Base value="3"/>
    <NonPlayerRoadDensityDec_15_Base value="3"/>
    </NonPlayerRoadDensityDec_Base>
    <NonPlayerRoadDensityDec>
    <NonPlayerRoadDensityDec_0 value="0"/>
    <NonPlayerRoadDensityDec_1 value="0"/>
    <NonPlayerRoadDensityDec_2 value="0"/>
    <NonPlayerRoadDensityDec_3 value="0"/>
    <NonPlayerRoadDensityDec_4 value="0"/>
    <NonPlayerRoadDensityDec_5 value="0"/>
    <NonPlayerRoadDensityDec_6 value="0"/>
    <NonPlayerRoadDensityDec_7 value="0"/>
    <NonPlayerRoadDensityDec_8 value="0"/>
    <NonPlayerRoadDensityDec_9 value="0"/>
    <NonPlayerRoadDensityDec_10 value="0"/>
    <NonPlayerRoadDensityDec_11 value="1"/>
    <NonPlayerRoadDensityDec_12 value="2"/>
    <NonPlayerRoadDensityDec_13 value="3"/>
    <NonPlayerRoadDensityDec_14 value="4"/>
    <NonPlayerRoadDensityDec_15 value="5"/>
    </NonPlayerRoadDensityDec>
    <VehiclePopulationFrameRate_Base value="20"/>
    <VehiclePopulationFrameRate value="25"/>
    <VehiclePopulationCyclesPerFrame_Base value="1"/>
    <VehiclePopulationCyclesPerFrame value="1"/>
    <VehiclePopulationFrameRateMP_Base value="15"/>
    <VehiclePopulationFrameRateMP value="20"/>
    <VehiclePopulationCyclesPerFrameMP_Base value="1"/>
    <VehiclePopulationCyclesPerFrameMP value="1"/>
    <PedPopulationFrameRate_Base value="20"/>
    <PedPopulationFrameRate value="25"/>
    <PedPopulationCyclesPerFrame_Base value="1"/>
    <PedPopulationCyclesPerFrame value="1"/>
    <PedPopulationFrameRateMP_Base value="15"/>
    <PedPopulationFrameRateMP value="20"/>
    <PedPopulationCyclesPerFrameMP_Base value="1"/>
    <PedPopulationCyclesPerFrameMP value="1"/>
    </ConfigPopulation>

    <Config2dEffects>
    <MaxAttrsAudio value="280"/>
    <MaxAttrsBuoyancy value="100"/>
    <MaxAttrsDecal value="50"/>
    <MaxAttrsExplosion value="50"/>
    <MaxAttrsLadder value="122"/>
    <MaxAttrsLightShaft value="600"/>
    <MaxAttrsParticle value="2500"/>
    <MaxAttrsProcObj value="100"/>
    <MaxAttrsScrollBar value="1"/>
    <MaxAttrsSpawnPoint value="500"/>
    <MaxAttrsWindDisturbance value="50"/>
    <MaxAttrsWorldPoint value="600"/>
    <MaxEffectsWorld2d value="600"/>
    </Config2dEffects>

    <ConfigModelInfo>
    <defaultPlayerName>player_zero</defaultPlayerName>
    <defaultProloguePlayerName>csb_prolsec</defaultProloguePlayerName>
    <MaxBaseModelInfos value="2"/>
    <MaxCompEntityModelInfos value="100"/>
    <MaxMloInstances value="18000"/>
    <MaxMloModelInfos value="220"/>
    <MaxPedModelInfos value="725"/>
    <MaxTimeModelInfos value="1800"/>
    <MaxVehicleModelInfos value="320"/>
    <MaxWeaponModelInfos value="115"/>
    <MaxExtraPedModelInfos value="100"/>
    <MaxExtraVehicleModelInfos value="200"/>
    <MaxExtraWeaponModelInfos value="175"/>
    </ConfigModelInfo>

    <ConfigExtensions>
    <MaxDoorExtensions value="64"/>
    <MaxLightExtensions value="1024"/>
    <MaxSpawnPointOverrideExtensions value="255"/>
    <MaxExpressionExtensions value="255"/>
    </ConfigExtensions>

    <ConfigStreamingEngine>
    <ArchiveCount value="2392"/>
    <PhysicalStreamingBuffer value="252"/>
    <VirtualStreamingBuffer value="1000"/>
    </ConfigStreamingEngine>

    <UseVehicleBurnoutTexture>CB_TRUE</UseVehicleBurnoutTexture>
    <AllowCrouchedMovement>CB_FALSE</AllowCrouchedMovement>
    <AllowParachuting>CB_TRUE</AllowParachuting>
    <AllowStealthMovement>CB_TRUE</AllowStealthMovement>
    <DebugScriptsPath>x:\gta5\script\dev\singleplayer\sco\DEBUG\</DebugScriptsPath>

    <Threads>
    <Item key="Streamer">
    <Priority>PRIO_NORMAL</Priority>
    </Item>
    <Item key="Update">
    <Priority>PRIO_NORMAL</Priority>
    </Item>
    <Item key="Render">
    <Priority>PRIO_NORMAL</Priority>
    </Item>
    <Item key="PathServer">
    <Priority>PRIO_LOWEST</Priority>
    </Item>
    <Item key="SysTask">
    <Priority>PRIO_ABOVE_NORMAL</Priority>
    </Item>
    <Item key="ControlMgrUpdateThread">
    <Priority>PRIO_ABOVE_NORMAL</Priority>
    </Item>
    </Threads>

    <ConfigOnlineServices>
    <RosTitleName>gta5</RosTitleName>
    <RosTitleVersion value="11"/>
    <RosScVersion value="11"/>
    <SteamAppId value="271590"/>
    <TitleDirectoryName>GTA V</TitleDirectoryName>
    <MultiplayerSessionTemplateName>SsnTemplateOpen</MultiplayerSessionTemplateName>
    </ConfigOnlineServices>

    <ConfigUGCDescriptions>
    <MaxDescriptionLength value="255"/>
    <MaxNumDescriptions value="640"/>
    <SizeOfDescriptionBuffer value="60000"/>
    </ConfigUGCDescriptions>

    <ConfigNetScriptBroadcastData>
    <HostBroadcastData>
    <Item>
    <SizeOfData value="14000"/>
    <MaxParticipants value="32"/>
    <NumInstances value="4"/>
    </Item>
    <Item>
    <SizeOfData value="6500"/>
    <MaxParticipants value="32"/>
    <NumInstances value="5"/>
    </Item>
    <Item>
    <SizeOfData value="4000"/>
    <MaxParticipants value="32"/>
    <NumInstances value="8"/>
    </Item>
    <Item>
    <SizeOfData value="2000"/>
    <MaxParticipants value="32"/>
    <NumInstances value="2"/>
    </Item>
    <Item>
    <SizeOfData value="1500"/>
    <MaxParticipants value="32"/>
    <NumInstances value="4"/>
    </Item>
    <Item>
    <SizeOfData value="1000"/>
    <MaxParticipants value="32"/>
    <NumInstances value="10"/>
    </Item>
    <Item>
    <SizeOfData value="500"/>
    <MaxParticipants value="32"/>
    <NumInstances value="4"/>
    </Item>
    <Item>
    <SizeOfData value="250"/>
    <MaxParticipants value="32"/>
    <NumInstances value="4"/>
    </Item>
    <Item>
    <SizeOfData value="120"/>
    <MaxParticipants value="32"/>
    <NumInstances value="6"/>
    </Item>
    <Item>
    <SizeOfData value="60"/>
    <MaxParticipants value="32"/>
    <NumInstances value="6"/>
    </Item>
    </HostBroadcastData>
    <PlayerBroadcastData>
    <Item>
    <SizeOfData value="3600"/>
    <MaxParticipants value="32"/>
    <NumInstances value="1"/>
    </Item>
    <Item>
    <SizeOfData value="2500"/>
    <MaxParticipants value="32"/>
    <NumInstances value="2"/>
    </Item>
    <Item>
    <SizeOfData value="1400"/>
    <MaxParticipants value="32"/>
    <NumInstances value="3"/>
    </Item>
    <Item>
    <SizeOfData value="600"/>
    <MaxParticipants value="32"/>
    <NumInstances value="2"/>
    </Item>
    <Item>
    <SizeOfData value="500"/>
    <MaxParticipants value="32"/>
    <NumInstances value="3"/>
    </Item>
    <Item>
    <SizeOfData value="400"/>
    <MaxParticipants value="32"/>
    <NumInstances value="4"/>
    </Item>
    <Item>
    <SizeOfData value="150"/>
    <MaxParticipants value="32"/>
    <NumInstances value="2"/>
    </Item>
    <Item>
    <SizeOfData value="80"/>
    <MaxParticipants value="32"/>
    <NumInstances value="4"/>
    </Item>
    <Item>
    <SizeOfData value="40"/>
    <MaxParticipants value="32"/>
    <NumInstances value="8"/>
    </Item>
    <Item>
    <SizeOfData value="16"/>
    <MaxParticipants value="32"/>
    <NumInstances value="16"/>
    </Item>
    </PlayerBroadcastData>
    </ConfigNetScriptBroadcastData>

    <ConfigScriptStackSizes>
    <StackSizeData>
    <Item>
    <StackName>MICRO</StackName>
    <SizeOfStack value="128"/>
    <NumberOfStacksOfThisSize value="20"/>
    </Item>
    <Item>
    <StackName>MINI</StackName>
    <SizeOfStack value="512"/>
    <NumberOfStacksOfThisSize value="20"/>
    </Item>
    <Item>
    <StackName>DEFAULT</StackName>
    <SizeOfStack value="1424"/>
    <NumberOfStacksOfThisSize value="68"/>
    </Item>
    <Item>
    <StackName>SPECIAL_ABILITY</StackName>
    <SizeOfStack value="1828"/>
    <NumberOfStacksOfThisSize value="13"/>
    </Item>
    <Item>
    <StackName>FRIEND</StackName>
    <SizeOfStack value="2050"/>
    <NumberOfStacksOfThisSize value="12"/>
    </Item>
    <Item>
    <StackName>SHOP</StackName>
    <SizeOfStack value="2324"/>
    <NumberOfStacksOfThisSize value="6"/>
    </Item>
    <Item>
    <StackName>CELLPHONE</StackName>
    <SizeOfStack value="2552"/>
    <NumberOfStacksOfThisSize value="2"/>
    </Item>
    <Item>
    <StackName>VEHICLE_SPAWN</StackName>
    <SizeOfStack value="2812"/>
    <NumberOfStacksOfThisSize value="1"/>
    </Item>
    <Item>
    <StackName>CAR_MOD_SHOP</StackName>
    <SizeOfStack value="2816"/>
    <NumberOfStacksOfThisSize value="2"/>
    </Item>
    <Item>
    <StackName>PAUSE_MENU_SCRIPT</StackName>
    <SizeOfStack value="3076"/>
    <NumberOfStacksOfThisSize value="2"/>
    </Item>
    <Item>
    <StackName>APP_INTERNET</StackName>
    <SizeOfStack value="4592"/>
    <NumberOfStacksOfThisSize value="1"/>
    </Item>
    <Item>
    <StackName>MULTIPLAYER_MISSION</StackName>
    <SizeOfStack value="4500"/>
    <NumberOfStacksOfThisSize value="19"/>
    </Item>
    <Item>
    <StackName>CONTACTS_APP</StackName>
    <SizeOfStack value="4000"/>
    <NumberOfStacksOfThisSize value="1"/>
    </Item>
    <Item>
    <StackName>INTERACTION_MENU</StackName>
    <SizeOfStack value="9800"/>
    <NumberOfStacksOfThisSize value="1"/>
    </Item>
    <Item>
    <StackName>SCRIPT_XML</StackName>
    <SizeOfStack value="8344"/>
    <NumberOfStacksOfThisSize value="4"/>
    </Item>
    <Item>
    <StackName>PROPERTY_INT</StackName>
    <SizeOfStack value="18823"/>
    <NumberOfStacksOfThisSize value="1"/>
    </Item>
    <Item>
    <StackName>ACTIVITY_CREATOR_INT</StackName>
    <SizeOfStack value="14900"/>
    <NumberOfStacksOfThisSize value="3"/>
    </Item>
    <Item>
    <StackName>SMPL_INTERIOR</StackName>
    <SizeOfStack value="2000"/>
    <NumberOfStacksOfThisSize value="1"/>
    </Item>
    <Item>
    <StackName>WAREHOUSE</StackName>
    <SizeOfStack value="9920"/>
    <NumberOfStacksOfThisSize value="1"/>
    </Item>
    <Item>
    <StackName>IE_DELIVERY</StackName>
    <SizeOfStack value="2024"/>
    <NumberOfStacksOfThisSize value="1"/>
    </Item>
    <Item>
    <StackName>AM_MP_YACHT</StackName>
    <SizeOfStack value="5000"/>
    <NumberOfStacksOfThisSize value="3"/>
    </Item>
    <Item>
    <StackName>INGAMEHUD</StackName>
    <SizeOfStack value="4600"/>
    <NumberOfStacksOfThisSize value="1"/>
    </Item>
    <Item>
    <StackName>TRANSITION</StackName>
    <SizeOfStack value="8032"/>
    <NumberOfStacksOfThisSize value="1"/>
    </Item>
    <Item>
    <StackName>FMMC_LAUNCHER</StackName>
    <SizeOfStack value="15000"/>
    <NumberOfStacksOfThisSize value="1"/>
    </Item>
    <Item>
    <StackName>MULTIPLAYER_FREEMODE</StackName>
    <SizeOfStack value="38000"/>
    <NumberOfStacksOfThisSize value="1"/>
    </Item>
    <Item>
    <StackName>MISSION</StackName>
    <SizeOfStack value="20500"/>
    <NumberOfStacksOfThisSize value="1"/>
    </Item>
    <Item>
    <StackName>MP_LAUNCH_SCRIPT</StackName>
    <SizeOfStack value="21000"/>
    <NumberOfStacksOfThisSize value="1"/>
    </Item>


    </StackSizeData>
    </ConfigScriptStackSizes>

    <ConfigScriptTextLines>
    <ArrayOfMaximumTextLines>
    <Item>
    <NameOfScriptTextLine>ScriptTextLinesZeroOrOneNumbers</NameOfScriptTextLine>
    <MaximumNumber value="160"/>
    </Item>
    <Item>
    <NameOfScriptTextLine>ScriptTextLinesOneSubstring</NameOfScriptTextLine>
    <MaximumNumber value="144"/>
    </Item>
    <Item>
    <NameOfScriptTextLine>ScriptTextLinesFourSubstringsThreeNumbers</NameOfScriptTextLine>
    <MaximumNumber value="25"/>
    </Item>
    </ArrayOfMaximumTextLines>
    </ConfigScriptTextLines>

    </Config>
    </Item>

    <!-- Debug configuration overrides -->
    <Item>
    <Build>debug</Build>
    <Platforms>Any</Platforms>
    <Config type="CGameConfig">
    <ConfigStreamingEngine>
    <PhysicalStreamingBuffer value="252"/>
    </ConfigStreamingEngine>
    </Config>
    </Item>

    <!-- Beta configuration overrides -->
    <Item>
    <Build>beta</Build>
    <Platforms>Any</Platforms>
    <Config type="CGameConfig">
    <PoolSizes>
    <Entries>
    <!-- test_startup creates lots of peds and cars around Pershing Square -->
    <Item>
    <PoolName>CScriptEntityExtension</PoolName>
    <PoolSize value="650"/>
    </Item>
    </Entries>
    </PoolSizes>
    <ConfigStreamingEngine>
    <PhysicalStreamingBuffer value="252"/>
    </ConfigStreamingEngine>
    </Config>
    </Item>

    <!-- Nonfinal param configuration overrides -->
    <Item>
    <Build>nonfinal</Build>
    <Platforms>Any</Platforms>
    <Param>usefatcuts</Param>
    <Config type="CGameConfig">
    <PoolSizes>
    <Entries>
    <!-- fatcuts needs a bigger animation pool -->
    <Item>
    <PoolName>AnimStore</PoolName>
    <PoolSize value="15000"/>
    </Item>
    <Item>
    <PoolName>CutSceneStore</PoolName>
    <PoolSize value="15000"/>
    </Item>
    </Entries>
    </PoolSizes>
    </Config>
    </Item>

    <Item>
    <Build>any</Build>
    <Platforms>xboxone</Platforms>
    <Config type="CGameConfig">
    <PoolSizes>
    <Entries>
    <Item>
    <PoolName>OcclusionPathNode</PoolName>
    <PoolSize value="3450"/>
    </Item>
    <Item>
    <PoolName>OcclusionPortalInfo</PoolName>
    <PoolSize value="400"/>
    </Item>
    </Entries>
    </PoolSizes>
    <ConfigStreamingEngine>
    <PhysicalStreamingBuffer value="2324"/>
    <VirtualStreamingBuffer value="0"/>
    </ConfigStreamingEngine>
    <ConfigMediaTranscoding>
    <TranscodingSmallObjectBuffer value="4096"/>
    <TranscodingSmallObjectMaxPointers value="6144"/>
    <TranscodingBuffer value="24000"/>
    <TranscodingMaxPointers value="256"/>
    </ConfigMediaTranscoding>
    <Threads>
    <Item key="Update">
    <Priority>PRIO_HIGHEST</Priority>
    <CpuAffinity>
    <Core value="0"/>
    </CpuAffinity>
    </Item>
    <Item key="AsyncShapeTestMgr">
    <Priority>PRIO_HIGHEST</Priority>
    <CpuAffinity>
    <Core value="1"/>
    </CpuAffinity>
    </Item>
    <Item key="RmptfxUpdateThread">
    <Priority>PRIO_HIGHEST</Priority>
    <CpuAffinity>
    <Core value="1"/>
    </CpuAffinity>
    </Item>
    <Item key="ControlMgrUpdateThread">
    <Priority>PRIO_HIGHEST</Priority>
    <CpuAffinity>
    <Core value="1"/>
    </CpuAffinity>
    </Item>
    <Item key="RecordingThreadDefault">
    <Priority>PRIO_ABOVE_NORMAL</Priority>
    <CpuAffinity>
    <Core value="1"/>
    </CpuAffinity>
    </Item>
    <Item key="ReplayQuantizeThread">
    <Priority>PRIO_BELOW_NORMAL</Priority>
    <CpuAffinity>
    <Core value="1"/>
    </CpuAffinity>
    </Item>
    <Item key="RecordingThreadGameAndObject">
    <Priority>PRIO_ABOVE_NORMAL</Priority>
    <CpuAffinity>
    <Core value="1"/>
    </CpuAffinity>
    </Item>
    <Item key="MediaEncoderThreadAudio">
    <Priority>PRIO_LOWEST</Priority>
    <CpuAffinity>
    <Core value="1"/>
    </CpuAffinity>
    </Item>
    <Item key="RageDvdReader">
    <Priority>PRIO_TIME_CRITICAL</Priority>
    <CpuAffinity>
    <Core value="2"/>
    </CpuAffinity>
    </Item>
    <Item key="RageHddReader">
    <Priority>PRIO_TIME_CRITICAL</Priority>
    <CpuAffinity>
    <Core value="2"/>
    </CpuAffinity>
    </Item>
    <Item key="RecorderWorkerThread">
    <Priority>PRIO_HIGHEST</Priority>
    <CpuAffinity>
    <Core value="2"/>
    </CpuAffinity>
    </Item>
    <Item key="RecordingThreadPed">
    <Priority>PRIO_ABOVE_NORMAL</Priority>
    <CpuAffinity>
    <Core value="2"/>
    </CpuAffinity>
    </Item>
    <Item key="PathServer">
    <Priority>PRIO_LOWEST</Priority>
    <CpuAffinity>
    <Core value="2"/>
    </CpuAffinity>
    </Item>
    <Item key="Render">
    <Priority>PRIO_NORMAL</Priority>
    <CpuAffinity>
    <Core value="3"/>
    </CpuAffinity>
    </Item>
    <Item key="NetLogSpooler">
    <Priority>PRIO_NORMAL</Priority>
    <CpuAffinity>
    <Core value="3"/>
    </CpuAffinity>
    </Item>
    <Item key="NetRelay">
    <Priority>PRIO_NORMAL</Priority>
    <CpuAffinity>
    <Core value="3"/>
    </CpuAffinity>
    </Item>
    <Item key="RageLogfile">
    <Priority>PRIO_NORMAL</Priority>
    <CpuAffinity>
    <Core value="3"/>
    </CpuAffinity>
    </Item>
    <Item key="RageNetTcpWorker">
    <Priority>PRIO_NORMAL</Priority>
    <CpuAffinity>
    <Core value="3"/>
    </CpuAffinity>
    </Item>
    <Item key="RageAudioMixThread">
    <Priority>PRIO_TIME_CRITICAL</Priority>
    <CpuAffinity>
    <Core value="4"/>
    </CpuAffinity>
    </Item>
    <Item key="RageAudioEngineThread">
    <Priority>PRIO_NORMAL</Priority>
    <CpuAffinity>
    <Core value="4"/>
    </CpuAffinity>
    </Item>
    <Item key="SaveBlockDataThread">
    <Priority>PRIO_BELOW_NORMAL</Priority>
    <CpuAffinity>
    <Core value="4"/>
    </CpuAffinity>
    </Item>
    <Item key="RageDvdStreamer">
    <Priority>PRIO_BELOW_NORMAL</Priority>
    <CpuAffinity>
    <Core value="4"/>
    </CpuAffinity>
    </Item>
    <Item key="RageHddStreamer">
    <Priority>PRIO_LOWEST</Priority>
    <CpuAffinity>
    <Core value="4"/>
    </CpuAffinity>
    </Item>
    <Item key="RecordingThreadVehicle">
    <Priority>PRIO_ABOVE_NORMAL</Priority>
    <CpuAffinity>
    <Core value="5"/>
    </CpuAffinity>
    </Item>
    <Item key="NorthAudioUpdate">
    <Priority>PRIO_NORMAL</Priority>
    <CpuAffinity>
    <Core value="5"/>
    </CpuAffinity>
    </Item>
    <Item key="RageNetSend">
    <Priority>PRIO_BELOW_NORMAL</Priority>
    <CpuAffinity>
    <Core value="5"/>
    </CpuAffinity>
    </Item>
    <Item key="RageNetRecv">
    <Priority>PRIO_BELOW_NORMAL</Priority>
    <CpuAffinity>
    <Core value="5"/>
    </CpuAffinity>
    </Item>
    <Item key="RageVoiceChatWorker">
    <Priority>PRIO_BELOW_NORMAL</Priority>
    <CpuAffinity>
    <Core value="5"/>
    </CpuAffinity>
    </Item>
    <Item key="MediaEncoderThreadVideo">
    <Priority>PRIO_LOWEST</Priority>
    <CpuAffinity>
    <Core value="5"/>
    </CpuAffinity>
    </Item>
    <Item key="MediaDecoderThread">
    <Priority>PRIO_LOWEST</Priority>
    <CpuAffinity>
    <Core value="5"/>
    </CpuAffinity>
    </Item>
    <Item key="ReplayFileManager">
    <Priority>PRIO_LOWEST</Priority>
    <CpuAffinity>
    <Core value="5"/>
    </CpuAffinity>
    </Item>
    <Item key="ResourcePlacementThread">
    <Priority>PRIO_LOWEST</Priority>
    <CpuAffinity>
    <Core value="5"/>
    </CpuAffinity>
    </Item>
    </Threads>
    </Config>
    </Item>

    <Item>
    <Build>any</Build>
    <Platforms>ps4</Platforms>
    <Config type="CGameConfig">
    <PoolSizes>
    <Entries>
    <Item>
    <PoolName>CTask</PoolName>
    <PoolSize value="2100"/>
    </Item>
    <Item>
    <PoolName>OcclusionPathNode</PoolName>
    <PoolSize value="3450"/>
    </Item>
    <Item>
    <PoolName>OcclusionPortalInfo</PoolName>
    <PoolSize value="400"/>
    </Item>
    </Entries>
    </PoolSizes>
    <ConfigStreamingEngine>
    <PhysicalStreamingBuffer value="2324"/>
    <VirtualStreamingBuffer value="0"/>
    </ConfigStreamingEngine>
    <Threads>
    <Item key="Update">
    <Priority>PRIO_HIGHEST</Priority>
    <CpuAffinity>
    <Core value="0"/>
    </CpuAffinity>
    </Item>
    <Item key="ControlMgrUpdateThread">
    <Priority>PRIO_HIGHEST</Priority>
    <CpuAffinity>
    <Core value="1"/>
    </CpuAffinity>
    </Item>
    <Item key="AsyncShapeTestMgr">
    <Priority>PRIO_HIGHEST</Priority>
    <CpuAffinity>
    <Core value="1"/>
    </CpuAffinity>
    </Item>
    <Item key="RageDvdReader">
    <Priority>PRIO_TIME_CRITICAL</Priority>
    <CpuAffinity>
    <Core value="1"/>
    </CpuAffinity>
    </Item>
    <Item key="RecordingThreadDefault">
    <Priority>PRIO_ABOVE_NORMAL</Priority>
    <CpuAffinity>
    <Core value="1"/>
    </CpuAffinity>
    </Item>
    <Item key="ReplayQuantizeThread">
    <Priority>PRIO_BELOW_NORMAL</Priority>
    <CpuAffinity>
    <Core value="1"/>
    </CpuAffinity>
    </Item>
    <Item key="RecordingThreadGameAndObject">
    <Priority>PRIO_ABOVE_NORMAL</Priority>
    <CpuAffinity>
    <Core value="1"/>
    </CpuAffinity>
    </Item>
    <Item key="MediaEncoderThreadAudio">
    <Priority>PRIO_LOWEST</Priority>
    <CpuAffinity>
    <Core value="2"/>
    </CpuAffinity>
    </Item>
    <Item key="RageAudioEngineThread">
    <Priority>PRIO_NORMAL</Priority>
    <CpuAffinity>
    <Core value="1"/>
    </CpuAffinity>
    </Item>
    <Item key="RageHddReader">
    <Priority>PRIO_TIME_CRITICAL</Priority>
    <CpuAffinity>
    <Core value="2"/>
    </CpuAffinity>
    </Item>
    <Item key="RmptfxUpdateThread">
    <Priority>PRIO_HIGHEST</Priority>
    <CpuAffinity>
    <Core value="2"/>
    </CpuAffinity>
    </Item>
    <Item key="RecordingThreadPed">
    <Priority>PRIO_ABOVE_NORMAL</Priority>
    <CpuAffinity>
    <Core value="2"/>
    </CpuAffinity>
    </Item>
    <Item key="PathServer">
    <Priority>PRIO_LOWEST</Priority>
    <CpuAffinity>
    <Core value="2"/>
    </CpuAffinity>
    </Item>
    <Item key="RageGpuSubmit">
    <Priority>PRIO_TIME_CRITICAL</Priority>
    <CpuAffinity>
    <Core value="3"/>
    </CpuAffinity>
    </Item>
    <Item key="RecordingThreadVehicle">
    <Priority>PRIO_ABOVE_NORMAL</Priority>
    <CpuAffinity>
    <Core value="3"/>
    </CpuAffinity>
    </Item>
    <Item key="NetLogSpooler">
    <Priority>PRIO_NORMAL</Priority>
    <CpuAffinity>
    <Core value="3"/>
    </CpuAffinity>
    </Item>
    <Item key="NetRelay">
    <Priority>PRIO_NORMAL</Priority>
    <CpuAffinity>
    <Core value="3"/>
    </CpuAffinity>
    </Item>
    <Item key="RageLogfile">
    <Priority>PRIO_NORMAL</Priority>
    <CpuAffinity>
    <Core value="3"/>
    </CpuAffinity>
    </Item>
    <Item key="RageNetTcpWorker">
    <Priority>PRIO_NORMAL</Priority>
    <CpuAffinity>
    <Core value="3"/>
    </CpuAffinity>
    </Item>
    <Item key="ResourcePlacementThread">
    <Priority>PRIO_LOWEST</Priority>
    <CpuAffinity>
    <Core value="3"/>
    </CpuAffinity>
    </Item>
    <Item key="RageAudioMixThread">
    <Priority>PRIO_TIME_CRITICAL</Priority>
    <CpuAffinity>
    <Core value="4"/>
    </CpuAffinity>
    </Item>
    <Item key="SaveBlockDataThread">
    <Priority>PRIO_NORMAL</Priority>
    <CpuAffinity>
    <Core value="4"/>
    </CpuAffinity>
    </Item>
    <Item key="RageDvdStreamer">
    <Priority>PRIO_BELOW_NORMAL</Priority>
    <CpuAffinity>
    <Core value="4"/>
    </CpuAffinity>
    </Item>
    <Item key="RageHddStreamer">
    <Priority>PRIO_LOWEST</Priority>
    <CpuAffinity>
    <Core value="4"/>
    </CpuAffinity>
    </Item>
    <Item key="Render">
    <Priority>PRIO_HIGHEST</Priority>
    <CpuAffinity>
    <Core value="5"/>
    </CpuAffinity>
    </Item>
    <Item key="NorthAudioUpdate">
    <Priority>PRIO_NORMAL</Priority>
    <CpuAffinity>
    <Core value="5"/>
    </CpuAffinity>
    </Item>
    <Item key="RageNetSend">
    <Priority>PRIO_BELOW_NORMAL</Priority>
    <CpuAffinity>
    <Core value="5"/>
    </CpuAffinity>
    </Item>
    <Item key="RageNetRecv">
    <Priority>PRIO_BELOW_NORMAL</Priority>
    <CpuAffinity>
    <Core value="5"/>
    </CpuAffinity>
    </Item>
    <Item key="RageVoiceChatWorker">
    <Priority>PRIO_BELOW_NORMAL</Priority>
    <CpuAffinity>
    <Core value="5"/>
    </CpuAffinity>
    </Item>
    <Item key="MediaEncoderThreadVideo">
    <Priority>PRIO_LOWEST</Priority>
    <CpuAffinity>
    <Core value="5"/>
    </CpuAffinity>
    </Item>
    <Item key="ReplayFileManager">
    <Priority>PRIO_LOWEST</Priority>
    <CpuAffinity>
    <Core value="5"/>
    </CpuAffinity>
    </Item>
    </Threads>
    </Config>
    </Item>
    <Item>
    <Build>Debug</Build>
    <Platforms>ps4</Platforms>
    <Config type="CGameConfig">
    <Threads>
    <Item key="RageNetSend">
    <Priority>PRIO_BELOW_NORMAL</Priority>
    <CpuAffinity>
    <Core value="1"/>
    </CpuAffinity>
    </Item>
    <Item key="RageNetRecv">
    <Priority>PRIO_BELOW_NORMAL</Priority>
    <CpuAffinity>
    <Core value="1"/>
    </CpuAffinity>
    </Item>
    <Item key="RageVoiceChatWorker">
    <Priority>PRIO_BELOW_NORMAL</Priority>
    <CpuAffinity>
    <Core value="1"/>
    </CpuAffinity>
    </Item>
    <Item key="PathServer">
    <Priority>PRIO_IDLE</Priority>
    <CpuAffinity>
    <Core value="1"/>
    </CpuAffinity>
    </Item>
    </Threads>
    </Config>
    </Item>

    <Item>
    <Build>any</Build>
    <Platforms>x64</Platforms>
    <Config type="CGameConfig">
    <Threads>
    <Item key="Update">
    <Priority>PRIO_TIME_CRITICAL</Priority>
    </Item>
    <Item key="ControlMgrUpdateThread">
    <Priority>PRIO_HIGHEST</Priority>
    </Item>
    <Item key="AsyncShapeTestMgr">
    <Priority>PRIO_HIGHEST</Priority>
    </Item>
    <Item key="RageDvdReader">
    <Priority>PRIO_TIME_CRITICAL</Priority>
    </Item>
    <Item key="RecordingThreadDefault">
    <Priority>PRIO_ABOVE_NORMAL</Priority>
    </Item>
    <Item key="ReplayQuantizeThread">
    <Priority>PRIO_BELOW_NORMAL</Priority>
    </Item>
    <Item key="RecordingThreadGameAndObject">
    <Priority>PRIO_ABOVE_NORMAL</Priority>
    </Item>
    <Item key="RageAudioEngineThread">
    <Priority>PRIO_NORMAL</Priority>
    </Item>
    <Item key="RageHddReader">
    <Priority>PRIO_TIME_CRITICAL</Priority>
    </Item>
    <Item key="RmptfxUpdateThread">
    <Priority>PRIO_HIGHEST</Priority>
    </Item>
    <Item key="RecordingThreadPed">
    <Priority>PRIO_ABOVE_NORMAL</Priority>
    </Item>
    <Item key="PathServer">
    <Priority>PRIO_LOWEST</Priority>
    </Item>
    <Item key="RecordingThreadVehicle">
    <Priority>PRIO_ABOVE_NORMAL</Priority>
    </Item>
    <Item key="ResourcePlacementThread">
    <Priority>PRIO_LOWEST</Priority>
    </Item>
    <Item key="RageAudioMixThread">
    <Priority>PRIO_TIME_CRITICAL</Priority>
    </Item>
    <Item key="SaveBlockDataThread">
    <Priority>PRIO_NORMAL</Priority>
    </Item>
    <Item key="RageDvdStreamer">
    <Priority>PRIO_BELOW_NORMAL</Priority>
    </Item>
    <Item key="RageHddStreamer">
    <Priority>PRIO_LOWEST</Priority>
    </Item>
    <Item key="Render">
    <Priority>PRIO_ABOVE_NORMAL</Priority>
    </Item>
    <Item key="NorthAudioUpdate">
    <Priority>PRIO_NORMAL</Priority>
    </Item>
    <Item key="RageNetSend">
    <Priority>PRIO_BELOW_NORMAL</Priority>
    </Item>
    <Item key="RageNetRecv">
    <Priority>PRIO_BELOW_NORMAL</Priority>
    </Item>
    <Item key="RageVoiceChatWorker">
    <Priority>PRIO_BELOW_NORMAL</Priority>
    </Item>
    <Item key="ReplayFileManager">
    <Priority>PRIO_LOWEST</Priority>
    </Item>
    </Threads>
    </Config>
    </Item>
    <Item>
    <Build>nonfinal</Build>
    <Platforms>any</Platforms>
    <Config type="CGameConfig">
    <ConfigScriptStackSizes>
    <StackSizeData>
    <Item>
    <StackName>DEBUG_SCRIPT</StackName>
    <SizeOfStack value="4080"/>
    <NumberOfStacksOfThisSize value="1"/>
    </Item>
    <Item>
    <StackName>SOAK_TEST</StackName>
    <SizeOfStack value="4088"/>
    <NumberOfStacksOfThisSize value="1"/>
    </Item>
    <Item>
    <StackName>NETWORK_BOT</StackName>
    <SizeOfStack value="4096"/>
    <NumberOfStacksOfThisSize value="31"/>
    </Item>
    <Item>
    <StackName>DEBUG_MENU</StackName>
    <SizeOfStack value="32000"/>
    <NumberOfStacksOfThisSize value="1"/>
    </Item>
    </StackSizeData>
    </ConfigScriptStackSizes>
    </Config>
    </Item>

    <Item>
    <Build>nonfinal</Build>
    <Platforms>any</Platforms>
    <Config type="CGameConfig">
    <ConfigScriptResourceExpectedMaximums>
    <ExpectedMaximumsArray>
    <Item>
    <ResourceTypeName>PTFX</ResourceTypeName>
    <ExpectedMaximum value="61"/>
    </Item>
    <Item>
    <ResourceTypeName>PTFX_ASSET</ResourceTypeName>
    <ExpectedMaximum value="20"/>
    </Item>
    <Item>
    <ResourceTypeName>FIRE</ResourceTypeName>
    <ExpectedMaximum value="32"/>
    </Item>
    <Item>
    <ResourceTypeName>PEDGROUP</ResourceTypeName>
    <ExpectedMaximum value="16"/>
    </Item>
    <Item>
    <ResourceTypeName>SEQUENCE_TASK</ResourceTypeName>
    <ExpectedMaximum value="96"/>
    </Item>
    <Item>
    <ResourceTypeName>DECISION_MAKER</ResourceTypeName>
    <ExpectedMaximum value="5"/>
    </Item>
    <Item>
    <ResourceTypeName>CHECKPOINT</ResourceTypeName>
    <ExpectedMaximum value="61"/>
    </Item>
    <Item>
    <ResourceTypeName>TEXTURE_DICTIONARY</ResourceTypeName>
    <ExpectedMaximum value="40"/>
    </Item>
    <Item>
    <ResourceTypeName>DRAWABLE_DICTIONARY</ResourceTypeName>
    <ExpectedMaximum value="31"/>
    </Item>
    <Item>
    <ResourceTypeName>CLOTH_DICTIONARY</ResourceTypeName>
    <ExpectedMaximum value="2"/>
    </Item>
    <Item>
    <ResourceTypeName>FRAG_DICTIONARY</ResourceTypeName>
    <ExpectedMaximum value="44"/>
    </Item>
    <Item>
    <ResourceTypeName>DRAWABLE</ResourceTypeName>
    <ExpectedMaximum value="34"/>
    </Item>
    <Item>
    <ResourceTypeName>COVERPOINT</ResourceTypeName>
    <ExpectedMaximum value="51"/>
    </Item>
    <Item>
    <ResourceTypeName>ANIMATION</ResourceTypeName>
    <ExpectedMaximum value="44"/>
    </Item>
    <Item>
    <ResourceTypeName>MODEL</ResourceTypeName>
    <ExpectedMaximum value="195"/>
    </Item>
    <Item>
    <ResourceTypeName>RADAR_BLIP</ResourceTypeName>
    <ExpectedMaximum value="1800"/>
    </Item>
    <Item>
    <ResourceTypeName>ROPE</ResourceTypeName>
    <ExpectedMaximum value="12"/>
    </Item>
    <Item>
    <ResourceTypeName>CAMERA</ResourceTypeName>
    <ExpectedMaximum value="27"/>
    </Item>
    <Item>
    <ResourceTypeName>PATROL_ROUTE</ResourceTypeName>
    <ExpectedMaximum value="10"/>
    </Item>
    <Item>
    <ResourceTypeName>MLO</ResourceTypeName>
    <ExpectedMaximum value="9"/>
    </Item>
    <Item>
    <ResourceTypeName>RELATIONSHIP_GROUP</ResourceTypeName>
    <ExpectedMaximum value="251"/>
    </Item>
    <Item>
    <ResourceTypeName>SCALEFORM_MOVIE</ResourceTypeName>
    <ExpectedMaximum value="15"/>
    </Item>
    <Item>
    <ResourceTypeName>STREAMED_SCRIPT</ResourceTypeName>
    <ExpectedMaximum value="53"/>
    </Item>
    <Item>
    <ResourceTypeName>ITEM_SET</ResourceTypeName>
    <ExpectedMaximum value="6"/>
    </Item>
    <Item>
    <ResourceTypeName>VOLUME</ResourceTypeName>
    <ExpectedMaximum value="1"/>
    </Item>
    <Item>
    <ResourceTypeName>SPEED_ZONE</ResourceTypeName>
    <ExpectedMaximum value="170"/>
    </Item>
    <Item>
    <ResourceTypeName>WEAPON_ASSET</ResourceTypeName>
    <ExpectedMaximum value="57"/>
    </Item>
    <Item>
    <ResourceTypeName>VEHICLE_ASSET</ResourceTypeName>
    <ExpectedMaximum value="6"/>
    </Item>
    <Item>
    <ResourceTypeName>POPSCHEDULE_OVERRIDE</ResourceTypeName>
    <ExpectedMaximum value="1"/>
    </Item>
    <Item>
    <ResourceTypeName>POPSCHEDULE_OVERRIDE_VEHICLE_MODEL</ResourceTypeName>
    <ExpectedMaximum value="12"/>
    </Item>
    <Item>
    <ResourceTypeName>SCENARIO_BLOCKING_AREA</ResourceTypeName>
    <ExpectedMaximum value="36"/>
    </Item>
    <Item>
    <ResourceTypeName>BINK_MOVIE</ResourceTypeName>
    <ExpectedMaximum value="1"/>
    </Item>
    <Item>
    <ResourceTypeName>MOVIE_MESH_SET</ResourceTypeName>
    <ExpectedMaximum value="13"/>
    </Item>
    <Item>
    <ResourceTypeName>SET_REL_GROUP_DONT_AFFECT_WANTED_LEVEL</ResourceTypeName>
    <ExpectedMaximum value="6"/>
    </Item>
    <Item>
    <ResourceTypeName>VEHICLE_COMBAT_AVOIDANCE_AREA</ResourceTypeName>
    <ExpectedMaximum value="3"/>
    </Item>
    <Item>
    <ResourceTypeName>DISPATCH_TIME_BETWEEN_SPAWN_ATTEMPTS</ResourceTypeName>
    <ExpectedMaximum value="3"/>
    </Item>
    <Item>
    <ResourceTypeName>DISPATCH_TIME_BETWEEN_SPAWN_ATTEMPTS_MULTIPLIER</ResourceTypeName>
    <ExpectedMaximum value="3"/>
    </Item>
    <Item>
    <ResourceTypeName>SYNCED_SCENE</ResourceTypeName>
    <ExpectedMaximum value="49"/>
    </Item>
    <Item>
    <ResourceTypeName>CLIP_SET</ResourceTypeName>
    <ExpectedMaximum value="10"/>
    </Item>
    <Item>
    <ResourceTypeName>VEHICLE_RECORDING</ResourceTypeName>
    <ExpectedMaximum value="105"/>
    </Item>
    <Item>
    <ResourceTypeName>MOVEMENT_MODE_ASSET</ResourceTypeName>
    <ExpectedMaximum value="5"/>
    </Item>
    <Item>
    <ResourceTypeName>CUT_SCENE</ResourceTypeName>
    <ExpectedMaximum value="3"/>
    </Item>
    <Item>
    <ResourceTypeName>CUT_FILE</ResourceTypeName>
    <ExpectedMaximum value="3"/>
    </Item>
    <Item>
    <ResourceTypeName>GHOST_SETTINGS</ResourceTypeName>
    <ExpectedMaximum value="2"/>
    </Item>
    </ExpectedMaximumsArray>
    </ConfigScriptResourceExpectedMaximums>
    </Config>
    </Item>

    </ConfigArray>
    </fwAllConfigs>

    Expand to read the full comment
    January 08, 2017
  • Default

    @ellenwood1991 where would I go for that specific part I cannot find it

    January 08, 2017
  • Default

    <?xml version="1.0" encoding="UTF-8"?>

    <fwAllConfigs>
    <ConfigArray>

    <!-- Base configuration, applies to all platforms and builds. -->
    <Item>
    <Build>Any</Build>
    <Platforms>Any</Platforms>
    <Config type="CGameConfig">
    <PoolSizes>
    <Entries>
    <!-- Keep these sorted -->

    <Item>
    <PoolName>AnimatedBuilding</PoolName>
    <PoolSize value="600"/>
    </Item>
    <Item>
    <PoolName>AttachmentExtension</PoolName>
    <PoolSize value="370"/>
    </Item>
    <Item>
    <PoolName>AudioHeap</PoolName>
    <PoolSize value="195"/>
    </Item>
    <Item>
    <PoolName>BlendshapeStore</PoolName>
    <PoolSize value="75"/>
    </Item>
    <Item>
    <PoolName>Building</PoolName>
    <PoolSize value="55000"/>
    </Item>
    <Item>
    <!-- Size of CVehicleRecordingMgr's streaming module. -->
    <PoolName>carrec</PoolName>
    <PoolSize value="4000"/>
    </Item>
    <Item>
    <PoolName>CBoatChaseDirector</PoolName>
    <PoolSize value="4"/>
    </Item>
    <Item>
    <PoolName>CVehicleCombatAvoidanceArea</PoolName>
    <PoolSize value="5"/>
    </Item>
    <Item>
    <PoolName>CCargen</PoolName>
    <PoolSize value="800"/>
    </Item>
    <Item>
    <PoolName>CCargenForScenarios</PoolName>
    <PoolSize value="500"/>
    </Item>
    <Item>
    <PoolName>CCombatDirector</PoolName>
    <PoolSize value="5"/>
    </Item>
    <Item>
    <PoolName>CCombatInfo</PoolName>
    <PoolSize value="16"/>
    </Item>
    <Item>
    <PoolName>CCombatSituation</PoolName>
    <PoolSize value="6"/>
    </Item>
    <Item>
    <PoolName>CCoverFinder</PoolName>
    <PoolSize value="40"/>
    </Item>
    <Item>
    <PoolName>CDefaultCrimeInfo</PoolName>
    <PoolSize value="13"/>
    </Item>
    <Item>
    <PoolName>CTacticalAnalysis</PoolName>
    <PoolSize value="3"/>
    </Item>
    <Item>
    <PoolName>CTaskUseScenarioEntityExtension</PoolName>
    <PoolSize value="256"/>
    </Item>
    <Item>
    <PoolName>AnimStore</PoolName>
    <PoolSize value="13500"/>
    </Item>
    <Item>
    <PoolName>CGameScriptResource</PoolName>
    <PoolSize value="2989"/>
    </Item>
    <Item>
    <PoolName>ClothStore</PoolName>
    <PoolSize value="60"/>
    </Item>
    <Item>
    <PoolName>CombatMeleeManager_Groups</PoolName>
    <PoolSize value="3"/>
    </Item>
    <Item>
    <PoolName>CombatMountedManager_Attacks</PoolName>
    <PoolSize value="1"/>
    </Item>
    <Item>
    <PoolName>CompEntity</PoolName>
    <PoolSize value="39"/>
    </Item>
    <Item>
    <PoolName>CPrioritizedClipSetBucket</PoolName>
    <PoolSize value="22"/>
    </Item>
    <Item>
    <PoolName>CPrioritizedClipSetRequest</PoolName>
    <PoolSize value="116"/>
    </Item>
    <Item>
    <PoolName>CRoadBlock</PoolName>
    <PoolSize value="3"/>
    </Item>
    <Item>
    <PoolName>CStuntJump</PoolName>
    <PoolSize value="64"/>
    </Item>
    <Item>
    <PoolName>CScenarioInfo</PoolName>
    <PoolSize value="220"/>
    </Item>
    <Item>
    <PoolName>CScenarioPointExtraData</PoolName>
    <PoolSize value="220"/>
    </Item>
    <Item>
    <PoolName>CutsceneStore</PoolName>
    <PoolSize value="1400"/>
    </Item>
    <Item>
    <PoolName>CScriptEntityExtension</PoolName>
    <PoolSize value="650"/>
    </Item>
    <Item>
    <PoolName>CVehicleChaseDirector</PoolName>
    <PoolSize value="4"/>
    </Item>
    <Item>
    <PoolName>CVehicleClipRequestHelper</PoolName>
    <PoolSize value="45"/>
    </Item>
    <Item>
    <PoolName>CPathNodeRouteSearchHelper</PoolName>
    <PoolSize value="256"/>
    </Item>
    <Item>
    <PoolName>CGrabHelper</PoolName>
    <PoolSize value="8"/>
    </Item>
    <Item>
    <PoolName>CGpsNumNodesStored</PoolName>
    <PoolSize value="1024"/>
    </Item>
    <Item>
    <PoolName>CClimbHandHoldDetected</PoolName>
    <PoolSize value="32"/>
    </Item>
    <Item>
    <PoolName>CAmbientLookAt</PoolName>
    <PoolSize value="40"/>
    </Item>
    <Item>
    <PoolName>DecoratorExtension</PoolName>
    <PoolSize value="320"/>
    </Item>
    <Item>
    <PoolName>DrawableStore</PoolName>
    <PoolSize value="62100"/>
    </Item>
    <Item>
    <PoolName>Dummy Object</PoolName>
    <PoolSize value="10000"/>
    </Item>
    <Item>
    <PoolName>DwdStore</PoolName>
    <PoolSize value="14050"/>
    </Item>
    <Item>
    <PoolName>EntityBatch</PoolName>
    <PoolSize value="5000"/>
    </Item>
    <Item>
    <PoolName>GrassBatch</PoolName>
    <PoolSize value="30000"/>
    </Item>
    <Item>
    <PoolName>ExprDictStore</PoolName>
    <PoolSize value="190"/>
    </Item>
    <Item>
    <PoolName>FrameFilterStore</PoolName>
    <PoolSize value="14"/>
    </Item>
    <Item>
    <PoolName>FragmentStore</PoolName>
    <PoolSize value="10900"/>
    </Item>
    <Item>
    <PoolName>GamePlayerBroadcastDataHandler_Remote</PoolName>
    <PoolSize value="1550"/>
    </Item>
    <Item>
    <PoolName>InstanceBuffer</PoolName>
    <PoolSize value="20000"/>
    </Item>
    <Item>
    <PoolName>InteriorInst</PoolName>
    <PoolSize value="150"/>
    </Item>
    <Item>
    <PoolName>InteriorProxy</PoolName>
    <PoolSize value="1040"/>
    </Item>
    <Item>
    <PoolName>IplStore</PoolName>
    <PoolSize value="3000"/>
    </Item>
    <Item>
    <PoolName>MaxLoadedInfo</PoolName>
    <PoolSize value="32768"/>
    </Item>
    <Item>
    <PoolName>MaxLoadRequestedInfo</PoolName>
    <PoolSize value="3000"/>
    </Item>
    <Item>
    <PoolName>ActiveLoadedInfo</PoolName>
    <PoolSize value="3000"/>
    </Item>
    <Item>
    <PoolName>ActivePersistentLoadedInfo</PoolName>
    <PoolSize value="1439"/>
    </Item>
    <Item>
    <PoolName>Known Refs</PoolName>
    <PoolSize value="24000"/>
    </Item>
    <Item>
    <PoolName>LightEntity</PoolName>
    <PoolSize value="4000"/>
    </Item>
    <Item>
    <PoolName>MapDataLoadedNode</PoolName>
    <PoolSize value="1000"/>
    </Item>
    <Item>
    <PoolName>MapDataStore</PoolName>
    <PoolSize value="9400"/>
    </Item>
    <Item>
    <PoolName>MapTypesStore</PoolName>
    <PoolSize value="1400"/>
    </Item>
    <Item>
    <PoolName>MetaDataStore</PoolName>
    <PoolSize value="3000"/>
    </Item>
    <Item>
    <PoolName>NavMeshes</PoolName>
    <PoolSize value="10100"/>
    </Item>
    <Item>
    <PoolName>NetworkDefStore</PoolName>
    <PoolSize value="118"/>
    </Item>
    <Item>
    <PoolName>NetworkCrewDataMgr</PoolName>
    <PoolSize value="16"/>
    </Item>
    <Item>
    <PoolName>Object</PoolName>
    <PoolSize value="2300"/>
    </Item>
    <Item>
    <PoolName>OcclusionInteriorInfo</PoolName>
    <PoolSize value="70"/>
    </Item>
    <Item>
    <PoolName>OcclusionPathNode</PoolName>
    <PoolSize value="5100"/>
    </Item>
    <Item>
    <PoolName>OcclusionPortalEntity</PoolName>
    <PoolSize value="250"/>
    </Item>
    <Item>
    <PoolName>OcclusionPortalInfo</PoolName>
    <PoolSize value="500"/>
    </Item>
    <Item>
    <PoolName>Peds</PoolName>
    <PoolSize value="256"/>
    </Item>
    <Item>
    <PoolName>CWeapon</PoolName>
    <PoolSize value="1024"/>
    </Item>
    <Item>
    <PoolName>phInstGta</PoolName>
    <PoolSize value="8192"/>
    </Item>
    <Item>
    <PoolName>PhysicsBounds</PoolName>
    <PoolSize value="1450"/>
    </Item>
    <Item>
    <PoolName>CPickup</PoolName>
    <PoolSize value="73"/>
    </Item>
    <Item>
    <PoolName>CPickupPlacement</PoolName>
    <PoolSize value="280"/>
    </Item>
    <Item>
    <PoolName>CPickupPlacementCustomScriptData</PoolName>
    <PoolSize value="60"/>
    </Item>
    <Item>
    <PoolName>CRegenerationInfo</PoolName>
    <PoolSize value="56"/>
    </Item>
    <Item>
    <PoolName>PortalInst</PoolName>
    <PoolSize value="200" />
    </Item>
    <Item>
    <PoolName>PoseMatcherStore</PoolName>
    <PoolSize value="28" />
    </Item>
    <Item>
    <PoolName>PMStore</PoolName>
    <PoolSize value="100"/>
    </Item>
    <Item>
    <PoolName>PtFxSortedEntity</PoolName>
    <PoolSize value="384"/>
    </Item>
    <Item>
    <PoolName>PtFxAssetStore</PoolName>
    <PoolSize value="250"/>
    </Item>
    <Item>
    <PoolName>QuadTreeNodes</PoolName>
    <PoolSize value="1310"/>
    </Item>
    <Item>
    <PoolName>ScaleformStore</PoolName>
    <PoolSize value="642"/>
    </Item>
    <Item>
    <PoolName>ScaleformMgrArray</PoolName>
    <PoolSize value="40"/>
    </Item>
    <Item>
    <PoolName>ScriptStore</PoolName>
    <PoolSize value="900"/>
    </Item>
    <Item>
    <PoolName>StaticBounds</PoolName>
    <PoolSize value="13000"/>
    </Item>
    <Item>
    <PoolName>tcBox</PoolName>
    <PoolSize value="3000"/>
    </Item>
    <Item>
    <PoolName>TrafficLightInfos</PoolName>
    <PoolSize value="512"/>
    </Item>
    <Item>
    <PoolName>TxdStore</PoolName>
    <PoolSize value="45400"/>
    </Item>
    <Item>
    <PoolName>Vehicles</PoolName>
    <PoolSize value="300"/>
    </Item>
    <Item>
    <PoolName>VehicleStreamRequest</PoolName>
    <PoolSize value="55"/>
    </Item>
    <Item>
    <PoolName>VehicleStreamRender</PoolName>
    <PoolSize value="55"/>
    </Item>
    <Item>
    <PoolName>VehicleStruct</PoolName>
    <PoolSize value="200"/>
    </Item>
    <Item>
    <PoolName>HandlingData</PoolName>
    <PoolSize value="840"/>
    </Item>
    <Item>
    <!-- Size of the CWaypointRecording streaming module. -->
    <PoolName>wptrec</PoolName>
    <PoolSize value="850"/>
    </Item>
    <Item>
    <PoolName>fwLodNode</PoolName>
    <PoolSize value="12500"/>
    </Item>
    <Item>
    <PoolName>CTask</PoolName>
    <PoolSize value="8192"/>
    </Item>
    <Item>
    <PoolName>CEvent</PoolName>
    <PoolSize value="800"/>
    </Item>
    <Item>
    <PoolName>CMoveObject</PoolName>
    <PoolSize value="180"/>
    </Item>
    <Item>
    <PoolName>CMoveAnimatedBuilding</PoolName>
    <PoolSize value="161"/>
    </Item>
    <Item>
    <PoolName>atDScriptObjectNode</PoolName>
    <PoolSize value="650"/>
    </Item>
    <Item>
    <PoolName>fwDynamicArchetypeComponent</PoolName>
    <PoolSize value="9000"/>
    </Item>
    <Item>
    <PoolName>fwDynamicEntityComponent</PoolName>
    <PoolSize value="8192"/>
    </Item>
    <Item>
    <PoolName>fwEntityContainer</PoolName>
    <PoolSize value="615"/>
    </Item>
    <Item>
    <PoolName>fwMatrixTransform</PoolName>
    <PoolSize value="30000"/>
    </Item>
    <Item>
    <PoolName>fwQuaternionTransform</PoolName>
    <PoolSize value="12958"/>
    </Item>
    <Item>
    <PoolName>fwSimpleTransform</PoolName>
    <PoolSize value="37000"/>
    </Item>
    <Item>
    <PoolName>ScenarioCarGensPerRegion</PoolName>
    <PoolSize value="80"/>
    </Item>
    <Item>
    <PoolName>ScenarioPointsAndEdgesPerRegion</PoolName>
    <PoolSize value="1000"/>
    </Item>
    <Item>
    <PoolName>ScenarioPoint</PoolName>
    <PoolSize value="900"/>
    </Item>
    <Item>
    <PoolName>ScenarioPointEntity</PoolName>
    <PoolSize value="350"/>
    </Item>
    <Item>
    <PoolName>ScenarioPointWorld</PoolName>
    <PoolSize value="1400"/>
    </Item>
    <Item>
    <PoolName>MaxNonRegionScenarioPointSpatialObjects</PoolName>
    <PoolSize value="900"/>
    </Item>
    <Item>
    <PoolName>ObjectIntelligence</PoolName>
    <PoolSize value="120"/>
    </Item>
    <Item>
    <PoolName>VehicleScenarioAttractors</PoolName>
    <PoolSize value="64"/>
    </Item>
    <Item>
    <PoolName>AircraftFlames</PoolName>
    <PoolSize value="34"/>
    </Item>
    <Item>
    <PoolName>CScenarioPointChainUseInfo</PoolName>
    <PoolSize value="96"/>
    </Item>
    <Item>
    <PoolName>CScenarioClusterSpawnedTrackingData</PoolName>
    <PoolSize value="190"/>
    </Item>
    <Item>
    <PoolName>CSPClusterFSMWrapper</PoolName>
    <PoolSize value="192"/>
    </Item>
    <Item>
    <PoolName>fwArchetypePooledMap</PoolName>
    <PoolSize value="64000"/>
    </Item>
    <Item>
    <PoolName>CTaskConversationHelper</PoolName>
    <PoolSize value="4"/>
    </Item>
    <Item>
    <PoolName>SyncedScenes</PoolName>
    <PoolSize value="48"/>
    </Item>
    <Item>
    <PoolName>AnimScenes</PoolName>
    <PoolSize value="10"/>
    </Item>
    <Item>
    <PoolName>CPropManagementHelper</PoolName>
    <PoolSize value="256"/>
    </Item>
    <Item>
    <PoolName>ActionTable_Definitions</PoolName>
    <PoolSize value="306"/>
    </Item>
    <Item>
    <PoolName>ActionTable_Results</PoolName>
    <PoolSize value="474"/>
    </Item>
    <Item>
    <PoolName>ActionTable_Impulses</PoolName>
    <PoolSize value="20"/>
    </Item>
    <Item>
    <PoolName>ActionTable_Interrelations</PoolName>
    <PoolSize value="60"/>
    </Item>
    <Item>
    <PoolName>ActionTable_Homings</PoolName>
    <PoolSize value="167"/>
    </Item>
    <Item>
    <PoolName>ActionTable_Damages</PoolName>
    <PoolSize value="24"/>
    </Item>
    <Item>
    <PoolName>ActionTable_StrikeBones</PoolName>
    <PoolSize value="18"/>
    </Item>
    <Item>
    <PoolName>ActionTable_Rumbles</PoolName>
    <PoolSize value="5"/>
    </Item>
    <Item>
    <PoolName>ActionTable_Branches</PoolName>
    <PoolSize value="27"/>
    </Item>
    <Item>
    <PoolName>ActionTable_StealthKills</PoolName>
    <PoolSize value="10"/>
    </Item>
    <Item>
    <PoolName>ActionTable_Vfx</PoolName>
    <PoolSize value="35"/>
    </Item>
    <Item>
    <PoolName>ActionTable_FacialAnimSets</PoolName>
    <PoolSize value="5"/>
    </Item>
    <Item>
    <PoolName>NetworkEntityAreas</PoolName>
    <PoolSize value="200"/>
    </Item>
    <Item>
    <PoolName>NavMeshRoute</PoolName>
    <PoolSize value="1024"/>
    </Item>
    </Entries>
    </PoolSizes>

    <ConfigPopulation>
    <ScenarioPedsMultiplier_Base value="70"/>
    <ScenarioPedsMultiplier value="100"/>
    <AmbientPedsMultiplier_Base value="70"/>
    <AmbientPedsMultiplier value="100"/>
    <MaxTotalPeds_Base value="70"/>
    <MaxTotalPeds value="200"/>
    <PedMemoryMultiplier value="500"/>
    <PedsForVehicles_Base value="75"/>
    <PedsForVehicles value="75"/>
    <VehicleTimesliceMaxUpdatesPerFrame_Base value="4"/>
    <VehicleTimesliceMaxUpdatesPerFrame value="10"/>
    <VehicleAmbientDensityMultiplier_Base value="66"/>
    <VehicleAmbientDensityMultiplier value="100"/>
    <VehicleMemoryMultiplier value="500"/>
    <VehicleParkedDensityMultiplier_Base value="50"/>
    <VehicleParkedDensityMultiplier value="100"/>
    <VehicleLowPrioParkedDensityMultiplier_Base value="50"/>
    <VehicleLowPrioParkedDensityMultiplier value="100"/>
    <VehicleUpperLimit_Base value="40"/>
    <VehicleUpperLimit value="130"/>
    <VehicleUpperLimitMP value="60"/>
    <VehicleParkedUpperLimit_Base value="40"/>
    <VehicleParkedUpperLimit value="100"/>
    <VehicleKeyholeShapeInnerThickness_Base value="20"/>
    <VehicleKeyholeShapeInnerThickness value="20"/>
    <VehicleKeyholeShapeOuterThickness_Base value="40"/>
    <VehicleKeyholeShapeOuterThickness value="40"/>
    <VehicleKeyholeShapeInnerRadius_Base value="80"/>
    <VehicleKeyholeShapeInnerRadius value="120"/>
    <VehicleKeyholeShapeOuterRadius_Base value="185"/>
    <VehicleKeyholeShapeOuterRadius value="215"/>
    <VehicleKeyholeSideWallThickness_Base value="60"/>
    <VehicleKeyholeSideWallThickness value="60"/>
    <VehicleMaxCreationDistance_Base value="225"/>
    <VehicleMaxCreationDistance value="255"/>
    <VehicleMaxCreationDistanceOffscreen_Base value="50"/>
    <VehicleMaxCreationDistanceOffscreen value="50"/>
    <VehicleCullRange_Base value="251"/>
    <VehicleCullRange value="311"/>
    <VehicleCullRangeOnScreenScale_Base value="140"/>
    <VehicleCullRangeOnScreenScale value="140"/>
    <VehicleCullRangeOffScreen_Base value="100"/>
    <VehicleCullRangeOffScreen value="150"/>
    <DensityBasedRemovalRateScale_Base value="36"/>
    <DensityBasedRemovalRateScale value="36"/>
    <DensityBasedRemovalTargetHeadroom_Base value="10"/>
    <DensityBasedRemovalTargetHeadroom value="10"/>
    <VehicleSpacing_Base>
    <VehicleSpacing_0_Base value="1"/>
    <VehicleSpacing_1_Base value="172"/>
    <VehicleSpacing_2_Base value="150"/>
    <VehicleSpacing_3_Base value="129"/>
    <VehicleSpacing_4_Base value="110"/>
    <VehicleSpacing_5_Base value="88"/>
    <VehicleSpacing_6_Base value="55"/>
    <VehicleSpacing_7_Base value="52"/>
    <VehicleSpacing_8_Base value="45"/>
    <VehicleSpacing_9_Base value="40"/>
    <VehicleSpacing_10_Base value="34"/>
    <VehicleSpacing_11_Base value="27"/>
    <VehicleSpacing_12_Base value="22"/>
    <VehicleSpacing_13_Base value="20"/>
    <VehicleSpacing_14_Base value="19"/>
    <VehicleSpacing_15_Base value="18"/>
    </VehicleSpacing_Base>
    <VehicleSpacing>
    <VehicleSpacing_0 value="1"/>
    <VehicleSpacing_1 value="172"/>
    <VehicleSpacing_2 value="150"/>
    <VehicleSpacing_3 value="129"/>
    <VehicleSpacing_4 value="110"/>
    <VehicleSpacing_5 value="88"/>
    <VehicleSpacing_6 value="55"/>
    <VehicleSpacing_7 value="52"/>
    <VehicleSpacing_8 value="45"/>
    <VehicleSpacing_9 value="40"/>
    <VehicleSpacing_10 value="34"/>
    <VehicleSpacing_11 value="27"/>
    <VehicleSpacing_12 value="22"/>
    <VehicleSpacing_13 value="20"/>
    <VehicleSpacing_14 value="19"/>
    <VehicleSpacing_15 value="18"/>
    </VehicleSpacing>
    <PlayersRoadScanDistance_Base value="300"/>
    <PlayersRoadScanDistance value="330"/>
    <PlayerRoadDensityInc_Base>
    <PlayerRoadDensityInc_0_Base value="0"/>
    <PlayerRoadDensityInc_1_Base value="0"/>
    <PlayerRoadDensityInc_2_Base value="0"/>
    <PlayerRoadDensityInc_3_Base value="0"/>
    <PlayerRoadDensityInc_4_Base value="0"/>
    <PlayerRoadDensityInc_5_Base value="0"/>
    <PlayerRoadDensityInc_6_Base value="0"/>
    <PlayerRoadDensityInc_7_Base value="0"/>
    <PlayerRoadDensityInc_8_Base value="0"/>
    <PlayerRoadDensityInc_9_Base value="0"/>
    <PlayerRoadDensityInc_10_Base value="0"/>
    <PlayerRoadDensityInc_11_Base value="0"/>
    <PlayerRoadDensityInc_12_Base value="0"/>
    <PlayerRoadDensityInc_13_Base value="0"/>
    <PlayerRoadDensityInc_14_Base value="0"/>
    <PlayerRoadDensityInc_15_Base value="0"/>
    </PlayerRoadDensityInc_Base>
    <PlayerRoadDensityInc>
    <PlayerRoadDensityInc_0 value="0"/>
    <PlayerRoadDensityInc_1 value="0"/>
    <PlayerRoadDensityInc_2 value="0"/>
    <PlayerRoadDensityInc_3 value="0"/>
    <PlayerRoadDensityInc_4 value="0"/>
    <PlayerRoadDensityInc_5 value="0"/>
    <PlayerRoadDensityInc_6 value="2"/>
    <PlayerRoadDensityInc_7 value="2"/>
    <PlayerRoadDensityInc_8 value="2"/>
    <PlayerRoadDensityInc_9 value="2"/>
    <PlayerRoadDensityInc_10 value="2"/>
    <PlayerRoadDensityInc_11 value="1"/>
    <PlayerRoadDensityInc_12 value="0"/>
    <PlayerRoadDensityInc_13 value="0"/>
    <PlayerRoadDensityInc_14 value="0"/>
    <PlayerRoadDensityInc_15 value="0"/>
    </PlayerRoadDensityInc>
    <NonPlayerRoadDensityDec_Base>
    <NonPlayerRoadDensityDec_0_Base value="0"/>
    <NonPlayerRoadDensityDec_1_Base value="0"/>
    <NonPlayerRoadDensityDec_2_Base value="0"/>
    <NonPlayerRoadDensityDec_3_Base value="1"/>
    <NonPlayerRoadDensityDec_4_Base value="1"/>
    <NonPlayerRoadDensityDec_5_Base value="1"/>
    <NonPlayerRoadDensityDec_6_Base value="1"/>
    <NonPlayerRoadDensityDec_7_Base value="2"/>
    <NonPlayerRoadDensityDec_8_Base value="2"/>
    <NonPlayerRoadDensityDec_9_Base value="2"/>
    <NonPlayerRoadDensityDec_10_Base value="2"/>
    <NonPlayerRoadDensityDec_11_Base value="2"/>
    <NonPlayerRoadDensityDec_12_Base value="3"/>
    <NonPlayerRoadDensityDec_13_Base value="3"/>
    <NonPlayerRoadDensityDec_14_Base value="3"/>
    <NonPlayerRoadDensityDec_15_Base value="3"/>
    </NonPlayerRoadDensityDec_Base>
    <NonPlayerRoadDensityDec>
    <NonPlayerRoadDensityDec_0 value="0"/>
    <NonPlayerRoadDensityDec_1 value="0"/>
    <NonPlayerRoadDensityDec_2 value="0"/>
    <NonPlayerRoadDensityDec_3 value="0"/>
    <NonPlayerRoadDensityDec_4 value="0"/>
    <NonPlayerRoadDensityDec_5 value="0"/>
    <NonPlayerRoadDensityDec_6 value="0"/>
    <NonPlayerRoadDensityDec_7 value="0"/>
    <NonPlayerRoadDensityDec_8 value="0"/>
    <NonPlayerRoadDensityDec_9 value="0"/>
    <NonPlayerRoadDensityDec_10 value="0"/>
    <NonPlayerRoadDensityDec_11 value="1"/>
    <NonPlayerRoadDensityDec_12 value="2"/>
    <NonPlayerRoadDensityDec_13 value="3"/>
    <NonPlayerRoadDensityDec_14 value="4"/>
    <NonPlayerRoadDensityDec_15 value="5"/>
    </NonPlayerRoadDensityDec>
    <VehiclePopulationFrameRate_Base value="20"/>
    <VehiclePopulationFrameRate value="25"/>
    <VehiclePopulationCyclesPerFrame_Base value="1"/>
    <VehiclePopulationCyclesPerFrame value="1"/>
    <VehiclePopulationFrameRateMP_Base value="15"/>
    <VehiclePopulationFrameRateMP value="20"/>
    <VehiclePopulationCyclesPerFrameMP_Base value="1"/>
    <VehiclePopulationCyclesPerFrameMP value="1"/>
    <PedPopulationFrameRate_Base value="20"/>
    <PedPopulationFrameRate value="25"/>
    <PedPopulationCyclesPerFrame_Base value="1"/>
    <PedPopulationCyclesPerFrame value="1"/>
    <PedPopulationFrameRateMP_Base value="15"/>
    <PedPopulationFrameRateMP value="20"/>
    <PedPopulationCyclesPerFrameMP_Base value="1"/>
    <PedPopulationCyclesPerFrameMP value="1"/>
    </ConfigPopulation>

    <Config2dEffects>
    <MaxAttrsAudio value="280"/>
    <MaxAttrsBuoyancy value="100"/>
    <MaxAttrsDecal value="50"/>
    <MaxAttrsExplosion value="50"/>
    <MaxAttrsLadder value="122"/>
    <MaxAttrsLightShaft value="600"/>
    <MaxAttrsParticle value="2500"/>
    <MaxAttrsProcObj value="100"/>
    <MaxAttrsScrollBar value="1"/>
    <MaxAttrsSpawnPoint value="500"/>
    <MaxAttrsWindDisturbance value="50"/>
    <MaxAttrsWorldPoint value="600"/>
    <MaxEffectsWorld2d value="600"/>
    </Config2dEffects>

    <ConfigModelInfo>
    <defaultPlayerName>player_zero</defaultPlayerName>
    <defaultProloguePlayerName>csb_prolsec</defaultProloguePlayerName>
    <MaxBaseModelInfos value="2"/>
    <MaxCompEntityModelInfos value="100"/>
    <MaxMloInstances value="18000"/>
    <MaxMloModelInfos value="220"/>
    <MaxPedModelInfos value="725"/>
    <MaxTimeModelInfos value="1800"/>
    <MaxVehicleModelInfos value="320"/>
    <MaxWeaponModelInfos value="115"/>
    <MaxExtraPedModelInfos value="100"/>
    <MaxExtraVehicleModelInfos value="200"/>
    <MaxExtraWeaponModelInfos value="175"/>
    </ConfigModelInfo>

    <ConfigExtensions>
    <MaxDoorExtensions value="64"/>
    <MaxLightExtensions value="1024"/>
    <MaxSpawnPointOverrideExtensions value="255"/>
    <MaxExpressionExtensions value="255"/>
    </ConfigExtensions>

    <ConfigStreamingEngine>
    <ArchiveCount value="2392"/>
    <PhysicalStreamingBuffer value="252"/>
    <VirtualStreamingBuffer value="1000"/>
    </ConfigStreamingEngine>

    <UseVehicleBurnoutTexture>CB_TRUE</UseVehicleBurnoutTexture>
    <AllowCrouchedMovement>CB_FALSE</AllowCrouchedMovement>
    <AllowParachuting>CB_TRUE</AllowParachuting>
    <AllowStealthMovement>CB_TRUE</AllowStealthMovement>
    <DebugScriptsPath>x:\gta5\script\dev\singleplayer\sco\DEBUG\</DebugScriptsPath>

    <Threads>
    <Item key="Streamer">
    <Priority>PRIO_NORMAL</Priority>
    </Item>
    <Item key="Update">
    <Priority>PRIO_NORMAL</Priority>
    </Item>
    <Item key="Render">
    <Priority>PRIO_NORMAL</Priority>
    </Item>
    <Item key="PathServer">
    <Priority>PRIO_LOWEST</Priority>
    </Item>
    <Item key="SysTask">
    <Priority>PRIO_ABOVE_NORMAL</Priority>
    </Item>
    <Item key="ControlMgrUpdateThread">
    <Priority>PRIO_ABOVE_NORMAL</Priority>
    </Item>
    </Threads>

    <ConfigOnlineServices>
    <RosTitleName>gta5</RosTitleName>
    <RosTitleVersion value="11"/>
    <RosScVersion value="11"/>
    <SteamAppId value="271590"/>
    <TitleDirectoryName>GTA V</TitleDirectoryName>
    <MultiplayerSessionTemplateName>SsnTemplateOpen</MultiplayerSessionTemplateName>
    </ConfigOnlineServices>

    <ConfigUGCDescriptions>
    <MaxDescriptionLength value="255"/>
    <MaxNumDescriptions value="640"/>
    <SizeOfDescriptionBuffer value="60000"/>
    </ConfigUGCDescriptions>

    <ConfigNetScriptBroadcastData>
    <HostBroadcastData>
    <Item>
    <SizeOfData value="14000"/>
    <MaxParticipants value="32"/>
    <NumInstances value="4"/>
    </Item>
    <Item>
    <SizeOfData value="6500"/>
    <MaxParticipants value="32"/>
    <NumInstances value="5"/>
    </Item>
    <Item>
    <SizeOfData value="4000"/>
    <MaxParticipants value="32"/>
    <NumInstances value="8"/>
    </Item>
    <Item>
    <SizeOfData value="2000"/>
    <MaxParticipants value="32"/>
    <NumInstances value="2"/>
    </Item>
    <Item>
    <SizeOfData value="1500"/>
    <MaxParticipants value="32"/>
    <NumInstances value="4"/>
    </Item>
    <Item>
    <SizeOfData value="1000"/>
    <MaxParticipants value="32"/>
    <NumInstances value="10"/>
    </Item>
    <Item>
    <SizeOfData value="500"/>
    <MaxParticipants value="32"/>
    <NumInstances value="4"/>
    </Item>
    <Item>
    <SizeOfData value="250"/>
    <MaxParticipants value="32"/>
    <NumInstances value="4"/>
    </Item>
    <Item>
    <SizeOfData value="120"/>
    <MaxParticipants value="32"/>
    <NumInstances value="6"/>
    </Item>
    <Item>
    <SizeOfData value="60"/>
    <MaxParticipants value="32"/>
    <NumInstances value="6"/>
    </Item>
    </HostBroadcastData>
    <PlayerBroadcastData>
    <Item>
    <SizeOfData value="3600"/>
    <MaxParticipants value="32"/>
    <NumInstances value="1"/>
    </Item>
    <Item>
    <SizeOfData value="2500"/>
    <MaxParticipants value="32"/>
    <NumInstances value="2"/>
    </Item>
    <Item>
    <SizeOfData value="1400"/>
    <MaxParticipants value="32"/>
    <NumInstances value="3"/>
    </Item>
    <Item>
    <SizeOfData value="600"/>
    <MaxParticipants value="32"/>
    <NumInstances value="2"/>
    </Item>
    <Item>
    <SizeOfData value="500"/>
    <MaxParticipants value="32"/>
    <NumInstances value="3"/>
    </Item>
    <Item>
    <SizeOfData value="400"/>
    <MaxParticipants value="32"/>
    <NumInstances value="4"/>
    </Item>
    <Item>
    <SizeOfData value="150"/>
    <MaxParticipants value="32"/>
    <NumInstances value="2"/>
    </Item>
    <Item>
    <SizeOfData value="80"/>
    <MaxParticipants value="32"/>
    <NumInstances value="4"/>
    </Item>
    <Item>
    <SizeOfData value="40"/>
    <MaxParticipants value="32"/>
    <NumInstances value="8"/>
    </Item>
    <Item>
    <SizeOfData value="16"/>
    <MaxParticipants value="32"/>
    <NumInstances value="16"/>
    </Item>
    </PlayerBroadcastData>
    </ConfigNetScriptBroadcastData>

    <ConfigScriptStackSizes>
    <StackSizeData>
    <Item>
    <StackName>MICRO</StackName>
    <SizeOfStack value="128"/>
    <NumberOfStacksOfThisSize value="20"/>
    </Item>
    <Item>
    <StackName>MINI</StackName>
    <SizeOfStack value="512"/>
    <NumberOfStacksOfThisSize value="20"/>
    </Item>
    <Item>
    <StackName>DEFAULT</StackName>
    <SizeOfStack value="1424"/>
    <NumberOfStacksOfThisSize value="68"/>
    </Item>
    <Item>
    <StackName>SPECIAL_ABILITY</StackName>
    <SizeOfStack value="1828"/>
    <NumberOfStacksOfThisSize value="13"/>
    </Item>
    <Item>
    <StackName>FRIEND</StackName>
    <SizeOfStack value="2050"/>
    <NumberOfStacksOfThisSize value="12"/>
    </Item>
    <Item>
    <StackName>SHOP</StackName>
    <SizeOfStack value="2324"/>
    <NumberOfStacksOfThisSize value="6"/>
    </Item>
    <Item>
    <StackName>CELLPHONE</StackName>
    <SizeOfStack value="2552"/>
    <NumberOfStacksOfThisSize value="2"/>
    </Item>
    <Item>
    <StackName>VEHICLE_SPAWN</StackName>
    <SizeOfStack value="2812"/>
    <NumberOfStacksOfThisSize value="1"/>
    </Item>
    <Item>
    <StackName>CAR_MOD_SHOP</StackName>
    <SizeOfStack value="2816"/>
    <NumberOfStacksOfThisSize value="2"/>
    </Item>
    <Item>
    <StackName>PAUSE_MENU_SCRIPT</StackName>
    <SizeOfStack value="3076"/>
    <NumberOfStacksOfThisSize value="2"/>
    </Item>
    <Item>
    <StackName>APP_INTERNET</StackName>
    <SizeOfStack value="4592"/>
    <NumberOfStacksOfThisSize value="1"/>
    </Item>
    <Item>
    <StackName>MULTIPLAYER_MISSION</StackName>
    <SizeOfStack value="4500"/>
    <NumberOfStacksOfThisSize value="19"/>
    </Item>
    <Item>
    <StackName>CONTACTS_APP</StackName>
    <SizeOfStack value="4000"/>
    <NumberOfStacksOfThisSize value="1"/>
    </Item>
    <Item>
    <StackName>INTERACTION_MENU</StackName>
    <SizeOfStack value="9800"/>
    <NumberOfStacksOfThisSize value="1"/>
    </Item>
    <Item>
    <StackName>SCRIPT_XML</StackName>
    <SizeOfStack value="8344"/>
    <NumberOfStacksOfThisSize value="4"/>
    </Item>
    <Item>
    <StackName>PROPERTY_INT</StackName>
    <SizeOfStack value="18823"/>
    <NumberOfStacksOfThisSize value="1"/>
    </Item>
    <Item>
    <StackName>ACTIVITY_CREATOR_INT</StackName>
    <SizeOfStack value="14900"/>
    <NumberOfStacksOfThisSize value="3"/>
    </Item>
    <Item>
    <StackName>SMPL_INTERIOR</StackName>
    <SizeOfStack value="2000"/>
    <NumberOfStacksOfThisSize value="1"/>
    </Item>
    <Item>
    <StackName>WAREHOUSE</StackName>
    <SizeOfStack value="9920"/>
    <NumberOfStacksOfThisSize value="1"/>
    </Item>
    <Item>
    <StackName>IE_DELIVERY</StackName>
    <SizeOfStack value="2024"/>
    <NumberOfStacksOfThisSize value="1"/>
    </Item>
    <Item>
    <StackName>AM_MP_YACHT</StackName>
    <SizeOfStack value="5000"/>
    <NumberOfStacksOfThisSize value="3"/>
    </Item>
    <Item>
    <StackName>INGAMEHUD</StackName>
    <SizeOfStack value="4600"/>
    <NumberOfStacksOfThisSize value="1"/>
    </Item>
    <Item>
    <StackName>TRANSITION</StackName>
    <SizeOfStack value="8032"/>
    <NumberOfStacksOfThisSize value="1"/>
    </Item>
    <Item>
    <StackName>FMMC_LAUNCHER</StackName>
    <SizeOfStack value="15000"/>
    <NumberOfStacksOfThisSize value="1"/>
    </Item>
    <Item>
    <StackName>MULTIPLAYER_FREEMODE</StackName>
    <SizeOfStack value="38000"/>
    <NumberOfStacksOfThisSize value="1"/>
    </Item>
    <Item>
    <StackName>MISSION</StackName>
    <SizeOfStack value="20500"/>
    <NumberOfStacksOfThisSize value="1"/>
    </Item>
    <Item>
    <StackName>MP_LAUNCH_SCRIPT</StackName>
    <SizeOfStack value="21000"/>
    <NumberOfStacksOfThisSize value="1"/>
    </Item>


    </StackSizeData>
    </ConfigScriptStackSizes>

    <ConfigScriptTextLines>
    <ArrayOfMaximumTextLines>
    <Item>
    <NameOfScriptTextLine>ScriptTextLinesZeroOrOneNumbers</NameOfScriptTextLine>
    <MaximumNumber value="160"/>
    </Item>
    <Item>
    <NameOfScriptTextLine>ScriptTextLinesOneSubstring</NameOfScriptTextLine>
    <MaximumNumber value="144"/>
    </Item>
    <Item>
    <NameOfScriptTextLine>ScriptTextLinesFourSubstringsThreeNumbers</NameOfScriptTextLine>
    <MaximumNumber value="25"/>
    </Item>
    </ArrayOfMaximumTextLines>
    </ConfigScriptTextLines>

    </Config>
    </Item>

    <!-- Debug configuration overrides -->
    <Item>
    <Build>debug</Build>
    <Platforms>Any</Platforms>
    <Config type="CGameConfig">
    <ConfigStreamingEngine>
    <PhysicalStreamingBuffer value="252"/>
    </ConfigStreamingEngine>
    </Config>
    </Item>

    <!-- Beta configuration overrides -->
    <Item>
    <Build>beta</Build>
    <Platforms>Any</Platforms>
    <Config type="CGameConfig">
    <PoolSizes>
    <Entries>
    <!-- test_startup creates lots of peds and cars around Pershing Square -->
    <Item>
    <PoolName>CScriptEntityExtension</PoolName>
    <PoolSize value="650"/>
    </Item>
    </Entries>
    </PoolSizes>
    <ConfigStreamingEngine>
    <PhysicalStreamingBuffer value="252"/>
    </ConfigStreamingEngine>
    </Config>
    </Item>

    <!-- Nonfinal param configuration overrides -->
    <Item>
    <Build>nonfinal</Build>
    <Platforms>Any</Platforms>
    <Param>usefatcuts</Param>
    <Config type="CGameConfig">
    <PoolSizes>
    <Entries>
    <!-- fatcuts needs a bigger animation pool -->
    <Item>
    <PoolName>AnimStore</PoolName>
    <PoolSize value="15000"/>
    </Item>
    <Item>
    <PoolName>CutSceneStore</PoolName>
    <PoolSize value="15000"/>
    </Item>
    </Entries>
    </PoolSizes>
    </Config>
    </Item>

    <Item>
    <Build>any</Build>
    <Platforms>xboxone</Platforms>
    <Config type="CGameConfig">
    <PoolSizes>
    <Entries>
    <Item>
    <PoolName>OcclusionPathNode</PoolName>
    <PoolSize value="3450"/>
    </Item>
    <Item>
    <PoolName>OcclusionPortalInfo</PoolName>
    <PoolSize value="400"/>
    </Item>
    </Entries>
    </PoolSizes>
    <ConfigStreamingEngine>
    <PhysicalStreamingBuffer value="2324"/>
    <VirtualStreamingBuffer value="0"/>
    </ConfigStreamingEngine>
    <ConfigMediaTranscoding>
    <TranscodingSmallObjectBuffer value="4096"/>
    <TranscodingSmallObjectMaxPointers value="6144"/>
    <TranscodingBuffer value="24000"/>
    <TranscodingMaxPointers value="256"/>
    </ConfigMediaTranscoding>
    <Threads>
    <Item key="Update">
    <Priority>PRIO_HIGHEST</Priority>
    <CpuAffinity>
    <Core value="0"/>
    </CpuAffinity>
    </Item>
    <Item key="AsyncShapeTestMgr">
    <Priority>PRIO_HIGHEST</Priority>
    <CpuAffinity>
    <Core value="1"/>
    </CpuAffinity>
    </Item>
    <Item key="RmptfxUpdateThread">
    <Priority>PRIO_HIGHEST</Priority>
    <CpuAffinity>
    <Core value="1"/>
    </CpuAffinity>
    </Item>
    <Item key="ControlMgrUpdateThread">
    <Priority>PRIO_HIGHEST</Priority>
    <CpuAffinity>
    <Core value="1"/>
    </CpuAffinity>
    </Item>
    <Item key="RecordingThreadDefault">
    <Priority>PRIO_ABOVE_NORMAL</Priority>
    <CpuAffinity>
    <Core value="1"/>
    </CpuAffinity>
    </Item>
    <Item key="ReplayQuantizeThread">
    <Priority>PRIO_BELOW_NORMAL</Priority>
    <CpuAffinity>
    <Core value="1"/>
    </CpuAffinity>
    </Item>
    <Item key="RecordingThreadGameAndObject">
    <Priority>PRIO_ABOVE_NORMAL</Priority>
    <CpuAffinity>
    <Core value="1"/>
    </CpuAffinity>
    </Item>
    <Item key="MediaEncoderThreadAudio">
    <Priority>PRIO_LOWEST</Priority>
    <CpuAffinity>
    <Core value="1"/>
    </CpuAffinity>
    </Item>
    <Item key="RageDvdReader">
    <Priority>PRIO_TIME_CRITICAL</Priority>
    <CpuAffinity>
    <Core value="2"/>
    </CpuAffinity>
    </Item>
    <Item key="RageHddReader">
    <Priority>PRIO_TIME_CRITICAL</Priority>
    <CpuAffinity>
    <Core value="2"/>
    </CpuAffinity>
    </Item>
    <Item key="RecorderWorkerThread">
    <Priority>PRIO_HIGHEST</Priority>
    <CpuAffinity>
    <Core value="2"/>
    </CpuAffinity>
    </Item>
    <Item key="RecordingThreadPed">
    <Priority>PRIO_ABOVE_NORMAL</Priority>
    <CpuAffinity>
    <Core value="2"/>
    </CpuAffinity>
    </Item>
    <Item key="PathServer">
    <Priority>PRIO_LOWEST</Priority>
    <CpuAffinity>
    <Core value="2"/>
    </CpuAffinity>
    </Item>
    <Item key="Render">
    <Priority>PRIO_NORMAL</Priority>
    <CpuAffinity>
    <Core value="3"/>
    </CpuAffinity>
    </Item>
    <Item key="NetLogSpooler">
    <Priority>PRIO_NORMAL</Priority>
    <CpuAffinity>
    <Core value="3"/>
    </CpuAffinity>
    </Item>
    <Item key="NetRelay">
    <Priority>PRIO_NORMAL</Priority>
    <CpuAffinity>
    <Core value="3"/>
    </CpuAffinity>
    </Item>
    <Item key="RageLogfile">
    <Priority>PRIO_NORMAL</Priority>
    <CpuAffinity>
    <Core value="3"/>
    </CpuAffinity>
    </Item>
    <Item key="RageNetTcpWorker">
    <Priority>PRIO_NORMAL</Priority>
    <CpuAffinity>
    <Core value="3"/>
    </CpuAffinity>
    </Item>
    <Item key="RageAudioMixThread">
    <Priority>PRIO_TIME_CRITICAL</Priority>
    <CpuAffinity>
    <Core value="4"/>
    </CpuAffinity>
    </Item>
    <Item key="RageAudioEngineThread">
    <Priority>PRIO_NORMAL</Priority>
    <CpuAffinity>
    <Core value="4"/>
    </CpuAffinity>
    </Item>
    <Item key="SaveBlockDataThread">
    <Priority>PRIO_BELOW_NORMAL</Priority>
    <CpuAffinity>
    <Core value="4"/>
    </CpuAffinity>
    </Item>
    <Item key="RageDvdStreamer">
    <Priority>PRIO_BELOW_NORMAL</Priority>
    <CpuAffinity>
    <Core value="4"/>
    </CpuAffinity>
    </Item>
    <Item key="RageHddStreamer">
    <Priority>PRIO_LOWEST</Priority>
    <CpuAffinity>
    <Core value="4"/>
    </CpuAffinity>
    </Item>
    <Item key="RecordingThreadVehicle">
    <Priority>PRIO_ABOVE_NORMAL</Priority>
    <CpuAffinity>
    <Core value="5"/>
    </CpuAffinity>
    </Item>
    <Item key="NorthAudioUpdate">
    <Priority>PRIO_NORMAL</Priority>
    <CpuAffinity>
    <Core value="5"/>
    </CpuAffinity>
    </Item>
    <Item key="RageNetSend">
    <Priority>PRIO_BELOW_NORMAL</Priority>
    <CpuAffinity>
    <Core value="5"/>
    </CpuAffinity>
    </Item>
    <Item key="RageNetRecv">
    <Priority>PRIO_BELOW_NORMAL</Priority>
    <CpuAffinity>
    <Core value="5"/>
    </CpuAffinity>
    </Item>
    <Item key="RageVoiceChatWorker">
    <Priority>PRIO_BELOW_NORMAL</Priority>
    <CpuAffinity>
    <Core value="5"/>
    </CpuAffinity>
    </Item>
    <Item key="MediaEncoderThreadVideo">
    <Priority>PRIO_LOWEST</Priority>
    <CpuAffinity>
    <Core value="5"/>
    </CpuAffinity>
    </Item>
    <Item key="MediaDecoderThread">
    <Priority>PRIO_LOWEST</Priority>
    <CpuAffinity>
    <Core value="5"/>
    </CpuAffinity>
    </Item>
    <Item key="ReplayFileManager">
    <Priority>PRIO_LOWEST</Priority>
    <CpuAffinity>
    <Core value="5"/>
    </CpuAffinity>
    </Item>
    <Item key="ResourcePlacementThread">
    <Priority>PRIO_LOWEST</Priority>
    <CpuAffinity>
    <Core value="5"/>
    </CpuAffinity>
    </Item>
    </Threads>
    </Config>
    </Item>

    <Item>
    <Build>any</Build>
    <Platforms>ps4</Platforms>
    <Config type="CGameConfig">
    <PoolSizes>
    <Entries>
    <Item>
    <PoolName>CTask</PoolName>
    <PoolSize value="2100"/>
    </Item>
    <Item>
    <PoolName>OcclusionPathNode</PoolName>
    <PoolSize value="3450"/>
    </Item>
    <Item>
    <PoolName>OcclusionPortalInfo</PoolName>
    <PoolSize value="400"/>
    </Item>
    </Entries>
    </PoolSizes>
    <ConfigStreamingEngine>
    <PhysicalStreamingBuffer value="2324"/>
    <VirtualStreamingBuffer value="0"/>
    </ConfigStreamingEngine>
    <Threads>
    <Item key="Update">
    <Priority>PRIO_HIGHEST</Priority>
    <CpuAffinity>
    <Core value="0"/>
    </CpuAffinity>
    </Item>
    <Item key="ControlMgrUpdateThread">
    <Priority>PRIO_HIGHEST</Priority>
    <CpuAffinity>
    <Core value="1"/>
    </CpuAffinity>
    </Item>
    <Item key="AsyncShapeTestMgr">
    <Priority>PRIO_HIGHEST</Priority>
    <CpuAffinity>
    <Core value="1"/>
    </CpuAffinity>
    </Item>
    <Item key="RageDvdReader">
    <Priority>PRIO_TIME_CRITICAL</Priority>
    <CpuAffinity>
    <Core value="1"/>
    </CpuAffinity>
    </Item>
    <Item key="RecordingThreadDefault">
    <Priority>PRIO_ABOVE_NORMAL</Priority>
    <CpuAffinity>
    <Core value="1"/>
    </CpuAffinity>
    </Item>
    <Item key="ReplayQuantizeThread">
    <Priority>PRIO_BELOW_NORMAL</Priority>
    <CpuAffinity>
    <Core value="1"/>
    </CpuAffinity>
    </Item>
    <Item key="RecordingThreadGameAndObject">
    <Priority>PRIO_ABOVE_NORMAL</Priority>
    <CpuAffinity>
    <Core value="1"/>
    </CpuAffinity>
    </Item>
    <Item key="MediaEncoderThreadAudio">
    <Priority>PRIO_LOWEST</Priority>
    <CpuAffinity>
    <Core value="2"/>
    </CpuAffinity>
    </Item>
    <Item key="RageAudioEngineThread">
    <Priority>PRIO_NORMAL</Priority>
    <CpuAffinity>
    <Core value="1"/>
    </CpuAffinity>
    </Item>
    <Item key="RageHddReader">
    <Priority>PRIO_TIME_CRITICAL</Priority>
    <CpuAffinity>
    <Core value="2"/>
    </CpuAffinity>
    </Item>
    <Item key="RmptfxUpdateThread">
    <Priority>PRIO_HIGHEST</Priority>
    <CpuAffinity>
    <Core value="2"/>
    </CpuAffinity>
    </Item>
    <Item key="RecordingThreadPed">
    <Priority>PRIO_ABOVE_NORMAL</Priority>
    <CpuAffinity>
    <Core value="2"/>
    </CpuAffinity>
    </Item>
    <Item key="PathServer">
    <Priority>PRIO_LOWEST</Priority>
    <CpuAffinity>
    <Core value="2"/>
    </CpuAffinity>
    </Item>
    <Item key="RageGpuSubmit">
    <Priority>PRIO_TIME_CRITICAL</Priority>
    <CpuAffinity>
    <Core value="3"/>
    </CpuAffinity>
    </Item>
    <Item key="RecordingThreadVehicle">
    <Priority>PRIO_ABOVE_NORMAL</Priority>
    <CpuAffinity>
    <Core value="3"/>
    </CpuAffinity>
    </Item>
    <Item key="NetLogSpooler">
    <Priority>PRIO_NORMAL</Priority>
    <CpuAffinity>
    <Core value="3"/>
    </CpuAffinity>
    </Item>
    <Item key="NetRelay">
    <Priority>PRIO_NORMAL</Priority>
    <CpuAffinity>
    <Core value="3"/>
    </CpuAffinity>
    </Item>
    <Item key="RageLogfile">
    <Priority>PRIO_NORMAL</Priority>
    <CpuAffinity>
    <Core value="3"/>
    </CpuAffinity>
    </Item>
    <Item key="RageNetTcpWorker">
    <Priority>PRIO_NORMAL</Priority>
    <CpuAffinity>
    <Core value="3"/>
    </CpuAffinity>
    </Item>
    <Item key="ResourcePlacementThread">
    <Priority>PRIO_LOWEST</Priority>
    <CpuAffinity>
    <Core value="3"/>
    </CpuAffinity>
    </Item>
    <Item key="RageAudioMixThread">
    <Priority>PRIO_TIME_CRITICAL</Priority>
    <CpuAffinity>
    <Core value="4"/>
    </CpuAffinity>
    </Item>
    <Item key="SaveBlockDataThread">
    <Priority>PRIO_NORMAL</Priority>
    <CpuAffinity>
    <Core value="4"/>
    </CpuAffinity>
    </Item>
    <Item key="RageDvdStreamer">
    <Priority>PRIO_BELOW_NORMAL</Priority>
    <CpuAffinity>
    <Core value="4"/>
    </CpuAffinity>
    </Item>
    <Item key="RageHddStreamer">
    <Priority>PRIO_LOWEST</Priority>
    <CpuAffinity>
    <Core value="4"/>
    </CpuAffinity>
    </Item>
    <Item key="Render">
    <Priority>PRIO_HIGHEST</Priority>
    <CpuAffinity>
    <Core value="5"/>
    </CpuAffinity>
    </Item>
    <Item key="NorthAudioUpdate">
    <Priority>PRIO_NORMAL</Priority>
    <CpuAffinity>
    <Core value="5"/>
    </CpuAffinity>
    </Item>
    <Item key="RageNetSend">
    <Priority>PRIO_BELOW_NORMAL</Priority>
    <CpuAffinity>
    <Core value="5"/>
    </CpuAffinity>
    </Item>
    <Item key="RageNetRecv">
    <Priority>PRIO_BELOW_NORMAL</Priority>
    <CpuAffinity>
    <Core value="5"/>
    </CpuAffinity>
    </Item>
    <Item key="RageVoiceChatWorker">
    <Priority>PRIO_BELOW_NORMAL</Priority>
    <CpuAffinity>
    <Core value="5"/>
    </CpuAffinity>
    </Item>
    <Item key="MediaEncoderThreadVideo">
    <Priority>PRIO_LOWEST</Priority>
    <CpuAffinity>
    <Core value="5"/>
    </CpuAffinity>
    </Item>
    <Item key="ReplayFileManager">
    <Priority>PRIO_LOWEST</Priority>
    <CpuAffinity>
    <Core value="5"/>
    </CpuAffinity>
    </Item>
    </Threads>
    </Config>
    </Item>
    <Item>
    <Build>Debug</Build>
    <Platforms>ps4</Platforms>
    <Config type="CGameConfig">
    <Threads>
    <Item key="RageNetSend">
    <Priority>PRIO_BELOW_NORMAL</Priority>
    <CpuAffinity>
    <Core value="1"/>
    </CpuAffinity>
    </Item>
    <Item key="RageNetRecv">
    <Priority>PRIO_BELOW_NORMAL</Priority>
    <CpuAffinity>
    <Core value="1"/>
    </CpuAffinity>
    </Item>
    <Item key="RageVoiceChatWorker">
    <Priority>PRIO_BELOW_NORMAL</Priority>
    <CpuAffinity>
    <Core value="1"/>
    </CpuAffinity>
    </Item>
    <Item key="PathServer">
    <Priority>PRIO_IDLE</Priority>
    <CpuAffinity>
    <Core value="1"/>
    </CpuAffinity>
    </Item>
    </Threads>
    </Config>
    </Item>

    <Item>
    <Build>any</Build>
    <Platforms>x64</Platforms>
    <Config type="CGameConfig">
    <Threads>
    <Item key="Update">
    <Priority>PRIO_TIME_CRITICAL</Priority>
    </Item>
    <Item key="ControlMgrUpdateThread">
    <Priority>PRIO_HIGHEST</Priority>
    </Item>
    <Item key="AsyncShapeTestMgr">
    <Priority>PRIO_HIGHEST</Priority>
    </Item>
    <Item key="RageDvdReader">
    <Priority>PRIO_TIME_CRITICAL</Priority>
    </Item>
    <Item key="RecordingThreadDefault">
    <Priority>PRIO_ABOVE_NORMAL</Priority>
    </Item>
    <Item key="ReplayQuantizeThread">
    <Priority>PRIO_BELOW_NORMAL</Priority>
    </Item>
    <Item key="RecordingThreadGameAndObject">
    <Priority>PRIO_ABOVE_NORMAL</Priority>
    </Item>
    <Item key="RageAudioEngineThread">
    <Priority>PRIO_NORMAL</Priority>
    </Item>
    <Item key="RageHddReader">
    <Priority>PRIO_TIME_CRITICAL</Priority>
    </Item>
    <Item key="RmptfxUpdateThread">
    <Priority>PRIO_HIGHEST</Priority>
    </Item>
    <Item key="RecordingThreadPed">
    <Priority>PRIO_ABOVE_NORMAL</Priority>
    </Item>
    <Item key="PathServer">
    <Priority>PRIO_LOWEST</Priority>
    </Item>
    <Item key="RecordingThreadVehicle">
    <Priority>PRIO_ABOVE_NORMAL</Priority>
    </Item>
    <Item key="ResourcePlacementThread">
    <Priority>PRIO_LOWEST</Priority>
    </Item>
    <Item key="RageAudioMixThread">
    <Priority>PRIO_TIME_CRITICAL</Priority>
    </Item>
    <Item key="SaveBlockDataThread">
    <Priority>PRIO_NORMAL</Priority>
    </Item>
    <Item key="RageDvdStreamer">
    <Priority>PRIO_BELOW_NORMAL</Priority>
    </Item>
    <Item key="RageHddStreamer">
    <Priority>PRIO_LOWEST</Priority>
    </Item>
    <Item key="Render">
    <Priority>PRIO_ABOVE_NORMAL</Priority>
    </Item>
    <Item key="NorthAudioUpdate">
    <Priority>PRIO_NORMAL</Priority>
    </Item>
    <Item key="RageNetSend">
    <Priority>PRIO_BELOW_NORMAL</Priority>
    </Item>
    <Item key="RageNetRecv">
    <Priority>PRIO_BELOW_NORMAL</Priority>
    </Item>
    <Item key="RageVoiceChatWorker">
    <Priority>PRIO_BELOW_NORMAL</Priority>
    </Item>
    <Item key="ReplayFileManager">
    <Priority>PRIO_LOWEST</Priority>
    </Item>
    </Threads>
    </Config>
    </Item>
    <Item>
    <Build>nonfinal</Build>
    <Platforms>any</Platforms>
    <Config type="CGameConfig">
    <ConfigScriptStackSizes>
    <StackSizeData>
    <Item>
    <StackName>DEBUG_SCRIPT</StackName>
    <SizeOfStack value="4080"/>
    <NumberOfStacksOfThisSize value="1"/>
    </Item>
    <Item>
    <StackName>SOAK_TEST</StackName>
    <SizeOfStack value="4088"/>
    <NumberOfStacksOfThisSize value="1"/>
    </Item>
    <Item>
    <StackName>NETWORK_BOT</StackName>
    <SizeOfStack value="4096"/>
    <NumberOfStacksOfThisSize value="31"/>
    </Item>
    <Item>
    <StackName>DEBUG_MENU</StackName>
    <SizeOfStack value="32000"/>
    <NumberOfStacksOfThisSize value="1"/>
    </Item>
    </StackSizeData>
    </ConfigScriptStackSizes>
    </Config>
    </Item>

    <Item>
    <Build>nonfinal</Build>
    <Platforms>any</Platforms>
    <Config type="CGameConfig">
    <ConfigScriptResourceExpectedMaximums>
    <ExpectedMaximumsArray>
    <Item>
    <ResourceTypeName>PTFX</ResourceTypeName>
    <ExpectedMaximum value="61"/>
    </Item>
    <Item>
    <ResourceTypeName>PTFX_ASSET</ResourceTypeName>
    <ExpectedMaximum value="20"/>
    </Item>
    <Item>
    <ResourceTypeName>FIRE</ResourceTypeName>
    <ExpectedMaximum value="32"/>
    </Item>
    <Item>
    <ResourceTypeName>PEDGROUP</ResourceTypeName>
    <ExpectedMaximum value="16"/>
    </Item>
    <Item>
    <ResourceTypeName>SEQUENCE_TASK</ResourceTypeName>
    <ExpectedMaximum value="96"/>
    </Item>
    <Item>
    <ResourceTypeName>DECISION_MAKER</ResourceTypeName>
    <ExpectedMaximum value="5"/>
    </Item>
    <Item>
    <ResourceTypeName>CHECKPOINT</ResourceTypeName>
    <ExpectedMaximum value="61"/>
    </Item>
    <Item>
    <ResourceTypeName>TEXTURE_DICTIONARY</ResourceTypeName>
    <ExpectedMaximum value="40"/>
    </Item>
    <Item>
    <ResourceTypeName>DRAWABLE_DICTIONARY</ResourceTypeName>
    <ExpectedMaximum value="31"/>
    </Item>
    <Item>
    <ResourceTypeName>CLOTH_DICTIONARY</ResourceTypeName>
    <ExpectedMaximum value="2"/>
    </Item>
    <Item>
    <ResourceTypeName>FRAG_DICTIONARY</ResourceTypeName>
    <ExpectedMaximum value="44"/>
    </Item>
    <Item>
    <ResourceTypeName>DRAWABLE</ResourceTypeName>
    <ExpectedMaximum value="34"/>
    </Item>
    <Item>
    <ResourceTypeName>COVERPOINT</ResourceTypeName>
    <ExpectedMaximum value="51"/>
    </Item>
    <Item>
    <ResourceTypeName>ANIMATION</ResourceTypeName>
    <ExpectedMaximum value="44"/>
    </Item>
    <Item>
    <ResourceTypeName>MODEL</ResourceTypeName>
    <ExpectedMaximum value="195"/>
    </Item>
    <Item>
    <ResourceTypeName>RADAR_BLIP</ResourceTypeName>
    <ExpectedMaximum value="1800"/>
    </Item>
    <Item>
    <ResourceTypeName>ROPE</ResourceTypeName>
    <ExpectedMaximum value="12"/>
    </Item>
    <Item>
    <ResourceTypeName>CAMERA</ResourceTypeName>
    <ExpectedMaximum value="27"/>
    </Item>
    <Item>
    <ResourceTypeName>PATROL_ROUTE</ResourceTypeName>
    <ExpectedMaximum value="10"/>
    </Item>
    <Item>
    <ResourceTypeName>MLO</ResourceTypeName>
    <ExpectedMaximum value="9"/>
    </Item>
    <Item>
    <ResourceTypeName>RELATIONSHIP_GROUP</ResourceTypeName>
    <ExpectedMaximum value="251"/>
    </Item>
    <Item>
    <ResourceTypeName>SCALEFORM_MOVIE</ResourceTypeName>
    <ExpectedMaximum value="15"/>
    </Item>
    <Item>
    <ResourceTypeName>STREAMED_SCRIPT</ResourceTypeName>
    <ExpectedMaximum value="53"/>
    </Item>
    <Item>
    <ResourceTypeName>ITEM_SET</ResourceTypeName>
    <ExpectedMaximum value="6"/>
    </Item>
    <Item>
    <ResourceTypeName>VOLUME</ResourceTypeName>
    <ExpectedMaximum value="1"/>
    </Item>
    <Item>
    <ResourceTypeName>SPEED_ZONE</ResourceTypeName>
    <ExpectedMaximum value="170"/>
    </Item>
    <Item>
    <ResourceTypeName>WEAPON_ASSET</ResourceTypeName>
    <ExpectedMaximum value="57"/>
    </Item>
    <Item>
    <ResourceTypeName>VEHICLE_ASSET</ResourceTypeName>
    <ExpectedMaximum value="6"/>
    </Item>
    <Item>
    <ResourceTypeName>POPSCHEDULE_OVERRIDE</ResourceTypeName>
    <ExpectedMaximum value="1"/>
    </Item>
    <Item>
    <ResourceTypeName>POPSCHEDULE_OVERRIDE_VEHICLE_MODEL</ResourceTypeName>
    <ExpectedMaximum value="12"/>
    </Item>
    <Item>
    <ResourceTypeName>SCENARIO_BLOCKING_AREA</ResourceTypeName>
    <ExpectedMaximum value="36"/>
    </Item>
    <Item>
    <ResourceTypeName>BINK_MOVIE</ResourceTypeName>
    <ExpectedMaximum value="1"/>
    </Item>
    <Item>
    <ResourceTypeName>MOVIE_MESH_SET</ResourceTypeName>
    <ExpectedMaximum value="13"/>
    </Item>
    <Item>
    <ResourceTypeName>SET_REL_GROUP_DONT_AFFECT_WANTED_LEVEL</ResourceTypeName>
    <ExpectedMaximum value="6"/>
    </Item>
    <Item>
    <ResourceTypeName>VEHICLE_COMBAT_AVOIDANCE_AREA</ResourceTypeName>
    <ExpectedMaximum value="3"/>
    </Item>
    <Item>
    <ResourceTypeName>DISPATCH_TIME_BETWEEN_SPAWN_ATTEMPTS</ResourceTypeName>
    <ExpectedMaximum value="3"/>
    </Item>
    <Item>
    <ResourceTypeName>DISPATCH_TIME_BETWEEN_SPAWN_ATTEMPTS_MULTIPLIER</ResourceTypeName>
    <ExpectedMaximum value="3"/>
    </Item>
    <Item>
    <ResourceTypeName>SYNCED_SCENE</ResourceTypeName>
    <ExpectedMaximum value="49"/>
    </Item>
    <Item>
    <ResourceTypeName>CLIP_SET</ResourceTypeName>
    <ExpectedMaximum value="10"/>
    </Item>
    <Item>
    <ResourceTypeName>VEHICLE_RECORDING</ResourceTypeName>
    <ExpectedMaximum value="105"/>
    </Item>
    <Item>
    <ResourceTypeName>MOVEMENT_MODE_ASSET</ResourceTypeName>
    <ExpectedMaximum value="5"/>
    </Item>
    <Item>
    <ResourceTypeName>CUT_SCENE</ResourceTypeName>
    <ExpectedMaximum value="3"/>
    </Item>
    <Item>
    <ResourceTypeName>CUT_FILE</ResourceTypeName>
    <ExpectedMaximum value="3"/>
    </Item>
    <Item>
    <ResourceTypeName>GHOST_SETTINGS</ResourceTypeName>
    <ExpectedMaximum value="2"/>
    </Item>
    </ExpectedMaximumsArray>
    </ConfigScriptResourceExpectedMaximums>
    </Config>
    </Item>

    </ConfigArray>
    </fwAllConfigs>

    Expand to read the full comment
    January 08, 2017
  • Default

    installation?

    January 05, 2017
  • Default

    is this only a texture pack

    January 05, 2017