1969 Chevrolet Nova Pack [Add-On | Tunable | HQ] 1.5

Zievs & Spitfire7


I felt like it's time to release the car I have been working on over the past month, the 69' Nova! I am very eager to release this so it has a few bugs that I'll cover over the next few days, so stay tuned.

This mod has been created with the help of Spitfire7, credits to him!

Thanks to tk0wnz for the screenshots!

And thanks to Kizacudo for providing the addon!

BIG UPDATE: Dlc now has 2 more cars, the first one is almost like the stock one but with drag slicks, so a drag nova, the second one is the so called Murder Nova" from the well known TV Show Street Outlaws!

Spawn names!
  • Stock Nova:
  • CN69
  • Drag Nova:
  • CD69
  • Murder Nova:
  • CM69

    WARNING: The DRAG car handlings has not been perfected, CD69 has a Drag Handling, but it needs tweaking, and CM69 has same as stock! IF YOU CAN DO HANDLING FILES, PLEASE MAKE FOR THE TWO CARS AND SEND IT TO ME. SO I CAN IMPLEMENT IT IN THE ADDON. THANK YOU :)

  • Hands on steeringwheel
  • Breakable windows
  • HQ interior and exterior
  • 21 tuning parts and 6 extras
  • Can transform to Super Sport model and back!
  • Gxt2 file, so the car and all tuning parts will have correct names in game.
  • "Dirt mapping"
  • HQ engine

  • I'll get a rundown of what all the extras are:
  • Extra 1 = Boot nova logo
  • Extra 2 = Fender air intakes
  • Extra 3 = Fender Nova logos
  • Extra 4 = Fender "396" logo
  • Extra 5 = Window stickers (screenshots coming soon)
  • Extra 6 (ten)= Front license plate

  • [Changelog]

    Version 1.1
  • Fixed tuning parts
  • Added some sorta template, sorry that it's kind of bad

  • Version 1.2
  • Added blower tuning part
  • Added burnt level
  • Changed handling file thanks to impactjunky
  • Other small bugfixes

  • Version 1.3
  • Added a Dual Carb Scoop
  • Fixed interior bugs
  • Changed vehicle sound to Hotknife

  • Version 1.4
  • Fixed various bugs
  • Added 2 drag versions to the dlc
  • Dials!

  • Version 1.5
  • Improved handling (finally) made by impactjunky
  • Minor fixes

  • Use torque multiplier to make it slower if you think it's too much ;)

    1969 Chevrolet Nova\cn69
    1969 Chevrolet Nova Drag\cd69
    1969 "Murder Nova"\cm69

    Thanks for downloading!
    Recommended mods to use in combination with this car:

    Add-On Car Spawner Menu [.NET] By I'm Not Mental

    Gameconfig for 600+ Add-On Vehicles By F7YO

    WARNING: Car might not work without the gameconfig above!!
    First Uploaded: December 15, 2016
    Last Updated: February 18, 2017
    Last Downloaded: 3 hours ago

    Sponsored Link


    • D1d0be img 4801

      I sure do

      March 12, 2017
    • D1d0be img 4801

      Hey bro I have a question, is there a way to give your Nova a more forgiving suspension? It's fun as hell but man is it a little too realistic 😂😂😂. I never thought I'd say that, but it is a 60's muscle car lol. @Zievs

      March 13, 2017
    • Ad4492 namnlöst 2

      @TheJosh420 yeah the guy who made the suspension might have gotten it a bit too soft :P gonna see what i can do

      March 13, 2017
    • D1d0be img 4801

      @Zievs Yeah just a little bit lol, honestly its only the stock version that needs work, if you change the drag versions i dont think you will be able to do a wheelie and that wouldnt be any fun lol

      March 13, 2017
    • F02d23 youtube channel icon

      @TheJosh420 Awesome bro great work!!!!!

      March 13, 2017
    • D1d0be img 4801

      @midnightGAMERdude i didnt make this mod bro lol @Zievs made this amazing mod

      March 14, 2017
    • B828b3 microsoft edge 4 18 2017 10 31 07 pm

      @TheJosh420 @Zievs I was trying to be conservative with the suspension rates. I knew people would complain if it was too realistic or too difficult to drive so I tried to make it a bit stiffer than what I usually play with myself.
      The suspension needs to be soft enough to react to the cars power when shifting gears or accelerating from a dead stop. If you make it much stiffer you won't see the front end lift/dive when the car launches, shifts and stops.

      March 14, 2017
    • Ad4492 namnlöst 2

      @Impactjunky I am cool with it! I love it as it is, although it is quite jelly haha

      March 14, 2017
    • B828b3 microsoft edge 4 18 2017 10 31 07 pm

      @Zievs That car is fairly light and the engine is very heavy. The engine by itself weighs about 700 pounds and it makes a ton of power so it's putting a lot of strain on the suspension in more ways than one. 6 cylinder versions of the Nova drive much better and actually handle pretty good for an old muscle car.

      March 14, 2017
    • Ad4492 namnlöst 2

      @Impactjunky You know your stuff, can see that! (y) Glad to have you here to help me with the details man

      March 14, 2017
    • B828b3 microsoft edge 4 18 2017 10 31 07 pm

      @Zievs thanks man I'm glad to help. Icebox and Carface seem to know a lot about old cars too but they don't seem to spend as much time tweaking handling.

      March 15, 2017
    • F02d23 youtube channel icon

      @TheJosh420 I know he made the mod... I was excited that you got the mod working dude :)

      March 15, 2017
    • D1d0be img 4801

      @midnightGAMERdude ahh ok lol, i see now, appreciate it man @Impactjunky that makes sense bro!

      March 15, 2017
    • 5cab68 gt2

      @TheJosh420 try this handling for the 69nova i love the car but the handling i would spin out around corners too much. Prefer to drive the car not spin out majority of the time around corners. I also made the car faster.
      <fMass value="1780.000000" />
      <fInitialDragCoeff value="6.300000" />
      <fPercentSubmerged value="85.000000" />
      <vecCentreOfMassOffset x="0.000000" y="0.05000" z="0.000000" />
      <vecInertiaMultiplier x="1.000000" y="1.400000" z="1.600000" />
      <fDriveBiasFront value="0.250000" />
      <nInitialDriveGears value="5" />
      <fInitialDriveForce value="0.375000" />
      <fDriveInertia value="3.540000" />
      <fClutchChangeRateScaleUpShift value="2.400000" />
      <fClutchChangeRateScaleDownShift value="2.900000" />
      <fInitialDriveMaxFlatVel value="269.000000" />
      <fBrakeForce value="1.759000" />
      <fBrakeBiasFront value="0.615000" />
      <fHandBrakeForce value="0.300000" />
      <fSteeringLock value="36.100000" />
      <fTractionCurveMax value="2.340000" />
      <fTractionCurveMin value="2.105000" />
      <fTractionCurveLateral value="22.490000" />
      <fTractionSpringDeltaMax value="0.100000" />
      <fLowSpeedTractionLossMult value="0.010000" />
      <fCamberStiffnesss value="0.000000" />
      <fTractionBiasFront value="0.510000" />
      <fTractionLossMult value="0.900000" />
      <fSuspensionForce value="1.365000" />
      <fSuspensionCompDamp value="1.010000" />
      <fSuspensionReboundDamp value="1.320000" />
      <fSuspensionUpperLimit value="0.102000" />
      <fSuspensionLowerLimit value="-0.182000" />
      <fSuspensionRaise value="0.030000" />
      <fSuspensionBiasFront value="0.505000" />
      <fAntiRollBarForce value="1.805000" />
      <fAntiRollBarBiasFront value="0.505000" />
      <fRollCentreHeightFront value="0.230000" />
      <fRollCentreHeightRear value="0.220000" />

      Expand to read the full comment
      March 22, 2017
    • Tubeguy

      Hey Zievs, any chance you could replace the tyre on this car the same way you did on the Chevelle? :D

      March 22, 2017
    • 541fab cswbw mwyaawgoj

      This is one of my favorite mods. Thanks for making it!

      March 28, 2017
    • Default

      I love your car mod awesome job bro and thaxs for adding the street racing outlaws nova too speaking of which, Richard from gas monkey got whooped from those guys in drag race last Monday

      April 02, 2017
    • B828b3 microsoft edge 4 18 2017 10 31 07 pm

      @Willief23 The car doesn't spin out, it can't turn hard enough to spin out, It's understeering.
      It's actually very easy and predictable to drive if you guys would just hit the brakes BEFORE the corner instead of in the middle of it :)

      April 04, 2017
    • Default

      How do I install this mod?

      April 13, 2017
    • Default

      @Zievs Me and @Spitfire7 are working on a pack and trying to make a custom dlc for it. He said that you know how to do it and bought me here, can you help me

      1 day ago
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