2012 Ferrari California [BETA]

2012 Ferrari California
model from FM4

mod feature:
1.Breakable glasses
2.GTA5 Licence plate
3.suitable person view
4.Dials available
5.press "H" ,roof works.
6.no engine model

can not solve the light coronas recently.do not complain it please.

put yft、ytd files into GTAV--update--x64--dlcpacks--patchday1ng--dlc.rpf-x64--levels--gta5--vehicles)
export vehicles.meta(GTAV--update--update.rpf--common--data--levels--gta5),
Ctrl+F find Carbonizza and then search for "PovCameraOffset" and set "z" to 0.560000

if you like my mod. if you can support me~ My Paypal: 604537494@qq.com Much appreciated!

[YCA Modder Group]
Uploaded: September 07, 2015
Last Downloaded: 1 hour ago

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  • Afa24e guyfawkes

    Had to disable the roof but it's still a five star mod. Thank you.

    March 20, 2016
  • Hipster

    roof doesnt work :(

    March 27, 2016
  • 772b4a ‪+92 322 7542665‬ 20160530 123446

    OMG, Roof Works 0_0

    April 09, 2016
  • 772b4a ‪+92 322 7542665‬ 20160530 123446

    @bigd822 How did u disable roof ?

    April 09, 2016
  • Afa24e guyfawkes

    @Sh3nZeR In vehicles.meta under your cars name, change - for example:



    <animConvRoofWindowsAffected />

    April 09, 2016
  • 772b4a ‪+92 322 7542665‬ 20160530 123446

    @bigd822 Thats useful but mine roof works. Will be helpful for other models

    April 09, 2016
  • Starlet2


    May 14, 2016
  • 5b9c25 poleznoe.ru 11022

    roof doesn't work for me

    May 26, 2016
  • Aba608 image

    @-Shadow- press H

    May 30, 2016
  • 5b9c25 poleznoe.ru 11022

    @MikePhilips i know how to put the roof down but it doens't go down

    May 30, 2016
  • Aba608 image

    @-Shadow- i should use this mod otherwise i can't help you.but he said in the description to press H.
    if it didnt work hold it just in case

    May 30, 2016
  • 772b4a ‪+92 322 7542665‬ 20160530 123446

    @Vans123 Sometimes roof works totally fine for this mod. U should take a look mayb it can help u find a fix.

    June 24, 2016
  • 2f19b8 conejito

    @Sh3nZeR the roof hashes seem to not be saved after each car spawn, making it work only when they match with the ones used for the game, the hashes are getting mixed with others used by .ydr structures in the game, animated roofs are basicly .ydr inside a .yft
    This fix has to be made at zmodeler3 export function, problem is oleg has no idea how to fix it

    June 24, 2016
  • 772b4a ‪+92 322 7542665‬ 20160530 123446

    @Vans123 So, there is no way to edit .ydr for fixing ?

    June 24, 2016
  • 2f19b8 conejito

    @Sh3nZeR there is for native .ydrs, the ones who are explicit .ydr, roofs ar .ydr like structures inside .yft file. Making it alot harder to understand and fix

    June 24, 2016
  • 772b4a ‪+92 322 7542665‬ 20160530 123446

    @Vans123 Ah. One last Qs. Ur models hav by default yellow vanilla headlights. While most of other models on this web hav neon as default. Is there a way to make their models light yellow by data change ?

    June 24, 2016
  • Ba6e10 1c11a96a 646d 41d5 9a05 3f198ada3f56

    Why can't i move my camera?

    July 04, 2016
  • Default

    Convertible top doesn't work anymore. Randomly broke. Whenever H is pressed for the convertible top, the whole trunk and convertible top go sideways and clip through the car. Good model overall, but this issue needs to be fixed.

    July 20, 2016
  • Default

    Might as well search for another Ferrari California the guy has never updated this thing and I don't think has uploaded let alone commented on here for about a year. There are 2 others Ive found and are still supported with working roofs from my understanding.

    September 06, 2016
  • 45d1cd pelas

    the only way that the limit of add-ons to be exceeded from patch to patch, since R* is still updating the game periodically, is to put all the released cars in one addon, a large one, that holds all the cars / VEHICLES launched/made by that respective modder. this 1 add-on per car is getting tiresome and obsolete.
    it seems that not all people can exceed the 11 or 12(somewhere around there) mods-added-limit even if they are on 678,1 or 791,2 versions etc. game configs get worse everyday or are unstable and game crashes after 10 min of gameplay. untill the day someone makes a universal & STABLE gameconfig that will support somewhere around 10K mods instaled and no crashes, we, the comunity, need this mega-add-ons released
    350.1 was soo good at the time, that version could hold 400+ add-on mods easy, i repeat 400+, cars, planes, jets, all sorts of vehicles. i do not think anyone has now over 400 addons instaled, i had ~~80 in the 350 but i changed my pc

    every modder should make theyr own mega-add-on with all the released cars they made, not 1 add-on for each car/vehicle

    the modders that also make plane mods & car mods, just put them all inside that 1 mega add-on, we have trainers that spawn those vehicles through model spawn name, hoping that will still work

    i know files with surely be huge in size, google drive shares are the fastest way to share and download


    September 10, 2016
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