Merryweather HQ Heist (Legacy & Enhanced) v2.1.0 (LEGACY : v3788.0)
1.443
23
1.443
23
Hello everyone and welcome to my page, I'm AK8 GTA V, a franco-lebanese passionate of GTA V and it's inner workings complexity.
My first mod is about a heist, named "Merryweather HQ heist". Your goal is to save agent 14 captured by Merryweather security. Escort him to the fingerprint scanners, hack-it, find a way to unlock the office doors containing loot and escape.
FEATURES :
- Use Trackify on phone to locate agent14.
- Limited amount of time : 15 minutes to complete for pressure.
- Hidden objects (Access card, office keys).
- Guards, CCTV, and juggernaut.
- Data crack hacking mini-game.
- 3 trolleys of cash.
- Police arrives while looting for tension.
- Heist celebration screen with name & money display.
REQUIREMENTS :
- ScriptHookV
- ScriptHookVDotNet
- Open IV (ASI Loader)
- Legal copy of Grand Theft Auto V (Legacy)
- Version 3788.0 of the game (Otherwise some features won't work).
INSTALLATION :
1. Install ScriptHookV (Place in game root).
2. Install ScriptHookVDotNet (Place in game root).
3. Install Open IV, then install ASI loader : Tools > ASI Manager > Install ASI Loader. (Make sure to activate the edit mode !).
4. Place HeistManager.asi and HeistManager.pdb into the game root folder.
5. Place "Merryweather Heist Ressources" folder in the "scripts" folder with Merryweather Heist.dll, Merryweather Heist.pdb, and MerryweatherHeist.ini
6. Launch the game and enjoy !
Please note that this mod supports 9 languages : (EN, FR, ES, IT, PT, DE, TR, PL, RU).
- English.
- French.
- Spanish.
- Italian.
- Portuguese.
- German.
- Turkish.
- Polish.
- Russian.
NOTE :
This mod supports very well the enhanced version, you just need to download SHVDNE (Chihed-Bacha) and latest version of Script Hook V by Alexander Blade :
SHVDNE : https://www.gta5-mods.com/tools/script-hook-v-net-enhanced
SHV : http://www.dev-c.com/gtav/scripthookv/
CHANGELOG :
v2.1.0 (NEW : LEGACY ONLY : v1.0.3788.0)
- Fixed: VLSI app icon appearing at the bottom right of the phone but not properly injecting.
- Fixed: Player getting stuck in a corrupted phone state during VLSI usage with level 3 fingerprint scanner minigame.
- Fixed: Online mode phone of Trackify remaining active after the door was unlocked via VLSI.
- Fixed: Game staying in online phone layout after VLSI completion instead of returning to single player phone.
- Fixed: Backup cop teleporting directly on top of the player when the arrest timer expired.
- Fixed: Several debug messages visible to the player during arrest sequences.
- Fixed: Agent 14 fleeing during the hug scene at the end when shots were fired nearby.
- Fixed: Agent 14 losing track of the player as an ally after the player changed disguise.
- Fixed: Power not being restored after the Phase 2 cutscene when it had been cut during before juggernaut cutscene.
- Fixed: Heist escape logic not triggering after leaving the compound zone.
- Fixed: Camera blips remaining on the map after the alert was triggered after the power sometimes restored.
- Added: 3 second delay before power is restored after the Phase 2 cutscene
- Added: VLSI and online mode globals properly reset on script startup to prevent issues if the script is reloaded mid-session
- Added: Missing localization key for fingerprint scanner level 3 connection notification.
- Fixed : Power box deleted located on the utility catwalk.
- Added: Some blips will now flash such as key blips, hackable/not scanners, loot blips, money cases,
golden blips, jammers, delivery marker while all jammers have been destroyed...
ADDITIONAL FIXES :
- Fixed: Confirm Dot now uses the Frontend Accept key (Enter) instead of the Shift/Run key.
- Fixed: Replaced the help text label with the correct button instructions instead of the lever instructions.
- Fixed: Help text for missing money cases no longer loops indefinitely.
- Fixed: Optimized the Level 3 Fingerprint Scanner (VLSI) to reduce FPS drops by preventing unnecessary Scaleform recreation after each completed level and when reaching the final screen.
- Added: Accept key support for the cursor to proceed to the next level, matching the help text and instructional button prompts.
- Added : Trackify and VLSI support on the legacy version (v3788.0)
v2.0.1 (ENHANCED ONLY : v1.0.1310.34)
- Fixed: VLSI app icon appearing at the bottom right of the phone but not properly injecting.
- Fixed: Player getting stuck in a corrupted phone state during VLSI usage with level 3 fingerprint scanner minigame.
- Fixed: Online mode phone of Trackify remaining active after the door was unlocked via VLSI.
- Fixed: Game staying in online phone layout after VLSI completion instead of returning to single player phone.
- Fixed: Backup cop teleporting directly on top of the player when the arrest timer expired.
- Fixed: Several debug messages visible to the player during arrest sequences.
- Fixed: Agent 14 fleeing during the hug scene at the end when shots were fired nearby.
- Fixed: Agent 14 losing track of the player as an ally after the player changed disguise.
- Fixed: Power not being restored after the Phase 2 cutscene when it had been cut during before juggernaut cutscene.
- Fixed: Heist escape logic not triggering after leaving the compound zone.
- Fixed: Camera blips remaining on the map after the alert was triggered after the power sometimes restored.
- Added: 3 second delay before power is restored after the Phase 2 cutscene
- Added: VLSI and online mode globals properly reset on script startup to prevent issues if the script is reloaded mid-session
- Added: Missing localization key for fingerprint scanner level 3 connection notification.
- Fixed : Power box deleted located on the utility catwalk.
- Added: Some blips will now flash such as key blips, hackable/not scanners, loot blips, money cases, golden blips, jammers, delivery marker while all jammers have been destroyed...
v2.0.0 (BIG UPDATE : ENHANCED ONLY : v1.0.1013.34)
Unlimited amount of time.
Hidden objets (Thermal/Night vision bag, docker bag, breaker...), and you can use Trackify to locate them.
More guards and CCTV cameras.
Level 1, 2, 3, and 4 fingerprints scanner.
Cash, gold, and diamonds are available in small/big quantity.
Police and chopper patrolling in area while exiting.
Money cases and golden container.
Jammers and delivery locating (Lose the cops to win).
Reinforcement units arrive while all HQ ennemies has been eliminated.
Rank system available.
Heist and elite challenges available.
Rank system and XP auto-saved.
Big con approach (Trevor) is available.
Random delivery locations for more immersion.
Celebration screen with medals according to your stats (Headshots, kills, time, accuracy...).
v1.2 (LEGACY ONLY : v1.0.3788.0)
- Fixed: An issue where keys could be reassigned to a new enemy after the player had already collected them.
- Fixed: Hacking PC scaleform cursor movement was restricted to horizontal and vertical directions only — the cursor can now be moved freely in all directions using the mouse.
- Added: Mouse cursor button now displayed in the instructional buttons when using keyboard and mouse.
- Added: Natural mouse cursor movement support on the hacking PC scaleform using real frame delta input.
- Fixed: The hacking PC back event (INPUT_FRONTEND_CANCEL) not being forwarded to the scaleform internally.
- Fixed: The RETRY_BRUTEFORCE message displaying on the very first launch of the hacking minigame without any prior failure.
- Fixed: Pressing INPUT_FRONTEND_CANCEL while outside the program on the hacking PC scaleform now correctly triggers the back event internally.
- Fixed: The fingerprint scanner Level 1 minigame sometimes launching when the player was standing in the wrong (red) marker.
- Fixed: The hacking help text not disappearing when leaving the scanner marker, and not reappearing upon re-entry.
- Fixed : Service doors unlocked before hacking.
- Fixed: The office door near X=552 remaining locked after successfully hacking the fingerprint scanner due to a locking logic being called every frame overriding the unlock.
- Added: INPUT_CONTEXT now clears the help text immediately upon pressing to hack the fingerprint scanner.
- Added: Mouse cursor visibility toggle based on input device only shown when using keyboard and mouse.
- Added: Left click support as an alternative to INPUT_FRONTEND_ACCEPT and right click as INPUT_FRONTEND_CANCEL during the loot pickup sequence.
- Fixed: Agent 14 screaming in the air after the celebration sequence by deleting him at the right moment.
- Fixed : Weird message "Juggernaut spotted you cut the power" and "Moteur C coupé" deleted.
- Fixed : Gunshots alert notification only appears before the alert is triggered.
v1.2 (LEGACY ONLY : v1.0.3788.0
- Fixed : Heist timer now correctly stops when the success screen triggers.
- Fixed : Celebration screen no longer triggers when the player dies.
- Fixed : Access card UI transition no longer affects the heist timer display.
- Fixed : Wasted sound no longer plays after the heist is completed.
- Added : Celebration camera now follows the player correctly in all situations (on foot, vehicle, helicopter).
- Added : Vehicle is preserved and respawned after the celebration sequence.
- Added : Multi-vehicle support for the celebration camera (helicopter, trucks, on foot).
- Added : Player and vehicle are frozen before camera render to ensure a stable freeze frame.
v β1.0 (LEGACY ONLY : v1.0.3788.0)
- Initial release.
If correctly installed, you will see a red ghost blip near the Merryweather HQ (South of the map).
For more informations, see the "README.txt" in the zip file.
If you having any issues, concerning the heist : recommendations, comments, post them on the comments section or if you want, contact me on Discord, or join the server :
https://discord.gg/yxxxhW4M4.
LEGAL :
The Merryweather HQ Heist mod is the exclusive property of AK8 GTAV.
Redistribution, modification, or commercial use without the creator's
written permission is strictly prohibited. This mod is provided as-is,
and the creator is not responsible for any issues arising from its use.
My first mod is about a heist, named "Merryweather HQ heist". Your goal is to save agent 14 captured by Merryweather security. Escort him to the fingerprint scanners, hack-it, find a way to unlock the office doors containing loot and escape.
FEATURES :
- Use Trackify on phone to locate agent14.
- Limited amount of time : 15 minutes to complete for pressure.
- Hidden objects (Access card, office keys).
- Guards, CCTV, and juggernaut.
- Data crack hacking mini-game.
- 3 trolleys of cash.
- Police arrives while looting for tension.
- Heist celebration screen with name & money display.
REQUIREMENTS :
- ScriptHookV
- ScriptHookVDotNet
- Open IV (ASI Loader)
- Legal copy of Grand Theft Auto V (Legacy)
- Version 3788.0 of the game (Otherwise some features won't work).
INSTALLATION :
1. Install ScriptHookV (Place in game root).
2. Install ScriptHookVDotNet (Place in game root).
3. Install Open IV, then install ASI loader : Tools > ASI Manager > Install ASI Loader. (Make sure to activate the edit mode !).
4. Place HeistManager.asi and HeistManager.pdb into the game root folder.
5. Place "Merryweather Heist Ressources" folder in the "scripts" folder with Merryweather Heist.dll, Merryweather Heist.pdb, and MerryweatherHeist.ini
6. Launch the game and enjoy !
Please note that this mod supports 9 languages : (EN, FR, ES, IT, PT, DE, TR, PL, RU).
- English.
- French.
- Spanish.
- Italian.
- Portuguese.
- German.
- Turkish.
- Polish.
- Russian.
NOTE :
This mod supports very well the enhanced version, you just need to download SHVDNE (Chihed-Bacha) and latest version of Script Hook V by Alexander Blade :
SHVDNE : https://www.gta5-mods.com/tools/script-hook-v-net-enhanced
SHV : http://www.dev-c.com/gtav/scripthookv/
CHANGELOG :
v2.1.0 (NEW : LEGACY ONLY : v1.0.3788.0)
- Fixed: VLSI app icon appearing at the bottom right of the phone but not properly injecting.
- Fixed: Player getting stuck in a corrupted phone state during VLSI usage with level 3 fingerprint scanner minigame.
- Fixed: Online mode phone of Trackify remaining active after the door was unlocked via VLSI.
- Fixed: Game staying in online phone layout after VLSI completion instead of returning to single player phone.
- Fixed: Backup cop teleporting directly on top of the player when the arrest timer expired.
- Fixed: Several debug messages visible to the player during arrest sequences.
- Fixed: Agent 14 fleeing during the hug scene at the end when shots were fired nearby.
- Fixed: Agent 14 losing track of the player as an ally after the player changed disguise.
- Fixed: Power not being restored after the Phase 2 cutscene when it had been cut during before juggernaut cutscene.
- Fixed: Heist escape logic not triggering after leaving the compound zone.
- Fixed: Camera blips remaining on the map after the alert was triggered after the power sometimes restored.
- Added: 3 second delay before power is restored after the Phase 2 cutscene
- Added: VLSI and online mode globals properly reset on script startup to prevent issues if the script is reloaded mid-session
- Added: Missing localization key for fingerprint scanner level 3 connection notification.
- Fixed : Power box deleted located on the utility catwalk.
- Added: Some blips will now flash such as key blips, hackable/not scanners, loot blips, money cases,
golden blips, jammers, delivery marker while all jammers have been destroyed...
ADDITIONAL FIXES :
- Fixed: Confirm Dot now uses the Frontend Accept key (Enter) instead of the Shift/Run key.
- Fixed: Replaced the help text label with the correct button instructions instead of the lever instructions.
- Fixed: Help text for missing money cases no longer loops indefinitely.
- Fixed: Optimized the Level 3 Fingerprint Scanner (VLSI) to reduce FPS drops by preventing unnecessary Scaleform recreation after each completed level and when reaching the final screen.
- Added: Accept key support for the cursor to proceed to the next level, matching the help text and instructional button prompts.
- Added : Trackify and VLSI support on the legacy version (v3788.0)
v2.0.1 (ENHANCED ONLY : v1.0.1310.34)
- Fixed: VLSI app icon appearing at the bottom right of the phone but not properly injecting.
- Fixed: Player getting stuck in a corrupted phone state during VLSI usage with level 3 fingerprint scanner minigame.
- Fixed: Online mode phone of Trackify remaining active after the door was unlocked via VLSI.
- Fixed: Game staying in online phone layout after VLSI completion instead of returning to single player phone.
- Fixed: Backup cop teleporting directly on top of the player when the arrest timer expired.
- Fixed: Several debug messages visible to the player during arrest sequences.
- Fixed: Agent 14 fleeing during the hug scene at the end when shots were fired nearby.
- Fixed: Agent 14 losing track of the player as an ally after the player changed disguise.
- Fixed: Power not being restored after the Phase 2 cutscene when it had been cut during before juggernaut cutscene.
- Fixed: Heist escape logic not triggering after leaving the compound zone.
- Fixed: Camera blips remaining on the map after the alert was triggered after the power sometimes restored.
- Added: 3 second delay before power is restored after the Phase 2 cutscene
- Added: VLSI and online mode globals properly reset on script startup to prevent issues if the script is reloaded mid-session
- Added: Missing localization key for fingerprint scanner level 3 connection notification.
- Fixed : Power box deleted located on the utility catwalk.
- Added: Some blips will now flash such as key blips, hackable/not scanners, loot blips, money cases, golden blips, jammers, delivery marker while all jammers have been destroyed...
v2.0.0 (BIG UPDATE : ENHANCED ONLY : v1.0.1013.34)
Unlimited amount of time.
Hidden objets (Thermal/Night vision bag, docker bag, breaker...), and you can use Trackify to locate them.
More guards and CCTV cameras.
Level 1, 2, 3, and 4 fingerprints scanner.
Cash, gold, and diamonds are available in small/big quantity.
Police and chopper patrolling in area while exiting.
Money cases and golden container.
Jammers and delivery locating (Lose the cops to win).
Reinforcement units arrive while all HQ ennemies has been eliminated.
Rank system available.
Heist and elite challenges available.
Rank system and XP auto-saved.
Big con approach (Trevor) is available.
Random delivery locations for more immersion.
Celebration screen with medals according to your stats (Headshots, kills, time, accuracy...).
v1.2 (LEGACY ONLY : v1.0.3788.0)
- Fixed: An issue where keys could be reassigned to a new enemy after the player had already collected them.
- Fixed: Hacking PC scaleform cursor movement was restricted to horizontal and vertical directions only — the cursor can now be moved freely in all directions using the mouse.
- Added: Mouse cursor button now displayed in the instructional buttons when using keyboard and mouse.
- Added: Natural mouse cursor movement support on the hacking PC scaleform using real frame delta input.
- Fixed: The hacking PC back event (INPUT_FRONTEND_CANCEL) not being forwarded to the scaleform internally.
- Fixed: The RETRY_BRUTEFORCE message displaying on the very first launch of the hacking minigame without any prior failure.
- Fixed: Pressing INPUT_FRONTEND_CANCEL while outside the program on the hacking PC scaleform now correctly triggers the back event internally.
- Fixed: The fingerprint scanner Level 1 minigame sometimes launching when the player was standing in the wrong (red) marker.
- Fixed: The hacking help text not disappearing when leaving the scanner marker, and not reappearing upon re-entry.
- Fixed : Service doors unlocked before hacking.
- Fixed: The office door near X=552 remaining locked after successfully hacking the fingerprint scanner due to a locking logic being called every frame overriding the unlock.
- Added: INPUT_CONTEXT now clears the help text immediately upon pressing to hack the fingerprint scanner.
- Added: Mouse cursor visibility toggle based on input device only shown when using keyboard and mouse.
- Added: Left click support as an alternative to INPUT_FRONTEND_ACCEPT and right click as INPUT_FRONTEND_CANCEL during the loot pickup sequence.
- Fixed: Agent 14 screaming in the air after the celebration sequence by deleting him at the right moment.
- Fixed : Weird message "Juggernaut spotted you cut the power" and "Moteur C coupé" deleted.
- Fixed : Gunshots alert notification only appears before the alert is triggered.
v1.2 (LEGACY ONLY : v1.0.3788.0
- Fixed : Heist timer now correctly stops when the success screen triggers.
- Fixed : Celebration screen no longer triggers when the player dies.
- Fixed : Access card UI transition no longer affects the heist timer display.
- Fixed : Wasted sound no longer plays after the heist is completed.
- Added : Celebration camera now follows the player correctly in all situations (on foot, vehicle, helicopter).
- Added : Vehicle is preserved and respawned after the celebration sequence.
- Added : Multi-vehicle support for the celebration camera (helicopter, trucks, on foot).
- Added : Player and vehicle are frozen before camera render to ensure a stable freeze frame.
v β1.0 (LEGACY ONLY : v1.0.3788.0)
- Initial release.
If correctly installed, you will see a red ghost blip near the Merryweather HQ (South of the map).
For more informations, see the "README.txt" in the zip file.
If you having any issues, concerning the heist : recommendations, comments, post them on the comments section or if you want, contact me on Discord, or join the server :
https://discord.gg/yxxxhW4M4.
LEGAL :
The Merryweather HQ Heist mod is the exclusive property of AK8 GTAV.
Redistribution, modification, or commercial use without the creator's
written permission is strictly prohibited. This mod is provided as-is,
and the creator is not responsible for any issues arising from its use.
Tải lên lần đầu: 26 Tháng năm, 2026
Cập nhật lần cuối: 28 Tháng sáu, 2026
Last Downloaded: 1 hours ago
All Versions
19 Bình luận
Hello everyone and welcome to my page, I'm AK8 GTA V, a franco-lebanese passionate of GTA V and it's inner workings complexity.
My first mod is about a heist, named "Merryweather HQ heist". Your goal is to save agent 14 captured by Merryweather security. Escort him to the fingerprint scanners, hack-it, find a way to unlock the office doors containing loot and escape.
FEATURES :
- Use Trackify on phone to locate agent14.
- Limited amount of time : 15 minutes to complete for pressure.
- Hidden objects (Access card, office keys).
- Guards, CCTV, and juggernaut.
- Data crack hacking mini-game.
- 3 trolleys of cash.
- Police arrives while looting for tension.
- Heist celebration screen with name & money display.
REQUIREMENTS :
- ScriptHookV
- ScriptHookVDotNet
- Open IV (ASI Loader)
- Legal copy of Grand Theft Auto V (Legacy)
- Version 3788.0 of the game (Otherwise some features won't work).
INSTALLATION :
1. Install ScriptHookV (Place in game root).
2. Install ScriptHookVDotNet (Place in game root).
3. Install Open IV, then install ASI loader : Tools > ASI Manager > Install ASI Loader. (Make sure to activate the edit mode !).
4. Place HeistManager.asi and HeistManager.pdb into the game root folder.
5. Place "Merryweather Heist Ressources" folder in the "scripts" folder with Merryweather Heist.dll, Merryweather Heist.pdb, and MerryweatherHeist.ini
6. Launch the game and enjoy !
Please note that this mod supports 9 languages : (EN, FR, ES, IT, PT, DE, TR, PL, RU).
- English.
- French.
- Spanish.
- Italian.
- Portuguese.
- German.
- Turkish.
- Polish.
- Russian.
NOTE :
This mod supports very well the enhanced version, you just need to download SHVDNE (Chihed-Bacha) and latest version of Script Hook V by Alexander Blade :
SHVDNE : https://www.gta5-mods.com/tools/script-hook-v-net-enhanced
SHV : http://www.dev-c.com/gtav/scripthookv/
CHANGELOG :
v2.1.0 (NEW : LEGACY ONLY : v1.0.3788.0)
- Fixed: VLSI app icon appearing at the bottom right of the phone but not properly injecting.
- Fixed: Player getting stuck in a corrupted phone state during VLSI usage with level 3 fingerprint scanner minigame.
- Fixed: Online mode phone of Trackify remaining active after the door was unlocked via VLSI.
- Fixed: Game staying in online phone layout after VLSI completion instead of returning to single player phone.
- Fixed: Backup cop teleporting directly on top of the player when the arrest timer expired.
- Fixed: Several debug messages visible to the player during arrest sequences.
- Fixed: Agent 14 fleeing during the hug scene at the end when shots were fired nearby.
- Fixed: Agent 14 losing track of the player as an ally after the player changed disguise.
- Fixed: Power not being restored after the Phase 2 cutscene when it had been cut during before juggernaut cutscene.
- Fixed: Heist escape logic not triggering after leaving the compound zone.
- Fixed: Camera blips remaining on the map after the alert was triggered after the power sometimes restored.
- Added: 3 second delay before power is restored after the Phase 2 cutscene
- Added: VLSI and online mode globals properly reset on script startup to prevent issues if the script is reloaded mid-session
- Added: Missing localization key for fingerprint scanner level 3 connection notification.
- Fixed : Power box deleted located on the utility catwalk.
- Added: Some blips will now flash such as key blips, hackable/not scanners, loot blips, money cases,
golden blips, jammers, delivery marker while all jammers have been destroyed...
ADDITIONAL FIXES :
- Fixed: Confirm Dot now uses the Frontend Accept key (Enter) instead of the Shift/Run key.
- Fixed: Replaced the help text label with the correct button instructions instead of the lever instructions.
- Fixed: Help text for missing money cases no longer loops indefinitely.
- Fixed: Optimized the Level 3 Fingerprint Scanner (VLSI) to reduce FPS drops by preventing unnecessary Scaleform recreation after each completed level and when reaching the final screen.
- Added: Accept key support for the cursor to proceed to the next level, matching the help text and instructional button prompts.
- Added : Trackify and VLSI support on the legacy version (v3788.0)
v2.0.1 (ENHANCED ONLY : v1.0.1310.34)
- Fixed: VLSI app icon appearing at the bottom right of the phone but not properly injecting.
- Fixed: Player getting stuck in a corrupted phone state during VLSI usage with level 3 fingerprint scanner minigame.
- Fixed: Online mode phone of Trackify remaining active after the door was unlocked via VLSI.
- Fixed: Game staying in online phone layout after VLSI completion instead of returning to single player phone.
- Fixed: Backup cop teleporting directly on top of the player when the arrest timer expired.
- Fixed: Several debug messages visible to the player during arrest sequences.
- Fixed: Agent 14 fleeing during the hug scene at the end when shots were fired nearby.
- Fixed: Agent 14 losing track of the player as an ally after the player changed disguise.
- Fixed: Power not being restored after the Phase 2 cutscene when it had been cut during before juggernaut cutscene.
- Fixed: Heist escape logic not triggering after leaving the compound zone.
- Fixed: Camera blips remaining on the map after the alert was triggered after the power sometimes restored.
- Added: 3 second delay before power is restored after the Phase 2 cutscene
- Added: VLSI and online mode globals properly reset on script startup to prevent issues if the script is reloaded mid-session
- Added: Missing localization key for fingerprint scanner level 3 connection notification.
- Fixed : Power box deleted located on the utility catwalk.
- Added: Some blips will now flash such as key blips, hackable/not scanners, loot blips, money cases, golden blips, jammers, delivery marker while all jammers have been destroyed...
v2.0.0 (BIG UPDATE : ENHANCED ONLY : v1.0.1013.34)
Unlimited amount of time.
Hidden objets (Thermal/Night vision bag, docker bag, breaker...), and you can use Trackify to locate them.
More guards and CCTV cameras.
Level 1, 2, 3, and 4 fingerprints scanner.
Cash, gold, and diamonds are available in small/big quantity.
Police and chopper patrolling in area while exiting.
Money cases and golden container.
Jammers and delivery locating (Lose the cops to win).
Reinforcement units arrive while all HQ ennemies has been eliminated.
Rank system available.
Heist and elite challenges available.
Rank system and XP auto-saved.
Big con approach (Trevor) is available.
Random delivery locations for more immersion.
Celebration screen with medals according to your stats (Headshots, kills, time, accuracy...).
v1.2 (LEGACY ONLY : v1.0.3788.0)
- Fixed: An issue where keys could be reassigned to a new enemy after the player had already collected them.
- Fixed: Hacking PC scaleform cursor movement was restricted to horizontal and vertical directions only — the cursor can now be moved freely in all directions using the mouse.
- Added: Mouse cursor button now displayed in the instructional buttons when using keyboard and mouse.
- Added: Natural mouse cursor movement support on the hacking PC scaleform using real frame delta input.
- Fixed: The hacking PC back event (INPUT_FRONTEND_CANCEL) not being forwarded to the scaleform internally.
- Fixed: The RETRY_BRUTEFORCE message displaying on the very first launch of the hacking minigame without any prior failure.
- Fixed: Pressing INPUT_FRONTEND_CANCEL while outside the program on the hacking PC scaleform now correctly triggers the back event internally.
- Fixed: The fingerprint scanner Level 1 minigame sometimes launching when the player was standing in the wrong (red) marker.
- Fixed: The hacking help text not disappearing when leaving the scanner marker, and not reappearing upon re-entry.
- Fixed : Service doors unlocked before hacking.
- Fixed: The office door near X=552 remaining locked after successfully hacking the fingerprint scanner due to a locking logic being called every frame overriding the unlock.
- Added: INPUT_CONTEXT now clears the help text immediately upon pressing to hack the fingerprint scanner.
- Added: Mouse cursor visibility toggle based on input device only shown when using keyboard and mouse.
- Added: Left click support as an alternative to INPUT_FRONTEND_ACCEPT and right click as INPUT_FRONTEND_CANCEL during the loot pickup sequence.
- Fixed: Agent 14 screaming in the air after the celebration sequence by deleting him at the right moment.
- Fixed : Weird message "Juggernaut spotted you cut the power" and "Moteur C coupé" deleted.
- Fixed : Gunshots alert notification only appears before the alert is triggered.
v1.2 (LEGACY ONLY : v1.0.3788.0
- Fixed : Heist timer now correctly stops when the success screen triggers.
- Fixed : Celebration screen no longer triggers when the player dies.
- Fixed : Access card UI transition no longer affects the heist timer display.
- Fixed : Wasted sound no longer plays after the heist is completed.
- Added : Celebration camera now follows the player correctly in all situations (on foot, vehicle, helicopter).
- Added : Vehicle is preserved and respawned after the celebration sequence.
- Added : Multi-vehicle support for the celebration camera (helicopter, trucks, on foot).
- Added : Player and vehicle are frozen before camera render to ensure a stable freeze frame.
v β1.0 (LEGACY ONLY : v1.0.3788.0)
- Initial release.
If correctly installed, you will see a red ghost blip near the Merryweather HQ (South of the map).
For more informations, see the "README.txt" in the zip file.
If you having any issues, concerning the heist : recommendations, comments, post them on the comments section or if you want, contact me on Discord, or join the server :
https://discord.gg/yxxxhW4M4.
LEGAL :
The Merryweather HQ Heist mod is the exclusive property of AK8 GTAV.
Redistribution, modification, or commercial use without the creator's
written permission is strictly prohibited. This mod is provided as-is,
and the creator is not responsible for any issues arising from its use.
My first mod is about a heist, named "Merryweather HQ heist". Your goal is to save agent 14 captured by Merryweather security. Escort him to the fingerprint scanners, hack-it, find a way to unlock the office doors containing loot and escape.
FEATURES :
- Use Trackify on phone to locate agent14.
- Limited amount of time : 15 minutes to complete for pressure.
- Hidden objects (Access card, office keys).
- Guards, CCTV, and juggernaut.
- Data crack hacking mini-game.
- 3 trolleys of cash.
- Police arrives while looting for tension.
- Heist celebration screen with name & money display.
REQUIREMENTS :
- ScriptHookV
- ScriptHookVDotNet
- Open IV (ASI Loader)
- Legal copy of Grand Theft Auto V (Legacy)
- Version 3788.0 of the game (Otherwise some features won't work).
INSTALLATION :
1. Install ScriptHookV (Place in game root).
2. Install ScriptHookVDotNet (Place in game root).
3. Install Open IV, then install ASI loader : Tools > ASI Manager > Install ASI Loader. (Make sure to activate the edit mode !).
4. Place HeistManager.asi and HeistManager.pdb into the game root folder.
5. Place "Merryweather Heist Ressources" folder in the "scripts" folder with Merryweather Heist.dll, Merryweather Heist.pdb, and MerryweatherHeist.ini
6. Launch the game and enjoy !
Please note that this mod supports 9 languages : (EN, FR, ES, IT, PT, DE, TR, PL, RU).
- English.
- French.
- Spanish.
- Italian.
- Portuguese.
- German.
- Turkish.
- Polish.
- Russian.
NOTE :
This mod supports very well the enhanced version, you just need to download SHVDNE (Chihed-Bacha) and latest version of Script Hook V by Alexander Blade :
SHVDNE : https://www.gta5-mods.com/tools/script-hook-v-net-enhanced
SHV : http://www.dev-c.com/gtav/scripthookv/
CHANGELOG :
v2.1.0 (NEW : LEGACY ONLY : v1.0.3788.0)
- Fixed: VLSI app icon appearing at the bottom right of the phone but not properly injecting.
- Fixed: Player getting stuck in a corrupted phone state during VLSI usage with level 3 fingerprint scanner minigame.
- Fixed: Online mode phone of Trackify remaining active after the door was unlocked via VLSI.
- Fixed: Game staying in online phone layout after VLSI completion instead of returning to single player phone.
- Fixed: Backup cop teleporting directly on top of the player when the arrest timer expired.
- Fixed: Several debug messages visible to the player during arrest sequences.
- Fixed: Agent 14 fleeing during the hug scene at the end when shots were fired nearby.
- Fixed: Agent 14 losing track of the player as an ally after the player changed disguise.
- Fixed: Power not being restored after the Phase 2 cutscene when it had been cut during before juggernaut cutscene.
- Fixed: Heist escape logic not triggering after leaving the compound zone.
- Fixed: Camera blips remaining on the map after the alert was triggered after the power sometimes restored.
- Added: 3 second delay before power is restored after the Phase 2 cutscene
- Added: VLSI and online mode globals properly reset on script startup to prevent issues if the script is reloaded mid-session
- Added: Missing localization key for fingerprint scanner level 3 connection notification.
- Fixed : Power box deleted located on the utility catwalk.
- Added: Some blips will now flash such as key blips, hackable/not scanners, loot blips, money cases,
golden blips, jammers, delivery marker while all jammers have been destroyed...
ADDITIONAL FIXES :
- Fixed: Confirm Dot now uses the Frontend Accept key (Enter) instead of the Shift/Run key.
- Fixed: Replaced the help text label with the correct button instructions instead of the lever instructions.
- Fixed: Help text for missing money cases no longer loops indefinitely.
- Fixed: Optimized the Level 3 Fingerprint Scanner (VLSI) to reduce FPS drops by preventing unnecessary Scaleform recreation after each completed level and when reaching the final screen.
- Added: Accept key support for the cursor to proceed to the next level, matching the help text and instructional button prompts.
- Added : Trackify and VLSI support on the legacy version (v3788.0)
v2.0.1 (ENHANCED ONLY : v1.0.1310.34)
- Fixed: VLSI app icon appearing at the bottom right of the phone but not properly injecting.
- Fixed: Player getting stuck in a corrupted phone state during VLSI usage with level 3 fingerprint scanner minigame.
- Fixed: Online mode phone of Trackify remaining active after the door was unlocked via VLSI.
- Fixed: Game staying in online phone layout after VLSI completion instead of returning to single player phone.
- Fixed: Backup cop teleporting directly on top of the player when the arrest timer expired.
- Fixed: Several debug messages visible to the player during arrest sequences.
- Fixed: Agent 14 fleeing during the hug scene at the end when shots were fired nearby.
- Fixed: Agent 14 losing track of the player as an ally after the player changed disguise.
- Fixed: Power not being restored after the Phase 2 cutscene when it had been cut during before juggernaut cutscene.
- Fixed: Heist escape logic not triggering after leaving the compound zone.
- Fixed: Camera blips remaining on the map after the alert was triggered after the power sometimes restored.
- Added: 3 second delay before power is restored after the Phase 2 cutscene
- Added: VLSI and online mode globals properly reset on script startup to prevent issues if the script is reloaded mid-session
- Added: Missing localization key for fingerprint scanner level 3 connection notification.
- Fixed : Power box deleted located on the utility catwalk.
- Added: Some blips will now flash such as key blips, hackable/not scanners, loot blips, money cases, golden blips, jammers, delivery marker while all jammers have been destroyed...
v2.0.0 (BIG UPDATE : ENHANCED ONLY : v1.0.1013.34)
Unlimited amount of time.
Hidden objets (Thermal/Night vision bag, docker bag, breaker...), and you can use Trackify to locate them.
More guards and CCTV cameras.
Level 1, 2, 3, and 4 fingerprints scanner.
Cash, gold, and diamonds are available in small/big quantity.
Police and chopper patrolling in area while exiting.
Money cases and golden container.
Jammers and delivery locating (Lose the cops to win).
Reinforcement units arrive while all HQ ennemies has been eliminated.
Rank system available.
Heist and elite challenges available.
Rank system and XP auto-saved.
Big con approach (Trevor) is available.
Random delivery locations for more immersion.
Celebration screen with medals according to your stats (Headshots, kills, time, accuracy...).
v1.2 (LEGACY ONLY : v1.0.3788.0)
- Fixed: An issue where keys could be reassigned to a new enemy after the player had already collected them.
- Fixed: Hacking PC scaleform cursor movement was restricted to horizontal and vertical directions only — the cursor can now be moved freely in all directions using the mouse.
- Added: Mouse cursor button now displayed in the instructional buttons when using keyboard and mouse.
- Added: Natural mouse cursor movement support on the hacking PC scaleform using real frame delta input.
- Fixed: The hacking PC back event (INPUT_FRONTEND_CANCEL) not being forwarded to the scaleform internally.
- Fixed: The RETRY_BRUTEFORCE message displaying on the very first launch of the hacking minigame without any prior failure.
- Fixed: Pressing INPUT_FRONTEND_CANCEL while outside the program on the hacking PC scaleform now correctly triggers the back event internally.
- Fixed: The fingerprint scanner Level 1 minigame sometimes launching when the player was standing in the wrong (red) marker.
- Fixed: The hacking help text not disappearing when leaving the scanner marker, and not reappearing upon re-entry.
- Fixed : Service doors unlocked before hacking.
- Fixed: The office door near X=552 remaining locked after successfully hacking the fingerprint scanner due to a locking logic being called every frame overriding the unlock.
- Added: INPUT_CONTEXT now clears the help text immediately upon pressing to hack the fingerprint scanner.
- Added: Mouse cursor visibility toggle based on input device only shown when using keyboard and mouse.
- Added: Left click support as an alternative to INPUT_FRONTEND_ACCEPT and right click as INPUT_FRONTEND_CANCEL during the loot pickup sequence.
- Fixed: Agent 14 screaming in the air after the celebration sequence by deleting him at the right moment.
- Fixed : Weird message "Juggernaut spotted you cut the power" and "Moteur C coupé" deleted.
- Fixed : Gunshots alert notification only appears before the alert is triggered.
v1.2 (LEGACY ONLY : v1.0.3788.0
- Fixed : Heist timer now correctly stops when the success screen triggers.
- Fixed : Celebration screen no longer triggers when the player dies.
- Fixed : Access card UI transition no longer affects the heist timer display.
- Fixed : Wasted sound no longer plays after the heist is completed.
- Added : Celebration camera now follows the player correctly in all situations (on foot, vehicle, helicopter).
- Added : Vehicle is preserved and respawned after the celebration sequence.
- Added : Multi-vehicle support for the celebration camera (helicopter, trucks, on foot).
- Added : Player and vehicle are frozen before camera render to ensure a stable freeze frame.
v β1.0 (LEGACY ONLY : v1.0.3788.0)
- Initial release.
If correctly installed, you will see a red ghost blip near the Merryweather HQ (South of the map).
For more informations, see the "README.txt" in the zip file.
If you having any issues, concerning the heist : recommendations, comments, post them on the comments section or if you want, contact me on Discord, or join the server :
https://discord.gg/yxxxhW4M4.
LEGAL :
The Merryweather HQ Heist mod is the exclusive property of AK8 GTAV.
Redistribution, modification, or commercial use without the creator's
written permission is strictly prohibited. This mod is provided as-is,
and the creator is not responsible for any issues arising from its use.
Tải lên lần đầu: 26 Tháng năm, 2026
Cập nhật lần cuối: 28 Tháng sáu, 2026
Last Downloaded: 1 hours ago












If you having any issues, concerning the heist : recommendations, comments, post them on the comments section or if you want, contact me on Discord, or join the server :
https://discord.gg/yxxxhW4M4.
Thank you so much for creating this! I've been looking for a Merryweather Heist mod for about three years. Although I found a few others, none of them were quite right—until now. I’ve finally found exactly what I was looking for!
Just a quick heads-up for anyone else: if you followed the installation steps and it doesn’t seem to work, try updating ScriptHookVDotNet. That fixed it for me and got it running perfectly.
@TORABAIKARE You're welcome my friend ! I'm happy that you like it ! Don't forget to subscribe to the youtube channel/Discord to be notified on any mods that I will upload and follow my patreon to be updated, and if you have any recommandations, post them here. 🙏🏻
what is HeistManager.asi? This your own framework to create heists w/ their own plugins?
@mitto_backup No it's not a framework to create heists, it's just a little file to manage restricted areas and in game phone.
I will create a mod helper to create missions such as heists very soon.
Make sure to follow social medias to be notified.
Hello, for some reason the npcs are not attacking me they just stand still?
@CyJJ Hello which NPC ? And when exactly in the heist ?
@AK8 GTAV When i was enetering the heist. the merryweather and the clifford juggernauts
@CyJJ So it's when you start the heist ? After the loading ? Nobody attacks you ? Or it's after the cutscene with the 3 Clifford juggernauts ?
@AK8 GTAV Both
@CyJJ Alright I see, to help you better could you join my Discord server? You'll be able to send screenshots or a video so I can see exactly what's happening to understand better the problem :
https://discord.gg/yxxxhW4M4
Thanks !
@AK8 GTAV Hello, i managed to fix it myself. Thank You
@CyJJ Glad you did it ! But can you tell me how ? So the others can benefit of it, and the bug happens each time you launch the heist ? So I can upload an update to fix it.
@AK8 GTAV Yes the bug happend each time of the heist
@CyJJ But how did you fix it exactly ? Did you reinstall something ? And which version of my mod are you using ?
@AK8 GTAV i use the old one and edit it fro some lines.
@CyJJ Interesting ! Can you tell me exactly which lines you edited and what you changed in which version of my mod ? So I can push an official fix in the next update. But bro before editing next time ask my permission first 🙏🏻.
@AK8 GTAV alright, i kinda forgot which line i think what i remember it was a line for the ai path for clifford juggernauts and the merryweather npc
@CyJJ No worries, an update is out anyways, so the mod is up to date with legacy (v2.1.0), and Enhanced (v2.0.1). Let me know if everything works fine depending on your version of the game.