122,818
573
122,818
573
After a long time of not being present in modding of GTA IV, I'm back.
My goal is to convert and create top-notch weapons for GTA V now and I'm very specific about my weapon choices and my schedule, but I hope I will have a more free schedule to do this stuff.
I am aware there are several AR-15s on this site but quite frankly I don't care, i love this apsolute legend of a model so much I had to do it. Anyways... here it goes:
Fix notes: -Fixed Magazine position on Carry Handle model
-Fixed area around breach on Carry Handle model making the breach animation now visible.
Features:
-3 Sight variations [EOTech, Carry Handle, ACOG]
-2 magazine variations [Standard, PMAG]
-Custom GEMTEch Silencer
-Low-poly model [what Ammu-Nation uses]
-Fully animated [breach, magpul, trigger]
-High quality model by Twinke.Masta [about 15k polys]
-High quality textures with bump and specular maps
-Perfectly aligned and scaled model [muzzle, carrying, etc.]
-Perfectly aligned sights on every model variation
-Realistic ACOG sight [low illumination, affected by motion blur in fp mode]
-Realistic EOTech sight [reflective on the front panel]
Bugs: Only with in-game scope, but if there are some issues I may update this mod.
Sidenote: 1) The GEMTech suppressor might not fit to other rifles (Advanced carbine),
as it is offsetted and aligned specifically for this model.
2) In-game scope is not supported, although it may work with ACOG (if you need to shoot at night)
My goal is to convert and create top-notch weapons for GTA V now and I'm very specific about my weapon choices and my schedule, but I hope I will have a more free schedule to do this stuff.
I am aware there are several AR-15s on this site but quite frankly I don't care, i love this apsolute legend of a model so much I had to do it. Anyways... here it goes:
Fix notes: -Fixed Magazine position on Carry Handle model
-Fixed area around breach on Carry Handle model making the breach animation now visible.
Features:
-3 Sight variations [EOTech, Carry Handle, ACOG]
-2 magazine variations [Standard, PMAG]
-Custom GEMTEch Silencer
-Low-poly model [what Ammu-Nation uses]
-Fully animated [breach, magpul, trigger]
-High quality model by Twinke.Masta [about 15k polys]
-High quality textures with bump and specular maps
-Perfectly aligned and scaled model [muzzle, carrying, etc.]
-Perfectly aligned sights on every model variation
-Realistic ACOG sight [low illumination, affected by motion blur in fp mode]
-Realistic EOTech sight [reflective on the front panel]
Bugs: Only with in-game scope, but if there are some issues I may update this mod.
Sidenote: 1) The GEMTech suppressor might not fit to other rifles (Advanced carbine),
as it is offsetted and aligned specifically for this model.
2) In-game scope is not supported, although it may work with ACOG (if you need to shoot at night)
First Uploaded: September 06, 2016
Last Updated: September 07, 2016
Last Downloaded: 1 minute ago
213 Comments
More mods by blade125:
After a long time of not being present in modding of GTA IV, I'm back.
My goal is to convert and create top-notch weapons for GTA V now and I'm very specific about my weapon choices and my schedule, but I hope I will have a more free schedule to do this stuff.
I am aware there are several AR-15s on this site but quite frankly I don't care, i love this apsolute legend of a model so much I had to do it. Anyways... here it goes:
Fix notes: -Fixed Magazine position on Carry Handle model
-Fixed area around breach on Carry Handle model making the breach animation now visible.
Features:
-3 Sight variations [EOTech, Carry Handle, ACOG]
-2 magazine variations [Standard, PMAG]
-Custom GEMTEch Silencer
-Low-poly model [what Ammu-Nation uses]
-Fully animated [breach, magpul, trigger]
-High quality model by Twinke.Masta [about 15k polys]
-High quality textures with bump and specular maps
-Perfectly aligned and scaled model [muzzle, carrying, etc.]
-Perfectly aligned sights on every model variation
-Realistic ACOG sight [low illumination, affected by motion blur in fp mode]
-Realistic EOTech sight [reflective on the front panel]
Bugs: Only with in-game scope, but if there are some issues I may update this mod.
Sidenote: 1) The GEMTech suppressor might not fit to other rifles (Advanced carbine),
as it is offsetted and aligned specifically for this model.
2) In-game scope is not supported, although it may work with ACOG (if you need to shoot at night)
My goal is to convert and create top-notch weapons for GTA V now and I'm very specific about my weapon choices and my schedule, but I hope I will have a more free schedule to do this stuff.
I am aware there are several AR-15s on this site but quite frankly I don't care, i love this apsolute legend of a model so much I had to do it. Anyways... here it goes:
Fix notes: -Fixed Magazine position on Carry Handle model
-Fixed area around breach on Carry Handle model making the breach animation now visible.
Features:
-3 Sight variations [EOTech, Carry Handle, ACOG]
-2 magazine variations [Standard, PMAG]
-Custom GEMTEch Silencer
-Low-poly model [what Ammu-Nation uses]
-Fully animated [breach, magpul, trigger]
-High quality model by Twinke.Masta [about 15k polys]
-High quality textures with bump and specular maps
-Perfectly aligned and scaled model [muzzle, carrying, etc.]
-Perfectly aligned sights on every model variation
-Realistic ACOG sight [low illumination, affected by motion blur in fp mode]
-Realistic EOTech sight [reflective on the front panel]
Bugs: Only with in-game scope, but if there are some issues I may update this mod.
Sidenote: 1) The GEMTech suppressor might not fit to other rifles (Advanced carbine),
as it is offsetted and aligned specifically for this model.
2) In-game scope is not supported, although it may work with ACOG (if you need to shoot at night)
First Uploaded: September 06, 2016
Last Updated: September 07, 2016
Last Downloaded: 1 minute ago













Hey How do I get this into a Fivem Server? Love the model hopefully I can get it to work
Easily the best m4 mod out there. Awesome!
my problem is! WTF IS WRONG WITH THE SIGHT?
do i need to have gta 5 for this mod
Anyone know how to fix the floating surpressor bug?
the supressor doesnt work it is isnt moved so its broken
the model is perfect but the colour its too grey
I think the supressor and sight is ummm.... BROKEN
my game crashed :( can someone help me?
now my game dont crash but the changes dont apply
I haven't been able to get a number of weapon mods to work now. I think GTA have modded it so that guns can't be tampered with.
@piano_man What are you smokin?
I have glitch :/. My M4 has got a camo skin. I've installed EOTECH version. I dont see half of the sight
the sight is broken on the EOTECH version as it looks like it has been painted on
@danimeza00 I have no idea if you still check this website almost 4 years later, but this comment just helped me so f*cking much. I made an account on this website just to thank you lmfao.
@blade125 EoTech doesn't work, blocked by white sheet with sights resting on the white. RTX 2060 Super, Textures one lower than highest (it doesn't work on highest either). Is there a way that I can fix it?
@Kake you fix it by downloading another mod that's not broken like this one
the suppressor's texture and position is broken
supressor and sight is broken wtf
do you think you could fix the weapons muzzle flash and position it at the end of the rifles muzzle.