4,683
115
4,683
115
Shrewsbury shotguns, famous for... what exactly? Well I sure hope it isn't for the Pump Action shotgun, with it's arbitrary mixing of a modern stock, pointless rails, an uncomfortable grip, and dogshit sights. Luckily, someone finally managed to get that through to the higher-ups, and a new- well, old, design was hastily modified, and presented to suit the vast San Andreas law enforcement and civilian markets, mainly because nobody in the state seems to understand how to hold or use a straight line stock.
Lorified Remington 870, model taken from Insurgency: Sandstorm and modified to work in game. These weapons replace the Pump Shotgun and it's fuck ugly fancy luxury variant. The main weapon is a full size lethal shotgun, and is intended as such. The luxe variant however, has been set up with a shorter magazine tube and various different tints designed to better emulate a beanbag shotgun. (renaming the luxe variant to the sawed-off shotgun model name and installing this mod beforehand means the beanbag shotguns could actually be used as such.)
Features:
Tints that can be customized.
Working weapon animations and attachments.
Working first person view and functional sights.
Known Issues:
Suppressor isn't lined up perfectly with barrel, only really noticeable if you look for it.
Installation:
Extract the files from the archive and put them in basically any .rpf archive that's from a recent update. Or you can do what I do, which is put modded weapons in an addon dlc, in which case I'd recommend using albo's one. Oh yeah, also, use your mods folder. Come on people, this isn't difficult.
Permissions:
Free for all to use in FiveM, singleplayer, etc.
Free to modify and redistribute privately, provided no money is being made.
Do not convert this model to work with other games.
Credits:
New World Interactive - Original shotgun model.
Rockstar Games & AllenKennedy - Lore weapon decals
AllenKennedy - Model, texture & decal modifications, making work in V with tints, etc.
Lorified Remington 870, model taken from Insurgency: Sandstorm and modified to work in game. These weapons replace the Pump Shotgun and it's fuck ugly fancy luxury variant. The main weapon is a full size lethal shotgun, and is intended as such. The luxe variant however, has been set up with a shorter magazine tube and various different tints designed to better emulate a beanbag shotgun. (renaming the luxe variant to the sawed-off shotgun model name and installing this mod beforehand means the beanbag shotguns could actually be used as such.)
Features:
Tints that can be customized.
Working weapon animations and attachments.
Working first person view and functional sights.
Known Issues:
Suppressor isn't lined up perfectly with barrel, only really noticeable if you look for it.
Installation:
Extract the files from the archive and put them in basically any .rpf archive that's from a recent update. Or you can do what I do, which is put modded weapons in an addon dlc, in which case I'd recommend using albo's one. Oh yeah, also, use your mods folder. Come on people, this isn't difficult.
Permissions:
Free for all to use in FiveM, singleplayer, etc.
Free to modify and redistribute privately, provided no money is being made.
Do not convert this model to work with other games.
Credits:
New World Interactive - Original shotgun model.
Rockstar Games & AllenKennedy - Lore weapon decals
AllenKennedy - Model, texture & decal modifications, making work in V with tints, etc.
First Uploaded: April 23, 2021
Last Updated: April 23, 2021
Last Downloaded: 8 minutes ago
46 Comments
Shrewsbury shotguns, famous for... what exactly? Well I sure hope it isn't for the Pump Action shotgun, with it's arbitrary mixing of a modern stock, pointless rails, an uncomfortable grip, and dogshit sights. Luckily, someone finally managed to get that through to the higher-ups, and a new- well, old, design was hastily modified, and presented to suit the vast San Andreas law enforcement and civilian markets, mainly because nobody in the state seems to understand how to hold or use a straight line stock.
Lorified Remington 870, model taken from Insurgency: Sandstorm and modified to work in game. These weapons replace the Pump Shotgun and it's fuck ugly fancy luxury variant. The main weapon is a full size lethal shotgun, and is intended as such. The luxe variant however, has been set up with a shorter magazine tube and various different tints designed to better emulate a beanbag shotgun. (renaming the luxe variant to the sawed-off shotgun model name and installing this mod beforehand means the beanbag shotguns could actually be used as such.)
Features:
Tints that can be customized.
Working weapon animations and attachments.
Working first person view and functional sights.
Known Issues:
Suppressor isn't lined up perfectly with barrel, only really noticeable if you look for it.
Installation:
Extract the files from the archive and put them in basically any .rpf archive that's from a recent update. Or you can do what I do, which is put modded weapons in an addon dlc, in which case I'd recommend using albo's one. Oh yeah, also, use your mods folder. Come on people, this isn't difficult.
Permissions:
Free for all to use in FiveM, singleplayer, etc.
Free to modify and redistribute privately, provided no money is being made.
Do not convert this model to work with other games.
Credits:
New World Interactive - Original shotgun model.
Rockstar Games & AllenKennedy - Lore weapon decals
AllenKennedy - Model, texture & decal modifications, making work in V with tints, etc.
Lorified Remington 870, model taken from Insurgency: Sandstorm and modified to work in game. These weapons replace the Pump Shotgun and it's fuck ugly fancy luxury variant. The main weapon is a full size lethal shotgun, and is intended as such. The luxe variant however, has been set up with a shorter magazine tube and various different tints designed to better emulate a beanbag shotgun. (renaming the luxe variant to the sawed-off shotgun model name and installing this mod beforehand means the beanbag shotguns could actually be used as such.)
Features:
Tints that can be customized.
Working weapon animations and attachments.
Working first person view and functional sights.
Known Issues:
Suppressor isn't lined up perfectly with barrel, only really noticeable if you look for it.
Installation:
Extract the files from the archive and put them in basically any .rpf archive that's from a recent update. Or you can do what I do, which is put modded weapons in an addon dlc, in which case I'd recommend using albo's one. Oh yeah, also, use your mods folder. Come on people, this isn't difficult.
Permissions:
Free for all to use in FiveM, singleplayer, etc.
Free to modify and redistribute privately, provided no money is being made.
Do not convert this model to work with other games.
Credits:
New World Interactive - Original shotgun model.
Rockstar Games & AllenKennedy - Lore weapon decals
AllenKennedy - Model, texture & decal modifications, making work in V with tints, etc.
First Uploaded: April 23, 2021
Last Updated: April 23, 2021
Last Downloaded: 8 minutes ago
















@OfficerMendez Finding a good model for a P320 is difficult, and I don't wanna do too many combat pistol replacers.
@AllenKennedy Well, I want to do it as I don't really want a black shotgun used as less-lethal used by LSPDFR peds and I'm also lazy to change tints each time I take it out of my vehicle using UB
@GeantPoire7906 fair enough. Maybe this'll finally convince beijojojo to add tint support to backup units loadouts.
@AllenKennedy Yes
The 4th picture looks like The Rookie. I'm just waiting for my friend to give me his steam GTA then I'll install all your weapons.
Cool
Hands down the best shotgun mod on the site. Awesome as always. Could you maybe make a lore friendly Cz-75 Auto like the one from Tlad?
I use this Shotgun regularly, Amazing model.
Even has a less-lethal version which is fantastic
Yes I know this is going to sound stupid but I was wondering if you had the backup file of the pumpshotgun please vor would you do me a big favor if I could download it
One of the must-haves if you use lore-friendly mods, and even if you don't it's still a great addition to your game! Pair the beanbag version with nee's less lethal shotgun mod, and it makes the experience when playing LSPDFR much more fun.
I'm slightly confused. Is a less lethal styled tint not included or am I just blind? Give it to me straight, doc.
@chrisnovxxx The less lethal tints are for the luxe variant, which has a shorter mag tube and no flashlight attachment rail
@AllenKennedy Ah, that's why I couldn't find them. Thank you for clarifying.
@elsanhoty Not sure why you're tagging me firstly, or secondly giving @AllenKennedy a half star review simply because you couldn't figure out how to install his mod. The gun works fine, if you know how to install it.
Hello! I'm very curious about how did you make this MOD fully worked with the gun-tint system in GTA V. Did you do anything special to the textures in Photoshop or changed some material settings in ZModeler 3 ? Anyway, this is a high-quality amazing MOD !!!
@elsanhoty Regardless, it's not his job to provide you with detailed instructions on how to install mods. Google a tutorial. Don't rate a mod poorly because you couldn't figure out how to install it.
@elsanhoty I said exactly what to do in order to install the mod in the description. If you can't speak the Queen's English then that's your problem, not mine buddy. You may also like to know that when rating a mod negatively you must have and express the reason(s) why, to prevent brigading. So if you can come up with a suitable reason as to why my mod is half a star then feel free to tell me, I'd love to hear what you've got to say, if you can figure out how to string the words together.
@Andrei_BRDNew The textures are basically all grey, and then the opacity/transparency value of different parts, mapping on that texture, correspond to an area on the _dpal texture located within the .ytd file.
In that _dpal texture, the first eight lines of pixels are the eight tints, and then the transparency decides where from left to right, it'll get the colour for that zone.
It's pretty complicated at first, but it has a lot of potential when utilized like this. It also means other issues can crop up, like parts that are a different colour/tint zone can't be too close together on the mapping, otherwise you'll get bits of colour bleeding over and stuff.
@elsanhoty You will behave yourself on this site or you will be removed from it just like your abusive rating was removed.