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I saw this on a No Pixel V video, nice job :)
@LRNSR Everything in your own time :)
@Ballsy I mean in theory it is playing a .Wav sound so perhaps this interferes with the way Windows is playing your audio
Are you using a Siren sound mod by any chance?
@Ballsy Our code doesn't effect sirens in any way :O
It only adds sounds
Do you want me to write a separate script that adjusts siren volumes?
(If possible because I'm not 100% sure if I can adjust native volumes)
@Eldrin if you test it out and give me error codes / scripthook log then if it does not work then I can make a legacy version :)
@LRNSR I added a .ini to the mod for configuration
@woohoowi Lmao
@eldrin
Yeah, but I need you to test it for me :)
Please try it in your GTA V Legacy, let me know if you get any errors and if so send me the log from ScriptHookVDotNet please
If you get an error on screen please write which hash it is (So those numbers like 0X0000245FW)
@magneto20 *
@LRNSR Thanks for the feedback pumpkin <3
Soooo AdvancedTurnSignals already has it's own sounds
Which is a big no no since now you have 2 scripts playing sounds through possibly the same audio.dll (Naudio.dll or Winm.dll) based on the same function (Turn indicators being on and off)
The volume in the default configuration is pretty low but you can easily change it
Just open the .cs mod with notepad, go to the very first section, edit it to your liking and save, make sure it's still .cs though :)