HKH Mod Helper 12.0.0 (12.0 TBMP 5.0 Prepatch)
26,038
203
26,038
203
My modhelper is a file used in my mods that helps simplify code when multiple mods use the same function. Primarily it is used for allowing my mods to save and load vehicles, and to enable hacking minigames, while this is needed by quite a few of my mods, it however does not do much on its own, as a general rule its best to keep the modhelper updated to the latest version, failing this will cause some scripts to break when downloading/updating one of my mods that requires a new modhelper.
Install
drag HKHModHelperNew.dll and ModHelper folder into scripts
install LemonUI
Install
drag HKHModHelperNew.dll and ModHelper folder into scripts
install LemonUI
First Uploaded: August 15, 2021
Last Updated: May 14, 2024
Last Downloaded: 2 hours ago
All Versions
45 Comments
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1.0.0
By HKH191
My modhelper is a file used in my mods that helps simplify code when multiple mods use the same function. Primarily it is used for allowing my mods to save and load vehicles, and to enable hacking minigames, while this is needed by quite a few of my mods, it however does not do much on its own, as a general rule its best to keep the modhelper updated to the latest version, failing this will cause some scripts to break when downloading/updating one of my mods that requires a new modhelper.
Install
drag HKHModHelperNew.dll and ModHelper folder into scripts
install LemonUI
Install
drag HKHModHelperNew.dll and ModHelper folder into scripts
install LemonUI
First Uploaded: August 15, 2021
Last Updated: May 14, 2024
Last Downloaded: 2 hours ago
At the moment, all my mods are being converted or have been converted to Scripthookvdotnet3, to not flood the scripts page with my mods, im only uploading 3 mods per day, leaving gaps inbetween other users mods, (I have had permission from 5mods admin to do this) as a result its going to take around a month for all my mods to be update to SHVDN3 builds on 5mods, so if you would like to get your hands on a mod of mine that has not been posted to 5mods yet, you can join my discord to get all updates to mod updated to scripthookvdotnet3, as well as Project Overthrow and The ECU Job in SP
https://discord.gg/EPz9KxGReH
@RandomGTAFreak yes its needed, if your getting texture loss its likely you have too many mods
@HKH191 maybe because i have like 10 add-on weapon mods.
@RandomGTAFreak probably
@HKH191 i actually had 15 xD removed some now i need to look.
idk what mod I have installed or what is wrong but I have not been able to get a single one of your mods working, every single script of your I try crashes.
@Titty_Slapper im with you. all his mods look fun but not a single one works for me.
@HKH191 When i got to contacts in the phone i dont see the Business Helper can you please help me ?
pls update te gunrunning mod
what does this mod do does this one include all your previous mods
There are only "...New.dll" files here to download. Also you say that Business Helper is now bundled with TBMP and yet its nowhere there in the archive when you download it. Thats why probably TBMP doesnt work for me with Player Companion (only one B.Helper contact is available in the phone when I use your current ModHelper. When I use the mod helper from PC there is no business helper contact in my phone at all.)
Anyway to disable the reload key not set message? I do not want to set it. If I need to reload all the scripts I will do it through the console.
"HKH Mod Helper v6.1" eats 30FPS
"Enable All Interiors (WIP) v15.2" eats 20FPS
If you combine them you can lose 50FPS! Warning: Do not try this at home! xD
how to instill the mods i see it on my phone but i cant do the mission or see the spots to go
@HKH191 hello everything is fine? I really admire all the modes you launch. I would like to know if it is possible for you to make the mod the music lucker sp with the npc inside the music lucker and with the vip zone with the madrazos
8.0.1 made some of the business map blips disappear.
where can i get the HKHModHelper.dll file. i only seem to see HKHModHelperNew.dll
Imagine telling players to ignore 37 pages of warnings that your mod single handedly created smh
is this mod automatically enables MP maps? because i can see Diamond casino and Franklin house being messed up
Maybe a bit of a stupid question what would happen if you place all three files
HKHModHelper.dll
HKHModHelperNew.dll
HKHModHelper
in scripts folder or would they clash!